brw_fs.cpp revision 166b3fa29d4b5af8d4e8c410ed71e4348b65bbd9
1/*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 *    Eric Anholt <eric@anholt.net>
25 *
26 */
27
28extern "C" {
29
30#include <sys/types.h>
31/* Evil hack for using libdrm in a c++ compiler. */
32#define virtual virt
33#include "i915_drm.h"
34#include "intel_bufmgr.h"
35#undef virtual
36
37#include "main/macros.h"
38#include "main/shaderobj.h"
39#include "program/prog_parameter.h"
40#include "program/prog_print.h"
41#include "program/prog_optimize.h"
42#include "program/hash_table.h"
43#include "brw_context.h"
44#include "brw_eu.h"
45#include "brw_wm.h"
46#include "talloc.h"
47}
48#include "../glsl/glsl_types.h"
49#include "../glsl/ir_optimization.h"
50#include "../glsl/ir_print_visitor.h"
51
52enum register_file {
53   ARF = BRW_ARCHITECTURE_REGISTER_FILE,
54   GRF = BRW_GENERAL_REGISTER_FILE,
55   MRF = BRW_MESSAGE_REGISTER_FILE,
56   IMM = BRW_IMMEDIATE_VALUE,
57   FIXED_HW_REG, /* a struct brw_reg */
58   UNIFORM, /* prog_data->params[hw_reg] */
59   BAD_FILE
60};
61
62enum fs_opcodes {
63   FS_OPCODE_FB_WRITE = 256,
64   FS_OPCODE_RCP,
65   FS_OPCODE_RSQ,
66   FS_OPCODE_SQRT,
67   FS_OPCODE_EXP2,
68   FS_OPCODE_LOG2,
69   FS_OPCODE_POW,
70   FS_OPCODE_SIN,
71   FS_OPCODE_COS,
72   FS_OPCODE_DDX,
73   FS_OPCODE_DDY,
74   FS_OPCODE_LINTERP,
75};
76
77static int using_new_fs = -1;
78
79struct gl_shader *
80brw_new_shader(GLcontext *ctx, GLuint name, GLuint type)
81{
82   struct brw_shader *shader;
83
84   shader = talloc_zero(NULL, struct brw_shader);
85   if (shader) {
86      shader->base.Type = type;
87      shader->base.Name = name;
88      _mesa_init_shader(ctx, &shader->base);
89   }
90
91   return &shader->base;
92}
93
94struct gl_shader_program *
95brw_new_shader_program(GLcontext *ctx, GLuint name)
96{
97   struct brw_shader_program *prog;
98   prog = talloc_zero(NULL, struct brw_shader_program);
99   if (prog) {
100      prog->base.Name = name;
101      _mesa_init_shader_program(ctx, &prog->base);
102   }
103   return &prog->base;
104}
105
106GLboolean
107brw_compile_shader(GLcontext *ctx, struct gl_shader *shader)
108{
109   if (!_mesa_ir_compile_shader(ctx, shader))
110      return GL_FALSE;
111
112   return GL_TRUE;
113}
114
115GLboolean
116brw_link_shader(GLcontext *ctx, struct gl_shader_program *prog)
117{
118   if (using_new_fs == -1)
119      using_new_fs = getenv("INTEL_NEW_FS") != NULL;
120
121   for (unsigned i = 0; i < prog->_NumLinkedShaders; i++) {
122      struct brw_shader *shader = (struct brw_shader *)prog->_LinkedShaders[i];
123
124      if (using_new_fs && shader->base.Type == GL_FRAGMENT_SHADER) {
125	 void *mem_ctx = talloc_new(NULL);
126	 bool progress;
127
128	 if (shader->ir)
129	    talloc_free(shader->ir);
130	 shader->ir = new(shader) exec_list;
131	 clone_ir_list(mem_ctx, shader->ir, shader->base.ir);
132
133	 do_mat_op_to_vec(shader->ir);
134	 do_div_to_mul_rcp(shader->ir);
135	 do_sub_to_add_neg(shader->ir);
136	 do_explog_to_explog2(shader->ir);
137
138	 brw_do_channel_expressions(shader->ir);
139	 brw_do_vector_splitting(shader->ir);
140
141	 do {
142	    progress = false;
143
144	    progress = do_common_optimization(shader->ir, true) || progress;
145	 } while (progress);
146
147	 validate_ir_tree(shader->ir);
148
149	 reparent_ir(shader->ir, shader->ir);
150	 talloc_free(mem_ctx);
151      }
152   }
153
154   if (!_mesa_ir_link_shader(ctx, prog))
155      return GL_FALSE;
156
157   return GL_TRUE;
158}
159
160static int
161type_size(const struct glsl_type *type)
162{
163   unsigned int size, i;
164
165   switch (type->base_type) {
166   case GLSL_TYPE_UINT:
167   case GLSL_TYPE_INT:
168   case GLSL_TYPE_FLOAT:
169   case GLSL_TYPE_BOOL:
170      return type->components();
171   case GLSL_TYPE_ARRAY:
172      /* FINISHME: uniform/varying arrays. */
173      return type_size(type->fields.array) * type->length;
174   case GLSL_TYPE_STRUCT:
175      size = 0;
176      for (i = 0; i < type->length; i++) {
177	 size += type_size(type->fields.structure[i].type);
178      }
179      return size;
180   case GLSL_TYPE_SAMPLER:
181      /* Samplers take up no register space, since they're baked in at
182       * link time.
183       */
184      return 0;
185   default:
186      assert(!"not reached");
187      return 0;
188   }
189}
190
191class fs_reg {
192public:
193   /* Callers of this talloc-based new need not call delete. It's
194    * easier to just talloc_free 'ctx' (or any of its ancestors). */
195   static void* operator new(size_t size, void *ctx)
196   {
197      void *node;
198
199      node = talloc_size(ctx, size);
200      assert(node != NULL);
201
202      return node;
203   }
204
205   /** Generic unset register constructor. */
206   fs_reg()
207   {
208      this->file = BAD_FILE;
209      this->reg = 0;
210      this->reg_offset = 0;
211      this->hw_reg = -1;
212      this->negate = 0;
213      this->abs = 0;
214   }
215
216   /** Immediate value constructor. */
217   fs_reg(float f)
218   {
219      this->file = IMM;
220      this->reg = 0;
221      this->hw_reg = 0;
222      this->type = BRW_REGISTER_TYPE_F;
223      this->imm.f = f;
224      this->negate = 0;
225      this->abs = 0;
226   }
227
228   /** Immediate value constructor. */
229   fs_reg(int32_t i)
230   {
231      this->file = IMM;
232      this->reg = 0;
233      this->hw_reg = 0;
234      this->type = BRW_REGISTER_TYPE_D;
235      this->imm.i = i;
236      this->negate = 0;
237      this->abs = 0;
238   }
239
240   /** Immediate value constructor. */
241   fs_reg(uint32_t u)
242   {
243      this->file = IMM;
244      this->reg = 0;
245      this->hw_reg = 0;
246      this->type = BRW_REGISTER_TYPE_UD;
247      this->imm.u = u;
248      this->negate = 0;
249      this->abs = 0;
250   }
251
252   /** Fixed brw_reg Immediate value constructor. */
253   fs_reg(struct brw_reg fixed_hw_reg)
254   {
255      this->file = FIXED_HW_REG;
256      this->fixed_hw_reg = fixed_hw_reg;
257      this->reg = 0;
258      this->hw_reg = 0;
259      this->type = fixed_hw_reg.type;
260      this->negate = 0;
261      this->abs = 0;
262   }
263
264   fs_reg(enum register_file file, int hw_reg);
265   fs_reg(class fs_visitor *v, const struct glsl_type *type);
266
267   /** Register file: ARF, GRF, MRF, IMM. */
268   enum register_file file;
269   /** Abstract register number.  0 = fixed hw reg */
270   int reg;
271   /** Offset within the abstract register. */
272   int reg_offset;
273   /** HW register number.  Generally unset until register allocation. */
274   int hw_reg;
275   /** Register type.  BRW_REGISTER_TYPE_* */
276   int type;
277   bool negate;
278   bool abs;
279   struct brw_reg fixed_hw_reg;
280
281   /** Value for file == BRW_IMMMEDIATE_FILE */
282   union {
283      int32_t i;
284      uint32_t u;
285      float f;
286   } imm;
287};
288
289static const fs_reg reg_undef;
290static const fs_reg reg_null(ARF, BRW_ARF_NULL);
291
292class fs_inst : public exec_node {
293public:
294   /* Callers of this talloc-based new need not call delete. It's
295    * easier to just talloc_free 'ctx' (or any of its ancestors). */
296   static void* operator new(size_t size, void *ctx)
297   {
298      void *node;
299
300      node = talloc_zero_size(ctx, size);
301      assert(node != NULL);
302
303      return node;
304   }
305
306   fs_inst()
307   {
308      this->opcode = BRW_OPCODE_NOP;
309      this->saturate = false;
310      this->conditional_mod = BRW_CONDITIONAL_NONE;
311      this->predicated = false;
312   }
313
314   fs_inst(int opcode, fs_reg dst, fs_reg src0)
315   {
316      this->opcode = opcode;
317      this->dst = dst;
318      this->src[0] = src0;
319      this->saturate = false;
320      this->conditional_mod = BRW_CONDITIONAL_NONE;
321      this->predicated = false;
322   }
323
324   fs_inst(int opcode, fs_reg dst, fs_reg src0, fs_reg src1)
325   {
326      this->opcode = opcode;
327      this->dst = dst;
328      this->src[0] = src0;
329      this->src[1] = src1;
330      this->saturate = false;
331      this->conditional_mod = BRW_CONDITIONAL_NONE;
332      this->predicated = false;
333   }
334
335   fs_inst(int opcode, fs_reg dst, fs_reg src0, fs_reg src1, fs_reg src2)
336   {
337      this->opcode = opcode;
338      this->dst = dst;
339      this->src[0] = src0;
340      this->src[1] = src1;
341      this->src[2] = src2;
342      this->saturate = false;
343      this->conditional_mod = BRW_CONDITIONAL_NONE;
344      this->predicated = false;
345   }
346
347   int opcode; /* BRW_OPCODE_* or FS_OPCODE_* */
348   fs_reg dst;
349   fs_reg src[3];
350   bool saturate;
351   bool predicated;
352   int conditional_mod; /**< BRW_CONDITIONAL_* */
353
354   /** @{
355    * Annotation for the generated IR.  One of the two can be set.
356    */
357   ir_instruction *ir;
358   const char *annotation;
359   /** @} */
360};
361
362class fs_visitor : public ir_visitor
363{
364public:
365
366   fs_visitor(struct brw_wm_compile *c, struct brw_shader *shader)
367   {
368      this->c = c;
369      this->p = &c->func;
370      this->brw = p->brw;
371      this->intel = &brw->intel;
372      this->mem_ctx = talloc_new(NULL);
373      this->shader = shader;
374      this->fail = false;
375      this->next_abstract_grf = 1;
376      this->variable_ht = hash_table_ctor(0,
377					  hash_table_pointer_hash,
378					  hash_table_pointer_compare);
379
380      this->frag_color = NULL;
381      this->frag_data = NULL;
382      this->frag_depth = NULL;
383      this->first_non_payload_grf = 0;
384
385      this->current_annotation = NULL;
386      this->annotation_string = NULL;
387      this->annotation_ir = NULL;
388   }
389   ~fs_visitor()
390   {
391      talloc_free(this->mem_ctx);
392      hash_table_dtor(this->variable_ht);
393   }
394
395   fs_reg *variable_storage(ir_variable *var);
396
397   void visit(ir_variable *ir);
398   void visit(ir_assignment *ir);
399   void visit(ir_dereference_variable *ir);
400   void visit(ir_dereference_record *ir);
401   void visit(ir_dereference_array *ir);
402   void visit(ir_expression *ir);
403   void visit(ir_texture *ir);
404   void visit(ir_if *ir);
405   void visit(ir_constant *ir);
406   void visit(ir_swizzle *ir);
407   void visit(ir_return *ir);
408   void visit(ir_loop *ir);
409   void visit(ir_loop_jump *ir);
410   void visit(ir_discard *ir);
411   void visit(ir_call *ir);
412   void visit(ir_function *ir);
413   void visit(ir_function_signature *ir);
414
415   fs_inst *emit(fs_inst inst);
416   void assign_curb_setup();
417   void assign_urb_setup();
418   void assign_regs();
419   void generate_code();
420   void generate_fb_write(fs_inst *inst);
421   void generate_linterp(fs_inst *inst, struct brw_reg dst,
422			 struct brw_reg *src);
423   void generate_math(fs_inst *inst, struct brw_reg dst, struct brw_reg *src);
424
425   void emit_dummy_fs();
426   void emit_interpolation();
427   void emit_pinterp(int location);
428   void emit_fb_writes();
429
430   struct brw_reg interp_reg(int location, int channel);
431
432   struct brw_context *brw;
433   struct intel_context *intel;
434   struct brw_wm_compile *c;
435   struct brw_compile *p;
436   struct brw_shader *shader;
437   void *mem_ctx;
438   exec_list instructions;
439   int next_abstract_grf;
440   struct hash_table *variable_ht;
441   ir_variable *frag_color, *frag_data, *frag_depth;
442   int first_non_payload_grf;
443
444   /** @{ debug annotation info */
445   const char *current_annotation;
446   ir_instruction *base_ir;
447   const char **annotation_string;
448   ir_instruction **annotation_ir;
449   /** @} */
450
451   bool fail;
452
453   /* Result of last visit() method. */
454   fs_reg result;
455
456   fs_reg pixel_x;
457   fs_reg pixel_y;
458   fs_reg pixel_w;
459   fs_reg delta_x;
460   fs_reg delta_y;
461   fs_reg interp_attrs[64];
462
463   int grf_used;
464
465};
466
467/** Fixed HW reg constructor. */
468fs_reg::fs_reg(enum register_file file, int hw_reg)
469{
470   this->file = file;
471   this->reg = 0;
472   this->reg_offset = 0;
473   this->hw_reg = hw_reg;
474   this->type = BRW_REGISTER_TYPE_F;
475   this->negate = 0;
476   this->abs = 0;
477}
478
479/** Automatic reg constructor. */
480fs_reg::fs_reg(class fs_visitor *v, const struct glsl_type *type)
481{
482   this->file = GRF;
483   this->reg = v->next_abstract_grf;
484   this->reg_offset = 0;
485   v->next_abstract_grf += type_size(type);
486   this->hw_reg = -1;
487   this->negate = 0;
488   this->abs = 0;
489
490   switch (type->base_type) {
491   case GLSL_TYPE_FLOAT:
492      this->type = BRW_REGISTER_TYPE_F;
493      break;
494   case GLSL_TYPE_INT:
495   case GLSL_TYPE_BOOL:
496      this->type = BRW_REGISTER_TYPE_D;
497      break;
498   case GLSL_TYPE_UINT:
499      this->type = BRW_REGISTER_TYPE_UD;
500      break;
501   default:
502      assert(!"not reached");
503      this->type =  BRW_REGISTER_TYPE_F;
504      break;
505   }
506}
507
508fs_reg *
509fs_visitor::variable_storage(ir_variable *var)
510{
511   return (fs_reg *)hash_table_find(this->variable_ht, var);
512}
513
514void
515fs_visitor::visit(ir_variable *ir)
516{
517   fs_reg *reg = NULL;
518
519   if (strcmp(ir->name, "gl_FragColor") == 0) {
520      this->frag_color = ir;
521   } else if (strcmp(ir->name, "gl_FragData") == 0) {
522      this->frag_data = ir;
523   } else if (strcmp(ir->name, "gl_FragDepth") == 0) {
524      this->frag_depth = ir;
525      assert(!"FINISHME: this hangs currently.");
526   }
527
528   if (ir->mode == ir_var_in) {
529      reg = &this->interp_attrs[ir->location];
530   }
531
532   if (ir->mode == ir_var_uniform) {
533      const float *vec_values;
534      int param_index = c->prog_data.nr_params;
535
536      /* FINISHME: This is wildly incomplete. */
537      assert(ir->type->is_scalar() || ir->type->is_vector());
538
539      const struct gl_program *fp = &this->brw->fragment_program->Base;
540      /* Our support for uniforms is piggy-backed on the struct
541       * gl_fragment_program, because that's where the values actually
542       * get stored, rather than in some global gl_shader_program uniform
543       * store.
544       */
545      vec_values = fp->Parameters->ParameterValues[ir->location];
546      for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
547	 c->prog_data.param[c->prog_data.nr_params++] = &vec_values[i];
548      }
549
550      reg = new(this->mem_ctx) fs_reg(UNIFORM, param_index);
551   }
552
553   if (!reg)
554      reg = new(this->mem_ctx) fs_reg(this, ir->type);
555
556   hash_table_insert(this->variable_ht, reg, ir);
557}
558
559void
560fs_visitor::visit(ir_dereference_variable *ir)
561{
562   fs_reg *reg = variable_storage(ir->var);
563   this->result = *reg;
564}
565
566void
567fs_visitor::visit(ir_dereference_record *ir)
568{
569   assert(!"FINISHME");
570}
571
572void
573fs_visitor::visit(ir_dereference_array *ir)
574{
575   ir_constant *index;
576   int element_size;
577
578   ir->array->accept(this);
579   index = ir->array_index->as_constant();
580
581   if (ir->type->is_matrix()) {
582      element_size = ir->type->vector_elements;
583   } else {
584      element_size = type_size(ir->type);
585   }
586
587   if (index) {
588      assert(this->result.file == UNIFORM ||
589	     (this->result.file == GRF &&
590	      this->result.reg != 0));
591      this->result.reg_offset += index->value.i[0] * element_size;
592   } else {
593      assert(!"FINISHME: non-constant matrix column");
594   }
595}
596
597void
598fs_visitor::visit(ir_expression *ir)
599{
600   unsigned int operand;
601   fs_reg op[2], temp;
602   fs_reg result;
603   fs_inst *inst;
604
605   for (operand = 0; operand < ir->get_num_operands(); operand++) {
606      ir->operands[operand]->accept(this);
607      if (this->result.file == BAD_FILE) {
608	 ir_print_visitor v;
609	 printf("Failed to get tree for expression operand:\n");
610	 ir->operands[operand]->accept(&v);
611	 this->fail = true;
612      }
613      op[operand] = this->result;
614
615      /* Matrix expression operands should have been broken down to vector
616       * operations already.
617       */
618      assert(!ir->operands[operand]->type->is_matrix());
619      /* And then those vector operands should have been broken down to scalar.
620       */
621      assert(!ir->operands[operand]->type->is_vector());
622   }
623
624   /* Storage for our result.  If our result goes into an assignment, it will
625    * just get copy-propagated out, so no worries.
626    */
627   this->result = fs_reg(this, ir->type);
628
629   switch (ir->operation) {
630   case ir_unop_logic_not:
631      emit(fs_inst(BRW_OPCODE_ADD, this->result, op[0], fs_reg(-1)));
632      break;
633   case ir_unop_neg:
634      this->result = op[0];
635      op[0].negate = ~op[0].negate;
636      break;
637   case ir_unop_abs:
638      this->result = op[0];
639      op[0].abs = true;
640      break;
641   case ir_unop_sign:
642      temp = fs_reg(this, ir->type);
643
644      inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], fs_reg(0.0f)));
645      inst->conditional_mod = BRW_CONDITIONAL_G;
646
647      inst = emit(fs_inst(BRW_OPCODE_CMP, temp, op[0], fs_reg(0.0f)));
648      inst->conditional_mod = BRW_CONDITIONAL_L;
649
650      temp.negate = true;
651      emit(fs_inst(BRW_OPCODE_ADD, this->result, this->result, temp));
652
653      break;
654   case ir_unop_rcp:
655      emit(fs_inst(FS_OPCODE_RCP, this->result, op[0]));
656      break;
657
658   case ir_unop_exp2:
659      emit(fs_inst(FS_OPCODE_EXP2, this->result, op[0]));
660      break;
661   case ir_unop_log2:
662      emit(fs_inst(FS_OPCODE_LOG2, this->result, op[0]));
663      break;
664   case ir_unop_exp:
665   case ir_unop_log:
666      assert(!"not reached: should be handled by ir_explog_to_explog2");
667      break;
668   case ir_unop_sin:
669      emit(fs_inst(FS_OPCODE_SIN, this->result, op[0]));
670      break;
671   case ir_unop_cos:
672      emit(fs_inst(FS_OPCODE_COS, this->result, op[0]));
673      break;
674
675   case ir_unop_dFdx:
676      emit(fs_inst(FS_OPCODE_DDX, this->result, op[0]));
677      break;
678   case ir_unop_dFdy:
679      emit(fs_inst(FS_OPCODE_DDY, this->result, op[0]));
680      break;
681
682   case ir_binop_add:
683      emit(fs_inst(BRW_OPCODE_ADD, this->result, op[0], op[1]));
684      break;
685   case ir_binop_sub:
686      assert(!"not reached: should be handled by ir_sub_to_add_neg");
687      break;
688
689   case ir_binop_mul:
690      emit(fs_inst(BRW_OPCODE_MUL, this->result, op[0], op[1]));
691      break;
692   case ir_binop_div:
693      assert(!"not reached: should be handled by ir_div_to_mul_rcp");
694      break;
695   case ir_binop_mod:
696      assert(!"ir_binop_mod should have been converted to b * fract(a/b)");
697      break;
698
699   case ir_binop_less:
700      inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
701      inst->conditional_mod = BRW_CONDITIONAL_L;
702      break;
703   case ir_binop_greater:
704      inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
705      inst->conditional_mod = BRW_CONDITIONAL_G;
706      break;
707   case ir_binop_lequal:
708      inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
709      inst->conditional_mod = BRW_CONDITIONAL_LE;
710      break;
711   case ir_binop_gequal:
712      inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
713      inst->conditional_mod = BRW_CONDITIONAL_GE;
714      break;
715   case ir_binop_equal:
716      inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
717      inst->conditional_mod = BRW_CONDITIONAL_Z;
718      break;
719   case ir_binop_nequal:
720      inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
721      inst->conditional_mod = BRW_CONDITIONAL_NZ;
722      break;
723
724   case ir_binop_logic_xor:
725      emit(fs_inst(BRW_OPCODE_XOR, this->result, op[0], op[1]));
726      break;
727
728   case ir_binop_logic_or:
729      emit(fs_inst(BRW_OPCODE_OR, this->result, op[0], op[1]));
730      break;
731
732   case ir_binop_logic_and:
733      emit(fs_inst(BRW_OPCODE_AND, this->result, op[0], op[1]));
734      break;
735
736   case ir_binop_dot:
737   case ir_binop_cross:
738   case ir_unop_any:
739      assert(!"not reached: should be handled by brw_channel_expressions");
740      break;
741
742   case ir_unop_sqrt:
743      emit(fs_inst(FS_OPCODE_SQRT, this->result, op[0]));
744      break;
745
746   case ir_unop_rsq:
747      emit(fs_inst(FS_OPCODE_RSQ, this->result, op[0]));
748      break;
749
750   case ir_unop_i2f:
751   case ir_unop_b2f:
752   case ir_unop_b2i:
753      emit(fs_inst(BRW_OPCODE_MOV, this->result, op[0]));
754      break;
755   case ir_unop_f2i:
756      emit(fs_inst(BRW_OPCODE_RNDZ, this->result, op[0]));
757      break;
758   case ir_unop_f2b:
759   case ir_unop_i2b:
760      inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], fs_reg(0.0f)));
761      inst->conditional_mod = BRW_CONDITIONAL_NZ;
762
763   case ir_unop_trunc:
764      emit(fs_inst(BRW_OPCODE_RNDD, this->result, op[0]));
765      break;
766   case ir_unop_ceil:
767      op[0].negate = ~op[0].negate;
768      inst = emit(fs_inst(BRW_OPCODE_RNDD, this->result, op[0]));
769      this->result.negate = true;
770      break;
771   case ir_unop_floor:
772      inst = emit(fs_inst(BRW_OPCODE_RNDD, this->result, op[0]));
773      break;
774   case ir_unop_fract:
775      inst = emit(fs_inst(BRW_OPCODE_FRC, this->result, op[0]));
776      break;
777
778   case ir_binop_min:
779      inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
780      inst->conditional_mod = BRW_CONDITIONAL_L;
781
782      inst = emit(fs_inst(BRW_OPCODE_SEL, this->result, op[0], op[1]));
783      inst->predicated = true;
784      break;
785   case ir_binop_max:
786      inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
787      inst->conditional_mod = BRW_CONDITIONAL_G;
788
789      inst = emit(fs_inst(BRW_OPCODE_SEL, this->result, op[0], op[1]));
790      inst->predicated = true;
791      break;
792
793   case ir_binop_pow:
794      inst = emit(fs_inst(FS_OPCODE_POW, this->result, op[0], op[1]));
795      break;
796
797   case ir_unop_bit_not:
798   case ir_unop_u2f:
799   case ir_binop_lshift:
800   case ir_binop_rshift:
801   case ir_binop_bit_and:
802   case ir_binop_bit_xor:
803   case ir_binop_bit_or:
804      assert(!"GLSL 1.30 features unsupported");
805      break;
806   }
807}
808
809void
810fs_visitor::visit(ir_assignment *ir)
811{
812   struct fs_reg l, r;
813   int i;
814   int write_mask;
815   fs_inst *inst;
816
817   /* FINISHME: arrays on the lhs */
818   ir->lhs->accept(this);
819   l = this->result;
820
821   ir->rhs->accept(this);
822   r = this->result;
823
824   /* FINISHME: This should really set to the correct maximal writemask for each
825    * FINISHME: component written (in the loops below).  This case can only
826    * FINISHME: occur for matrices, arrays, and structures.
827    */
828   if (ir->write_mask == 0) {
829      assert(!ir->lhs->type->is_scalar() && !ir->lhs->type->is_vector());
830      write_mask = WRITEMASK_XYZW;
831   } else {
832      assert(ir->lhs->type->is_vector() || ir->lhs->type->is_scalar());
833      write_mask = ir->write_mask;
834   }
835
836   assert(l.file != BAD_FILE);
837   assert(r.file != BAD_FILE);
838
839   if (ir->condition) {
840      /* Get the condition bool into the predicate. */
841      ir->condition->accept(this);
842      inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, fs_reg(0)));
843      inst->conditional_mod = BRW_CONDITIONAL_NZ;
844   }
845
846   for (i = 0; i < type_size(ir->lhs->type); i++) {
847      if (i >= 4 || (write_mask & (1 << i))) {
848	 inst = emit(fs_inst(BRW_OPCODE_MOV, l, r));
849	 if (ir->condition)
850	    inst->predicated = true;
851      }
852      l.reg_offset++;
853      r.reg_offset++;
854   }
855}
856
857void
858fs_visitor::visit(ir_texture *ir)
859{
860   assert(!"FINISHME");
861}
862
863void
864fs_visitor::visit(ir_swizzle *ir)
865{
866   ir->val->accept(this);
867   fs_reg val = this->result;
868
869   fs_reg result = fs_reg(this, ir->type);
870   this->result = result;
871
872   for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
873      fs_reg channel = val;
874      int swiz = 0;
875
876      switch (i) {
877      case 0:
878	 swiz = ir->mask.x;
879	 break;
880      case 1:
881	 swiz = ir->mask.y;
882	 break;
883      case 2:
884	 swiz = ir->mask.z;
885	 break;
886      case 3:
887	 swiz = ir->mask.w;
888	 break;
889      }
890
891      channel.reg_offset += swiz;
892      emit(fs_inst(BRW_OPCODE_MOV, result, channel));
893      result.reg_offset++;
894   }
895}
896
897void
898fs_visitor::visit(ir_discard *ir)
899{
900   assert(!"FINISHME");
901}
902
903void
904fs_visitor::visit(ir_constant *ir)
905{
906   fs_reg reg(this, ir->type);
907   this->result = reg;
908
909   for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
910      switch (ir->type->base_type) {
911      case GLSL_TYPE_FLOAT:
912	 emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.f[i])));
913	 break;
914      case GLSL_TYPE_UINT:
915	 emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.u[i])));
916	 break;
917      case GLSL_TYPE_INT:
918	 emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.i[i])));
919	 break;
920      case GLSL_TYPE_BOOL:
921	 emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg((int)ir->value.b[i])));
922	 break;
923      default:
924	 assert(!"Non-float/uint/int/bool constant");
925      }
926      reg.reg_offset++;
927   }
928}
929
930void
931fs_visitor::visit(ir_if *ir)
932{
933   assert(!"FINISHME");
934}
935
936void
937fs_visitor::visit(ir_loop *ir)
938{
939   assert(!"FINISHME");
940}
941
942void
943fs_visitor::visit(ir_loop_jump *ir)
944{
945   assert(!"FINISHME");
946}
947
948void
949fs_visitor::visit(ir_call *ir)
950{
951   assert(!"FINISHME");
952}
953
954void
955fs_visitor::visit(ir_return *ir)
956{
957   assert(!"FINISHME");
958}
959
960void
961fs_visitor::visit(ir_function *ir)
962{
963   /* Ignore function bodies other than main() -- we shouldn't see calls to
964    * them since they should all be inlined before we get to ir_to_mesa.
965    */
966   if (strcmp(ir->name, "main") == 0) {
967      const ir_function_signature *sig;
968      exec_list empty;
969
970      sig = ir->matching_signature(&empty);
971
972      assert(sig);
973
974      foreach_iter(exec_list_iterator, iter, sig->body) {
975	 ir_instruction *ir = (ir_instruction *)iter.get();
976	 this->base_ir = ir;
977
978	 ir->accept(this);
979      }
980   }
981}
982
983void
984fs_visitor::visit(ir_function_signature *ir)
985{
986   assert(!"not reached");
987   (void)ir;
988}
989
990fs_inst *
991fs_visitor::emit(fs_inst inst)
992{
993   fs_inst *list_inst = new(mem_ctx) fs_inst;
994   *list_inst = inst;
995
996   list_inst->annotation = this->current_annotation;
997   list_inst->ir = this->base_ir;
998
999   this->instructions.push_tail(list_inst);
1000
1001   return list_inst;
1002}
1003
1004/** Emits a dummy fragment shader consisting of magenta for bringup purposes. */
1005void
1006fs_visitor::emit_dummy_fs()
1007{
1008   /* Everyone's favorite color. */
1009   emit(fs_inst(BRW_OPCODE_MOV,
1010		fs_reg(MRF, 2),
1011		fs_reg(1.0f)));
1012   emit(fs_inst(BRW_OPCODE_MOV,
1013		fs_reg(MRF, 3),
1014		fs_reg(0.0f)));
1015   emit(fs_inst(BRW_OPCODE_MOV,
1016		fs_reg(MRF, 4),
1017		fs_reg(1.0f)));
1018   emit(fs_inst(BRW_OPCODE_MOV,
1019		fs_reg(MRF, 5),
1020		fs_reg(0.0f)));
1021
1022   fs_inst *write;
1023   write = emit(fs_inst(FS_OPCODE_FB_WRITE,
1024			fs_reg(0),
1025			fs_reg(0)));
1026}
1027
1028/* The register location here is relative to the start of the URB
1029 * data.  It will get adjusted to be a real location before
1030 * generate_code() time.
1031 */
1032struct brw_reg
1033fs_visitor::interp_reg(int location, int channel)
1034{
1035   int regnr = location * 2 + channel / 2;
1036   int stride = (channel & 1) * 4;
1037
1038   return brw_vec1_grf(regnr, stride);
1039}
1040
1041/** Emits the interpolation for the varying inputs. */
1042void
1043fs_visitor::emit_interpolation()
1044{
1045   struct brw_reg g1_uw = retype(brw_vec1_grf(1, 0), BRW_REGISTER_TYPE_UW);
1046   /* For now, the source regs for the setup URB data will be unset,
1047    * since we don't know until codegen how many push constants we'll
1048    * use, and therefore what the setup URB offset is.
1049    */
1050   fs_reg src_reg = reg_undef;
1051
1052   this->current_annotation = "compute pixel centers";
1053   this->pixel_x = fs_reg(this, glsl_type::uint_type);
1054   this->pixel_y = fs_reg(this, glsl_type::uint_type);
1055   emit(fs_inst(BRW_OPCODE_ADD,
1056		this->pixel_x,
1057		fs_reg(stride(suboffset(g1_uw, 4), 2, 4, 0)),
1058		fs_reg(brw_imm_v(0x10101010))));
1059   emit(fs_inst(BRW_OPCODE_ADD,
1060		this->pixel_y,
1061		fs_reg(stride(suboffset(g1_uw, 5), 2, 4, 0)),
1062		fs_reg(brw_imm_v(0x11001100))));
1063
1064   this->current_annotation = "compute pixel deltas from v0";
1065   this->delta_x = fs_reg(this, glsl_type::float_type);
1066   this->delta_y = fs_reg(this, glsl_type::float_type);
1067   emit(fs_inst(BRW_OPCODE_ADD,
1068		this->delta_x,
1069		this->pixel_x,
1070		fs_reg(negate(brw_vec1_grf(1, 0)))));
1071   emit(fs_inst(BRW_OPCODE_ADD,
1072		this->delta_y,
1073		this->pixel_y,
1074		fs_reg(brw_vec1_grf(1, 1))));
1075
1076   this->current_annotation = "compute pos.w and 1/pos.w";
1077   /* Compute wpos.  Unlike many other varying inputs, we usually need it
1078    * to produce 1/w, and the varying variable wouldn't show up.
1079    */
1080   fs_reg wpos = fs_reg(this, glsl_type::vec4_type);
1081   this->interp_attrs[FRAG_ATTRIB_WPOS] = wpos;
1082   emit(fs_inst(BRW_OPCODE_MOV, wpos, this->pixel_x)); /* FINISHME: ARB_fcc */
1083   wpos.reg_offset++;
1084   emit(fs_inst(BRW_OPCODE_MOV, wpos, this->pixel_y)); /* FINISHME: ARB_fcc */
1085   wpos.reg_offset++;
1086   emit(fs_inst(FS_OPCODE_LINTERP, wpos, this->delta_x, this->delta_y,
1087		interp_reg(FRAG_ATTRIB_WPOS, 2)));
1088   wpos.reg_offset++;
1089   emit(fs_inst(FS_OPCODE_LINTERP, wpos, this->delta_x, this->delta_y,
1090		interp_reg(FRAG_ATTRIB_WPOS, 3)));
1091   /* Compute the pixel W value from wpos.w. */
1092   this->pixel_w = fs_reg(this, glsl_type::float_type);
1093   emit(fs_inst(FS_OPCODE_RCP, this->pixel_w, wpos));
1094
1095   /* FINISHME: gl_FrontFacing */
1096
1097   foreach_iter(exec_list_iterator, iter, *this->shader->ir) {
1098      ir_instruction *ir = (ir_instruction *)iter.get();
1099      ir_variable *var = ir->as_variable();
1100
1101      if (!var)
1102	 continue;
1103
1104      if (var->mode != ir_var_in)
1105	 continue;
1106
1107      /* If it's already set up (WPOS), skip. */
1108      if (var->location == 0)
1109	 continue;
1110
1111      this->current_annotation = talloc_asprintf(this->mem_ctx,
1112						 "interpolate %s "
1113						 "(FRAG_ATTRIB[%d])",
1114						 var->name,
1115						 var->location);
1116      emit_pinterp(var->location);
1117   }
1118   this->current_annotation = NULL;
1119}
1120
1121void
1122fs_visitor::emit_pinterp(int location)
1123{
1124   fs_reg interp_attr = fs_reg(this, glsl_type::vec4_type);
1125   this->interp_attrs[location] = interp_attr;
1126
1127   for (unsigned int i = 0; i < 4; i++) {
1128      struct brw_reg interp = interp_reg(location, i);
1129      emit(fs_inst(FS_OPCODE_LINTERP,
1130		   interp_attr,
1131		   this->delta_x,
1132		   this->delta_y,
1133		   fs_reg(interp)));
1134      interp_attr.reg_offset++;
1135   }
1136   interp_attr.reg_offset -= 4;
1137
1138   for (unsigned int i = 0; i < 4; i++) {
1139      emit(fs_inst(BRW_OPCODE_MUL,
1140		   interp_attr,
1141		   interp_attr,
1142		   this->pixel_w));
1143      interp_attr.reg_offset++;
1144   }
1145}
1146
1147void
1148fs_visitor::emit_fb_writes()
1149{
1150   this->current_annotation = "FB write";
1151
1152   assert(this->frag_color || !"FINISHME: MRT");
1153   fs_reg color = *(variable_storage(this->frag_color));
1154
1155   for (int i = 0; i < 4; i++) {
1156      emit(fs_inst(BRW_OPCODE_MOV,
1157		   fs_reg(MRF, 2 + i),
1158		   color));
1159      color.reg_offset++;
1160   }
1161
1162   emit(fs_inst(FS_OPCODE_FB_WRITE,
1163		fs_reg(0),
1164		fs_reg(0)));
1165
1166   this->current_annotation = NULL;
1167}
1168
1169void
1170fs_visitor::generate_fb_write(fs_inst *inst)
1171{
1172   GLboolean eot = 1; /* FINISHME: MRT */
1173   /* FINISHME: AADS */
1174
1175   /* Header is 2 regs, g0 and g1 are the contents. g0 will be implied
1176    * move, here's g1.
1177    */
1178   brw_push_insn_state(p);
1179   brw_set_mask_control(p, BRW_MASK_DISABLE);
1180   brw_set_compression_control(p, BRW_COMPRESSION_NONE);
1181   brw_MOV(p,
1182	   brw_message_reg(1),
1183	   brw_vec8_grf(1, 0));
1184   brw_pop_insn_state(p);
1185
1186   int nr = 2 + 4;
1187
1188   brw_fb_WRITE(p,
1189		8, /* dispatch_width */
1190		retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW),
1191		0, /* base MRF */
1192		retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
1193		0, /* FINISHME: MRT target */
1194		nr,
1195		0,
1196		eot);
1197}
1198
1199void
1200fs_visitor::generate_linterp(fs_inst *inst,
1201			     struct brw_reg dst, struct brw_reg *src)
1202{
1203   struct brw_reg delta_x = src[0];
1204   struct brw_reg delta_y = src[1];
1205   struct brw_reg interp = src[2];
1206
1207   if (brw->has_pln &&
1208       delta_y.nr == delta_x.nr + 1 &&
1209       (intel->gen >= 6 || (delta_x.nr & 1) == 0)) {
1210      brw_PLN(p, dst, interp, delta_x);
1211   } else {
1212      brw_LINE(p, brw_null_reg(), interp, delta_x);
1213      brw_MAC(p, dst, suboffset(interp, 1), delta_y);
1214   }
1215}
1216
1217void
1218fs_visitor::generate_math(fs_inst *inst,
1219			  struct brw_reg dst, struct brw_reg *src)
1220{
1221   int op;
1222
1223   switch (inst->opcode) {
1224   case FS_OPCODE_RCP:
1225      op = BRW_MATH_FUNCTION_INV;
1226      break;
1227   case FS_OPCODE_RSQ:
1228      op = BRW_MATH_FUNCTION_RSQ;
1229      break;
1230   case FS_OPCODE_SQRT:
1231      op = BRW_MATH_FUNCTION_SQRT;
1232      break;
1233   case FS_OPCODE_EXP2:
1234      op = BRW_MATH_FUNCTION_EXP;
1235      break;
1236   case FS_OPCODE_LOG2:
1237      op = BRW_MATH_FUNCTION_LOG;
1238      break;
1239   case FS_OPCODE_POW:
1240      op = BRW_MATH_FUNCTION_POW;
1241      break;
1242   case FS_OPCODE_SIN:
1243      op = BRW_MATH_FUNCTION_SIN;
1244      break;
1245   case FS_OPCODE_COS:
1246      op = BRW_MATH_FUNCTION_COS;
1247      break;
1248   default:
1249      assert(!"not reached: unknown math function");
1250      op = 0;
1251      break;
1252   }
1253
1254   if (inst->opcode == FS_OPCODE_POW) {
1255      brw_MOV(p, brw_message_reg(3), src[1]);
1256   }
1257
1258   brw_math(p, dst,
1259	    op,
1260	    inst->saturate ? BRW_MATH_SATURATE_SATURATE :
1261	    BRW_MATH_SATURATE_NONE,
1262	    2, src[0],
1263	    BRW_MATH_DATA_VECTOR,
1264	    BRW_MATH_PRECISION_FULL);
1265}
1266
1267static void
1268trivial_assign_reg(int header_size, fs_reg *reg)
1269{
1270   if (reg->file == GRF && reg->reg != 0) {
1271      reg->hw_reg = header_size + reg->reg - 1 + reg->reg_offset;
1272      reg->reg = 0;
1273   }
1274}
1275
1276void
1277fs_visitor::assign_curb_setup()
1278{
1279   c->prog_data.first_curbe_grf = c->key.nr_payload_regs;
1280   c->prog_data.curb_read_length = ALIGN(c->prog_data.nr_params, 8) / 8;
1281
1282   /* Map the offsets in the UNIFORM file to fixed HW regs. */
1283   foreach_iter(exec_list_iterator, iter, this->instructions) {
1284      fs_inst *inst = (fs_inst *)iter.get();
1285
1286      for (unsigned int i = 0; i < 3; i++) {
1287	 if (inst->src[i].file == UNIFORM) {
1288	    int constant_nr = inst->src[i].hw_reg + inst->src[i].reg_offset;
1289	    struct brw_reg brw_reg;
1290
1291	    brw_reg = brw_vec1_grf(c->prog_data.first_curbe_grf +
1292				   constant_nr / 8,
1293				   constant_nr % 8);
1294	    inst->src[i] = fs_reg(brw_reg);
1295	 }
1296      }
1297   }
1298}
1299
1300void
1301fs_visitor::assign_urb_setup()
1302{
1303   int urb_start = c->prog_data.first_curbe_grf + c->prog_data.curb_read_length;
1304   int interp_reg_nr[FRAG_ATTRIB_MAX];
1305
1306   c->prog_data.urb_read_length = 0;
1307
1308   /* Figure out where each of the incoming setup attributes lands. */
1309   for (unsigned int i = 0; i < FRAG_ATTRIB_MAX; i++) {
1310      interp_reg_nr[i] = -1;
1311
1312      if (i != FRAG_ATTRIB_WPOS &&
1313	  !(brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(i)))
1314	 continue;
1315
1316      /* Each attribute is 4 setup channels, each of which is half a reg. */
1317      interp_reg_nr[i] = urb_start + c->prog_data.urb_read_length;
1318      c->prog_data.urb_read_length += 2;
1319   }
1320
1321   /* Map the register numbers for FS_OPCODE_LINTERP so that it uses
1322    * the correct setup input.
1323    */
1324   foreach_iter(exec_list_iterator, iter, this->instructions) {
1325      fs_inst *inst = (fs_inst *)iter.get();
1326
1327      if (inst->opcode != FS_OPCODE_LINTERP)
1328	 continue;
1329
1330      assert(inst->src[2].file == FIXED_HW_REG);
1331
1332      int location = inst->src[2].fixed_hw_reg.nr / 2;
1333      assert(interp_reg_nr[location] != -1);
1334      inst->src[2].fixed_hw_reg.nr = (interp_reg_nr[location] +
1335				      (inst->src[2].fixed_hw_reg.nr & 1));
1336   }
1337
1338   this->first_non_payload_grf = urb_start + c->prog_data.urb_read_length;
1339}
1340
1341void
1342fs_visitor::assign_regs()
1343{
1344   int header_size = this->first_non_payload_grf;
1345   int last_grf = 0;
1346
1347   /* FINISHME: trivial assignment of register numbers */
1348   foreach_iter(exec_list_iterator, iter, this->instructions) {
1349      fs_inst *inst = (fs_inst *)iter.get();
1350
1351      trivial_assign_reg(header_size, &inst->dst);
1352      trivial_assign_reg(header_size, &inst->src[0]);
1353      trivial_assign_reg(header_size, &inst->src[1]);
1354
1355      last_grf = MAX2(last_grf, inst->dst.hw_reg);
1356      last_grf = MAX2(last_grf, inst->src[0].hw_reg);
1357      last_grf = MAX2(last_grf, inst->src[1].hw_reg);
1358   }
1359
1360   this->grf_used = last_grf;
1361}
1362
1363static struct brw_reg brw_reg_from_fs_reg(fs_reg *reg)
1364{
1365   struct brw_reg brw_reg;
1366
1367   switch (reg->file) {
1368   case GRF:
1369   case ARF:
1370   case MRF:
1371      brw_reg = brw_vec8_reg(reg->file,
1372			    reg->hw_reg, 0);
1373      brw_reg = retype(brw_reg, reg->type);
1374      break;
1375   case IMM:
1376      switch (reg->type) {
1377      case BRW_REGISTER_TYPE_F:
1378	 brw_reg = brw_imm_f(reg->imm.f);
1379	 break;
1380      case BRW_REGISTER_TYPE_D:
1381	 brw_reg = brw_imm_f(reg->imm.i);
1382	 break;
1383      case BRW_REGISTER_TYPE_UD:
1384	 brw_reg = brw_imm_f(reg->imm.u);
1385	 break;
1386      default:
1387	 assert(!"not reached");
1388	 break;
1389      }
1390      break;
1391   case FIXED_HW_REG:
1392      brw_reg = reg->fixed_hw_reg;
1393      break;
1394   case BAD_FILE:
1395      /* Probably unused. */
1396      brw_reg = brw_null_reg();
1397      break;
1398   case UNIFORM:
1399      assert(!"not reached");
1400      brw_reg = brw_null_reg();
1401      break;
1402   }
1403   if (reg->abs)
1404      brw_reg = brw_abs(brw_reg);
1405   if (reg->negate)
1406      brw_reg = negate(brw_reg);
1407
1408   return brw_reg;
1409}
1410
1411void
1412fs_visitor::generate_code()
1413{
1414   unsigned int annotation_len = 0;
1415   int last_native_inst = 0;
1416
1417   foreach_iter(exec_list_iterator, iter, this->instructions) {
1418      fs_inst *inst = (fs_inst *)iter.get();
1419      struct brw_reg src[3], dst;
1420
1421      for (unsigned int i = 0; i < 3; i++) {
1422	 src[i] = brw_reg_from_fs_reg(&inst->src[i]);
1423      }
1424      dst = brw_reg_from_fs_reg(&inst->dst);
1425
1426      brw_set_conditionalmod(p, inst->conditional_mod);
1427      brw_set_predicate_control(p, inst->predicated);
1428
1429      switch (inst->opcode) {
1430      case BRW_OPCODE_MOV:
1431	 brw_MOV(p, dst, src[0]);
1432	 break;
1433      case BRW_OPCODE_ADD:
1434	 brw_ADD(p, dst, src[0], src[1]);
1435	 break;
1436      case BRW_OPCODE_MUL:
1437	 brw_MUL(p, dst, src[0], src[1]);
1438	 break;
1439      case FS_OPCODE_RCP:
1440      case FS_OPCODE_RSQ:
1441      case FS_OPCODE_SQRT:
1442      case FS_OPCODE_EXP2:
1443      case FS_OPCODE_LOG2:
1444      case FS_OPCODE_POW:
1445      case FS_OPCODE_SIN:
1446      case FS_OPCODE_COS:
1447	 generate_math(inst, dst, src);
1448	 break;
1449      case FS_OPCODE_LINTERP:
1450	 generate_linterp(inst, dst, src);
1451	 break;
1452      case FS_OPCODE_FB_WRITE:
1453	 generate_fb_write(inst);
1454	 break;
1455      default:
1456	 assert(!"not reached");
1457      }
1458
1459      if (annotation_len < p->nr_insn) {
1460	 annotation_len *= 2;
1461	 if (annotation_len < 16)
1462	    annotation_len = 16;
1463
1464	 this->annotation_string = talloc_realloc(this->mem_ctx,
1465						  annotation_string,
1466						  const char *,
1467						  annotation_len);
1468	 this->annotation_ir = talloc_realloc(this->mem_ctx,
1469					      annotation_ir,
1470					      ir_instruction *,
1471					      annotation_len);
1472      }
1473
1474      for (unsigned int i = last_native_inst; i < p->nr_insn; i++) {
1475	 this->annotation_string[i] = inst->annotation;
1476	 this->annotation_ir[i] = inst->ir;
1477      }
1478      last_native_inst = p->nr_insn;
1479   }
1480}
1481
1482GLboolean
1483brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
1484{
1485   struct brw_compile *p = &c->func;
1486   struct intel_context *intel = &brw->intel;
1487   GLcontext *ctx = &intel->ctx;
1488   struct brw_shader *shader = NULL;
1489   struct gl_shader_program *prog = ctx->Shader.CurrentProgram;
1490
1491   if (!prog)
1492      return GL_FALSE;
1493
1494   if (!using_new_fs)
1495      return GL_FALSE;
1496
1497   for (unsigned int i = 0; i < prog->_NumLinkedShaders; i++) {
1498      if (prog->_LinkedShaders[i]->Type == GL_FRAGMENT_SHADER) {
1499	 shader = (struct brw_shader *)prog->_LinkedShaders[i];
1500	 break;
1501      }
1502   }
1503   if (!shader)
1504      return GL_FALSE;
1505
1506   /* We always use 8-wide mode, at least for now.  For one, flow
1507    * control only works in 8-wide.  Also, when we're fragment shader
1508    * bound, we're almost always under register pressure as well, so
1509    * 8-wide would save us from the performance cliff of spilling
1510    * regs.
1511    */
1512   c->dispatch_width = 8;
1513
1514   if (INTEL_DEBUG & DEBUG_WM) {
1515      printf("GLSL IR for native fragment shader %d:\n", prog->Name);
1516      _mesa_print_ir(shader->ir, NULL);
1517      printf("\n");
1518   }
1519
1520   /* Now the main event: Visit the shader IR and generate our FS IR for it.
1521    */
1522   fs_visitor v(c, shader);
1523
1524   if (0) {
1525      v.emit_dummy_fs();
1526   } else {
1527      v.emit_interpolation();
1528
1529      /* Generate FS IR for main().  (the visitor only descends into
1530       * functions called "main").
1531       */
1532      foreach_iter(exec_list_iterator, iter, *shader->ir) {
1533	 ir_instruction *ir = (ir_instruction *)iter.get();
1534	 v.base_ir = ir;
1535	 ir->accept(&v);
1536      }
1537
1538      if (v.fail)
1539	 return GL_FALSE;
1540
1541      v.emit_fb_writes();
1542      v.assign_curb_setup();
1543      v.assign_urb_setup();
1544      v.assign_regs();
1545   }
1546
1547   v.generate_code();
1548
1549   if (INTEL_DEBUG & DEBUG_WM) {
1550      const char *last_annotation_string = NULL;
1551      ir_instruction *last_annotation_ir = NULL;
1552
1553      printf("Native code for fragment shader %d:\n", prog->Name);
1554      for (unsigned int i = 0; i < p->nr_insn; i++) {
1555	 if (last_annotation_ir != v.annotation_ir[i]) {
1556	    last_annotation_ir = v.annotation_ir[i];
1557	    if (last_annotation_ir) {
1558	       printf("   ");
1559	       last_annotation_ir->print();
1560	       printf("\n");
1561	    }
1562	 }
1563	 if (last_annotation_string != v.annotation_string[i]) {
1564	    last_annotation_string = v.annotation_string[i];
1565	    if (last_annotation_string)
1566	       printf("   %s\n", last_annotation_string);
1567	 }
1568	 brw_disasm(stdout, &p->store[i], intel->gen);
1569      }
1570      printf("\n");
1571   }
1572
1573   c->prog_data.total_grf = v.grf_used;
1574   c->prog_data.total_scratch = 0;
1575
1576   return GL_TRUE;
1577}
1578