nv30_context.h revision c7086277546d065eb94ba8dbeca1620605f167ea
1#ifndef __NV30_CONTEXT_H__ 2#define __NV30_CONTEXT_H__ 3 4#include "pipe/p_context.h" 5#include "pipe/p_defines.h" 6#include "pipe/p_state.h" 7 8#include "draw/draw_vertex.h" 9 10#include "nouveau/nouveau_winsys.h" 11#include "nouveau/nouveau_gldefs.h" 12 13#define NOUVEAU_PUSH_CONTEXT(ctx) \ 14 struct nv30_screen *ctx = nv30->screen 15#include "nouveau/nouveau_push.h" 16#include "nouveau/nouveau_stateobj.h" 17 18#include "nv30_state.h" 19 20#define NOUVEAU_ERR(fmt, args...) \ 21 fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); 22#define NOUVEAU_MSG(fmt, args...) \ 23 fprintf(stderr, "nouveau: "fmt, ##args); 24 25enum nv30_state_index { 26 NV30_STATE_FB = 0, 27 NV30_STATE_VIEWPORT = 1, 28 NV30_STATE_BLEND = 2, 29 NV30_STATE_RAST = 3, 30 NV30_STATE_ZSA = 4, 31 NV30_STATE_BCOL = 5, 32 NV30_STATE_CLIP = 6, 33 NV30_STATE_SCISSOR = 7, 34 NV30_STATE_STIPPLE = 8, 35 NV30_STATE_FRAGPROG = 9, 36 NV30_STATE_VERTPROG = 10, 37 NV30_STATE_FRAGTEX0 = 11, 38 NV30_STATE_FRAGTEX1 = 12, 39 NV30_STATE_FRAGTEX2 = 13, 40 NV30_STATE_FRAGTEX3 = 14, 41 NV30_STATE_FRAGTEX4 = 15, 42 NV30_STATE_FRAGTEX5 = 16, 43 NV30_STATE_FRAGTEX6 = 17, 44 NV30_STATE_FRAGTEX7 = 18, 45 NV30_STATE_FRAGTEX8 = 19, 46 NV30_STATE_FRAGTEX9 = 20, 47 NV30_STATE_FRAGTEX10 = 21, 48 NV30_STATE_FRAGTEX11 = 22, 49 NV30_STATE_FRAGTEX12 = 23, 50 NV30_STATE_FRAGTEX13 = 24, 51 NV30_STATE_FRAGTEX14 = 25, 52 NV30_STATE_FRAGTEX15 = 26, 53 NV30_STATE_VERTTEX0 = 27, 54 NV30_STATE_VERTTEX1 = 28, 55 NV30_STATE_VERTTEX2 = 29, 56 NV30_STATE_VERTTEX3 = 30, 57 NV30_STATE_VTXBUF = 31, 58 NV30_STATE_VTXFMT = 32, 59 NV30_STATE_VTXATTR = 33, 60 NV30_STATE_MAX = 34 61}; 62 63#include "nv30_screen.h" 64 65#define NV30_NEW_BLEND (1 << 0) 66#define NV30_NEW_RAST (1 << 1) 67#define NV30_NEW_ZSA (1 << 2) 68#define NV30_NEW_SAMPLER (1 << 3) 69#define NV30_NEW_FB (1 << 4) 70#define NV30_NEW_STIPPLE (1 << 5) 71#define NV30_NEW_SCISSOR (1 << 6) 72#define NV30_NEW_VIEWPORT (1 << 7) 73#define NV30_NEW_BCOL (1 << 8) 74#define NV30_NEW_VERTPROG (1 << 9) 75#define NV30_NEW_FRAGPROG (1 << 10) 76#define NV30_NEW_ARRAYS (1 << 11) 77#define NV30_NEW_UCP (1 << 12) 78 79struct nv30_rasterizer_state { 80 struct pipe_rasterizer_state pipe; 81 struct nouveau_stateobj *so; 82}; 83 84struct nv30_zsa_state { 85 struct pipe_depth_stencil_alpha_state pipe; 86 struct nouveau_stateobj *so; 87}; 88 89struct nv30_blend_state { 90 struct pipe_blend_state pipe; 91 struct nouveau_stateobj *so; 92}; 93 94 95struct nv30_state { 96 unsigned scissor_enabled; 97 unsigned stipple_enabled; 98 unsigned viewport_bypass; 99 unsigned fp_samplers; 100 101 uint64_t dirty; 102 struct nouveau_stateobj *hw[NV30_STATE_MAX]; 103}; 104 105struct nv30_context { 106 struct pipe_context pipe; 107 108 struct nouveau_winsys *nvws; 109 struct nv30_screen *screen; 110 unsigned pctx_id; 111 112 struct draw_context *draw; 113 114 /* HW state derived from pipe states */ 115 struct nv30_state state; 116 117 struct nv30_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS]; 118 struct nv30_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; 119 unsigned dirty_samplers; 120 unsigned fp_samplers; 121 unsigned vp_samplers; 122 123 /* Context state */ 124 unsigned dirty; 125 struct pipe_scissor_state scissor; 126 unsigned stipple[32]; 127 struct pipe_buffer *constbuf[PIPE_SHADER_TYPES]; 128 unsigned constbuf_nr[PIPE_SHADER_TYPES]; 129 struct nv30_rasterizer_state *rasterizer; 130 struct nv30_zsa_state *zsa; 131 struct nv30_blend_state *blend; 132 struct pipe_blend_color blend_colour; 133 struct pipe_viewport_state viewport; 134 struct pipe_framebuffer_state framebuffer; 135 unsigned nr_samplers; 136 unsigned nr_textures; 137 138 uint32_t rt_enable; 139 struct pipe_buffer *rt[2]; 140 struct pipe_buffer *zeta; 141 142 /*struct { 143 struct pipe_buffer *buffer; 144 uint32_t format; 145 } tex[16];*/ 146 147 unsigned vb_enable; 148 struct { 149 struct pipe_buffer *buffer; 150 unsigned delta; 151 } vb[16]; 152 153 struct { 154 struct nv30_vertex_program *active; 155 struct nv30_vertex_program *current; 156 } vertprog; 157 158 struct { 159 struct nv30_fragment_program *active; 160 struct nv30_fragment_program *current; 161 } fragprog; 162 163 struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; 164 struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; 165}; 166 167static INLINE struct nv30_context * 168nv30_context(struct pipe_context *pipe) 169{ 170 return (struct nv30_context *)pipe; 171} 172 173struct nv30_state_entry { 174 boolean (*validate)(struct nv30_context *nv30); 175 struct { 176 unsigned pipe; 177 unsigned hw; 178 } dirty; 179}; 180 181extern void nv30_init_state_functions(struct nv30_context *nv30); 182extern void nv30_init_surface_functions(struct nv30_context *nv30); 183extern void nv30_init_query_functions(struct nv30_context *nv30); 184 185extern void nv30_screen_init_miptree_functions(struct pipe_screen *pscreen); 186 187/* nv30_draw.c */ 188extern struct draw_stage *nv30_draw_render_stage(struct nv30_context *nv30); 189 190/* nv30_vertprog.c */ 191extern void nv30_vertprog_translate(struct nv30_context *, 192 struct nv30_vertex_program *); 193extern void nv30_vertprog_bind(struct nv30_context *, 194 struct nv30_vertex_program *); 195extern void nv30_vertprog_destroy(struct nv30_context *, 196 struct nv30_vertex_program *); 197 198/* nv30_fragprog.c */ 199extern void nv30_fragprog_translate(struct nv30_context *, 200 struct nv30_fragment_program *); 201extern void nv30_fragprog_bind(struct nv30_context *, 202 struct nv30_fragment_program *); 203extern void nv30_fragprog_destroy(struct nv30_context *, 204 struct nv30_fragment_program *); 205 206/* nv30_fragtex.c */ 207extern void nv30_fragtex_bind(struct nv30_context *); 208 209/* nv30_state.c and friends */ 210extern boolean nv30_state_validate(struct nv30_context *nv30); 211extern void nv30_emit_hw_state(struct nv30_context *nv30); 212extern void nv30_state_tex_update(struct nv30_context *nv30); 213extern struct nv30_state_entry nv30_state_rasterizer; 214extern struct nv30_state_entry nv30_state_scissor; 215extern struct nv30_state_entry nv30_state_stipple; 216extern struct nv30_state_entry nv30_state_blend; 217extern struct nv30_state_entry nv30_state_blend_colour; 218extern struct nv30_state_entry nv30_state_zsa; 219extern struct nv30_state_entry nv30_state_viewport; 220extern struct nv30_state_entry nv30_state_framebuffer; 221extern struct nv30_state_entry nv30_state_fragtex; 222 223/* nv30_vbo.c */ 224extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode, 225 unsigned start, unsigned count); 226extern boolean nv30_draw_elements(struct pipe_context *pipe, 227 struct pipe_buffer *indexBuffer, 228 unsigned indexSize, 229 unsigned mode, unsigned start, 230 unsigned count); 231 232/* nv30_clear.c */ 233extern void nv30_clear(struct pipe_context *pipe, struct pipe_surface *ps, 234 unsigned clearValue); 235 236#endif 237