SurfaceMediaSource.cpp revision 404a123bed7f180724ead17f10e037b3eb347701
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16//#define LOG_NDEBUG 0
17#define LOG_TAG "SurfaceMediaSource"
18
19#include <media/stagefright/SurfaceMediaSource.h>
20#include <ui/GraphicBuffer.h>
21#include <media/stagefright/MetaData.h>
22#include <media/stagefright/MediaDefs.h>
23#include <media/stagefright/MediaDebug.h>
24#include <media/stagefright/openmax/OMX_IVCommon.h>
25#include <media/stagefright/MetadataBufferType.h>
26
27#include <surfaceflinger/ISurfaceComposer.h>
28#include <surfaceflinger/SurfaceComposerClient.h>
29#include <surfaceflinger/IGraphicBufferAlloc.h>
30#include <OMX_Component.h>
31
32#include <utils/Log.h>
33#include <utils/String8.h>
34
35#include <private/gui/ComposerService.h>
36
37namespace android {
38
39SurfaceMediaSource::SurfaceMediaSource(uint32_t bufW, uint32_t bufH) :
40                mDefaultWidth(bufW),
41                mDefaultHeight(bufH),
42                mPixelFormat(0),
43                mBufferCount(MIN_ASYNC_BUFFER_SLOTS),
44                mClientBufferCount(0),
45                mServerBufferCount(MIN_ASYNC_BUFFER_SLOTS),
46                mCurrentSlot(INVALID_BUFFER_SLOT),
47                mCurrentTimestamp(0),
48                mSynchronousMode(true),
49                mConnectedApi(NO_CONNECTED_API),
50                mFrameRate(30),
51                mStopped(false),
52                mNumFramesReceived(0),
53                mNumFramesEncoded(0),
54                mFirstFrameTimestamp(0) {
55    ALOGV("SurfaceMediaSource::SurfaceMediaSource");
56    sp<ISurfaceComposer> composer(ComposerService::getComposerService());
57    mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
58}
59
60SurfaceMediaSource::~SurfaceMediaSource() {
61    ALOGV("SurfaceMediaSource::~SurfaceMediaSource");
62    if (!mStopped) {
63        stop();
64    }
65}
66
67size_t SurfaceMediaSource::getQueuedCount() const {
68    Mutex::Autolock lock(mMutex);
69    return mQueue.size();
70}
71
72status_t SurfaceMediaSource::setBufferCountServerLocked(int bufferCount) {
73    if (bufferCount > NUM_BUFFER_SLOTS)
74        return BAD_VALUE;
75
76    // special-case, nothing to do
77    if (bufferCount == mBufferCount)
78        return OK;
79
80    if (!mClientBufferCount &&
81        bufferCount >= mBufferCount) {
82        // easy, we just have more buffers
83        mBufferCount = bufferCount;
84        mServerBufferCount = bufferCount;
85        mDequeueCondition.signal();
86    } else {
87        // we're here because we're either
88        // - reducing the number of available buffers
89        // - or there is a client-buffer-count in effect
90
91        // less than 2 buffers is never allowed
92        if (bufferCount < 2)
93            return BAD_VALUE;
94
95        // when there is non client-buffer-count in effect, the client is not
96        // allowed to dequeue more than one buffer at a time,
97        // so the next time they dequeue a buffer, we know that they don't
98        // own one. the actual resizing will happen during the next
99        // dequeueBuffer.
100
101        mServerBufferCount = bufferCount;
102    }
103    return OK;
104}
105
106// Called from the consumer side
107status_t SurfaceMediaSource::setBufferCountServer(int bufferCount) {
108    Mutex::Autolock lock(mMutex);
109    return setBufferCountServerLocked(bufferCount);
110}
111
112status_t SurfaceMediaSource::setBufferCount(int bufferCount) {
113    ALOGV("SurfaceMediaSource::setBufferCount");
114    if (bufferCount > NUM_BUFFER_SLOTS) {
115        LOGE("setBufferCount: bufferCount is larger than the number of buffer slots");
116        return BAD_VALUE;
117    }
118
119    Mutex::Autolock lock(mMutex);
120    // Error out if the user has dequeued buffers
121    for (int i = 0 ; i < mBufferCount ; i++) {
122        if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
123            LOGE("setBufferCount: client owns some buffers");
124            return INVALID_OPERATION;
125        }
126    }
127
128    if (bufferCount == 0) {
129        const int minBufferSlots = mSynchronousMode ?
130                MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
131        mClientBufferCount = 0;
132        bufferCount = (mServerBufferCount >= minBufferSlots) ?
133                mServerBufferCount : minBufferSlots;
134        return setBufferCountServerLocked(bufferCount);
135    }
136
137    // We don't allow the client to set a buffer-count less than
138    // MIN_ASYNC_BUFFER_SLOTS (3), there is no reason for it.
139    if (bufferCount < MIN_ASYNC_BUFFER_SLOTS) {
140        return BAD_VALUE;
141    }
142
143    // here we're guaranteed that the client doesn't have dequeued buffers
144    // and will release all of its buffer references.
145    mBufferCount = bufferCount;
146    mClientBufferCount = bufferCount;
147    mCurrentSlot = INVALID_BUFFER_SLOT;
148    mQueue.clear();
149    mDequeueCondition.signal();
150    freeAllBuffersLocked();
151    return OK;
152}
153
154status_t SurfaceMediaSource::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
155    ALOGV("SurfaceMediaSource::requestBuffer");
156    Mutex::Autolock lock(mMutex);
157    if (slot < 0 || mBufferCount <= slot) {
158        LOGE("requestBuffer: slot index out of range [0, %d]: %d",
159                mBufferCount, slot);
160        return BAD_VALUE;
161    }
162    mSlots[slot].mRequestBufferCalled = true;
163    *buf = mSlots[slot].mGraphicBuffer;
164    return NO_ERROR;
165}
166
167status_t SurfaceMediaSource::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
168                                            uint32_t format, uint32_t usage) {
169    ALOGV("dequeueBuffer");
170    Mutex::Autolock lock(mMutex);
171
172    // Check for the buffer size- the client should just use the
173    // default width and height, and not try to set those.
174    // This is needed since
175    // the getFormat() returns mDefaultWidth/ Height for the OMX. It is
176    // queried by OMX in the beginning and not every time a frame comes.
177    // Not sure if there is  a way to update the
178    // frame size while recording. So as of now, the client side
179    // sets the default values via the constructor, and the encoder is
180    // setup to encode frames of that size
181    // The design might need to change in the future.
182    // TODO: Currently just uses mDefaultWidth/Height. In the future
183    // we might declare mHeight and mWidth and check against those here.
184    if ((w != 0) || (h != 0)) {
185        if ((w != mDefaultWidth) || (h != mDefaultHeight)) {
186            LOGE("dequeuebuffer: invalid buffer size! Req: %dx%d, Found: %dx%d",
187                    mDefaultWidth, mDefaultHeight, w, h);
188            return BAD_VALUE;
189        }
190    }
191
192    status_t returnFlags(OK);
193    int found, foundSync;
194    int dequeuedCount = 0;
195    bool tryAgain = true;
196    while (tryAgain) {
197        // We need to wait for the FIFO to drain if the number of buffer
198        // needs to change.
199        //
200        // The condition "number of buffer needs to change" is true if
201        // - the client doesn't care about how many buffers there are
202        // - AND the actual number of buffer is different from what was
203        //   set in the last setBufferCountServer()
204        //                         - OR -
205        //   setBufferCountServer() was set to a value incompatible with
206        //   the synchronization mode (for instance because the sync mode
207        //   changed since)
208        //
209        // As long as this condition is true AND the FIFO is not empty, we
210        // wait on mDequeueCondition.
211
212        int minBufferCountNeeded = mSynchronousMode ?
213                MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
214
215        if (!mClientBufferCount &&
216                ((mServerBufferCount != mBufferCount) ||
217                        (mServerBufferCount < minBufferCountNeeded))) {
218            // wait for the FIFO to drain
219            while (!mQueue.isEmpty()) {
220                ALOGV("Waiting for the FIFO to drain");
221                mDequeueCondition.wait(mMutex);
222            }
223            if (mStopped) {
224                return NO_INIT;
225            }
226            // need to check again since the mode could have changed
227            // while we were waiting
228            minBufferCountNeeded = mSynchronousMode ?
229                    MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
230        }
231
232        if (!mClientBufferCount &&
233                ((mServerBufferCount != mBufferCount) ||
234                        (mServerBufferCount < minBufferCountNeeded))) {
235            // here we're guaranteed that mQueue is empty
236            freeAllBuffersLocked();
237            mBufferCount = mServerBufferCount;
238            if (mBufferCount < minBufferCountNeeded)
239                mBufferCount = minBufferCountNeeded;
240            mCurrentSlot = INVALID_BUFFER_SLOT;
241            returnFlags |= ISurfaceTexture::RELEASE_ALL_BUFFERS;
242        }
243
244        // look for a free buffer to give to the client
245        found = INVALID_BUFFER_SLOT;
246        foundSync = INVALID_BUFFER_SLOT;
247        dequeuedCount = 0;
248        for (int i = 0; i < mBufferCount; i++) {
249            const int state = mSlots[i].mBufferState;
250            if (state == BufferSlot::DEQUEUED) {
251                dequeuedCount++;
252                continue; // won't be continuing if could
253                // dequeue a non 'FREE' current slot like
254                // that in SurfaceTexture
255            }
256            // In case of Encoding, we do not deque the mCurrentSlot buffer
257            //  since we follow synchronous mode (unlike possibly in
258            //  SurfaceTexture that could be using the asynch mode
259            //  or has some mechanism in GL to be able to wait till the
260            //  currentslot is done using the data)
261            // Here, we have to wait for the MPEG4Writer(or equiv)
262            // to tell us when it's done using the current buffer
263            if (state == BufferSlot::FREE) {
264                foundSync = i;
265                // Unlike that in SurfaceTexture,
266                // We don't need to worry if it is the
267                // currentslot or not as it is in state FREE
268                found = i;
269                break;
270            }
271        }
272
273        // clients are not allowed to dequeue more than one buffer
274        // if they didn't set a buffer count.
275        if (!mClientBufferCount && dequeuedCount) {
276            return -EINVAL;
277        }
278
279        // See whether a buffer has been queued since the last setBufferCount so
280        // we know whether to perform the MIN_UNDEQUEUED_BUFFERS check below.
281        bool bufferHasBeenQueued = mCurrentSlot != INVALID_BUFFER_SLOT;
282        if (bufferHasBeenQueued) {
283            // make sure the client is not trying to dequeue more buffers
284            // than allowed.
285            const int avail = mBufferCount - (dequeuedCount+1);
286            if (avail < (MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode))) {
287                LOGE("dequeueBuffer: MIN_UNDEQUEUED_BUFFERS=%d exceeded (dequeued=%d)",
288                        MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode),
289                        dequeuedCount);
290                return -EBUSY;
291            }
292        }
293
294        // we're in synchronous mode and didn't find a buffer, we need to wait
295        // for for some buffers to be consumed
296        tryAgain = mSynchronousMode && (foundSync == INVALID_BUFFER_SLOT);
297        if (tryAgain) {
298            ALOGV("Waiting..In synchronous mode and no buffer to dequeue");
299            mDequeueCondition.wait(mMutex);
300        }
301        if (mStopped) {
302            return NO_INIT;
303        }
304    }
305
306    if (mSynchronousMode && found == INVALID_BUFFER_SLOT) {
307        // foundSync guaranteed to be != INVALID_BUFFER_SLOT
308        found = foundSync;
309    }
310
311    if (found == INVALID_BUFFER_SLOT) {
312        return -EBUSY;
313    }
314
315    const int bufIndex = found;
316    *outBuf = found;
317
318    const bool useDefaultSize = !w && !h;
319    if (useDefaultSize) {
320        // use the default size
321        w = mDefaultWidth;
322        h = mDefaultHeight;
323    }
324
325    const bool updateFormat = (format != 0);
326    if (!updateFormat) {
327        // keep the current (or default) format
328        format = mPixelFormat;
329    }
330
331    // buffer is now in DEQUEUED (but can also be current at the same time,
332    // if we're in synchronous mode)
333    mSlots[bufIndex].mBufferState = BufferSlot::DEQUEUED;
334
335    const sp<GraphicBuffer>& buffer(mSlots[bufIndex].mGraphicBuffer);
336    if ((buffer == NULL) ||
337        (uint32_t(buffer->width)  != w) ||
338        (uint32_t(buffer->height) != h) ||
339        (uint32_t(buffer->format) != format) ||
340        ((uint32_t(buffer->usage) & usage) != usage)) {
341            usage |= GraphicBuffer::USAGE_HW_TEXTURE;
342            status_t error;
343            sp<GraphicBuffer> graphicBuffer(
344                    mGraphicBufferAlloc->createGraphicBuffer(
345                                    w, h, format, usage, &error));
346            if (graphicBuffer == 0) {
347                LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer failed");
348                return error;
349            }
350            if (updateFormat) {
351                mPixelFormat = format;
352            }
353            mSlots[bufIndex].mGraphicBuffer = graphicBuffer;
354            mSlots[bufIndex].mRequestBufferCalled = false;
355            returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
356    }
357    return returnFlags;
358}
359
360// TODO: clean this up
361status_t SurfaceMediaSource::setSynchronousMode(bool enabled) {
362    Mutex::Autolock lock(mMutex);
363    if (mStopped) {
364        LOGE("setSynchronousMode: SurfaceMediaSource has been stopped!");
365        return NO_INIT;
366    }
367
368    if (!enabled) {
369        // Async mode is not allowed
370        LOGE("SurfaceMediaSource can be used only synchronous mode!");
371        return INVALID_OPERATION;
372    }
373
374    if (mSynchronousMode != enabled) {
375        // - if we're going to asynchronous mode, the queue is guaranteed to be
376        // empty here
377        // - if the client set the number of buffers, we're guaranteed that
378        // we have at least 3 (because we don't allow less)
379        mSynchronousMode = enabled;
380        mDequeueCondition.signal();
381    }
382    return OK;
383}
384
385status_t SurfaceMediaSource::connect(int api,
386        uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
387    ALOGV("SurfaceMediaSource::connect");
388    Mutex::Autolock lock(mMutex);
389
390    if (mStopped) {
391        LOGE("Connect: SurfaceMediaSource has been stopped!");
392        return NO_INIT;
393    }
394
395    status_t err = NO_ERROR;
396    switch (api) {
397        case NATIVE_WINDOW_API_EGL:
398        case NATIVE_WINDOW_API_CPU:
399        case NATIVE_WINDOW_API_MEDIA:
400        case NATIVE_WINDOW_API_CAMERA:
401            if (mConnectedApi != NO_CONNECTED_API) {
402                err = -EINVAL;
403            } else {
404                mConnectedApi = api;
405                *outWidth = mDefaultWidth;
406                *outHeight = mDefaultHeight;
407                *outTransform = 0;
408            }
409            break;
410        default:
411            err = -EINVAL;
412            break;
413    }
414    return err;
415}
416
417// This is called by the client side when it is done
418// TODO: Currently, this also sets mStopped to true which
419// is needed for unblocking the encoder which might be
420// waiting to read more frames. So if on the client side,
421// the same thread supplies the frames and also calls stop
422// on the encoder, the client has to call disconnect before
423// it calls stop.
424// In the case of the camera,
425// that need not be required since the thread supplying the
426// frames is separate than the one calling stop.
427status_t SurfaceMediaSource::disconnect(int api) {
428    ALOGV("SurfaceMediaSource::disconnect");
429    Mutex::Autolock lock(mMutex);
430
431    if (mStopped) {
432        LOGE("disconnect: SurfaceMediaSoource is already stopped!");
433        return NO_INIT;
434    }
435
436    status_t err = NO_ERROR;
437    switch (api) {
438        case NATIVE_WINDOW_API_EGL:
439        case NATIVE_WINDOW_API_CPU:
440        case NATIVE_WINDOW_API_MEDIA:
441        case NATIVE_WINDOW_API_CAMERA:
442            if (mConnectedApi == api) {
443                mConnectedApi = NO_CONNECTED_API;
444                mStopped = true;
445                mDequeueCondition.signal();
446                mFrameAvailableCondition.signal();
447            } else {
448                err = -EINVAL;
449            }
450            break;
451        default:
452            err = -EINVAL;
453            break;
454    }
455    return err;
456}
457
458status_t SurfaceMediaSource::queueBuffer(int bufIndex, int64_t timestamp,
459        uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
460    ALOGV("queueBuffer");
461
462    Mutex::Autolock lock(mMutex);
463    *outWidth = mDefaultWidth;
464    *outHeight = mDefaultHeight;
465    *outTransform = 0;
466
467    if (bufIndex < 0 || bufIndex >= mBufferCount) {
468        LOGE("queueBuffer: slot index out of range [0, %d]: %d",
469                mBufferCount, bufIndex);
470        return -EINVAL;
471    } else if (mSlots[bufIndex].mBufferState != BufferSlot::DEQUEUED) {
472        LOGE("queueBuffer: slot %d is not owned by the client (state=%d)",
473                bufIndex, mSlots[bufIndex].mBufferState);
474        return -EINVAL;
475    } else if (!mSlots[bufIndex].mRequestBufferCalled) {
476        LOGE("queueBuffer: slot %d was enqueued without requesting a "
477                "buffer", bufIndex);
478        return -EINVAL;
479    }
480
481    if (mNumFramesReceived == 0) {
482        mFirstFrameTimestamp = timestamp;
483        // Initial delay
484        if (mStartTimeNs > 0) {
485            if (timestamp < mStartTimeNs) {
486                // This frame predates start of record, discard
487                mSlots[bufIndex].mBufferState = BufferSlot::FREE;
488                mDequeueCondition.signal();
489                return OK;
490            }
491            mStartTimeNs = timestamp - mStartTimeNs;
492        }
493    }
494    timestamp = mStartTimeNs + (timestamp - mFirstFrameTimestamp);
495
496    mNumFramesReceived++;
497    if (mSynchronousMode) {
498        // in synchronous mode we queue all buffers in a FIFO
499        mQueue.push_back(bufIndex);
500        ALOGV("Client queued buf# %d @slot: %d, Q size = %d, handle = %p, timestamp = %lld",
501            mNumFramesReceived, bufIndex, mQueue.size(),
502            mSlots[bufIndex].mGraphicBuffer->handle, timestamp);
503    } else {
504        // in asynchronous mode we only keep the most recent buffer
505        if (mQueue.empty()) {
506            mQueue.push_back(bufIndex);
507        } else {
508            Fifo::iterator front(mQueue.begin());
509            // buffer currently queued is freed
510            mSlots[*front].mBufferState = BufferSlot::FREE;
511            // and we record the new buffer index in the queued list
512            *front = bufIndex;
513        }
514    }
515
516    mSlots[bufIndex].mBufferState = BufferSlot::QUEUED;
517    mSlots[bufIndex].mTimestamp = timestamp;
518    // TODO: (Confirm) Don't want to signal dequeue here.
519    // May be just in asynchronous mode?
520    // mDequeueCondition.signal();
521
522    // Once the queuing is done, we need to let the listener
523    // and signal the buffer consumer (encoder) know that a
524    // buffer is available
525    onFrameReceivedLocked();
526
527
528    return OK;
529}
530
531
532// onFrameReceivedLocked informs the buffer consumers (StageFrightRecorder)
533// or listeners that a frame has been received
534// It is supposed to be called only from queuebuffer.
535// The buffer is NOT made available for dequeueing immediately. We need to
536// wait to hear from StageFrightRecorder to set the buffer FREE
537// Make sure this is called when the mutex is locked
538status_t SurfaceMediaSource::onFrameReceivedLocked() {
539    ALOGV("On Frame Received locked");
540    // Signal the encoder that a new frame has arrived
541    mFrameAvailableCondition.signal();
542
543    // call back the listener
544    // TODO: The listener may not be needed in SurfaceMediaSource at all.
545    // This can be made a SurfaceTexture specific thing
546    sp<FrameAvailableListener> listener;
547    if (mSynchronousMode || mQueue.empty()) {
548        listener = mFrameAvailableListener;
549    }
550
551    if (listener != 0) {
552        listener->onFrameAvailable();
553    }
554    return OK;
555}
556
557
558void SurfaceMediaSource::cancelBuffer(int bufIndex) {
559    ALOGV("SurfaceMediaSource::cancelBuffer");
560    Mutex::Autolock lock(mMutex);
561    if (bufIndex < 0 || bufIndex >= mBufferCount) {
562        LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
563                mBufferCount, bufIndex);
564        return;
565    } else if (mSlots[bufIndex].mBufferState != BufferSlot::DEQUEUED) {
566        LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
567                bufIndex, mSlots[bufIndex].mBufferState);
568        return;
569    }
570    mSlots[bufIndex].mBufferState = BufferSlot::FREE;
571    mDequeueCondition.signal();
572}
573
574nsecs_t SurfaceMediaSource::getTimestamp() {
575    ALOGV("SurfaceMediaSource::getTimestamp");
576    Mutex::Autolock lock(mMutex);
577    return mCurrentTimestamp;
578}
579
580
581void SurfaceMediaSource::setFrameAvailableListener(
582        const sp<FrameAvailableListener>& listener) {
583    ALOGV("SurfaceMediaSource::setFrameAvailableListener");
584    Mutex::Autolock lock(mMutex);
585    mFrameAvailableListener = listener;
586}
587
588void SurfaceMediaSource::freeAllBuffersLocked() {
589    ALOGV("freeAllBuffersLocked");
590    for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
591        mSlots[i].mGraphicBuffer = 0;
592        mSlots[i].mBufferState = BufferSlot::FREE;
593    }
594}
595
596sp<GraphicBuffer> SurfaceMediaSource::getCurrentBuffer() const {
597    Mutex::Autolock lock(mMutex);
598    return mCurrentBuf;
599}
600
601int SurfaceMediaSource::query(int what, int* outValue)
602{
603    ALOGV("query");
604    Mutex::Autolock lock(mMutex);
605    int value;
606    switch (what) {
607    case NATIVE_WINDOW_WIDTH:
608        value = mDefaultWidth;
609        if (!mDefaultWidth && !mDefaultHeight && mCurrentBuf != 0)
610            value = mCurrentBuf->width;
611        break;
612    case NATIVE_WINDOW_HEIGHT:
613        value = mDefaultHeight;
614        if (!mDefaultWidth && !mDefaultHeight && mCurrentBuf != 0)
615            value = mCurrentBuf->height;
616        break;
617    case NATIVE_WINDOW_FORMAT:
618        value = mPixelFormat;
619        break;
620    case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
621        value = mSynchronousMode ?
622                (MIN_UNDEQUEUED_BUFFERS-1) : MIN_UNDEQUEUED_BUFFERS;
623        break;
624    default:
625        return BAD_VALUE;
626    }
627    outValue[0] = value;
628    return NO_ERROR;
629}
630
631void SurfaceMediaSource::dump(String8& result) const
632{
633    char buffer[1024];
634    dump(result, "", buffer, 1024);
635}
636
637void SurfaceMediaSource::dump(String8& result, const char* prefix,
638        char* buffer, size_t SIZE) const
639{
640    Mutex::Autolock _l(mMutex);
641    snprintf(buffer, SIZE,
642            "%smBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
643            "mPixelFormat=%d, \n",
644            prefix, mBufferCount, mSynchronousMode, mDefaultWidth, mDefaultHeight,
645            mPixelFormat);
646    result.append(buffer);
647
648    String8 fifo;
649    int fifoSize = 0;
650    Fifo::const_iterator i(mQueue.begin());
651    while (i != mQueue.end()) {
652        snprintf(buffer, SIZE, "%02d ", *i++);
653        fifoSize++;
654        fifo.append(buffer);
655    }
656
657    result.append(buffer);
658
659    struct {
660        const char * operator()(int state) const {
661            switch (state) {
662                case BufferSlot::DEQUEUED: return "DEQUEUED";
663                case BufferSlot::QUEUED: return "QUEUED";
664                case BufferSlot::FREE: return "FREE";
665                default: return "Unknown";
666            }
667        }
668    } stateName;
669
670    for (int i = 0; i < mBufferCount; i++) {
671        const BufferSlot& slot(mSlots[i]);
672        snprintf(buffer, SIZE,
673                "%s%s[%02d] state=%-8s, "
674                "timestamp=%lld\n",
675                prefix, (i==mCurrentSlot)?">":" ", i, stateName(slot.mBufferState),
676                slot.mTimestamp
677        );
678        result.append(buffer);
679    }
680}
681
682status_t SurfaceMediaSource::setFrameRate(int32_t fps)
683{
684    Mutex::Autolock lock(mMutex);
685    const int MAX_FRAME_RATE = 60;
686    if (fps < 0 || fps > MAX_FRAME_RATE) {
687        return BAD_VALUE;
688    }
689    mFrameRate = fps;
690    return OK;
691}
692
693bool SurfaceMediaSource::isMetaDataStoredInVideoBuffers() const {
694    ALOGV("isMetaDataStoredInVideoBuffers");
695    return true;
696}
697
698int32_t SurfaceMediaSource::getFrameRate( ) const {
699    Mutex::Autolock lock(mMutex);
700    return mFrameRate;
701}
702
703status_t SurfaceMediaSource::start(MetaData *params)
704{
705    ALOGV("started!");
706
707    mStartTimeNs = 0;
708    int64_t startTimeUs;
709    if (params && params->findInt64(kKeyTime, &startTimeUs)) {
710        mStartTimeNs = startTimeUs * 1000;
711    }
712
713    return OK;
714}
715
716
717status_t SurfaceMediaSource::stop()
718{
719    ALOGV("Stop");
720
721    Mutex::Autolock lock(mMutex);
722    // TODO: Add waiting on mFrameCompletedCondition here?
723    mStopped = true;
724    mFrameAvailableCondition.signal();
725    mDequeueCondition.signal();
726    mQueue.clear();
727    freeAllBuffersLocked();
728
729    return OK;
730}
731
732sp<MetaData> SurfaceMediaSource::getFormat()
733{
734    ALOGV("getFormat");
735    Mutex::Autolock autoLock(mMutex);
736    sp<MetaData> meta = new MetaData;
737
738    meta->setInt32(kKeyWidth, mDefaultWidth);
739    meta->setInt32(kKeyHeight, mDefaultHeight);
740    // The encoder format is set as an opaque colorformat
741    // The encoder will later find out the actual colorformat
742    // from the GL Frames itself.
743    meta->setInt32(kKeyColorFormat, OMX_COLOR_FormatAndroidOpaque);
744    meta->setInt32(kKeyStride, mDefaultWidth);
745    meta->setInt32(kKeySliceHeight, mDefaultHeight);
746    meta->setInt32(kKeyFrameRate, mFrameRate);
747    meta->setCString(kKeyMIMEType, MEDIA_MIMETYPE_VIDEO_RAW);
748    return meta;
749}
750
751status_t SurfaceMediaSource::read( MediaBuffer **buffer,
752                                    const ReadOptions *options)
753{
754    Mutex::Autolock autoLock(mMutex) ;
755
756    ALOGV("Read. Size of queued buffer: %d", mQueue.size());
757    *buffer = NULL;
758
759    // If the recording has started and the queue is empty, then just
760    // wait here till the frames come in from the client side
761    while (!mStopped && mQueue.empty()) {
762        ALOGV("NO FRAMES! Recorder waiting for FrameAvailableCondition");
763        mFrameAvailableCondition.wait(mMutex);
764    }
765
766    // If the loop was exited as a result of stopping the recording,
767    // it is OK
768    if (mStopped) {
769        ALOGV("Read: SurfaceMediaSource is stopped. Returning ERROR_END_OF_STREAM.");
770        return ERROR_END_OF_STREAM;
771    }
772
773    // Update the current buffer info
774    // TODO: mCurrentSlot can be made a bufferstate since there
775    // can be more than one "current" slots.
776    Fifo::iterator front(mQueue.begin());
777    mCurrentSlot = *front;
778    mQueue.erase(front);
779    mCurrentBuf = mSlots[mCurrentSlot].mGraphicBuffer;
780    int64_t prevTimeStamp = mCurrentTimestamp;
781    mCurrentTimestamp = mSlots[mCurrentSlot].mTimestamp;
782
783    mNumFramesEncoded++;
784    // Pass the data to the MediaBuffer. Pass in only the metadata
785    passMetadataBufferLocked(buffer);
786
787    (*buffer)->setObserver(this);
788    (*buffer)->add_ref();
789    (*buffer)->meta_data()->setInt64(kKeyTime, mCurrentTimestamp / 1000);
790    ALOGV("Frames encoded = %d, timestamp = %lld, time diff = %lld",
791            mNumFramesEncoded, mCurrentTimestamp / 1000,
792            mCurrentTimestamp / 1000 - prevTimeStamp / 1000);
793
794    return OK;
795}
796
797// Pass the data to the MediaBuffer. Pass in only the metadata
798// The metadata passed consists of two parts:
799// 1. First, there is an integer indicating that it is a GRAlloc
800// source (kMetadataBufferTypeGrallocSource)
801// 2. This is followed by the buffer_handle_t that is a handle to the
802// GRalloc buffer. The encoder needs to interpret this GRalloc handle
803// and encode the frames.
804// --------------------------------------------------------------
805// |  kMetadataBufferTypeGrallocSource | sizeof(buffer_handle_t) |
806// --------------------------------------------------------------
807// Note: Call only when you have the lock
808void SurfaceMediaSource::passMetadataBufferLocked(MediaBuffer **buffer) {
809    ALOGV("passMetadataBuffer");
810    // MediaBuffer allocates and owns this data
811    MediaBuffer *tempBuffer =
812        new MediaBuffer(4 + sizeof(buffer_handle_t));
813    char *data = (char *)tempBuffer->data();
814    if (data == NULL) {
815        LOGE("Cannot allocate memory for metadata buffer!");
816        return;
817    }
818    OMX_U32 type = kMetadataBufferTypeGrallocSource;
819    memcpy(data, &type, 4);
820    memcpy(data + 4, &(mCurrentBuf->handle), sizeof(buffer_handle_t));
821    *buffer = tempBuffer;
822
823    ALOGV("handle = %p, , offset = %d, length = %d",
824            mCurrentBuf->handle, (*buffer)->range_length(), (*buffer)->range_offset());
825}
826
827void SurfaceMediaSource::signalBufferReturned(MediaBuffer *buffer) {
828    ALOGV("signalBufferReturned");
829
830    bool foundBuffer = false;
831    Mutex::Autolock autoLock(mMutex);
832
833    if (mStopped) {
834        ALOGV("signalBufferReturned: mStopped = true! Nothing to do!");
835        return;
836    }
837
838    for (int id = 0; id < NUM_BUFFER_SLOTS; id++) {
839        if (mSlots[id].mGraphicBuffer == NULL) {
840            continue;
841        }
842        if (checkBufferMatchesSlot(id, buffer)) {
843            ALOGV("Slot %d returned, matches handle = %p", id,
844                    mSlots[id].mGraphicBuffer->handle);
845            mSlots[id].mBufferState = BufferSlot::FREE;
846            buffer->setObserver(0);
847            buffer->release();
848            mDequeueCondition.signal();
849            mFrameCompleteCondition.signal();
850            foundBuffer = true;
851            break;
852        }
853    }
854
855    if (!foundBuffer) {
856        CHECK_EQ(0, "signalBufferReturned: bogus buffer");
857    }
858}
859
860bool SurfaceMediaSource::checkBufferMatchesSlot(int slot, MediaBuffer *buffer) {
861    ALOGV("Check if Buffer matches slot");
862    // need to convert to char* for pointer arithmetic and then
863    // copy the byte stream into our handle
864    buffer_handle_t bufferHandle ;
865    memcpy( &bufferHandle, (char *)(buffer->data()) + 4, sizeof(buffer_handle_t));
866    return mSlots[slot].mGraphicBuffer->handle  ==  bufferHandle;
867}
868
869} // end of namespace android
870