r300_fs.c revision 81e5188f66248424d54fcf1d85a81510694bd472
1/* 2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> 3 * Joakim Sindholt <opensource@zhasha.com> 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * on the rights to use, copy, modify, merge, publish, distribute, sub 9 * license, and/or sell copies of the Software, and to permit persons to whom 10 * the Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 23 24#include "r300_fs.h" 25 26#include "r300_tgsi_to_rc.h" 27 28#include "radeon_compiler.h" 29 30static void find_output_registers(struct r300_fragment_program_compiler * compiler, 31 struct r300_fragment_shader * fs) 32{ 33 unsigned i; 34 35 /* Mark the outputs as not present initially */ 36 compiler->OutputColor = fs->info.num_outputs; 37 compiler->OutputDepth = fs->info.num_outputs; 38 39 /* Now see where they really are. */ 40 for(i = 0; i < fs->info.num_outputs; ++i) { 41 switch(fs->info.output_semantic_name[i]) { 42 case TGSI_SEMANTIC_COLOR: 43 compiler->OutputColor = i; 44 break; 45 case TGSI_SEMANTIC_POSITION: 46 compiler->OutputDepth = i; 47 break; 48 } 49 } 50} 51 52static void allocate_hardware_inputs( 53 struct r300_fragment_program_compiler * c, 54 void (*allocate)(void * data, unsigned input, unsigned hwreg), 55 void * mydata) 56{ 57 struct tgsi_shader_info* info = &((struct r300_fragment_shader*)c->UserData)->info; 58 int total_colors = 0; 59 int colors = 0; 60 int total_generic = 0; 61 int generic = 0; 62 int i; 63 64 for (i = 0; i < info->num_inputs; i++) { 65 switch (info->input_semantic_name[i]) { 66 case TGSI_SEMANTIC_COLOR: 67 total_colors++; 68 break; 69 case TGSI_SEMANTIC_FOG: 70 case TGSI_SEMANTIC_GENERIC: 71 total_generic++; 72 break; 73 } 74 } 75 76 for(i = 0; i < info->num_inputs; i++) { 77 switch (info->input_semantic_name[i]) { 78 case TGSI_SEMANTIC_COLOR: 79 allocate(mydata, i, colors); 80 colors++; 81 break; 82 case TGSI_SEMANTIC_FOG: 83 case TGSI_SEMANTIC_GENERIC: 84 allocate(mydata, i, total_colors + generic); 85 generic++; 86 break; 87 } 88 } 89} 90 91void r300_translate_fragment_shader(struct r300_context* r300, 92 struct r300_fragment_shader* fs) 93{ 94 struct r300_fragment_program_compiler compiler; 95 struct tgsi_to_rc ttr; 96 97 memset(&compiler, 0, sizeof(compiler)); 98 rc_init(&compiler.Base); 99 compiler.Base.Debug = DBG_ON(r300, DBG_FP); 100 101 compiler.code = &fs->code; 102 compiler.is_r500 = r300_screen(r300->context.screen)->caps->is_r500; 103 compiler.AllocateHwInputs = &allocate_hardware_inputs; 104 compiler.UserData = fs; 105 106 /* TODO: Program compilation depends on texture compare modes, 107 * which are sampler state. Therefore, programs need to be recompiled 108 * depending on this state as in the classic Mesa driver. 109 * 110 * This is not yet handled correctly. 111 */ 112 113 find_output_registers(&compiler, fs); 114 115 if (compiler.Base.Debug) { 116 debug_printf("r300: Initial fragment program\n"); 117 tgsi_dump(fs->state.tokens, 0); 118 } 119 120 /* Translate TGSI to our internal representation */ 121 ttr.compiler = &compiler.Base; 122 ttr.info = &fs->info; 123 124 r300_tgsi_to_rc(&ttr, fs->state.tokens); 125 126 /* Invoke the compiler */ 127 r3xx_compile_fragment_program(&compiler); 128 if (compiler.Base.Error) { 129 /* Todo: Fallback to software rendering gracefully? */ 130 fprintf(stderr, "r300 FP: Compiler error: %s\n", compiler.Base.ErrorMsg); 131 132 if (compiler.is_r500) { 133 memcpy(compiler.code, &r5xx_passthrough_fragment_shader, sizeof(r5xx_passthrough_fragment_shader)); 134 } else { 135 memcpy(compiler.code, &r3xx_passthrough_fragment_shader, sizeof(r3xx_passthrough_fragment_shader)); 136 } 137 } 138 139 /* And, finally... */ 140 rc_destroy(&compiler.Base); 141 fs->translated = TRUE; 142} 143