Tracks.cpp revision e186b51e0a9834b287d7a509e960eaf1b688db75
1/* 2** 3** Copyright 2012, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include <math.h> 23#include <cutils/compiler.h> 24#include <utils/Log.h> 25 26#include <private/media/AudioTrackShared.h> 27 28#include <common_time/cc_helper.h> 29#include <common_time/local_clock.h> 30 31#include "AudioMixer.h" 32#include "AudioFlinger.h" 33#include "ServiceUtilities.h" 34 35// ---------------------------------------------------------------------------- 36 37// Note: the following macro is used for extremely verbose logging message. In 38// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to 39// 0; but one side effect of this is to turn all LOGV's as well. Some messages 40// are so verbose that we want to suppress them even when we have ALOG_ASSERT 41// turned on. Do not uncomment the #def below unless you really know what you 42// are doing and want to see all of the extremely verbose messages. 43//#define VERY_VERY_VERBOSE_LOGGING 44#ifdef VERY_VERY_VERBOSE_LOGGING 45#define ALOGVV ALOGV 46#else 47#define ALOGVV(a...) do { } while(0) 48#endif 49 50namespace android { 51 52// ---------------------------------------------------------------------------- 53// TrackBase 54// ---------------------------------------------------------------------------- 55 56// TrackBase constructor must be called with AudioFlinger::mLock held 57AudioFlinger::ThreadBase::TrackBase::TrackBase( 58 ThreadBase *thread, 59 const sp<Client>& client, 60 uint32_t sampleRate, 61 audio_format_t format, 62 audio_channel_mask_t channelMask, 63 size_t frameCount, 64 const sp<IMemory>& sharedBuffer, 65 int sessionId, 66 bool isOut) 67 : RefBase(), 68 mThread(thread), 69 mClient(client), 70 mCblk(NULL), 71 // mBuffer 72 // mBufferEnd 73 mStepCount(0), 74 mState(IDLE), 75 mSampleRate(sampleRate), 76 mFormat(format), 77 mChannelMask(channelMask), 78 mChannelCount(popcount(channelMask)), 79 mFrameSize(audio_is_linear_pcm(format) ? 80 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)), 81 mFrameCount(frameCount), 82 mStepServerFailed(false), 83 mSessionId(sessionId), 84 mIsOut(isOut), 85 mServerProxy(NULL) 86{ 87 // client == 0 implies sharedBuffer == 0 88 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0)); 89 90 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 91 sharedBuffer->size()); 92 93 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 94 size_t size = sizeof(audio_track_cblk_t); 95 size_t bufferSize = frameCount * mFrameSize; 96 if (sharedBuffer == 0) { 97 size += bufferSize; 98 } 99 100 if (client != 0) { 101 mCblkMemory = client->heap()->allocate(size); 102 if (mCblkMemory != 0) { 103 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 104 // can't assume mCblk != NULL 105 } else { 106 ALOGE("not enough memory for AudioTrack size=%u", size); 107 client->heap()->dump("AudioTrack"); 108 return; 109 } 110 } else { 111 // this syntax avoids calling the audio_track_cblk_t constructor twice 112 mCblk = (audio_track_cblk_t *) new uint8_t[size]; 113 // assume mCblk != NULL 114 } 115 116 // construct the shared structure in-place. 117 if (mCblk != NULL) { 118 new(mCblk) audio_track_cblk_t(); 119 // clear all buffers 120 mCblk->frameCount_ = frameCount; 121// uncomment the following lines to quickly test 32-bit wraparound 122// mCblk->user = 0xffff0000; 123// mCblk->server = 0xffff0000; 124// mCblk->userBase = 0xffff0000; 125// mCblk->serverBase = 0xffff0000; 126 if (sharedBuffer == 0) { 127 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 128 memset(mBuffer, 0, bufferSize); 129 // Force underrun condition to avoid false underrun callback until first data is 130 // written to buffer (other flags are cleared) 131 mCblk->flags = CBLK_UNDERRUN; 132 } else { 133 mBuffer = sharedBuffer->pointer(); 134 } 135 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 136 mServerProxy = new ServerProxy(mCblk, mBuffer, frameCount, mFrameSize, isOut); 137 } 138} 139 140AudioFlinger::ThreadBase::TrackBase::~TrackBase() 141{ 142 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference 143 delete mServerProxy; 144 if (mCblk != NULL) { 145 if (mClient == 0) { 146 delete mCblk; 147 } else { 148 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 149 } 150 } 151 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 152 if (mClient != 0) { 153 // Client destructor must run with AudioFlinger mutex locked 154 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 155 // If the client's reference count drops to zero, the associated destructor 156 // must run with AudioFlinger lock held. Thus the explicit clear() rather than 157 // relying on the automatic clear() at end of scope. 158 mClient.clear(); 159 } 160} 161 162// AudioBufferProvider interface 163// getNextBuffer() = 0; 164// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack 165void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 166{ 167 buffer->raw = NULL; 168 mStepCount = buffer->frameCount; 169 // FIXME See note at getNextBuffer() 170 (void) step(); // ignore return value of step() 171 buffer->frameCount = 0; 172} 173 174bool AudioFlinger::ThreadBase::TrackBase::step() { 175 bool result = mServerProxy->step(mStepCount); 176 if (!result) { 177 ALOGV("stepServer failed acquiring cblk mutex"); 178 mStepServerFailed = true; 179 } 180 return result; 181} 182 183void AudioFlinger::ThreadBase::TrackBase::reset() { 184 audio_track_cblk_t* cblk = this->cblk(); 185 186 cblk->user = 0; 187 cblk->server = 0; 188 cblk->userBase = 0; 189 cblk->serverBase = 0; 190 mStepServerFailed = false; 191 ALOGV("TrackBase::reset"); 192} 193 194uint32_t AudioFlinger::ThreadBase::TrackBase::sampleRate() const { 195 return mServerProxy->getSampleRate(); 196} 197 198void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { 199 audio_track_cblk_t* cblk = this->cblk(); 200 int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase) * mFrameSize; 201 int8_t *bufferEnd = bufferStart + frames * mFrameSize; 202 203 // Check validity of returned pointer in case the track control block would have been corrupted. 204 ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd), 205 "TrackBase::getBuffer buffer out of range:\n" 206 " start: %p, end %p , mBuffer %p mBufferEnd %p\n" 207 " server %u, serverBase %u, user %u, userBase %u, frameSize %u", 208 bufferStart, bufferEnd, mBuffer, mBufferEnd, 209 cblk->server, cblk->serverBase, cblk->user, cblk->userBase, mFrameSize); 210 211 return bufferStart; 212} 213 214status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event) 215{ 216 mSyncEvents.add(event); 217 return NO_ERROR; 218} 219 220// ---------------------------------------------------------------------------- 221// Playback 222// ---------------------------------------------------------------------------- 223 224AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 225 : BnAudioTrack(), 226 mTrack(track) 227{ 228} 229 230AudioFlinger::TrackHandle::~TrackHandle() { 231 // just stop the track on deletion, associated resources 232 // will be freed from the main thread once all pending buffers have 233 // been played. Unless it's not in the active track list, in which 234 // case we free everything now... 235 mTrack->destroy(); 236} 237 238sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 239 return mTrack->getCblk(); 240} 241 242status_t AudioFlinger::TrackHandle::start() { 243 return mTrack->start(); 244} 245 246void AudioFlinger::TrackHandle::stop() { 247 mTrack->stop(); 248} 249 250void AudioFlinger::TrackHandle::flush() { 251 mTrack->flush(); 252} 253 254void AudioFlinger::TrackHandle::pause() { 255 mTrack->pause(); 256} 257 258status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 259{ 260 return mTrack->attachAuxEffect(EffectId); 261} 262 263status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size, 264 sp<IMemory>* buffer) { 265 if (!mTrack->isTimedTrack()) 266 return INVALID_OPERATION; 267 268 PlaybackThread::TimedTrack* tt = 269 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 270 return tt->allocateTimedBuffer(size, buffer); 271} 272 273status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer, 274 int64_t pts) { 275 if (!mTrack->isTimedTrack()) 276 return INVALID_OPERATION; 277 278 PlaybackThread::TimedTrack* tt = 279 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 280 return tt->queueTimedBuffer(buffer, pts); 281} 282 283status_t AudioFlinger::TrackHandle::setMediaTimeTransform( 284 const LinearTransform& xform, int target) { 285 286 if (!mTrack->isTimedTrack()) 287 return INVALID_OPERATION; 288 289 PlaybackThread::TimedTrack* tt = 290 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 291 return tt->setMediaTimeTransform( 292 xform, static_cast<TimedAudioTrack::TargetTimeline>(target)); 293} 294 295status_t AudioFlinger::TrackHandle::onTransact( 296 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 297{ 298 return BnAudioTrack::onTransact(code, data, reply, flags); 299} 300 301// ---------------------------------------------------------------------------- 302 303// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 304AudioFlinger::PlaybackThread::Track::Track( 305 PlaybackThread *thread, 306 const sp<Client>& client, 307 audio_stream_type_t streamType, 308 uint32_t sampleRate, 309 audio_format_t format, 310 audio_channel_mask_t channelMask, 311 size_t frameCount, 312 const sp<IMemory>& sharedBuffer, 313 int sessionId, 314 IAudioFlinger::track_flags_t flags) 315 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, 316 sessionId, true /*isOut*/), 317 mFillingUpStatus(FS_INVALID), 318 // mRetryCount initialized later when needed 319 mSharedBuffer(sharedBuffer), 320 mStreamType(streamType), 321 mName(-1), // see note below 322 mMainBuffer(thread->mixBuffer()), 323 mAuxBuffer(NULL), 324 mAuxEffectId(0), mHasVolumeController(false), 325 mPresentationCompleteFrames(0), 326 mFlags(flags), 327 mFastIndex(-1), 328 mUnderrunCount(0), 329 mCachedVolume(1.0), 330 mIsInvalid(false) 331{ 332 if (mCblk != NULL) { 333 // to avoid leaking a track name, do not allocate one unless there is an mCblk 334 mName = thread->getTrackName_l(channelMask, sessionId); 335 mCblk->mName = mName; 336 if (mName < 0) { 337 ALOGE("no more track names available"); 338 return; 339 } 340 // only allocate a fast track index if we were able to allocate a normal track name 341 if (flags & IAudioFlinger::TRACK_FAST) { 342 ALOG_ASSERT(thread->mFastTrackAvailMask != 0); 343 int i = __builtin_ctz(thread->mFastTrackAvailMask); 344 ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks); 345 // FIXME This is too eager. We allocate a fast track index before the 346 // fast track becomes active. Since fast tracks are a scarce resource, 347 // this means we are potentially denying other more important fast tracks from 348 // being created. It would be better to allocate the index dynamically. 349 mFastIndex = i; 350 mCblk->mName = i; 351 // Read the initial underruns because this field is never cleared by the fast mixer 352 mObservedUnderruns = thread->getFastTrackUnderruns(i); 353 thread->mFastTrackAvailMask &= ~(1 << i); 354 } 355 } 356 ALOGV("Track constructor name %d, calling pid %d", mName, 357 IPCThreadState::self()->getCallingPid()); 358} 359 360AudioFlinger::PlaybackThread::Track::~Track() 361{ 362 ALOGV("PlaybackThread::Track destructor"); 363} 364 365void AudioFlinger::PlaybackThread::Track::destroy() 366{ 367 // NOTE: destroyTrack_l() can remove a strong reference to this Track 368 // by removing it from mTracks vector, so there is a risk that this Tracks's 369 // destructor is called. As the destructor needs to lock mLock, 370 // we must acquire a strong reference on this Track before locking mLock 371 // here so that the destructor is called only when exiting this function. 372 // On the other hand, as long as Track::destroy() is only called by 373 // TrackHandle destructor, the TrackHandle still holds a strong ref on 374 // this Track with its member mTrack. 375 sp<Track> keep(this); 376 { // scope for mLock 377 sp<ThreadBase> thread = mThread.promote(); 378 if (thread != 0) { 379 if (!isOutputTrack()) { 380 if (mState == ACTIVE || mState == RESUMING) { 381 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 382 383#ifdef ADD_BATTERY_DATA 384 // to track the speaker usage 385 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 386#endif 387 } 388 AudioSystem::releaseOutput(thread->id()); 389 } 390 Mutex::Autolock _l(thread->mLock); 391 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 392 playbackThread->destroyTrack_l(this); 393 } 394 } 395} 396 397/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result) 398{ 399 result.append(" Name Client Type Fmt Chn mask Session StpCnt fCount S F SRate " 400 "L dB R dB Server User Main buf Aux Buf Flags Underruns\n"); 401} 402 403void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 404{ 405 uint32_t vlr = mServerProxy->getVolumeLR(); 406 if (isFastTrack()) { 407 sprintf(buffer, " F %2d", mFastIndex); 408 } else { 409 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0); 410 } 411 track_state state = mState; 412 char stateChar; 413 switch (state) { 414 case IDLE: 415 stateChar = 'I'; 416 break; 417 case TERMINATED: 418 stateChar = 'T'; 419 break; 420 case STOPPING_1: 421 stateChar = 's'; 422 break; 423 case STOPPING_2: 424 stateChar = '5'; 425 break; 426 case STOPPED: 427 stateChar = 'S'; 428 break; 429 case RESUMING: 430 stateChar = 'R'; 431 break; 432 case ACTIVE: 433 stateChar = 'A'; 434 break; 435 case PAUSING: 436 stateChar = 'p'; 437 break; 438 case PAUSED: 439 stateChar = 'P'; 440 break; 441 case FLUSHED: 442 stateChar = 'F'; 443 break; 444 default: 445 stateChar = '?'; 446 break; 447 } 448 char nowInUnderrun; 449 switch (mObservedUnderruns.mBitFields.mMostRecent) { 450 case UNDERRUN_FULL: 451 nowInUnderrun = ' '; 452 break; 453 case UNDERRUN_PARTIAL: 454 nowInUnderrun = '<'; 455 break; 456 case UNDERRUN_EMPTY: 457 nowInUnderrun = '*'; 458 break; 459 default: 460 nowInUnderrun = '?'; 461 break; 462 } 463 snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %5u %5.2g %5.2g " 464 "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n", 465 (mClient == 0) ? getpid_cached : mClient->pid(), 466 mStreamType, 467 mFormat, 468 mChannelMask, 469 mSessionId, 470 mStepCount, 471 mFrameCount, 472 stateChar, 473 mFillingUpStatus, 474 mServerProxy->getSampleRate(), 475 20.0 * log10((vlr & 0xFFFF) / 4096.0), 476 20.0 * log10((vlr >> 16) / 4096.0), 477 mCblk->server, 478 mCblk->user, 479 (int)mMainBuffer, 480 (int)mAuxBuffer, 481 mCblk->flags, 482 mUnderrunCount, 483 nowInUnderrun); 484} 485 486// AudioBufferProvider interface 487status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( 488 AudioBufferProvider::Buffer* buffer, int64_t pts) 489{ 490 audio_track_cblk_t* cblk = this->cblk(); 491 uint32_t framesReady; 492 uint32_t framesReq = buffer->frameCount; 493 494 // Check if last stepServer failed, try to step now 495 if (mStepServerFailed) { 496 // FIXME When called by fast mixer, this takes a mutex with tryLock(). 497 // Since the fast mixer is higher priority than client callback thread, 498 // it does not result in priority inversion for client. 499 // But a non-blocking solution would be preferable to avoid 500 // fast mixer being unable to tryLock(), and 501 // to avoid the extra context switches if the client wakes up, 502 // discovers the mutex is locked, then has to wait for fast mixer to unlock. 503 if (!step()) goto getNextBuffer_exit; 504 ALOGV("stepServer recovered"); 505 mStepServerFailed = false; 506 } 507 508 // FIXME Same as above 509 framesReady = mServerProxy->framesReady(); 510 511 if (CC_LIKELY(framesReady)) { 512 uint32_t s = cblk->server; 513 uint32_t bufferEnd = cblk->serverBase + mFrameCount; 514 515 bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; 516 if (framesReq > framesReady) { 517 framesReq = framesReady; 518 } 519 if (framesReq > bufferEnd - s) { 520 framesReq = bufferEnd - s; 521 } 522 523 buffer->raw = getBuffer(s, framesReq); 524 buffer->frameCount = framesReq; 525 return NO_ERROR; 526 } 527 528getNextBuffer_exit: 529 buffer->raw = NULL; 530 buffer->frameCount = 0; 531 ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); 532 return NOT_ENOUGH_DATA; 533} 534 535// Note that framesReady() takes a mutex on the control block using tryLock(). 536// This could result in priority inversion if framesReady() is called by the normal mixer, 537// as the normal mixer thread runs at lower 538// priority than the client's callback thread: there is a short window within framesReady() 539// during which the normal mixer could be preempted, and the client callback would block. 540// Another problem can occur if framesReady() is called by the fast mixer: 541// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer. 542// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue. 543size_t AudioFlinger::PlaybackThread::Track::framesReady() const { 544 return mServerProxy->framesReady(); 545} 546 547// Don't call for fast tracks; the framesReady() could result in priority inversion 548bool AudioFlinger::PlaybackThread::Track::isReady() const { 549 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) { 550 return true; 551 } 552 553 if (framesReady() >= mFrameCount || 554 (mCblk->flags & CBLK_FORCEREADY)) { 555 mFillingUpStatus = FS_FILLED; 556 android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags); 557 return true; 558 } 559 return false; 560} 561 562status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event, 563 int triggerSession) 564{ 565 status_t status = NO_ERROR; 566 ALOGV("start(%d), calling pid %d session %d", 567 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 568 569 sp<ThreadBase> thread = mThread.promote(); 570 if (thread != 0) { 571 Mutex::Autolock _l(thread->mLock); 572 thread->mNBLogWriter->logf("start mName=%d", mName); 573 track_state state = mState; 574 // here the track could be either new, or restarted 575 // in both cases "unstop" the track 576 if (mState == PAUSED) { 577 mState = TrackBase::RESUMING; 578 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 579 } else { 580 mState = TrackBase::ACTIVE; 581 ALOGV("? => ACTIVE (%d) on thread %p", mName, this); 582 } 583 584 if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { 585 thread->mLock.unlock(); 586 status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId); 587 thread->mLock.lock(); 588 589#ifdef ADD_BATTERY_DATA 590 // to track the speaker usage 591 if (status == NO_ERROR) { 592 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); 593 } 594#endif 595 } 596 if (status == NO_ERROR) { 597 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 598 playbackThread->addTrack_l(this); 599 } else { 600 mState = state; 601 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 602 } 603 } else { 604 status = BAD_VALUE; 605 } 606 return status; 607} 608 609void AudioFlinger::PlaybackThread::Track::stop() 610{ 611 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 612 sp<ThreadBase> thread = mThread.promote(); 613 if (thread != 0) { 614 Mutex::Autolock _l(thread->mLock); 615 thread->mNBLogWriter->logf("stop mName=%d", mName); 616 track_state state = mState; 617 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) { 618 // If the track is not active (PAUSED and buffers full), flush buffers 619 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 620 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 621 reset(); 622 mState = STOPPED; 623 } else if (!isFastTrack()) { 624 mState = STOPPED; 625 } else { 626 // prepareTracks_l() will set state to STOPPING_2 after next underrun, 627 // and then to STOPPED and reset() when presentation is complete 628 mState = STOPPING_1; 629 } 630 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, 631 playbackThread); 632 } 633 if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { 634 thread->mLock.unlock(); 635 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 636 thread->mLock.lock(); 637 638#ifdef ADD_BATTERY_DATA 639 // to track the speaker usage 640 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 641#endif 642 } 643 } 644} 645 646void AudioFlinger::PlaybackThread::Track::pause() 647{ 648 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 649 sp<ThreadBase> thread = mThread.promote(); 650 if (thread != 0) { 651 Mutex::Autolock _l(thread->mLock); 652 thread->mNBLogWriter->logf("pause mName=%d", mName); 653 if (mState == ACTIVE || mState == RESUMING) { 654 mState = PAUSING; 655 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 656 if (!isOutputTrack()) { 657 thread->mLock.unlock(); 658 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 659 thread->mLock.lock(); 660 661#ifdef ADD_BATTERY_DATA 662 // to track the speaker usage 663 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 664#endif 665 } 666 } 667 } 668} 669 670void AudioFlinger::PlaybackThread::Track::flush() 671{ 672 ALOGV("flush(%d)", mName); 673 sp<ThreadBase> thread = mThread.promote(); 674 if (thread != 0) { 675 Mutex::Autolock _l(thread->mLock); 676 thread->mNBLogWriter->logf("flush mName=%d", mName); 677 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED && 678 mState != PAUSING && mState != IDLE && mState != FLUSHED) { 679 return; 680 } 681 // No point remaining in PAUSED state after a flush => go to 682 // FLUSHED state 683 mState = FLUSHED; 684 // do not reset the track if it is still in the process of being stopped or paused. 685 // this will be done by prepareTracks_l() when the track is stopped. 686 // prepareTracks_l() will see mState == FLUSHED, then 687 // remove from active track list, reset(), and trigger presentation complete 688 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 689 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 690 reset(); 691 } 692 } 693} 694 695void AudioFlinger::PlaybackThread::Track::reset() 696{ 697 // Do not reset twice to avoid discarding data written just after a flush and before 698 // the audioflinger thread detects the track is stopped. 699 if (!mResetDone) { 700 TrackBase::reset(); 701 // Force underrun condition to avoid false underrun callback until first data is 702 // written to buffer 703 android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags); 704 android_atomic_or(CBLK_UNDERRUN, &mCblk->flags); 705 mFillingUpStatus = FS_FILLING; 706 mResetDone = true; 707 if (mState == FLUSHED) { 708 mState = IDLE; 709 } 710 } 711} 712 713status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 714{ 715 status_t status = DEAD_OBJECT; 716 sp<ThreadBase> thread = mThread.promote(); 717 if (thread != 0) { 718 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 719 sp<AudioFlinger> af = mClient->audioFlinger(); 720 721 Mutex::Autolock _l(af->mLock); 722 723 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 724 725 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) { 726 Mutex::Autolock _dl(playbackThread->mLock); 727 Mutex::Autolock _sl(srcThread->mLock); 728 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 729 if (chain == 0) { 730 return INVALID_OPERATION; 731 } 732 733 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId); 734 if (effect == 0) { 735 return INVALID_OPERATION; 736 } 737 srcThread->removeEffect_l(effect); 738 playbackThread->addEffect_l(effect); 739 // removeEffect_l() has stopped the effect if it was active so it must be restarted 740 if (effect->state() == EffectModule::ACTIVE || 741 effect->state() == EffectModule::STOPPING) { 742 effect->start(); 743 } 744 745 sp<EffectChain> dstChain = effect->chain().promote(); 746 if (dstChain == 0) { 747 srcThread->addEffect_l(effect); 748 return INVALID_OPERATION; 749 } 750 AudioSystem::unregisterEffect(effect->id()); 751 AudioSystem::registerEffect(&effect->desc(), 752 srcThread->id(), 753 dstChain->strategy(), 754 AUDIO_SESSION_OUTPUT_MIX, 755 effect->id()); 756 } 757 status = playbackThread->attachAuxEffect(this, EffectId); 758 } 759 return status; 760} 761 762void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 763{ 764 mAuxEffectId = EffectId; 765 mAuxBuffer = buffer; 766} 767 768bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten, 769 size_t audioHalFrames) 770{ 771 // a track is considered presented when the total number of frames written to audio HAL 772 // corresponds to the number of frames written when presentationComplete() is called for the 773 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time. 774 if (mPresentationCompleteFrames == 0) { 775 mPresentationCompleteFrames = framesWritten + audioHalFrames; 776 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d", 777 mPresentationCompleteFrames, audioHalFrames); 778 } 779 if (framesWritten >= mPresentationCompleteFrames) { 780 ALOGV("presentationComplete() session %d complete: framesWritten %d", 781 mSessionId, framesWritten); 782 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 783 return true; 784 } 785 return false; 786} 787 788void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type) 789{ 790 for (int i = 0; i < (int)mSyncEvents.size(); i++) { 791 if (mSyncEvents[i]->type() == type) { 792 mSyncEvents[i]->trigger(); 793 mSyncEvents.removeAt(i); 794 i--; 795 } 796 } 797} 798 799// implement VolumeBufferProvider interface 800 801uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR() 802{ 803 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs 804 ALOG_ASSERT(isFastTrack() && (mCblk != NULL)); 805 uint32_t vlr = mServerProxy->getVolumeLR(); 806 uint32_t vl = vlr & 0xFFFF; 807 uint32_t vr = vlr >> 16; 808 // track volumes come from shared memory, so can't be trusted and must be clamped 809 if (vl > MAX_GAIN_INT) { 810 vl = MAX_GAIN_INT; 811 } 812 if (vr > MAX_GAIN_INT) { 813 vr = MAX_GAIN_INT; 814 } 815 // now apply the cached master volume and stream type volume; 816 // this is trusted but lacks any synchronization or barrier so may be stale 817 float v = mCachedVolume; 818 vl *= v; 819 vr *= v; 820 // re-combine into U4.16 821 vlr = (vr << 16) | (vl & 0xFFFF); 822 // FIXME look at mute, pause, and stop flags 823 return vlr; 824} 825 826status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event) 827{ 828 if (mState == TERMINATED || mState == PAUSED || 829 ((framesReady() == 0) && ((mSharedBuffer != 0) || 830 (mState == STOPPED)))) { 831 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ", 832 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady()); 833 event->cancel(); 834 return INVALID_OPERATION; 835 } 836 (void) TrackBase::setSyncEvent(event); 837 return NO_ERROR; 838} 839 840void AudioFlinger::PlaybackThread::Track::invalidate() 841{ 842 // FIXME should use proxy 843 android_atomic_or(CBLK_INVALID, &mCblk->flags); 844 mCblk->cv.signal(); 845 mIsInvalid = true; 846} 847 848// ---------------------------------------------------------------------------- 849 850sp<AudioFlinger::PlaybackThread::TimedTrack> 851AudioFlinger::PlaybackThread::TimedTrack::create( 852 PlaybackThread *thread, 853 const sp<Client>& client, 854 audio_stream_type_t streamType, 855 uint32_t sampleRate, 856 audio_format_t format, 857 audio_channel_mask_t channelMask, 858 size_t frameCount, 859 const sp<IMemory>& sharedBuffer, 860 int sessionId) { 861 if (!client->reserveTimedTrack()) 862 return 0; 863 864 return new TimedTrack( 865 thread, client, streamType, sampleRate, format, channelMask, frameCount, 866 sharedBuffer, sessionId); 867} 868 869AudioFlinger::PlaybackThread::TimedTrack::TimedTrack( 870 PlaybackThread *thread, 871 const sp<Client>& client, 872 audio_stream_type_t streamType, 873 uint32_t sampleRate, 874 audio_format_t format, 875 audio_channel_mask_t channelMask, 876 size_t frameCount, 877 const sp<IMemory>& sharedBuffer, 878 int sessionId) 879 : Track(thread, client, streamType, sampleRate, format, channelMask, 880 frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED), 881 mQueueHeadInFlight(false), 882 mTrimQueueHeadOnRelease(false), 883 mFramesPendingInQueue(0), 884 mTimedSilenceBuffer(NULL), 885 mTimedSilenceBufferSize(0), 886 mTimedAudioOutputOnTime(false), 887 mMediaTimeTransformValid(false) 888{ 889 LocalClock lc; 890 mLocalTimeFreq = lc.getLocalFreq(); 891 892 mLocalTimeToSampleTransform.a_zero = 0; 893 mLocalTimeToSampleTransform.b_zero = 0; 894 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate; 895 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq; 896 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer, 897 &mLocalTimeToSampleTransform.a_to_b_denom); 898 899 mMediaTimeToSampleTransform.a_zero = 0; 900 mMediaTimeToSampleTransform.b_zero = 0; 901 mMediaTimeToSampleTransform.a_to_b_numer = sampleRate; 902 mMediaTimeToSampleTransform.a_to_b_denom = 1000000; 903 LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer, 904 &mMediaTimeToSampleTransform.a_to_b_denom); 905} 906 907AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() { 908 mClient->releaseTimedTrack(); 909 delete [] mTimedSilenceBuffer; 910} 911 912status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer( 913 size_t size, sp<IMemory>* buffer) { 914 915 Mutex::Autolock _l(mTimedBufferQueueLock); 916 917 trimTimedBufferQueue_l(); 918 919 // lazily initialize the shared memory heap for timed buffers 920 if (mTimedMemoryDealer == NULL) { 921 const int kTimedBufferHeapSize = 512 << 10; 922 923 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize, 924 "AudioFlingerTimed"); 925 if (mTimedMemoryDealer == NULL) 926 return NO_MEMORY; 927 } 928 929 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size); 930 if (newBuffer == NULL) { 931 newBuffer = mTimedMemoryDealer->allocate(size); 932 if (newBuffer == NULL) 933 return NO_MEMORY; 934 } 935 936 *buffer = newBuffer; 937 return NO_ERROR; 938} 939 940// caller must hold mTimedBufferQueueLock 941void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() { 942 int64_t mediaTimeNow; 943 { 944 Mutex::Autolock mttLock(mMediaTimeTransformLock); 945 if (!mMediaTimeTransformValid) 946 return; 947 948 int64_t targetTimeNow; 949 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) 950 ? mCCHelper.getCommonTime(&targetTimeNow) 951 : mCCHelper.getLocalTime(&targetTimeNow); 952 953 if (OK != res) 954 return; 955 956 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow, 957 &mediaTimeNow)) { 958 return; 959 } 960 } 961 962 size_t trimEnd; 963 for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) { 964 int64_t bufEnd; 965 966 if ((trimEnd + 1) < mTimedBufferQueue.size()) { 967 // We have a next buffer. Just use its PTS as the PTS of the frame 968 // following the last frame in this buffer. If the stream is sparse 969 // (ie, there are deliberate gaps left in the stream which should be 970 // filled with silence by the TimedAudioTrack), then this can result 971 // in one extra buffer being left un-trimmed when it could have 972 // been. In general, this is not typical, and we would rather 973 // optimized away the TS calculation below for the more common case 974 // where PTSes are contiguous. 975 bufEnd = mTimedBufferQueue[trimEnd + 1].pts(); 976 } else { 977 // We have no next buffer. Compute the PTS of the frame following 978 // the last frame in this buffer by computing the duration of of 979 // this frame in media time units and adding it to the PTS of the 980 // buffer. 981 int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size() 982 / mFrameSize; 983 984 if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount, 985 &bufEnd)) { 986 ALOGE("Failed to convert frame count of %lld to media time" 987 " duration" " (scale factor %d/%u) in %s", 988 frameCount, 989 mMediaTimeToSampleTransform.a_to_b_numer, 990 mMediaTimeToSampleTransform.a_to_b_denom, 991 __PRETTY_FUNCTION__); 992 break; 993 } 994 bufEnd += mTimedBufferQueue[trimEnd].pts(); 995 } 996 997 if (bufEnd > mediaTimeNow) 998 break; 999 1000 // Is the buffer we want to use in the middle of a mix operation right 1001 // now? If so, don't actually trim it. Just wait for the releaseBuffer 1002 // from the mixer which should be coming back shortly. 1003 if (!trimEnd && mQueueHeadInFlight) { 1004 mTrimQueueHeadOnRelease = true; 1005 } 1006 } 1007 1008 size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0; 1009 if (trimStart < trimEnd) { 1010 // Update the bookkeeping for framesReady() 1011 for (size_t i = trimStart; i < trimEnd; ++i) { 1012 updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim"); 1013 } 1014 1015 // Now actually remove the buffers from the queue. 1016 mTimedBufferQueue.removeItemsAt(trimStart, trimEnd); 1017 } 1018} 1019 1020void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l( 1021 const char* logTag) { 1022 ALOG_ASSERT(mTimedBufferQueue.size() > 0, 1023 "%s called (reason \"%s\"), but timed buffer queue has no" 1024 " elements to trim.", __FUNCTION__, logTag); 1025 1026 updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag); 1027 mTimedBufferQueue.removeAt(0); 1028} 1029 1030void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l( 1031 const TimedBuffer& buf, 1032 const char* logTag) { 1033 uint32_t bufBytes = buf.buffer()->size(); 1034 uint32_t consumedAlready = buf.position(); 1035 1036 ALOG_ASSERT(consumedAlready <= bufBytes, 1037 "Bad bookkeeping while updating frames pending. Timed buffer is" 1038 " only %u bytes long, but claims to have consumed %u" 1039 " bytes. (update reason: \"%s\")", 1040 bufBytes, consumedAlready, logTag); 1041 1042 uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize; 1043 ALOG_ASSERT(mFramesPendingInQueue >= bufFrames, 1044 "Bad bookkeeping while updating frames pending. Should have at" 1045 " least %u queued frames, but we think we have only %u. (update" 1046 " reason: \"%s\")", 1047 bufFrames, mFramesPendingInQueue, logTag); 1048 1049 mFramesPendingInQueue -= bufFrames; 1050} 1051 1052status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer( 1053 const sp<IMemory>& buffer, int64_t pts) { 1054 1055 { 1056 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1057 if (!mMediaTimeTransformValid) 1058 return INVALID_OPERATION; 1059 } 1060 1061 Mutex::Autolock _l(mTimedBufferQueueLock); 1062 1063 uint32_t bufFrames = buffer->size() / mFrameSize; 1064 mFramesPendingInQueue += bufFrames; 1065 mTimedBufferQueue.add(TimedBuffer(buffer, pts)); 1066 1067 return NO_ERROR; 1068} 1069 1070status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform( 1071 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) { 1072 1073 ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d", 1074 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom, 1075 target); 1076 1077 if (!(target == TimedAudioTrack::LOCAL_TIME || 1078 target == TimedAudioTrack::COMMON_TIME)) { 1079 return BAD_VALUE; 1080 } 1081 1082 Mutex::Autolock lock(mMediaTimeTransformLock); 1083 mMediaTimeTransform = xform; 1084 mMediaTimeTransformTarget = target; 1085 mMediaTimeTransformValid = true; 1086 1087 return NO_ERROR; 1088} 1089 1090#define min(a, b) ((a) < (b) ? (a) : (b)) 1091 1092// implementation of getNextBuffer for tracks whose buffers have timestamps 1093status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer( 1094 AudioBufferProvider::Buffer* buffer, int64_t pts) 1095{ 1096 if (pts == AudioBufferProvider::kInvalidPTS) { 1097 buffer->raw = NULL; 1098 buffer->frameCount = 0; 1099 mTimedAudioOutputOnTime = false; 1100 return INVALID_OPERATION; 1101 } 1102 1103 Mutex::Autolock _l(mTimedBufferQueueLock); 1104 1105 ALOG_ASSERT(!mQueueHeadInFlight, 1106 "getNextBuffer called without releaseBuffer!"); 1107 1108 while (true) { 1109 1110 // if we have no timed buffers, then fail 1111 if (mTimedBufferQueue.isEmpty()) { 1112 buffer->raw = NULL; 1113 buffer->frameCount = 0; 1114 return NOT_ENOUGH_DATA; 1115 } 1116 1117 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1118 1119 // calculate the PTS of the head of the timed buffer queue expressed in 1120 // local time 1121 int64_t headLocalPTS; 1122 { 1123 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1124 1125 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid"); 1126 1127 if (mMediaTimeTransform.a_to_b_denom == 0) { 1128 // the transform represents a pause, so yield silence 1129 timedYieldSilence_l(buffer->frameCount, buffer); 1130 return NO_ERROR; 1131 } 1132 1133 int64_t transformedPTS; 1134 if (!mMediaTimeTransform.doForwardTransform(head.pts(), 1135 &transformedPTS)) { 1136 // the transform failed. this shouldn't happen, but if it does 1137 // then just drop this buffer 1138 ALOGW("timedGetNextBuffer transform failed"); 1139 buffer->raw = NULL; 1140 buffer->frameCount = 0; 1141 trimTimedBufferQueueHead_l("getNextBuffer; no transform"); 1142 return NO_ERROR; 1143 } 1144 1145 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) { 1146 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS, 1147 &headLocalPTS)) { 1148 buffer->raw = NULL; 1149 buffer->frameCount = 0; 1150 return INVALID_OPERATION; 1151 } 1152 } else { 1153 headLocalPTS = transformedPTS; 1154 } 1155 } 1156 1157 // adjust the head buffer's PTS to reflect the portion of the head buffer 1158 // that has already been consumed 1159 int64_t effectivePTS = headLocalPTS + 1160 ((head.position() / mFrameSize) * mLocalTimeFreq / sampleRate()); 1161 1162 // Calculate the delta in samples between the head of the input buffer 1163 // queue and the start of the next output buffer that will be written. 1164 // If the transformation fails because of over or underflow, it means 1165 // that the sample's position in the output stream is so far out of 1166 // whack that it should just be dropped. 1167 int64_t sampleDelta; 1168 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) { 1169 ALOGV("*** head buffer is too far from PTS: dropped buffer"); 1170 trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from" 1171 " mix"); 1172 continue; 1173 } 1174 if (!mLocalTimeToSampleTransform.doForwardTransform( 1175 (effectivePTS - pts) << 32, &sampleDelta)) { 1176 ALOGV("*** too late during sample rate transform: dropped buffer"); 1177 trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample"); 1178 continue; 1179 } 1180 1181 ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld" 1182 " sampleDelta=[%d.%08x]", 1183 head.pts(), head.position(), pts, 1184 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) 1185 + (sampleDelta >> 32)), 1186 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF)); 1187 1188 // if the delta between the ideal placement for the next input sample and 1189 // the current output position is within this threshold, then we will 1190 // concatenate the next input samples to the previous output 1191 const int64_t kSampleContinuityThreshold = 1192 (static_cast<int64_t>(sampleRate()) << 32) / 250; 1193 1194 // if this is the first buffer of audio that we're emitting from this track 1195 // then it should be almost exactly on time. 1196 const int64_t kSampleStartupThreshold = 1LL << 32; 1197 1198 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) || 1199 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) { 1200 // the next input is close enough to being on time, so concatenate it 1201 // with the last output 1202 timedYieldSamples_l(buffer); 1203 1204 ALOGVV("*** on time: head.pos=%d frameCount=%u", 1205 head.position(), buffer->frameCount); 1206 return NO_ERROR; 1207 } 1208 1209 // Looks like our output is not on time. Reset our on timed status. 1210 // Next time we mix samples from our input queue, then should be within 1211 // the StartupThreshold. 1212 mTimedAudioOutputOnTime = false; 1213 if (sampleDelta > 0) { 1214 // the gap between the current output position and the proper start of 1215 // the next input sample is too big, so fill it with silence 1216 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32; 1217 1218 timedYieldSilence_l(framesUntilNextInput, buffer); 1219 ALOGV("*** silence: frameCount=%u", buffer->frameCount); 1220 return NO_ERROR; 1221 } else { 1222 // the next input sample is late 1223 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32)); 1224 size_t onTimeSamplePosition = 1225 head.position() + lateFrames * mFrameSize; 1226 1227 if (onTimeSamplePosition > head.buffer()->size()) { 1228 // all the remaining samples in the head are too late, so 1229 // drop it and move on 1230 ALOGV("*** too late: dropped buffer"); 1231 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer"); 1232 continue; 1233 } else { 1234 // skip over the late samples 1235 head.setPosition(onTimeSamplePosition); 1236 1237 // yield the available samples 1238 timedYieldSamples_l(buffer); 1239 1240 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 1241 return NO_ERROR; 1242 } 1243 } 1244 } 1245} 1246 1247// Yield samples from the timed buffer queue head up to the given output 1248// buffer's capacity. 1249// 1250// Caller must hold mTimedBufferQueueLock 1251void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l( 1252 AudioBufferProvider::Buffer* buffer) { 1253 1254 const TimedBuffer& head = mTimedBufferQueue[0]; 1255 1256 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) + 1257 head.position()); 1258 1259 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) / 1260 mFrameSize); 1261 size_t framesRequested = buffer->frameCount; 1262 buffer->frameCount = min(framesLeftInHead, framesRequested); 1263 1264 mQueueHeadInFlight = true; 1265 mTimedAudioOutputOnTime = true; 1266} 1267 1268// Yield samples of silence up to the given output buffer's capacity 1269// 1270// Caller must hold mTimedBufferQueueLock 1271void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l( 1272 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) { 1273 1274 // lazily allocate a buffer filled with silence 1275 if (mTimedSilenceBufferSize < numFrames * mFrameSize) { 1276 delete [] mTimedSilenceBuffer; 1277 mTimedSilenceBufferSize = numFrames * mFrameSize; 1278 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize]; 1279 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize); 1280 } 1281 1282 buffer->raw = mTimedSilenceBuffer; 1283 size_t framesRequested = buffer->frameCount; 1284 buffer->frameCount = min(numFrames, framesRequested); 1285 1286 mTimedAudioOutputOnTime = false; 1287} 1288 1289// AudioBufferProvider interface 1290void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer( 1291 AudioBufferProvider::Buffer* buffer) { 1292 1293 Mutex::Autolock _l(mTimedBufferQueueLock); 1294 1295 // If the buffer which was just released is part of the buffer at the head 1296 // of the queue, be sure to update the amt of the buffer which has been 1297 // consumed. If the buffer being returned is not part of the head of the 1298 // queue, its either because the buffer is part of the silence buffer, or 1299 // because the head of the timed queue was trimmed after the mixer called 1300 // getNextBuffer but before the mixer called releaseBuffer. 1301 if (buffer->raw == mTimedSilenceBuffer) { 1302 ALOG_ASSERT(!mQueueHeadInFlight, 1303 "Queue head in flight during release of silence buffer!"); 1304 goto done; 1305 } 1306 1307 ALOG_ASSERT(mQueueHeadInFlight, 1308 "TimedTrack::releaseBuffer of non-silence buffer, but no queue" 1309 " head in flight."); 1310 1311 if (mTimedBufferQueue.size()) { 1312 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1313 1314 void* start = head.buffer()->pointer(); 1315 void* end = reinterpret_cast<void*>( 1316 reinterpret_cast<uint8_t*>(head.buffer()->pointer()) 1317 + head.buffer()->size()); 1318 1319 ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end), 1320 "released buffer not within the head of the timed buffer" 1321 " queue; qHead = [%p, %p], released buffer = %p", 1322 start, end, buffer->raw); 1323 1324 head.setPosition(head.position() + 1325 (buffer->frameCount * mFrameSize)); 1326 mQueueHeadInFlight = false; 1327 1328 ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount, 1329 "Bad bookkeeping during releaseBuffer! Should have at" 1330 " least %u queued frames, but we think we have only %u", 1331 buffer->frameCount, mFramesPendingInQueue); 1332 1333 mFramesPendingInQueue -= buffer->frameCount; 1334 1335 if ((static_cast<size_t>(head.position()) >= head.buffer()->size()) 1336 || mTrimQueueHeadOnRelease) { 1337 trimTimedBufferQueueHead_l("releaseBuffer"); 1338 mTrimQueueHeadOnRelease = false; 1339 } 1340 } else { 1341 LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no" 1342 " buffers in the timed buffer queue"); 1343 } 1344 1345done: 1346 buffer->raw = 0; 1347 buffer->frameCount = 0; 1348} 1349 1350size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const { 1351 Mutex::Autolock _l(mTimedBufferQueueLock); 1352 return mFramesPendingInQueue; 1353} 1354 1355AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer() 1356 : mPTS(0), mPosition(0) {} 1357 1358AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer( 1359 const sp<IMemory>& buffer, int64_t pts) 1360 : mBuffer(buffer), mPTS(pts), mPosition(0) {} 1361 1362 1363// ---------------------------------------------------------------------------- 1364 1365AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 1366 PlaybackThread *playbackThread, 1367 DuplicatingThread *sourceThread, 1368 uint32_t sampleRate, 1369 audio_format_t format, 1370 audio_channel_mask_t channelMask, 1371 size_t frameCount) 1372 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, 1373 NULL, 0, IAudioFlinger::TRACK_DEFAULT), 1374 mActive(false), mSourceThread(sourceThread), mClientProxy(NULL) 1375{ 1376 1377 if (mCblk != NULL) { 1378 mOutBuffer.frameCount = 0; 1379 playbackThread->mTracks.add(this); 1380 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, " 1381 "mCblk->frameCount_ %u, mChannelMask 0x%08x mBufferEnd %p", 1382 mCblk, mBuffer, 1383 mCblk->frameCount_, mChannelMask, mBufferEnd); 1384 // since client and server are in the same process, 1385 // the buffer has the same virtual address on both sides 1386 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize); 1387 } else { 1388 ALOGW("Error creating output track on thread %p", playbackThread); 1389 } 1390} 1391 1392AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 1393{ 1394 clearBufferQueue(); 1395 delete mClientProxy; 1396 // superclass destructor will now delete the server proxy and shared memory both refer to 1397} 1398 1399status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event, 1400 int triggerSession) 1401{ 1402 status_t status = Track::start(event, triggerSession); 1403 if (status != NO_ERROR) { 1404 return status; 1405 } 1406 1407 mActive = true; 1408 mRetryCount = 127; 1409 return status; 1410} 1411 1412void AudioFlinger::PlaybackThread::OutputTrack::stop() 1413{ 1414 Track::stop(); 1415 clearBufferQueue(); 1416 mOutBuffer.frameCount = 0; 1417 mActive = false; 1418} 1419 1420bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 1421{ 1422 Buffer *pInBuffer; 1423 Buffer inBuffer; 1424 uint32_t channelCount = mChannelCount; 1425 bool outputBufferFull = false; 1426 inBuffer.frameCount = frames; 1427 inBuffer.i16 = data; 1428 1429 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 1430 1431 if (!mActive && frames != 0) { 1432 start(); 1433 sp<ThreadBase> thread = mThread.promote(); 1434 if (thread != 0) { 1435 MixerThread *mixerThread = (MixerThread *)thread.get(); 1436 if (mFrameCount > frames) { 1437 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1438 uint32_t startFrames = (mFrameCount - frames); 1439 pInBuffer = new Buffer; 1440 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 1441 pInBuffer->frameCount = startFrames; 1442 pInBuffer->i16 = pInBuffer->mBuffer; 1443 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 1444 mBufferQueue.add(pInBuffer); 1445 } else { 1446 ALOGW ("OutputTrack::write() %p no more buffers in queue", this); 1447 } 1448 } 1449 } 1450 } 1451 1452 while (waitTimeLeftMs) { 1453 // First write pending buffers, then new data 1454 if (mBufferQueue.size()) { 1455 pInBuffer = mBufferQueue.itemAt(0); 1456 } else { 1457 pInBuffer = &inBuffer; 1458 } 1459 1460 if (pInBuffer->frameCount == 0) { 1461 break; 1462 } 1463 1464 if (mOutBuffer.frameCount == 0) { 1465 mOutBuffer.frameCount = pInBuffer->frameCount; 1466 nsecs_t startTime = systemTime(); 1467 if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) { 1468 ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, 1469 mThread.unsafe_get()); 1470 outputBufferFull = true; 1471 break; 1472 } 1473 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 1474 if (waitTimeLeftMs >= waitTimeMs) { 1475 waitTimeLeftMs -= waitTimeMs; 1476 } else { 1477 waitTimeLeftMs = 0; 1478 } 1479 } 1480 1481 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : 1482 pInBuffer->frameCount; 1483 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 1484 mClientProxy->stepUser(outFrames); 1485 pInBuffer->frameCount -= outFrames; 1486 pInBuffer->i16 += outFrames * channelCount; 1487 mOutBuffer.frameCount -= outFrames; 1488 mOutBuffer.i16 += outFrames * channelCount; 1489 1490 if (pInBuffer->frameCount == 0) { 1491 if (mBufferQueue.size()) { 1492 mBufferQueue.removeAt(0); 1493 delete [] pInBuffer->mBuffer; 1494 delete pInBuffer; 1495 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, 1496 mThread.unsafe_get(), mBufferQueue.size()); 1497 } else { 1498 break; 1499 } 1500 } 1501 } 1502 1503 // If we could not write all frames, allocate a buffer and queue it for next time. 1504 if (inBuffer.frameCount) { 1505 sp<ThreadBase> thread = mThread.promote(); 1506 if (thread != 0 && !thread->standby()) { 1507 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1508 pInBuffer = new Buffer; 1509 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 1510 pInBuffer->frameCount = inBuffer.frameCount; 1511 pInBuffer->i16 = pInBuffer->mBuffer; 1512 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * 1513 sizeof(int16_t)); 1514 mBufferQueue.add(pInBuffer); 1515 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, 1516 mThread.unsafe_get(), mBufferQueue.size()); 1517 } else { 1518 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", 1519 mThread.unsafe_get(), this); 1520 } 1521 } 1522 } 1523 1524 // Calling write() with a 0 length buffer, means that no more data will be written: 1525 // If no more buffers are pending, fill output track buffer to make sure it is started 1526 // by output mixer. 1527 if (frames == 0 && mBufferQueue.size() == 0) { 1528 if (mCblk->user < mFrameCount) { 1529 frames = mFrameCount - mCblk->user; 1530 pInBuffer = new Buffer; 1531 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 1532 pInBuffer->frameCount = frames; 1533 pInBuffer->i16 = pInBuffer->mBuffer; 1534 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 1535 mBufferQueue.add(pInBuffer); 1536 } else if (mActive) { 1537 stop(); 1538 } 1539 } 1540 1541 return outputBufferFull; 1542} 1543 1544status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer( 1545 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 1546{ 1547 audio_track_cblk_t* cblk = mCblk; 1548 uint32_t framesReq = buffer->frameCount; 1549 1550 ALOGVV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); 1551 buffer->frameCount = 0; 1552 1553 size_t framesAvail; 1554 { 1555 Mutex::Autolock _l(cblk->lock); 1556 1557 // read the server count again 1558 while (!(framesAvail = mClientProxy->framesAvailable_l())) { 1559 if (CC_UNLIKELY(!mActive)) { 1560 ALOGV("Not active and NO_MORE_BUFFERS"); 1561 return NO_MORE_BUFFERS; 1562 } 1563 status_t result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 1564 if (result != NO_ERROR) { 1565 return NO_MORE_BUFFERS; 1566 } 1567 } 1568 } 1569 1570 if (framesReq > framesAvail) { 1571 framesReq = framesAvail; 1572 } 1573 1574 uint32_t u = cblk->user; 1575 uint32_t bufferEnd = cblk->userBase + mFrameCount; 1576 1577 if (framesReq > bufferEnd - u) { 1578 framesReq = bufferEnd - u; 1579 } 1580 1581 buffer->frameCount = framesReq; 1582 buffer->raw = mClientProxy->buffer(u); 1583 return NO_ERROR; 1584} 1585 1586 1587void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 1588{ 1589 size_t size = mBufferQueue.size(); 1590 1591 for (size_t i = 0; i < size; i++) { 1592 Buffer *pBuffer = mBufferQueue.itemAt(i); 1593 delete [] pBuffer->mBuffer; 1594 delete pBuffer; 1595 } 1596 mBufferQueue.clear(); 1597} 1598 1599 1600// ---------------------------------------------------------------------------- 1601// Record 1602// ---------------------------------------------------------------------------- 1603 1604AudioFlinger::RecordHandle::RecordHandle( 1605 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 1606 : BnAudioRecord(), 1607 mRecordTrack(recordTrack) 1608{ 1609} 1610 1611AudioFlinger::RecordHandle::~RecordHandle() { 1612 stop_nonvirtual(); 1613 mRecordTrack->destroy(); 1614} 1615 1616sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 1617 return mRecordTrack->getCblk(); 1618} 1619 1620status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event, 1621 int triggerSession) { 1622 ALOGV("RecordHandle::start()"); 1623 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession); 1624} 1625 1626void AudioFlinger::RecordHandle::stop() { 1627 stop_nonvirtual(); 1628} 1629 1630void AudioFlinger::RecordHandle::stop_nonvirtual() { 1631 ALOGV("RecordHandle::stop()"); 1632 mRecordTrack->stop(); 1633} 1634 1635status_t AudioFlinger::RecordHandle::onTransact( 1636 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 1637{ 1638 return BnAudioRecord::onTransact(code, data, reply, flags); 1639} 1640 1641// ---------------------------------------------------------------------------- 1642 1643// RecordTrack constructor must be called with AudioFlinger::mLock held 1644AudioFlinger::RecordThread::RecordTrack::RecordTrack( 1645 RecordThread *thread, 1646 const sp<Client>& client, 1647 uint32_t sampleRate, 1648 audio_format_t format, 1649 audio_channel_mask_t channelMask, 1650 size_t frameCount, 1651 int sessionId) 1652 : TrackBase(thread, client, sampleRate, format, 1653 channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, false /*isOut*/), 1654 mOverflow(false) 1655{ 1656 ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); 1657} 1658 1659AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 1660{ 1661 ALOGV("%s", __func__); 1662} 1663 1664// AudioBufferProvider interface 1665status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, 1666 int64_t pts) 1667{ 1668 audio_track_cblk_t* cblk = this->cblk(); 1669 uint32_t framesAvail; 1670 uint32_t framesReq = buffer->frameCount; 1671 1672 // Check if last stepServer failed, try to step now 1673 if (mStepServerFailed) { 1674 if (!step()) { 1675 goto getNextBuffer_exit; 1676 } 1677 ALOGV("stepServer recovered"); 1678 mStepServerFailed = false; 1679 } 1680 1681 // FIXME lock is not actually held, so overrun is possible 1682 framesAvail = mServerProxy->framesAvailableIn_l(); 1683 1684 if (CC_LIKELY(framesAvail)) { 1685 uint32_t s = cblk->server; 1686 uint32_t bufferEnd = cblk->serverBase + mFrameCount; 1687 1688 if (framesReq > framesAvail) { 1689 framesReq = framesAvail; 1690 } 1691 if (framesReq > bufferEnd - s) { 1692 framesReq = bufferEnd - s; 1693 } 1694 1695 buffer->raw = getBuffer(s, framesReq); 1696 buffer->frameCount = framesReq; 1697 return NO_ERROR; 1698 } 1699 1700getNextBuffer_exit: 1701 buffer->raw = NULL; 1702 buffer->frameCount = 0; 1703 return NOT_ENOUGH_DATA; 1704} 1705 1706status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event, 1707 int triggerSession) 1708{ 1709 sp<ThreadBase> thread = mThread.promote(); 1710 if (thread != 0) { 1711 RecordThread *recordThread = (RecordThread *)thread.get(); 1712 return recordThread->start(this, event, triggerSession); 1713 } else { 1714 return BAD_VALUE; 1715 } 1716} 1717 1718void AudioFlinger::RecordThread::RecordTrack::stop() 1719{ 1720 sp<ThreadBase> thread = mThread.promote(); 1721 if (thread != 0) { 1722 RecordThread *recordThread = (RecordThread *)thread.get(); 1723 recordThread->mLock.lock(); 1724 bool doStop = recordThread->stop_l(this); 1725 if (doStop) { 1726 TrackBase::reset(); 1727 // Force overrun condition to avoid false overrun callback until first data is 1728 // read from buffer 1729 android_atomic_or(CBLK_UNDERRUN, &mCblk->flags); 1730 } 1731 recordThread->mLock.unlock(); 1732 if (doStop) { 1733 AudioSystem::stopInput(recordThread->id()); 1734 } 1735 } 1736} 1737 1738void AudioFlinger::RecordThread::RecordTrack::destroy() 1739{ 1740 // see comments at AudioFlinger::PlaybackThread::Track::destroy() 1741 sp<RecordTrack> keep(this); 1742 { 1743 sp<ThreadBase> thread = mThread.promote(); 1744 if (thread != 0) { 1745 if (mState == ACTIVE || mState == RESUMING) { 1746 AudioSystem::stopInput(thread->id()); 1747 } 1748 AudioSystem::releaseInput(thread->id()); 1749 Mutex::Autolock _l(thread->mLock); 1750 RecordThread *recordThread = (RecordThread *) thread.get(); 1751 recordThread->destroyTrack_l(this); 1752 } 1753 } 1754} 1755 1756 1757/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result) 1758{ 1759 result.append(" Clien Fmt Chn mask Session Step S Serv User FrameCount\n"); 1760} 1761 1762void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 1763{ 1764 snprintf(buffer, size, " %05d %03u 0x%08x %05d %04u %01d %08x %08x %05d\n", 1765 (mClient == 0) ? getpid_cached : mClient->pid(), 1766 mFormat, 1767 mChannelMask, 1768 mSessionId, 1769 mStepCount, 1770 mState, 1771 mCblk->server, 1772 mCblk->user, 1773 mFrameCount); 1774} 1775 1776}; // namespace android 1777