VelocityTracker.java revision 85bd0d62830a098c1bdc720dfdcf4fe1b18b657c
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.util.Poolable;
20import android.util.Pool;
21import android.util.Pools;
22import android.util.PoolableManager;
23
24/**
25 * Helper for tracking the velocity of touch events, for implementing
26 * flinging and other such gestures.
27 *
28 * Use {@link #obtain} to retrieve a new instance of the class when you are going
29 * to begin tracking.  Put the motion events you receive into it with
30 * {@link #addMovement(MotionEvent)}.  When you want to determine the velocity call
31 * {@link #computeCurrentVelocity(int)} and then call {@link #getXVelocity(int)}
32 * and {@link #getYVelocity(int)} to retrieve the velocity for each pointer id.
33 */
34public final class VelocityTracker implements Poolable<VelocityTracker> {
35    private static final Pool<VelocityTracker> sPool = Pools.synchronizedPool(
36            Pools.finitePool(new PoolableManager<VelocityTracker>() {
37                public VelocityTracker newInstance() {
38                    return new VelocityTracker();
39                }
40
41                public void onAcquired(VelocityTracker element) {
42                    // Intentionally empty
43                }
44
45                public void onReleased(VelocityTracker element) {
46                    element.clear();
47                }
48            }, 2));
49
50    private static final int ACTIVE_POINTER_ID = -1;
51
52    private int mPtr;
53    private VelocityTracker mNext;
54    private boolean mIsPooled;
55
56    private static native int nativeInitialize();
57    private static native void nativeDispose(int ptr);
58    private static native void nativeClear(int ptr);
59    private static native void nativeAddMovement(int ptr, MotionEvent event);
60    private static native void nativeComputeCurrentVelocity(int ptr, int units, float maxVelocity);
61    private static native float nativeGetXVelocity(int ptr, int id);
62    private static native float nativeGetYVelocity(int ptr, int id);
63    private static native boolean nativeGetEstimator(int ptr, int id, Estimator outEstimator);
64
65    /**
66     * Retrieve a new VelocityTracker object to watch the velocity of a
67     * motion.  Be sure to call {@link #recycle} when done.  You should
68     * generally only maintain an active object while tracking a movement,
69     * so that the VelocityTracker can be re-used elsewhere.
70     *
71     * @return Returns a new VelocityTracker.
72     */
73    static public VelocityTracker obtain() {
74        return sPool.acquire();
75    }
76
77    /**
78     * Return a VelocityTracker object back to be re-used by others.  You must
79     * not touch the object after calling this function.
80     */
81    public void recycle() {
82        sPool.release(this);
83    }
84
85    /**
86     * @hide
87     */
88    public void setNextPoolable(VelocityTracker element) {
89        mNext = element;
90    }
91
92    /**
93     * @hide
94     */
95    public VelocityTracker getNextPoolable() {
96        return mNext;
97    }
98
99    /**
100     * @hide
101     */
102    public boolean isPooled() {
103        return mIsPooled;
104    }
105
106    /**
107     * @hide
108     */
109    public void setPooled(boolean isPooled) {
110        mIsPooled = isPooled;
111    }
112
113    private VelocityTracker() {
114        mPtr = nativeInitialize();
115    }
116
117    @Override
118    protected void finalize() throws Throwable {
119        try {
120            if (mPtr != 0) {
121                nativeDispose(mPtr);
122                mPtr = 0;
123            }
124        } finally {
125            super.finalize();
126        }
127    }
128
129    /**
130     * Reset the velocity tracker back to its initial state.
131     */
132    public void clear() {
133        nativeClear(mPtr);
134    }
135
136    /**
137     * Add a user's movement to the tracker.  You should call this for the
138     * initial {@link MotionEvent#ACTION_DOWN}, the following
139     * {@link MotionEvent#ACTION_MOVE} events that you receive, and the
140     * final {@link MotionEvent#ACTION_UP}.  You can, however, call this
141     * for whichever events you desire.
142     *
143     * @param event The MotionEvent you received and would like to track.
144     */
145    public void addMovement(MotionEvent event) {
146        if (event == null) {
147            throw new IllegalArgumentException("event must not be null");
148        }
149        nativeAddMovement(mPtr, event);
150    }
151
152    /**
153     * Equivalent to invoking {@link #computeCurrentVelocity(int, float)} with a maximum
154     * velocity of Float.MAX_VALUE.
155     *
156     * @see #computeCurrentVelocity(int, float)
157     */
158    public void computeCurrentVelocity(int units) {
159        nativeComputeCurrentVelocity(mPtr, units, Float.MAX_VALUE);
160    }
161
162    /**
163     * Compute the current velocity based on the points that have been
164     * collected.  Only call this when you actually want to retrieve velocity
165     * information, as it is relatively expensive.  You can then retrieve
166     * the velocity with {@link #getXVelocity()} and
167     * {@link #getYVelocity()}.
168     *
169     * @param units The units you would like the velocity in.  A value of 1
170     * provides pixels per millisecond, 1000 provides pixels per second, etc.
171     * @param maxVelocity The maximum velocity that can be computed by this method.
172     * This value must be declared in the same unit as the units parameter. This value
173     * must be positive.
174     */
175    public void computeCurrentVelocity(int units, float maxVelocity) {
176        nativeComputeCurrentVelocity(mPtr, units, maxVelocity);
177    }
178
179    /**
180     * Retrieve the last computed X velocity.  You must first call
181     * {@link #computeCurrentVelocity(int)} before calling this function.
182     *
183     * @return The previously computed X velocity.
184     */
185    public float getXVelocity() {
186        return nativeGetXVelocity(mPtr, ACTIVE_POINTER_ID);
187    }
188
189    /**
190     * Retrieve the last computed Y velocity.  You must first call
191     * {@link #computeCurrentVelocity(int)} before calling this function.
192     *
193     * @return The previously computed Y velocity.
194     */
195    public float getYVelocity() {
196        return nativeGetYVelocity(mPtr, ACTIVE_POINTER_ID);
197    }
198
199    /**
200     * Retrieve the last computed X velocity.  You must first call
201     * {@link #computeCurrentVelocity(int)} before calling this function.
202     *
203     * @param id Which pointer's velocity to return.
204     * @return The previously computed X velocity.
205     */
206    public float getXVelocity(int id) {
207        return nativeGetXVelocity(mPtr, id);
208    }
209
210    /**
211     * Retrieve the last computed Y velocity.  You must first call
212     * {@link #computeCurrentVelocity(int)} before calling this function.
213     *
214     * @param id Which pointer's velocity to return.
215     * @return The previously computed Y velocity.
216     */
217    public float getYVelocity(int id) {
218        return nativeGetYVelocity(mPtr, id);
219    }
220
221    /**
222     * Get an estimator for the movements of a pointer using past movements of the
223     * pointer to predict future movements.
224     *
225     * It is not necessary to call {@link #computeCurrentVelocity(int)} before calling
226     * this method.
227     *
228     * @param id Which pointer's velocity to return.
229     * @param outEstimator The estimator to populate.
230     * @return True if an estimator was obtained, false if there is no information
231     * available about the pointer.
232     *
233     * @hide For internal use only.  Not a final API.
234     */
235    public boolean getEstimator(int id, Estimator outEstimator) {
236        if (outEstimator == null) {
237            throw new IllegalArgumentException("outEstimator must not be null");
238        }
239        return nativeGetEstimator(mPtr, id, outEstimator);
240    }
241
242    /**
243     * An estimator for the movements of a pointer based on a polynomial model.
244     *
245     * The last recorded position of the pointer is at time zero seconds.
246     * Past estimated positions are at negative times and future estimated positions
247     * are at positive times.
248     *
249     * First coefficient is position (in pixels), second is velocity (in pixels per second),
250     * third is acceleration (in pixels per second squared).
251     *
252     * @hide For internal use only.  Not a final API.
253     */
254    public static final class Estimator {
255        // Must match VelocityTracker::Estimator::MAX_DEGREE
256        private static final int MAX_DEGREE = 2;
257
258        /**
259         * Polynomial coefficients describing motion in X.
260         */
261        public final float[] xCoeff = new float[MAX_DEGREE + 1];
262
263        /**
264         * Polynomial coefficients describing motion in Y.
265         */
266        public final float[] yCoeff = new float[MAX_DEGREE + 1];
267
268        /**
269         * Polynomial degree, or zero if only position information is available.
270         */
271        public int degree;
272
273        /**
274         * Confidence (coefficient of determination), between 0 (no fit) and 1 (perfect fit).
275         */
276        public float confidence;
277
278        /**
279         * Gets an estimate of the X position of the pointer at the specified time point.
280         * @param time The time point in seconds, 0 is the last recorded time.
281         * @return The estimated X coordinate.
282         */
283        public float estimateX(float time) {
284            return estimate(time, xCoeff);
285        }
286
287        /**
288         * Gets an estimate of the Y position of the pointer at the specified time point.
289         * @param time The time point in seconds, 0 is the last recorded time.
290         * @return The estimated Y coordinate.
291         */
292        public float estimateY(float time) {
293            return estimate(time, yCoeff);
294        }
295
296        /**
297         * Gets the X coefficient with the specified index.
298         * @param index The index of the coefficient to return.
299         * @return The X coefficient, or 0 if the index is greater than the degree.
300         */
301        public float getXCoeff(int index) {
302            return index <= degree ? xCoeff[index] : 0;
303        }
304
305        /**
306         * Gets the Y coefficient with the specified index.
307         * @param index The index of the coefficient to return.
308         * @return The Y coefficient, or 0 if the index is greater than the degree.
309         */
310        public float getYCoeff(int index) {
311            return index <= degree ? yCoeff[index] : 0;
312        }
313
314        private float estimate(float time, float[] c) {
315            float a = 0;
316            float scale = 1;
317            for (int i = 0; i <= degree; i++) {
318                a += c[i] * scale;
319                scale *= time;
320            }
321            return a;
322        }
323    }
324}
325