intel_screen.c revision 7c81124d7c4a4d1da9f48cbf7e82ab1a3a970a7a
1/************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#include "glheader.h" 29#include "context.h" 30#include "framebuffer.h" 31#include "matrix.h" 32#include "renderbuffer.h" 33#include "simple_list.h" 34#include "utils.h" 35#include "vblank.h" 36#include "xmlpool.h" 37 38 39#include "intel_screen.h" 40 41#include "intel_buffers.h" 42#include "intel_tex.h" 43#include "intel_span.h" 44#include "intel_ioctl.h" 45#include "intel_fbo.h" 46#include "intel_chipset.h" 47 48#include "i915_drm.h" 49#include "i830_dri.h" 50#include "intel_regions.h" 51#include "intel_batchbuffer.h" 52#include "intel_bufmgr_ttm.h" 53 54PUBLIC const char __driConfigOptions[] = 55 DRI_CONF_BEGIN 56 DRI_CONF_SECTION_PERFORMANCE 57 DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) 58 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC) 59 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED, 60 * DRI_CONF_BO_REUSE_ALL 61 */ 62 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 0, "0:1") 63 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse") 64 DRI_CONF_ENUM(0, "Disable buffer object reuse") 65 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects") 66 DRI_CONF_DESC_END 67 DRI_CONF_OPT_END 68 DRI_CONF_SECTION_END 69 DRI_CONF_SECTION_QUALITY 70 DRI_CONF_FORCE_S3TC_ENABLE(false) 71 DRI_CONF_ALLOW_LARGE_TEXTURES(2) 72 DRI_CONF_SECTION_END 73 DRI_CONF_SECTION_DEBUG 74 DRI_CONF_NO_RAST(false) 75 DRI_CONF_SECTION_END 76DRI_CONF_END; 77 78const GLuint __driNConfigOptions = 6; 79 80#ifdef USE_NEW_INTERFACE 81static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; 82#endif /*USE_NEW_INTERFACE */ 83 84/** 85 * Map all the memory regions described by the screen. 86 * \return GL_TRUE if success, GL_FALSE if error. 87 */ 88GLboolean 89intelMapScreenRegions(__DRIscreenPrivate * sPriv) 90{ 91 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; 92 93 if (intelScreen->front.handle) { 94 if (drmMap(sPriv->fd, 95 intelScreen->front.handle, 96 intelScreen->front.size, 97 (drmAddress *) & intelScreen->front.map) != 0) { 98 _mesa_problem(NULL, "drmMap(frontbuffer) failed!"); 99 return GL_FALSE; 100 } 101 } 102 else { 103 _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!"); 104 } 105 106 if (0) 107 _mesa_printf("Back 0x%08x ", intelScreen->back.handle); 108 if (drmMap(sPriv->fd, 109 intelScreen->back.handle, 110 intelScreen->back.size, 111 (drmAddress *) & intelScreen->back.map) != 0) { 112 intelUnmapScreenRegions(intelScreen); 113 return GL_FALSE; 114 } 115 116 if (intelScreen->third.handle) { 117 if (0) 118 _mesa_printf("Third 0x%08x ", intelScreen->third.handle); 119 if (drmMap(sPriv->fd, 120 intelScreen->third.handle, 121 intelScreen->third.size, 122 (drmAddress *) & intelScreen->third.map) != 0) { 123 intelUnmapScreenRegions(intelScreen); 124 return GL_FALSE; 125 } 126 } 127 128 if (0) 129 _mesa_printf("Depth 0x%08x ", intelScreen->depth.handle); 130 if (drmMap(sPriv->fd, 131 intelScreen->depth.handle, 132 intelScreen->depth.size, 133 (drmAddress *) & intelScreen->depth.map) != 0) { 134 intelUnmapScreenRegions(intelScreen); 135 return GL_FALSE; 136 } 137 138 if (0) 139 _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle); 140 if (intelScreen->tex.size != 0) { 141 if (drmMap(sPriv->fd, 142 intelScreen->tex.handle, 143 intelScreen->tex.size, 144 (drmAddress *) & intelScreen->tex.map) != 0) { 145 intelUnmapScreenRegions(intelScreen); 146 return GL_FALSE; 147 } 148 } 149 150 if (0) 151 printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n", 152 intelScreen->front.map, 153 intelScreen->back.map, intelScreen->third.map, 154 intelScreen->depth.map, intelScreen->tex.map); 155 return GL_TRUE; 156} 157 158void 159intelUnmapScreenRegions(intelScreenPrivate * intelScreen) 160{ 161#define REALLY_UNMAP 1 162 if (intelScreen->front.map) { 163#if REALLY_UNMAP 164 if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0) 165 printf("drmUnmap front failed!\n"); 166#endif 167 intelScreen->front.map = NULL; 168 } 169 if (intelScreen->back.map) { 170#if REALLY_UNMAP 171 if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0) 172 printf("drmUnmap back failed!\n"); 173#endif 174 intelScreen->back.map = NULL; 175 } 176 if (intelScreen->third.map) { 177#if REALLY_UNMAP 178 if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0) 179 printf("drmUnmap third failed!\n"); 180#endif 181 intelScreen->third.map = NULL; 182 } 183 if (intelScreen->depth.map) { 184#if REALLY_UNMAP 185 drmUnmap(intelScreen->depth.map, intelScreen->depth.size); 186 intelScreen->depth.map = NULL; 187#endif 188 } 189 if (intelScreen->tex.map) { 190#if REALLY_UNMAP 191 drmUnmap(intelScreen->tex.map, intelScreen->tex.size); 192 intelScreen->tex.map = NULL; 193#endif 194 } 195} 196 197 198static void 199intelPrintDRIInfo(intelScreenPrivate * intelScreen, 200 __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) 201{ 202 fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", 203 intelScreen->front.size, intelScreen->front.offset, 204 intelScreen->pitch); 205 fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n", 206 intelScreen->back.size, intelScreen->back.offset, 207 intelScreen->pitch); 208 fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n", 209 intelScreen->depth.size, intelScreen->depth.offset, 210 intelScreen->pitch); 211 fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n", 212 intelScreen->tex.size, intelScreen->tex.offset); 213 fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); 214} 215 216 217static void 218intelPrintSAREA(const struct drm_i915_sarea * sarea) 219{ 220 fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, 221 sarea->height); 222 fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); 223 fprintf(stderr, 224 "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n", 225 sarea->front_offset, sarea->front_size, 226 (unsigned) sarea->front_handle); 227 fprintf(stderr, 228 "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n", 229 sarea->back_offset, sarea->back_size, 230 (unsigned) sarea->back_handle); 231 fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n", 232 sarea->depth_offset, sarea->depth_size, 233 (unsigned) sarea->depth_handle); 234 fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", 235 sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); 236} 237 238 239/** 240 * A number of the screen parameters are obtained/computed from 241 * information in the SAREA. This function updates those parameters. 242 */ 243void 244intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, 245 struct drm_i915_sarea * sarea) 246{ 247 intelScreen->width = sarea->width; 248 intelScreen->height = sarea->height; 249 intelScreen->pitch = sarea->pitch; 250 251 intelScreen->front.offset = sarea->front_offset; 252 intelScreen->front.handle = sarea->front_handle; 253 intelScreen->front.size = sarea->front_size; 254 intelScreen->front.tiled = sarea->front_tiled; 255 256 intelScreen->back.offset = sarea->back_offset; 257 intelScreen->back.handle = sarea->back_handle; 258 intelScreen->back.size = sarea->back_size; 259 intelScreen->back.tiled = sarea->back_tiled; 260 261 if (intelScreen->driScrnPriv->ddx_version.minor >= 8) { 262 intelScreen->third.offset = sarea->third_offset; 263 intelScreen->third.handle = sarea->third_handle; 264 intelScreen->third.size = sarea->third_size; 265 intelScreen->third.tiled = sarea->third_tiled; 266 } 267 268 intelScreen->depth.offset = sarea->depth_offset; 269 intelScreen->depth.handle = sarea->depth_handle; 270 intelScreen->depth.size = sarea->depth_size; 271 intelScreen->depth.tiled = sarea->depth_tiled; 272 273 if (intelScreen->driScrnPriv->ddx_version.minor >= 9) { 274 intelScreen->front.bo_handle = sarea->front_bo_handle; 275 intelScreen->back.bo_handle = sarea->back_bo_handle; 276 intelScreen->third.bo_handle = sarea->third_bo_handle; 277 intelScreen->depth.bo_handle = sarea->depth_bo_handle; 278 } else { 279 intelScreen->front.bo_handle = -1; 280 intelScreen->back.bo_handle = -1; 281 intelScreen->third.bo_handle = -1; 282 intelScreen->depth.bo_handle = -1; 283 } 284 285 intelScreen->tex.offset = sarea->tex_offset; 286 intelScreen->logTextureGranularity = sarea->log_tex_granularity; 287 intelScreen->tex.handle = sarea->tex_handle; 288 intelScreen->tex.size = sarea->tex_size; 289 290 if (0) 291 intelPrintSAREA(sarea); 292} 293 294 295/** 296 * DRI2 entrypoint 297 */ 298static void 299intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv, 300 __DRIcontextPrivate *pcp, 301 __DRIDrawableConfigEvent *event) 302{ 303 struct intel_framebuffer *intel_fb = dPriv->driverPrivate; 304 struct intel_region *region = NULL; 305 struct intel_renderbuffer *rb, *depth_rb, *stencil_rb; 306 struct intel_context *intel = pcp->driverPrivate; 307 int cpp, pitch; 308 309 cpp = intel->ctx.Visual.rgbBits / 8; 310 pitch = ((cpp * dPriv->w + 63) & ~63) / cpp; 311 312 rb = intel_fb->color_rb[1]; 313 if (rb) { 314 region = intel_region_alloc(intel, cpp, pitch, dPriv->h); 315 intel_renderbuffer_set_region(rb, region); 316 } 317 318 rb = intel_fb->color_rb[2]; 319 if (rb) { 320 region = intel_region_alloc(intel, cpp, pitch, dPriv->h); 321 intel_renderbuffer_set_region(rb, region); 322 } 323 324 depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); 325 stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); 326 if (depth_rb || stencil_rb) 327 region = intel_region_alloc(intel, cpp, pitch, dPriv->h); 328 if (depth_rb) 329 intel_renderbuffer_set_region(depth_rb, region); 330 if (stencil_rb) 331 intel_renderbuffer_set_region(stencil_rb, region); 332 333 /* FIXME: Tell the X server about the regions we just allocated and 334 * attached. */ 335} 336 337#define BUFFER_FLAG_TILED 0x0100 338 339/** 340 * DRI2 entrypoint 341 */ 342static void 343intelHandleBufferAttach(__DRIdrawablePrivate *dPriv, 344 __DRIcontextPrivate *pcp, 345 __DRIBufferAttachEvent *ba) 346{ 347 struct intel_framebuffer *intel_fb = dPriv->driverPrivate; 348 struct intel_renderbuffer *rb; 349 struct intel_region *region; 350 struct intel_context *intel = pcp->driverPrivate; 351 GLuint tiled; 352 353 switch (ba->buffer.attachment) { 354 case DRI_DRAWABLE_BUFFER_FRONT_LEFT: 355 rb = intel_fb->color_rb[0]; 356 break; 357 358 case DRI_DRAWABLE_BUFFER_BACK_LEFT: 359 rb = intel_fb->color_rb[0]; 360 break; 361 362 case DRI_DRAWABLE_BUFFER_DEPTH: 363 rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); 364 break; 365 366 case DRI_DRAWABLE_BUFFER_STENCIL: 367 rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); 368 break; 369 370 case DRI_DRAWABLE_BUFFER_ACCUM: 371 default: 372 fprintf(stderr, "unhandled buffer attach event, attacment type %d\n", 373 ba->buffer.attachment); 374 return; 375 } 376 377#if 0 378 /* FIXME: Add this so we can filter out when the X server sends us 379 * attachment events for the buffers we just allocated. Need to 380 * get the BO handle for a render buffer. */ 381 if (intel_renderbuffer_get_region_handle(rb) == ba->buffer.handle) 382 return; 383#endif 384 385 tiled = (ba->buffer.flags & BUFFER_FLAG_TILED) > 0; 386 region = intel_region_alloc_for_handle(intel, ba->buffer.cpp, 387 ba->buffer.pitch / ba->buffer.cpp, 388 dPriv->h, tiled, 389 ba->buffer.handle); 390 391 intel_renderbuffer_set_region(rb, region); 392} 393 394static const __DRItexOffsetExtension intelTexOffsetExtension = { 395 { __DRI_TEX_OFFSET }, 396 intelSetTexOffset, 397}; 398 399static const __DRItexBufferExtension intelTexBufferExtension = { 400 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, 401 intelSetTexBuffer, 402}; 403 404static const __DRIextension *intelScreenExtensions[] = { 405 &driReadDrawableExtension, 406 &driCopySubBufferExtension.base, 407 &driSwapControlExtension.base, 408 &driFrameTrackingExtension.base, 409 &driMediaStreamCounterExtension.base, 410 &intelTexOffsetExtension.base, 411 &intelTexBufferExtension.base, 412 NULL 413}; 414 415static GLboolean 416intel_get_param(__DRIscreenPrivate *psp, int param, int *value) 417{ 418 int ret; 419 struct drm_i915_getparam gp; 420 421 gp.param = param; 422 gp.value = value; 423 424 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp)); 425 if (ret) { 426 fprintf(stderr, "drm_i915_getparam: %d\n", ret); 427 return GL_FALSE; 428 } 429 430 return GL_TRUE; 431} 432 433static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) 434{ 435 intelScreenPrivate *intelScreen; 436 I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; 437 struct drm_i915_sarea *sarea; 438 439 if (sPriv->devPrivSize != sizeof(I830DRIRec)) { 440 fprintf(stderr, 441 "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); 442 return GL_FALSE; 443 } 444 445 /* Allocate the private area */ 446 intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); 447 if (!intelScreen) { 448 fprintf(stderr, "\nERROR! Allocating private area failed\n"); 449 return GL_FALSE; 450 } 451 /* parse information in __driConfigOptions */ 452 driParseOptionInfo(&intelScreen->optionCache, 453 __driConfigOptions, __driNConfigOptions); 454 455 intelScreen->driScrnPriv = sPriv; 456 sPriv->private = (void *) intelScreen; 457 intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset; 458 sarea = (struct drm_i915_sarea *) 459 (((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset); 460 461 intelScreen->deviceID = gDRIPriv->deviceID; 462 463 intelUpdateScreenFromSAREA(intelScreen, sarea); 464 465 if (!intelMapScreenRegions(sPriv)) { 466 fprintf(stderr, "\nERROR! mapping regions\n"); 467 _mesa_free(intelScreen); 468 sPriv->private = NULL; 469 return GL_FALSE; 470 } 471 472 intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset; 473 474 if (0) 475 intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); 476 477 intelScreen->drmMinor = sPriv->drm_version.minor; 478 479 /* Determine if IRQs are active? */ 480 if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE, 481 &intelScreen->irq_active)) 482 return GL_FALSE; 483 484 /* Determine if batchbuffers are allowed */ 485 if (!intel_get_param(sPriv, I915_PARAM_ALLOW_BATCHBUFFER, 486 &intelScreen->allow_batchbuffer)) 487 return GL_FALSE; 488 489 sPriv->extensions = intelScreenExtensions; 490 491 return GL_TRUE; 492} 493 494 495static void 496intelDestroyScreen(__DRIscreenPrivate * sPriv) 497{ 498 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; 499 500 intelUnmapScreenRegions(intelScreen); 501 502 FREE(intelScreen); 503 sPriv->private = NULL; 504} 505 506 507/** 508 * This is called when we need to set up GL rendering to a new X window. 509 */ 510static GLboolean 511intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, 512 __DRIdrawablePrivate * driDrawPriv, 513 const __GLcontextModes * mesaVis, GLboolean isPixmap) 514{ 515 intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private; 516 517 if (isPixmap) { 518 return GL_FALSE; /* not implemented */ 519 } 520 else { 521 GLboolean swStencil = (mesaVis->stencilBits > 0 && 522 mesaVis->depthBits != 24); 523 GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8); 524 525 struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); 526 527 if (!intel_fb) 528 return GL_FALSE; 529 530 _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); 531 532 /* setup the hardware-based renderbuffers */ 533 { 534 intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat); 535 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, 536 &intel_fb->color_rb[0]->Base); 537 } 538 539 if (mesaVis->doubleBufferMode) { 540 intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat); 541 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, 542 &intel_fb->color_rb[1]->Base); 543 544 if (screen->third.handle) { 545 struct gl_renderbuffer *tmp_rb = NULL; 546 547 intel_fb->color_rb[2] = intel_create_renderbuffer(rgbFormat); 548 _mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base); 549 } 550 } 551 552 if (mesaVis->depthBits == 24) { 553 if (mesaVis->stencilBits == 8) { 554 /* combined depth/stencil buffer */ 555 struct intel_renderbuffer *depthStencilRb 556 = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT); 557 /* note: bind RB to two attachment points */ 558 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, 559 &depthStencilRb->Base); 560 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, 561 &depthStencilRb->Base); 562 } else { 563 struct intel_renderbuffer *depthRb 564 = intel_create_renderbuffer(GL_DEPTH_COMPONENT24); 565 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, 566 &depthRb->Base); 567 } 568 } 569 else if (mesaVis->depthBits == 16) { 570 /* just 16-bit depth buffer, no hw stencil */ 571 struct intel_renderbuffer *depthRb 572 = intel_create_renderbuffer(GL_DEPTH_COMPONENT16); 573 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); 574 } 575 576 /* now add any/all software-based renderbuffers we may need */ 577 _mesa_add_soft_renderbuffers(&intel_fb->Base, 578 GL_FALSE, /* never sw color */ 579 GL_FALSE, /* never sw depth */ 580 swStencil, mesaVis->accumRedBits > 0, 581 GL_FALSE, /* never sw alpha */ 582 GL_FALSE /* never sw aux */ ); 583 driDrawPriv->driverPrivate = (void *) intel_fb; 584 585 return GL_TRUE; 586 } 587} 588 589static void 590intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) 591{ 592 _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); 593} 594 595 596/** 597 * Get information about previous buffer swaps. 598 */ 599static int 600intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) 601{ 602 struct intel_framebuffer *intel_fb; 603 604 if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) 605 || (sInfo == NULL)) { 606 return -1; 607 } 608 609 intel_fb = dPriv->driverPrivate; 610 sInfo->swap_count = intel_fb->swap_count; 611 sInfo->swap_ust = intel_fb->swap_ust; 612 sInfo->swap_missed_count = intel_fb->swap_missed_count; 613 614 sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0) 615 ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust) 616 : 0.0; 617 618 return 0; 619} 620 621 622/* There are probably better ways to do this, such as an 623 * init-designated function to register chipids and createcontext 624 * functions. 625 */ 626extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, 627 __DRIcontextPrivate * driContextPriv, 628 void *sharedContextPrivate); 629 630extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, 631 __DRIcontextPrivate * driContextPriv, 632 void *sharedContextPrivate); 633extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis, 634 __DRIcontextPrivate * driContextPriv, 635 void *sharedContextPrivate); 636 637static GLboolean 638intelCreateContext(const __GLcontextModes * mesaVis, 639 __DRIcontextPrivate * driContextPriv, 640 void *sharedContextPrivate) 641{ 642 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; 643 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; 644 645#ifdef I915 646 if (IS_9XX(intelScreen->deviceID)) { 647 if (!IS_965(intelScreen->deviceID)) { 648 return i915CreateContext(mesaVis, driContextPriv, 649 sharedContextPrivate); 650 } 651 } else { 652 return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate); 653 } 654#else 655 if (IS_965(intelScreen->deviceID)) 656 return brwCreateContext(mesaVis, driContextPriv, sharedContextPrivate); 657#endif 658 fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID); 659 return GL_FALSE; 660} 661 662 663static __DRIconfig ** 664intelFillInModes(__DRIscreenPrivate *psp, 665 unsigned pixel_bits, unsigned depth_bits, 666 unsigned stencil_bits, GLboolean have_back_buffer) 667{ 668 __DRIconfig **configs; 669 __GLcontextModes *m; 670 unsigned depth_buffer_factor; 671 unsigned back_buffer_factor; 672 GLenum fb_format; 673 GLenum fb_type; 674 int i; 675 676 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't 677 * support pageflipping at all. 678 */ 679 static const GLenum back_buffer_modes[] = { 680 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML 681 }; 682 683 u_int8_t depth_bits_array[3]; 684 u_int8_t stencil_bits_array[3]; 685 686 depth_bits_array[0] = 0; 687 depth_bits_array[1] = depth_bits; 688 depth_bits_array[2] = depth_bits; 689 690 /* Just like with the accumulation buffer, always provide some modes 691 * with a stencil buffer. It will be a sw fallback, but some apps won't 692 * care about that. 693 */ 694 stencil_bits_array[0] = 0; 695 stencil_bits_array[1] = 0; 696 if (depth_bits == 24) 697 stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; 698 699 stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; 700 701 depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; 702 back_buffer_factor = (have_back_buffer) ? 3 : 1; 703 704 if (pixel_bits == 16) { 705 fb_format = GL_RGB; 706 fb_type = GL_UNSIGNED_SHORT_5_6_5; 707 } 708 else { 709 fb_format = GL_BGRA; 710 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; 711 } 712 713 configs = driCreateConfigs(fb_format, fb_type, 714 depth_bits_array, stencil_bits_array, 715 depth_buffer_factor, back_buffer_modes, 716 back_buffer_factor); 717 if (configs == NULL) { 718 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, 719 __LINE__); 720 return NULL; 721 } 722 723 /* Mark the visual as slow if there are "fake" stencil bits. 724 */ 725 for (i = 0; configs[i]; i++) { 726 m = &configs[i]->modes; 727 if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { 728 m->visualRating = GLX_SLOW_CONFIG; 729 } 730 } 731 732 return configs; 733} 734 735 736/** 737 * This is the driver specific part of the createNewScreen entry point. 738 * Called when using legacy DRI. 739 * 740 * \todo maybe fold this into intelInitDriver 741 * 742 * \return the __GLcontextModes supported by this driver 743 */ 744static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp) 745{ 746#ifdef I915 747 static const __DRIversion ddx_expected = { 1, 5, 0 }; 748#else 749 static const __DRIversion ddx_expected = { 1, 6, 0 }; 750#endif 751 static const __DRIversion dri_expected = { 4, 0, 0 }; 752 static const __DRIversion drm_expected = { 1, 5, 0 }; 753 I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; 754 755 if (!driCheckDriDdxDrmVersions2("i915", 756 &psp->dri_version, &dri_expected, 757 &psp->ddx_version, &ddx_expected, 758 &psp->drm_version, &drm_expected)) { 759 return NULL; 760 } 761 762 /* Calling driInitExtensions here, with a NULL context pointer, 763 * does not actually enable the extensions. It just makes sure 764 * that all the dispatch offsets for all the extensions that 765 * *might* be enables are known. This is needed because the 766 * dispatch offsets need to be known when _mesa_context_create is 767 * called, but we can't enable the extensions until we have a 768 * context pointer. 769 * 770 * Hello chicken. Hello egg. How are you two today? 771 */ 772 intelInitExtensions(NULL, GL_TRUE); 773 774 if (!intelInitDriver(psp)) 775 return NULL; 776 777 psp->extensions = intelScreenExtensions; 778 779 return (const __DRIconfig **) 780 intelFillInModes(psp, dri_priv->cpp * 8, 781 (dri_priv->cpp == 2) ? 16 : 24, 782 (dri_priv->cpp == 2) ? 0 : 8, 1); 783} 784 785struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen) 786{ 787 /* 788 * This should probably change to have the screen allocate a dummy 789 * context at screen creation. For now just use the current context. 790 */ 791 792 GET_CURRENT_CONTEXT(ctx); 793 if (ctx == NULL) { 794 _mesa_problem(NULL, "No current context in intelScreenContext\n"); 795 return NULL; 796 } 797 return intel_context(ctx); 798} 799 800/** 801 * This is the driver specific part of the createNewScreen entry point. 802 * Called when using DRI2. 803 * 804 * \return the __GLcontextModes supported by this driver 805 */ 806static const 807__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) 808{ 809 intelScreenPrivate *intelScreen; 810 811 /* Calling driInitExtensions here, with a NULL context pointer, 812 * does not actually enable the extensions. It just makes sure 813 * that all the dispatch offsets for all the extensions that 814 * *might* be enables are known. This is needed because the 815 * dispatch offsets need to be known when _mesa_context_create is 816 * called, but we can't enable the extensions until we have a 817 * context pointer. 818 * 819 * Hello chicken. Hello egg. How are you two today? 820 */ 821 intelInitExtensions(NULL, GL_TRUE); 822 823 /* Allocate the private area */ 824 intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); 825 if (!intelScreen) { 826 fprintf(stderr, "\nERROR! Allocating private area failed\n"); 827 return GL_FALSE; 828 } 829 /* parse information in __driConfigOptions */ 830 driParseOptionInfo(&intelScreen->optionCache, 831 __driConfigOptions, __driNConfigOptions); 832 833 intelScreen->driScrnPriv = psp; 834 psp->private = (void *) intelScreen; 835 836 intelScreen->drmMinor = psp->drm_version.minor; 837 838 /* Determine chipset ID? */ 839 if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID, 840 &intelScreen->deviceID)) 841 return GL_FALSE; 842 843 /* Determine if IRQs are active? */ 844 if (!intel_get_param(psp, I915_PARAM_IRQ_ACTIVE, 845 &intelScreen->irq_active)) 846 return GL_FALSE; 847 848 /* Determine if batchbuffers are allowed */ 849 if (!intel_get_param(psp, I915_PARAM_ALLOW_BATCHBUFFER, 850 &intelScreen->allow_batchbuffer)) 851 return GL_FALSE; 852 853 if (!intelScreen->allow_batchbuffer) { 854 fprintf(stderr, "batch buffer not allowed\n"); 855 return GL_FALSE; 856 } 857 858 psp->extensions = intelScreenExtensions; 859 860 return driConcatConfigs(intelFillInModes(psp, 16, 16, 0, 1), 861 intelFillInModes(psp, 32, 24, 8, 1)); 862} 863 864const struct __DriverAPIRec driDriverAPI = { 865 .InitScreen = intelInitScreen, 866 .DestroyScreen = intelDestroyScreen, 867 .CreateContext = intelCreateContext, 868 .DestroyContext = intelDestroyContext, 869 .CreateBuffer = intelCreateBuffer, 870 .DestroyBuffer = intelDestroyBuffer, 871 .SwapBuffers = intelSwapBuffers, 872 .MakeCurrent = intelMakeCurrent, 873 .UnbindContext = intelUnbindContext, 874 .GetSwapInfo = intelGetSwapInfo, 875 .GetDrawableMSC = driDrawableGetMSC32, 876 .WaitForMSC = driWaitForMSC32, 877 .CopySubBuffer = intelCopySubBuffer, 878 879 .InitScreen2 = intelInitScreen2, 880 .HandleDrawableConfig = intelHandleDrawableConfig, 881 .HandleBufferAttach = intelHandleBufferAttach, 882}; 883