OpenGLRenderer.cpp revision a08f95cfeca7217f9c533b03663bf0dceedd259a
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#define LOG_TAG "OpenGLRenderer"
18e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
19e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdlib.h>
20e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdint.h>
21e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <sys/types.h>
22e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
23bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy#include <SkCanvas.h>
2403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy#include <SkPathMeasure.h>
25694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkTypeface.h>
265cbbce535744b89df5ecea95de21ee3733298260Romain Guy
275cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <utils/Log.h>
28e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy#include <utils/StopWatch.h>
2985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy#include <private/hwui/DrawGlInfo.h>
3108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy
325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Rect.h>
335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include "OpenGLRenderer.h"
35c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h"
360fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy#include "DisplayListRenderer.h"
3765cd612face362d054a85d0f7e5881c59cd523beChris Craik#include "PathTessellator.h"
3887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy#include "Properties.h"
39a957eea78557cb47a91d44d9e6ee641c58cf1c07Romain Guy#include "Vector.h"
40e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
41e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
429d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
439d5316e3f56d138504565ff311145ac01621dff4Romain Guy
449d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
459d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Defines
469d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
479d5316e3f56d138504565ff311145ac01621dff4Romain Guy
48759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define RAD_TO_DEG (180.0f / 3.14159265f)
49759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define MIN_ANGLE 0.001f
50759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy
51f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define ALPHA_THRESHOLD 0
52dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
53713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
54d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
559d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
569d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Globals
579d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
589d5316e3f56d138504565ff311145ac01621dff4Romain Guy
59889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy/**
60889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy * Structure mapping Skia xfermodes to OpenGL blending factors.
61889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy */
62889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guystruct Blender {
63889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    SkXfermode::Mode mode;
64889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum src;
65889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum dst;
66889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}; // struct Blender
67889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
68026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// In this array, the index of each Blender equals the value of the first
69026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70026c5e16704e817cac7d9c382914c947e34f87e0Romain Guystatic const Blender gBlends[] = {
712ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
722ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ONE,                 GL_ZERO },
732ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ZERO,                GL_ONE },
742ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
752ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
762ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
772ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
782ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
792ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
802ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
812ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
822ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
832ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
84d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_ZERO,                GL_SRC_COLOR },
852ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE,                 GL_ONE_MINUS_SRC_COLOR }
86026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy};
87e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
8887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// This array contains the swapped version of each SkXfermode. For instance
8987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// this array's SrcOver blending mode is actually DstOver. You can refer to
9087a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// createLayer() for more information on the purpose of this array.
91f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guystatic const Blender gBlendsSwap[] = {
922ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
932ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ZERO,                GL_ONE },
942ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ONE,                 GL_ZERO },
952ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
962ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
972ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
982ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
992ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
1002ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1012ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
1022ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
1032ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
1042ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
105d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_DST_COLOR,           GL_ZERO },
1062ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE_MINUS_DST_COLOR, GL_ONE }
107f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy};
108f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
109f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
110f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Constructors/destructor
111f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
112f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain GuyOpenGLRenderer::OpenGLRenderer():
1143bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
115c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = NULL;
116c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = NULL;
117c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = false;
118c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = false;
119026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
120ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
121ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
122ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    mFirstSnapshot = new Snapshot;
12387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
12487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mScissorOptimizationDisabled = false;
125e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
126e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
12785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain GuyOpenGLRenderer::~OpenGLRenderer() {
12829d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // The context has already been destroyed at this point, do not call
12929d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // GL APIs. All GL state should be kept in Caches.h
130e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
131e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
13287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::initProperties() {
13387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    char property[PROPERTY_VALUE_MAX];
13487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
13587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mScissorOptimizationDisabled = !strcasecmp(property, "true");
13687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization %s",
13787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                mScissorOptimizationDisabled ? "disabled" : "enabled");
13887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    } else {
13987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization enabled");
14087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
14113631f3da855f200a151e7837ed9f6b079622b58Romain Guy}
14213631f3da855f200a151e7837ed9f6b079622b58Romain Guy
14313631f3da855f200a151e7837ed9f6b079622b58Romain Guy///////////////////////////////////////////////////////////////////////////////
144f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Setup
145f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
146f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
147ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyvoid OpenGLRenderer::setName(const char* name) {
148ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    if (name) {
149ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.setTo(name);
150ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    } else {
151ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.clear();
152ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    }
153ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
154ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
155ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyconst char* OpenGLRenderer::getName() const {
156ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    return mName.string();
157ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
158ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
15949c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guybool OpenGLRenderer::isDeferred() {
16049c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    return false;
16149c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy}
16249c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
16385bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyvoid OpenGLRenderer::setViewport(int width, int height) {
16435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    initViewport(width, height);
16535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glDisable(GL_DITHER);
16735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
16835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glEnableVertexAttribArray(Program::kBindingPosition);
17035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
17135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
17235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::initViewport(int width, int height) {
173260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
174bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
175bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mWidth = width;
176bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mHeight = height;
177eb99356a0548684a501766e6a524529ab93304c8Romain Guy
178eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->height = height;
179eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->viewport.set(0, 0, width, height);
180e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
181e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1827c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::prepare(bool opaque) {
18344b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
1847d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy}
1857d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
186c3fedafc5f50100219449125a000e3138f6fb987Romain Guystatus_t OpenGLRenderer::prepareDirty(float left, float top,
187c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        float right, float bottom, bool opaque) {
188fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    mCaches.clearGarbage();
189fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy
1908aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mFirstSnapshot,
1918aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy            SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
19284962f2fe6ce779c583cc54b11a9de2b6a568117Romain Guy    mSnapshot->fbo = getTargetFbo();
1938fb954263dd2f918ad339045cc6d82e346515599Romain Guy    mSaveCount = 1;
194f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1957d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy    mSnapshot->setClip(left, top, right, bottom);
19641308e2936c768103d0e9c82500e97938d6797f1Romain Guy    mDirtyClip = true;
197ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
19811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    updateLayers();
19911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
200dcfc836b457a87881da409e1acf251515f121446Romain Guy    discardFramebuffer(left, top, right, bottom);
20145e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy
202ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    syncState();
2037d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
20454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // Functors break the tiling extension in pretty spectacular ways
20554c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // This ensures we don't use tiling when a functor is going to be
20654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // invoked during the frame
20754c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    mSuppressTiling = mCaches.hasRegisteredFunctors();
20854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
2092b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    mTilingSnapshot = mSnapshot;
21057b5268708c3b974296c7d4e58a02a957979224aRomain Guy    startTiling(mTilingSnapshot, true);
2112b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2127c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, true);
2137c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
2147c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    return clear(left, top, right, bottom, opaque);
2157c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy}
2167c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
217dcfc836b457a87881da409e1acf251515f121446Romain Guyvoid OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
218dcfc836b457a87881da409e1acf251515f121446Romain Guy    // If we know that we are going to redraw the entire framebuffer,
219dcfc836b457a87881da409e1acf251515f121446Romain Guy    // perform a discard to let the driver know we don't need to preserve
220dcfc836b457a87881da409e1acf251515f121446Romain Guy    // the back buffer for this frame.
2213bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (mExtensions.hasDiscardFramebuffer() &&
222dcfc836b457a87881da409e1acf251515f121446Romain Guy            left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
223f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const bool isFbo = getTargetFbo() == 0;
224f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const GLenum attachments[] = {
225f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
226f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
227dcfc836b457a87881da409e1acf251515f121446Romain Guy        glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
228dcfc836b457a87881da409e1acf251515f121446Romain Guy    }
229dcfc836b457a87881da409e1acf251515f121446Romain Guy}
230dcfc836b457a87881da409e1acf251515f121446Romain Guy
2317c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
2326b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    if (!opaque) {
233586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy        mCaches.enableScissor();
234ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
2356b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy        glClear(GL_COLOR_BUFFER_BIT);
23644b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase        return DrawGlInfo::kStatusDrew;
237ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    }
23844b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase
2397c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    mCaches.resetScissor();
24044b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return DrawGlInfo::kStatusDone;
241ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy}
242ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
243ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guyvoid OpenGLRenderer::syncState() {
244ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    glViewport(0, 0, mWidth, mHeight);
245ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
246ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    if (mCaches.blend) {
247ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glEnable(GL_BLEND);
248ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    } else {
249ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glDisable(GL_BLEND);
2506b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    }
251bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
252bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
25357b5268708c3b974296c7d4e58a02a957979224aRomain Guyvoid OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
25454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) {
25554c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        Rect* clip = mTilingSnapshot->clipRect;
256c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        if (s->flags & Snapshot::kFlagFboTarget) {
257c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            clip = &s->layer->clipRect;
25854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        }
25954c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
260c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        startTiling(*clip, s->height, opaque);
261c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    }
262c3fedafc5f50100219449125a000e3138f6fb987Romain Guy}
263c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
264c3fedafc5f50100219449125a000e3138f6fb987Romain Guyvoid OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
265c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    if (!mSuppressTiling) {
266c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        mCaches.startTiling(clip.left, windowHeight - clip.bottom,
26752036b19a5f82bc4d75cfcbff99c65df8d25a99bRomain Guy                clip.right - clip.left, clip.bottom - clip.top, opaque);
2682b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    }
2692b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2702b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2712b7028eabac80cec170572bc0e945a1d4224e595Romain Guyvoid OpenGLRenderer::endTiling() {
27254c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) mCaches.endTiling();
2732b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2742b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
275b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guyvoid OpenGLRenderer::finish() {
2767c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    renderOverdraw();
2772b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
2782b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
279ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // When finish() is invoked on FBO 0 we've reached the end
280ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // of the current frame
281ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    if (getTargetFbo() == 0) {
282ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        mCaches.pathCache.trim();
283ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    }
284ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy
28511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (!suppressErrorChecks()) {
286b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#if DEBUG_OPENGL
28711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        GLenum status = GL_NO_ERROR;
28811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        while ((status = glGetError()) != GL_NO_ERROR) {
28911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            ALOGD("GL error from OpenGLRenderer: 0x%x", status);
29011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            switch (status) {
29111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_ENUM:
29211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_ENUM");
29311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
29411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_VALUE:
29511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_VALUE");
29611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
29711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_OPERATION:
29811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_OPERATION");
29911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
30011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_OUT_OF_MEMORY:
30111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  Out of memory!");
30211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
30311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            }
304a07105b7d2a27e6d69407bf96ddb773bddb5e553Romain Guy        }
305b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#endif
30611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
307c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_MEMORY_USAGE
308e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy        mCaches.dumpMemoryUsage();
30911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy#else
31011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (mCaches.getDebugLevel() & kDebugMemory) {
31111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.dumpMemoryUsage();
31211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
313c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
31411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
315b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy}
316b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy
3176c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::interrupt() {
318da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    if (mCaches.currentProgram) {
319da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        if (mCaches.currentProgram->isInUse()) {
320da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram->remove();
321da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram = NULL;
322da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        }
323da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    }
32450c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.unbindMeshBuffer();
32515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
326f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    mCaches.resetVertexPointers();
327ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
3287c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
329da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
330da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
3316c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::resume() {
33208837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
33308837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
33435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3357c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
33635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
3373e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
3383e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
3398025061c594e5171e1bf370d8fdd77e0e9a02b47Chet Haase    mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
340586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
34182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy    mCaches.resetScissor();
342746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
343da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
344a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
34550c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy
34650c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.blend = true;
34750c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glEnable(GL_BLEND);
34850c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
34950c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendEquation(GL_FUNC_ADD);
350da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
351da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
35235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::resumeAfterLayer() {
35335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
35435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
35535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3567c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
35735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
35835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mCaches.resetScissor();
35935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    dirtyClip();
36035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
36135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
362ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::detachFunctor(Functor* functor) {
363932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    mFunctors.remove(functor);
364ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3658f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
366ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::attachFunctor(Functor* functor) {
367ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    mFunctors.add(functor);
368ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3698f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
370ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guystatus_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
371ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    status_t result = DrawGlInfo::kStatusDone;
3723d745c03ace18ee59c539e1b7f1df13f22beb57dRomain Guy    size_t count = mFunctors.size();
3738f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
374ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    if (count > 0) {
375d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        interrupt();
376ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        SortedVector<Functor*> functors(mFunctors);
377ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        mFunctors.clear();
378ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
379ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        DrawGlInfo info;
380ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipLeft = 0;
381ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipTop = 0;
382ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipRight = 0;
383ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipBottom = 0;
384ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.isLayer = false;
385ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.width = 0;
386ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.height = 0;
387ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        memset(info.transform, 0, sizeof(float) * 16);
388ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
389ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        for (size_t i = 0; i < count; i++) {
390ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            Functor* f = functors.itemAt(i);
391ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            result |= (*f)(DrawGlInfo::kModeProcess, &info);
392ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
393c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusDraw) {
394ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
395ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                dirty.unionWith(localDirty);
396c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            }
397ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
398c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusInvoke) {
399c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik                mFunctors.add(f);
4008f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy            }
4018f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
402d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        resume();
4038f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    }
4048f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4058f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    return result;
4068f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy}
4078f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4088f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guystatus_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
409daf98e941e140e8739458126640183b9f296a2abChet Haase    interrupt();
410932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    detachFunctor(functor);
411c8538ade8df2c2f013f8b93094912057ee1cc417Chris Craik
4128a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mCaches.enableScissor();
413f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    if (mDirtyClip) {
414f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy        setScissorFromClip();
415f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    }
416d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
41780911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    Rect clip(*mSnapshot->clipRect);
41880911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    clip.snapToPixelBoundaries();
41980911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
420d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // Since we don't know what the functor will draw, let's dirty
421d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // tne entire clip region
422d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    if (hasLayer()) {
423d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy        dirtyLayerUnchecked(clip, getRegion());
424d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    }
425d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
42608aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    DrawGlInfo info;
42708aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipLeft = clip.left;
42808aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipTop = clip.top;
42908aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipRight = clip.right;
43008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipBottom = clip.bottom;
43108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.isLayer = hasLayer();
4327b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.width = getSnapshot()->viewport.getWidth();
4337b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.height = getSnapshot()->height;
43408aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    getSnapshot()->transform->copyTo(&info.transform[0]);
43580911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
436486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew;
437cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
4388f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    if (result != DrawGlInfo::kStatusDone) {
43908aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy        Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
440cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy        dirty.unionWith(localDirty);
4418f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
44265924a3e56c2e7ac863f8e25e9f9a58b9db7d513Chris Craik        if (result & DrawGlInfo::kStatusInvoke) {
443ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            mFunctors.add(functor);
4448f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
445cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy    }
446cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
447daf98e941e140e8739458126640183b9f296a2abChet Haase    resume();
4486554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return result;
449daf98e941e140e8739458126640183b9f296a2abChet Haase}
450daf98e941e140e8739458126640183b9f296a2abChet Haase
451f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
45287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy// Debug
45387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
45487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
4550f6675332c04c74909425d1d328f02b32c0ff40eRomain Guyvoid OpenGLRenderer::eventMark(const char* name) const {
4560f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    mCaches.eventMark(0, name);
4570f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy}
4580f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
45987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::startMark(const char* name) const {
46087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.startMark(0, name);
46187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
46287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
46387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::endMark() const {
46487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.endMark();
46587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
46687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
46787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
46887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
46987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (clear) {
47087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.disableScissor();
47187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.clear();
47287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
47387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (enable) {
47487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.enableDebugWrite();
47587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        } else {
47687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.disable();
47787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
47887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
47987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
48087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
48187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::renderOverdraw() {
48287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
48387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        const Rect* clip = mTilingSnapshot->clipRect;
48487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
48587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.enableScissor();
48687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom,
48787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                clip->right - clip->left, clip->bottom - clip->top);
48887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
48987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(2);
49087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
49187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(3);
49287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
49387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4);
49487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
49587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4, true);
49687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
49787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.disable();
49887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
49987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
50087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
50187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
50211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy// Layers
50311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
50411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
50511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guybool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
50611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer->deferredUpdateScheduled && layer->renderer && layer->displayList) {
50711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        OpenGLRenderer* renderer = layer->renderer;
50811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        Rect& dirty = layer->dirtyRect;
50911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5107c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        if (inFrame) {
5117c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            endTiling();
5127c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            debugOverdraw(false, false);
5137c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        }
51411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
51511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight());
51611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend());
51711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->drawDisplayList(layer->displayList, dirty, DisplayList::kReplayFlag_ClipChildren);
51811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->finish();
51911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (inFrame) {
52111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            resumeAfterLayer();
52211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            startTiling(mSnapshot);
52311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
52411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        dirty.setEmpty();
52611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->deferredUpdateScheduled = false;
52711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->renderer = NULL;
52811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->displayList = NULL;
5295bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        layer->debugDrawUpdate = mCaches.debugLayersUpdates;
53011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return true;
53211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
53311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    return false;
53511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
53611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::updateLayers() {
53811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    int count = mLayerUpdates.size();
53911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
54011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        startMark("Layer Updates");
54111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        // Note: it is very important to update the layers in reverse order
54311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (int i = count - 1; i >= 0; i--) {
54411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            Layer* layer = mLayerUpdates.itemAt(i);
54511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            updateLayer(layer, false);
54611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcount(layer);
54711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
54811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
54911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
55111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        endMark();
55211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
55311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
55411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::pushLayerUpdate(Layer* layer) {
55611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer) {
55711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.push_back(layer);
55811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.incrementRefcount(layer);
55911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
56011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
56111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
56211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::clearLayerUpdates() {
56311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    size_t count = mLayerUpdates.size();
56411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
56511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.lock();
56611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (size_t i = 0; i < count; i++) {
56711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
56811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
56911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.unlock();
57011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
57111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
57211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
57311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
57411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
575f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// State management
576f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
577f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
578bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::getSaveCount() const {
5797ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    return mSaveCount;
580bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
581bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
582bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::save(int flags) {
5838aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    return saveSnapshot(flags);
584bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
585bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
586bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restore() {
5872542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (mSaveCount > 1) {
5882542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
5897ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
590bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
591bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
592bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restoreToCount(int saveCount) {
5938fb954263dd2f918ad339045cc6d82e346515599Romain Guy    if (saveCount < 1) saveCount = 1;
594bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
5958fb954263dd2f918ad339045cc6d82e346515599Romain Guy    while (mSaveCount > saveCount) {
5962542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
5977ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
598bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
599bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
6008aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guyint OpenGLRenderer::saveSnapshot(int flags) {
6018aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mSnapshot, flags);
6028fb954263dd2f918ad339045cc6d82e346515599Romain Guy    return mSaveCount++;
603bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
604bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
605bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guybool OpenGLRenderer::restoreSnapshot() {
6067ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
607bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
608eb99356a0548684a501766e6a524529ab93304c8Romain Guy    bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
609bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
610bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    sp<Snapshot> current = mSnapshot;
6117ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    sp<Snapshot> previous = mSnapshot->previous;
612bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
613eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (restoreOrtho) {
614eb99356a0548684a501766e6a524529ab93304c8Romain Guy        Rect& r = previous->viewport;
615eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glViewport(r.left, r.top, r.right, r.bottom);
616eb99356a0548684a501766e6a524529ab93304c8Romain Guy        mOrthoMatrix.load(current->orthoMatrix);
617eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
618eb99356a0548684a501766e6a524529ab93304c8Romain Guy
6198b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSaveCount--;
6208b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSnapshot = previous;
6218b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
6222542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (restoreClip) {
623746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        dirtyClip();
6248fb954263dd2f918ad339045cc6d82e346515599Romain Guy    }
6252542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy
6265ec9924d24495822b589f1a17996655d66273b30Romain Guy    if (restoreLayer) {
6275ec9924d24495822b589f1a17996655d66273b30Romain Guy        composeLayer(current, previous);
6285ec9924d24495822b589f1a17996655d66273b30Romain Guy    }
6295ec9924d24495822b589f1a17996655d66273b30Romain Guy
6302542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    return restoreClip;
631d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
6325cbbce535744b89df5ecea95de21ee3733298260Romain Guy
633f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
634bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy// Layers
635bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
636bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
637bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
638ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int alpha, SkXfermode::Mode mode, int flags) {
639eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const GLuint previousFbo = mSnapshot->fbo;
640eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const int count = saveSnapshot(flags);
641d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
642af636ebf5feb2837683fbfe965040cb706b32ec1Romain Guy    if (!mSnapshot->isIgnored()) {
643d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
644dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
645d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
646d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return count;
647bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
648bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
6491c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
6501c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Layers are viewed by Skia are slightly different than layers in image editing
6511c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * programs (for instance.) When a layer is created, previously created layers
6521c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * and the frame buffer still receive every drawing command. For instance, if a
6531c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * layer is created and a shape intersecting the bounds of the layers and the
6541c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * framebuffer is draw, the shape will be drawn on both (unless the layer was
6551c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
6561c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6571c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * A way to implement layers is to create an FBO for each layer, backed by an RGBA
6581c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * texture. Unfortunately, this is inefficient as it requires every primitive to
6591c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be drawn n + 1 times, where n is the number of active layers. In practice this
6601c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * means, for every primitive:
6611c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Switch active frame buffer
6621c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Change viewport, clip and projection matrix
6631c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Issue the drawing
6641c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6651c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Switching rendering target n + 1 times per drawn primitive is extremely costly.
6666b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * To avoid this, layers are implemented in a different way here, at least in the
6676b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * general case. FBOs are used, as an optimization, when the "clip to layer" flag
6686b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * is set. When this flag is set we can redirect all drawing operations into a
6696b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * single FBO.
6701c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6711c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * This implementation relies on the frame buffer being at least RGBA 8888. When
6721c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * a layer is created, only a texture is created, not an FBO. The content of the
6731c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer contained within the layer's bounds is copied into this texture
67487a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
6751c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * buffer and drawing continues as normal. This technique therefore treats the
6761c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer as a scratch buffer for the layers.
6771c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6781c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * To compose the layers back onto the frame buffer, each layer texture
6791c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * (containing the original frame buffer data) is drawn as a simple quad over
6801c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * the frame buffer. The trick is that the quad is set as the composition
6811c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * destination in the blending equation, and the frame buffer becomes the source
6821c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * of the composition.
6831c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6841c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Drawing layers with an alpha value requires an extra step before composition.
6851c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * An empty quad is drawn over the layer's region in the frame buffer. This quad
6861c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
6871c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * quad is used to multiply the colors in the frame buffer. This is achieved by
6881c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * changing the GL blend functions for the GL_FUNC_ADD blend equation to
6891c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * GL_ZERO, GL_SRC_ALPHA.
6901c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6911c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Because glCopyTexImage2D() can be slow, an alternative implementation might
6921c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be use to draw a single clipped layer. The implementation described above
6931c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is correct in every case.
69487a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *
69587a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * (1) The frame buffer is actually not cleared right away. To allow the GPU
69687a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     to potentially optimize series of calls to glCopyTexImage2D, the frame
69787a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     buffer is left untouched until the first drawing operation. Only when
69887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     something actually gets drawn are the layers regions cleared.
6991c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
700d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
701d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
702eb99356a0548684a501766e6a524529ab93304c8Romain Guy    LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
703fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
704dda570201ac851dd85af3861f7e575721d3345daRomain Guy
705eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
706eb99356a0548684a501766e6a524529ab93304c8Romain Guy
707f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    // Window coordinates of the layer
708d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect clip;
7098aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    Rect bounds(left, top, right, bottom);
710d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect untransformedBounds(bounds);
7113b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(bounds);
712d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase
713d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    // Layers only make sense if they are in the framebuffer's bounds
714d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    if (bounds.intersect(*mSnapshot->clipRect)) {
715d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // We cannot work with sub-pixels in this case
716d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        bounds.snapToPixelBoundaries();
717d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase
718d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // When the layer is not an FBO, we may use glCopyTexImage so we
719d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // need to make sure the layer does not extend outside the bounds
720d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // of the framebuffer
721d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        if (!bounds.intersect(mSnapshot->previous->viewport)) {
722ad37cd3b5d3de9dd0858af04fbccd102e8ff4b0eRomain Guy            bounds.setEmpty();
723d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        } else if (fboLayer) {
724d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            clip.set(bounds);
725d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            mat4 inverse;
7263b753829ae858d424fe109f714745379a6daf455Romain Guy            inverse.loadInverse(currentTransform());
727d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            inverse.mapRect(clip);
728d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            clip.snapToPixelBoundaries();
729d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            if (clip.intersect(untransformedBounds)) {
730d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                clip.translate(-left, -top);
731d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                bounds.set(untransformedBounds);
732d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            } else {
733d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                clip.setEmpty();
734d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            }
735ad37cd3b5d3de9dd0858af04fbccd102e8ff4b0eRomain Guy        }
736d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    } else {
737d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        bounds.setEmpty();
738eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
739bf434114cbf55b216fdc76fc8d65a75e84c9dab5Romain Guy
740746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
741d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            bounds.getHeight() > mCaches.maxTextureSize ||
742d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            (fboLayer && clip.isEmpty())) {
743d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        mSnapshot->empty = fboLayer;
744dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    } else {
745d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
746dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
747dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
748dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    // Bail out if we won't draw in this snapshot
749d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    if (mSnapshot->invisible || mSnapshot->empty) {
750b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy        return false;
751b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy    }
752dda570201ac851dd85af3861f7e575721d3345daRomain Guy
753a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
7548550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
755f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy    if (!layer) {
756f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy        return false;
757bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    }
758bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
7599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(alpha, mode);
7608aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    layer->layer.set(bounds);
7619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
7629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            bounds.getWidth() / float(layer->getWidth()), 0.0f);
763c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    layer->setColorFilter(mDrawModifiers.mColorFilter);
764a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    layer->setBlend(true);
7657c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    layer->setDirty(false);
766dda570201ac851dd85af3861f7e575721d3345daRomain Guy
7678fb954263dd2f918ad339045cc6d82e346515599Romain Guy    // Save the layer in the snapshot
768d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->flags |= Snapshot::kFlagIsLayer;
769d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->layer = layer;
7701d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
771eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
772d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        return createFboLayer(layer, bounds, clip, previousFbo);
773eb99356a0548684a501766e6a524529ab93304c8Romain Guy    } else {
774eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Copy the framebuffer into the layer
7759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->bindTexture();
776514fb18827186591d66973c2362c859b64b63556Romain Guy        if (!bounds.isEmpty()) {
7779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (layer->isEmpty()) {
7789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
779d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        bounds.left, mSnapshot->height - bounds.bottom,
7809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        layer->getWidth(), layer->getHeight(), 0);
7819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->setEmpty(false);
782514fb18827186591d66973c2362c859b64b63556Romain Guy            } else {
783514fb18827186591d66973c2362c859b64b63556Romain Guy                glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
784d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
785514fb18827186591d66973c2362c859b64b63556Romain Guy            }
7867b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
78754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            // Enqueue the buffer coordinates to clear the corresponding region later
78854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            mLayers.push(new Rect(bounds));
789ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy        }
790eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
791f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
792d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return true;
793bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
794bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
795d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
796c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    layer->clipRect.set(clip);
7979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(mCaches.fboCache.get());
7985b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
799d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->region = &mSnapshot->layer->region;
800c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
801c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            Snapshot::kFlagDirtyOrtho;
802d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->fbo = layer->getFbo();
803d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
804d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
805d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
806d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->height = bounds.getHeight();
807d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->orthoMatrix.load(mOrthoMatrix);
8085b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8092b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
8107c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
8115b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Bind texture to FBO
8129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
8139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
8145b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Initialize the texture if needed
8169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
8179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
8189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
8195b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
8205b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
8229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
8235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
824f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy    startTiling(mSnapshot, true);
8255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
827586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
8288f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy    mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
8295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
8305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glClear(GL_COLOR_BUFFER_BIT);
8315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    dirtyClip();
8335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Change the ortho projection
8355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
8365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
8375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    return true;
8395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
8405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8411c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
8421c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Read the documentation of createLayer() before doing anything in this method.
8431c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
8441d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guyvoid OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
8451d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    if (!current->layer) {
8463762c311729fe9f3af085c14c5c1fb471d994c03Steve Block        ALOGE("Attempting to compose a layer that does not exist");
8471d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        return;
8481d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
8491d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
8508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Layer* layer = current->layer;
8518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    const Rect& rect = layer->layer;
8525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
853eb99356a0548684a501766e6a524529ab93304c8Romain Guy
854eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
8552b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        endTiling();
8562b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
857e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        // Detach the texture from the FBO
858e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
8598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
8608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->removeFbo(false);
8618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
862eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Unbind current FBO and restore previous one
863eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
8647c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        debugOverdraw(true, false);
8652b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
8662b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        startTiling(previous);
867eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
868eb99356a0548684a501766e6a524529ab93304c8Romain Guy
8699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!fboLayer && layer->getAlpha() < 255) {
870f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
8719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
8725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Required below, composeLayerRect() will divide by 255
8739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255);
874f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    }
875f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
87603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
8778b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
878a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
8795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // When the layer is stored in an FBO, we can save a bit of fillrate by
8815b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // drawing only the dirty region
882eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
8835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
8849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
8859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupColorFilter(layer->getColorFilter());
886171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
8875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        composeLayerRegion(layer, rect);
8889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
889171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy            resetColorFilter();
890171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
8919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else if (!rect.isEmpty()) {
8929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
8939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        composeLayerRect(layer, rect, true);
894eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
8951d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
896746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
897746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
898eb99356a0548684a501766e6a524529ab93304c8Romain Guy    // Failing to add the layer to the cache should happen only if the layer is too large
8998550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    if (!mCaches.layerCache.put(layer)) {
9001d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        LAYER_LOGD("Deleting layer");
901603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase        Caches::getInstance().resourceCache.decrementRefcount(layer);
9021d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
9031d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy}
9041d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
905aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
9069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    float alpha = layer->getAlpha() / 255.0f;
907aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
908aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDraw();
9099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9108f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithTexture();
9118f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9128f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithExternalTexture();
9138f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
9148f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    setupDrawTextureTransform();
915aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
916aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilter();
9179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
918aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawProgram();
919aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawPureColorUniforms();
920aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilterUniforms();
9219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
9238f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawExternalTexture(layer->getTexture());
9258f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
9263b753829ae858d424fe109f714745379a6daf455Romain Guy    if (currentTransform().isPureTranslate() &&
927ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getWidth() == (uint32_t) rect.getWidth() &&
928ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getHeight() == (uint32_t) rect.getHeight()) {
9293b753829ae858d424fe109f714745379a6daf455Romain Guy        const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
9303b753829ae858d424fe109f714745379a6daf455Romain Guy        const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
9319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
932d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_NEAREST);
9339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
9349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else {
935d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_LINEAR);
9369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
9379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
9389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawTextureTransformUniforms(layer->getTexTransform());
939aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
940aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
941aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
942aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
943aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    finishDrawTexture();
944aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
945aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
9465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
9479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!layer->isTextureLayer()) {
948aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const Rect& texCoords = layer->texCoords;
949aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(texCoords.left, texCoords.top,
950aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy                texCoords.right, texCoords.bottom);
9515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float x = rect.left;
9539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float y = rect.top;
9543b753829ae858d424fe109f714745379a6daf455Romain Guy        bool simpleTransform = currentTransform().isPureTranslate() &&
955ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy                layer->getWidth() == (uint32_t) rect.getWidth() &&
956b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy                layer->getHeight() == (uint32_t) rect.getHeight();
957b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy
958b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        if (simpleTransform) {
9599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            // When we're swapping, the layer is already in screen coordinates
9609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (!swap) {
9613b753829ae858d424fe109f714745379a6daf455Romain Guy                x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
9623b753829ae858d424fe109f714745379a6daf455Romain Guy                y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
9639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
9649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
965d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST, true);
9669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
967d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR, true);
9689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
9699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
9709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
9719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getTexture(), layer->getAlpha() / 255.0f,
9729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getMode(), layer->isBlend(),
9739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
9749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
9755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
976aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
977aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    } else {
978aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
979aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        drawTextureLayer(layer, rect);
980aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
981aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
9825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
9835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9845b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
9855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (layer->region.isRect()) {
9869fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        layer->setRegionAsRect();
9879fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
98840667676e542a9daeafeac9904c30004e8706fd3Romain Guy        composeLayerRect(layer, layer->regionRect);
9899fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
9905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
9915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        return;
9925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
9935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9948a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    // TODO: See LayerRenderer.cpp::generateMesh() for important
9958a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    //       information about this implementation
996211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
9975b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        size_t count;
9986c5b9be7450903762f676522c32d65f7545730dfChris Craik        const android::Rect* rects;
9996c5b9be7450903762f676522c32d65f7545730dfChris Craik        Region safeRegion;
10006c5b9be7450903762f676522c32d65f7545730dfChris Craik        if (CC_LIKELY(hasRectToRectTransform())) {
10016c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = layer->region.getArray(&count);
10026c5b9be7450903762f676522c32d65f7545730dfChris Craik        } else {
10036c5b9be7450903762f676522c32d65f7545730dfChris Craik            safeRegion = Region::createTJunctionFreeRegion(layer->region);
10046c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = safeRegion.getArray(&count);
10056c5b9be7450903762f676522c32d65f7545730dfChris Craik        }
10065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float alpha = layer->getAlpha() / 255.0f;
10089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(layer->getWidth());
10099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(layer->getHeight());
1010f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float height = rect.getHeight();
10115b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setupDraw();
10138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
10148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // We must get (and therefore bind) the region mesh buffer
10158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // after we setup drawing in case we need to mess with the
10168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // stencil buffer in setupDraw()
10175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        TextureVertex* mesh = mCaches.getRegionMesh();
10185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        GLsizei numQuads = 0;
10195b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10207230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawWithTexture();
10217230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawColor(alpha, alpha, alpha, alpha);
1022ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilter();
10239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
10247230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawProgram();
10257230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawDirtyRegionsDisabled();
10267230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawPureColorUniforms();
1027ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilterUniforms();
10289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
10293b753829ae858d424fe109f714745379a6daf455Romain Guy        if (currentTransform().isPureTranslate()) {
10303b753829ae858d424fe109f714745379a6daf455Romain Guy            const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
10313b753829ae858d424fe109f714745379a6daf455Romain Guy            const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
10329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1033d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST);
10349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
10359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1036d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR);
10379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
10389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
103915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy        setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
10405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        for (size_t i = 0; i < count; i++) {
10425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const android::Rect* r = &rects[i];
10435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u1 = r->left * texX;
1045f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v1 = (height - r->top) * texY;
10465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u2 = r->right * texX;
1047f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v2 = (height - r->bottom) * texY;
10485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            // TODO: Reject quads outside of the clip
10505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->top, u1, v1);
10515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->top, u2, v1);
10525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
10535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
10545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            numQuads++;
10565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            if (numQuads >= REGION_MESH_QUAD_COUNT) {
10585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
10595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                numQuads = 0;
10605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                mesh = mCaches.getRegionMesh();
10615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
10625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
10635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        if (numQuads > 0) {
10655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
10665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
10675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10687230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        finishDrawTexture();
10695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
10713a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawRegionRects(layer->region);
10725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif
10735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
10755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
10765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
10775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10783a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guyvoid OpenGLRenderer::drawRegionRects(const Region& region) {
10793a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
10803a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    size_t count;
10813a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    const android::Rect* rects = region.getArray(&count);
10823a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
10833a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    uint32_t colors[] = {
10843a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7fff0000, 0x7f00ff00,
10853a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7f0000ff, 0x7fff00ff,
10863a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    };
10873a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
10883a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int offset = 0;
10893a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int32_t top = rects[0].top;
10903a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
10913a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    for (size_t i = 0; i < count; i++) {
10923a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        if (top != rects[i].top) {
10933a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            offset ^= 0x2;
10943a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            top = rects[i].top;
10953a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        }
10963a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
10973a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
10983a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
10993a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy                SkXfermode::kSrcOver_Mode);
11003a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
11013a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
11023a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy}
11033a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11048ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
11058ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        SkXfermode::Mode mode, bool dirty) {
11068ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    int count = 0;
11078ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Vector<float> rects;
11088ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion::Iterator it(region);
11108ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    while (!it.done()) {
11118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        const SkIRect& r = it.rect();
11128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fLeft);
11138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fTop);
11148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fRight);
11158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fBottom);
11162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        count += 4;
11178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        it.next();
11188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
11198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11203bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    drawColorRects(rects.array(), count, color, mode, true, dirty, false);
11218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
11228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
11245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom, const mat4 transform) {
1125f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
11265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
11275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        transform.mapRect(bounds);
1128f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
11295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
11335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom) {
1134f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
11355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
1136f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
11371bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    }
11381bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy}
11391bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
11401bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guyvoid OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
11411bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    if (bounds.intersect(*mSnapshot->clipRect)) {
11421bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        bounds.snapToPixelBoundaries();
11431bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
11441bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        if (!dirty.isEmpty()) {
11451bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy            region->orSelf(dirty);
11465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
115054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::clearLayerRegions() {
115154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    const size_t count = mLayers.size();
115254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (count == 0) return;
115354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
115454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (!mSnapshot->isIgnored()) {
115554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // Doing several glScissor/glClear here can negatively impact
115654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // GPUs with a tiler architecture, instead we draw quads with
115754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // the Clear blending mode
115854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
115954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // The list contains bounds that have already been clipped
116054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // against their initial clip rect, and the current clip
116154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // is likely different so we need to disable clipping here
11628a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        bool scissorChanged = mCaches.disableScissor();
116354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
116454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex mesh[count * 6];
116554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex* vertex = mesh;
116654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
116754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
116854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Rect* bounds = mLayers.itemAt(i);
116954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
117054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
117154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->top);
117254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
117354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
117454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
117554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->bottom);
117654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
117754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete bounds;
117854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1179e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // We must clear the list of dirty rects before we
1180e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // call setupDraw() to prevent stencil setup to do
1181e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // the same thing again
1182e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
118354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
118454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDraw(false);
118554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
118654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawBlending(true, SkXfermode::kClear_Mode);
118754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawProgram();
118854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawPureColorUniforms();
118954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
119039d252a6632d057d5077f7eaf1b8ed7a142f3397Romain Guy        setupDrawVertices(&mesh[0].position[0]);
119154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
119254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        glDrawArrays(GL_TRIANGLES, 0, count * 6);
11938a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
11948a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        if (scissorChanged) mCaches.enableScissor();
119554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    } else {
119654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
119754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete mLayers.itemAt(i);
119854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1199e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
120054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    }
120154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy}
120254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1203bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
1204c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik// State Deferral
1205c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1206c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1207ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikbool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
1208c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const Rect& currentClip = *(mSnapshot->clipRect);
1209c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const mat4& currentMatrix = *(mSnapshot->transform);
1210c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1211ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (stateDeferFlags & kStateDeferFlag_Draw) {
1212ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // state has bounds initialized in local coordinates
1213ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (!state.mBounds.isEmpty()) {
1214ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            currentMatrix.mapRect(state.mBounds);
1215ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            if (!state.mBounds.intersect(currentClip)) {
1216ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                // quick rejected
1217ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                return true;
1218ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            }
1219ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        } else {
1220ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            state.mBounds.set(currentClip);
1221c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1222ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        state.mDrawModifiers = mDrawModifiers;
1223ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        state.mAlpha = mSnapshot->alpha;
1224ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1225ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1226ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (stateDeferFlags & kStateDeferFlag_Clip) {
1227ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        state.mClip.set(currentClip);
12285d11676414b3606792e23c269cf75b44faa1a2afChris Craik    } else {
1229ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        state.mClip.setEmpty();
1230c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1231c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1232ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    // transform always deferred
1233c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    state.mMatrix.load(currentMatrix);
1234c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    return false;
1235c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1236c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1237ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikvoid OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, int stateDeferFlags) {
12383b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().load(state.mMatrix);
1239c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1240ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (stateDeferFlags & kStateDeferFlag_Draw) {
1241ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mDrawModifiers = state.mDrawModifiers;
1242ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mSnapshot->alpha = state.mAlpha;
1243ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1244ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1245ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (!state.mClip.isEmpty()) { //stateDeferFlags & kStateDeferFlag_Clip) {
1246ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mSnapshot->setClip(state.mClip.left, state.mClip.top, state.mClip.right, state.mClip.bottom);
1247ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        dirtyClip();
1248ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1249c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1250c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1251c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1252f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Transforms
1253f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1254f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1255f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::translate(float dx, float dy) {
12563b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().translate(dx, dy, 0.0f);
1257f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1258f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1259f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::rotate(float degrees) {
12603b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
1261f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1262f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1263f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::scale(float sx, float sy) {
12643b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().scale(sx, sy, 1.0f);
1265f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1266f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1267807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guyvoid OpenGLRenderer::skew(float sx, float sy) {
12683b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().skew(sx, sy);
1269807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy}
1270807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy
1271f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::setMatrix(SkMatrix* matrix) {
1272e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    if (matrix) {
12733b753829ae858d424fe109f714745379a6daf455Romain Guy        currentTransform().load(*matrix);
1274e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    } else {
12753b753829ae858d424fe109f714745379a6daf455Romain Guy        currentTransform().loadIdentity();
1276e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    }
1277f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1278f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1279b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craikbool OpenGLRenderer::hasRectToRectTransform() {
12803b753829ae858d424fe109f714745379a6daf455Romain Guy    return CC_LIKELY(currentTransform().rectToRect());
1281b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik}
1282b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik
1283f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::getMatrix(SkMatrix* matrix) {
12843b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(*matrix);
1285f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1286f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1287f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
1288e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    SkMatrix transform;
12893b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(transform);
1290e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    transform.preConcat(*matrix);
12913b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().load(transform);
1292f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1293f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1294f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1295f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Clipping
1296f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1297f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1298bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::setScissorFromClip() {
1299e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    Rect clip(*mSnapshot->clipRect);
1300e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    clip.snapToPixelBoundaries();
13018f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy
13028a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
13038a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy            clip.getWidth(), clip.getHeight())) {
13048a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        mDirtyClip = false;
13058a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
13069d5316e3f56d138504565ff311145ac01621dff4Romain Guy}
13079d5316e3f56d138504565ff311145ac01621dff4Romain Guy
13088ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::ensureStencilBuffer() {
13098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Thanks to the mismatch between EGL and OpenGL ES FBO we
13108ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // cannot attach a stencil buffer to fbo0 dynamically. Let's
13118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // just hope we have one when hasLayer() returns false.
13128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (hasLayer()) {
13138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        attachStencilBufferToLayer(mSnapshot->layer);
13148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
13168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
13188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // The layer's FBO is already bound when we reach this stage
13198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!layer->getStencilRenderBuffer()) {
1320c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1321c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // is attached after we initiated tiling. We must turn it off,
1322c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // attach the new render buffer then turn tiling back on
1323c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        endTiling();
1324c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
13258d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy        RenderBuffer* buffer = mCaches.renderBufferCache.get(
13263bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
13278ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->setStencilRenderBuffer(buffer);
1328c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
1329f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy        startTiling(layer->clipRect, layer->layer.getHeight());
13308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13318ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
13328ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13338ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::setStencilFromClip() {
13348ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mCaches.debugOverdraw) {
13358ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (!mSnapshot->clipRegion->isEmpty()) {
13368ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: The order here is important, we must set dirtyClip to false
13378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       before any draw call to avoid calling back into this method
13388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mDirtyClip = false;
13398ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            ensureStencilBuffer();
13418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableWrite();
13438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // Clear the stencil but first make sure we restrict drawing
13458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // to the region's bounds
13468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool resetScissor = mCaches.enableScissor();
13478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) {
13488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                // The scissor was not set so we now need to update it
13498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                setScissorFromClip();
13508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            }
13518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.clear();
13528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) mCaches.disableScissor();
13538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: We could use the region contour path to generate a smaller mesh
13558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       Since we are using the stencil we could use the red book path
13568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       drawing technique. It might increase bandwidth usage though.
13578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // The last parameter is important: we are not drawing in the color buffer
13598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // so we don't want to dirty the current layer, if any
13608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
13618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableTest();
13633ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
13643ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // Draw the region used to generate the stencil if the appropriate debug
13653ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // mode is enabled
13663ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
13673ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy                drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
13683ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            }
13698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        } else {
13708ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.disable();
13718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        }
13728ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
13748ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13759d5316e3f56d138504565ff311145ac01621dff4Romain Guyconst Rect& OpenGLRenderer::getClipBounds() {
1376079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy    return mSnapshot->getLocalClip();
1377bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
1378bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
13798a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
13808a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mSnapshot->isIgnored()) {
13818a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        return true;
13828a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
13838a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13848a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect r(left, top, right, bottom);
13853b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(r);
13868a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    r.snapToPixelBoundaries();
13878a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13888a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect clipRect(*mSnapshot->clipRect);
13898a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    clipRect.snapToPixelBoundaries();
13908a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13918a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    return !clipRect.intersects(r);
13928a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy}
13938a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
139435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
139535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        Rect& transformed, Rect& clip) {
139635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (mSnapshot->isIgnored()) {
139735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return true;
139835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
139935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
140035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.set(left, top, right, bottom);
14013b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(transformed);
140235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.snapToPixelBoundaries();
140335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
140435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.set(*mSnapshot->clipRect);
140535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.snapToPixelBoundaries();
140635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
140735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    return !clip.intersects(transformed);
140835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
140935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
1410672433d90fab7383cd28beac9d4485b566a90940Romain Guybool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1411672433d90fab7383cd28beac9d4485b566a90940Romain Guy        SkPaint* paint) {
1412cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (paint->getStyle() != SkPaint::kFill_Style) {
1413cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = paint->getStrokeWidth() * 0.5f;
1414cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1415cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
1416cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left, top, right, bottom);
1417cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
1418cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik}
1419cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
1420c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guybool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
1421bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
1422dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy        return true;
1423dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
1424dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
14251d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    Rect r(left, top, right, bottom);
14263b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(r);
1427d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    r.snapToPixelBoundaries();
1428d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1429d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    Rect clipRect(*mSnapshot->clipRect);
1430d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    clipRect.snapToPixelBoundaries();
1431d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1432586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    bool rejected = !clipRect.intersects(r);
1433586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    if (!isDeferred() && !rejected) {
143487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
1435586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    }
1436586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy
1437586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    return rejected;
1438c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
1439c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
14408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::debugClip() {
1441735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy#if DEBUG_CLIP_REGIONS
14428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
14438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
14448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy#endif
14468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
1447735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
14488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guybool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
14493b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().rectToRect())) {
14508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        bool clipped = mSnapshot->clip(left, top, right, bottom, op);
14518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (clipped) {
14528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            dirtyClip();
1453735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        }
14548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return !mSnapshot->clipRect->isEmpty();
14557ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
14568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath path;
14588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path.addRect(left, top, right, bottom);
14598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return clipPath(&path, op);
1461e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
1462e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1463735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
14648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkMatrix transform;
14653b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(transform);
14668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath transformed;
14688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path->transform(transform, &transformed);
14698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14708ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion clip;
14718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mSnapshot->clipRegion->isEmpty()) {
14728ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRegion(*mSnapshot->clipRegion);
14738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    } else {
14748ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        Rect* bounds = mSnapshot->clipRect;
14758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
14768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion region;
14798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    region.setPath(transformed, clip);
14808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(region, op);
14828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
14838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
14848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1486735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1487735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1488735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
14898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(*region, op);
14908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
14918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
14928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1494735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1495735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1496a23eed808a1ae4ec0d818c0a9238385e797fd056Chet HaaseRect* OpenGLRenderer::getClipRect() {
1497a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    return mSnapshot->clipRect;
1498a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase}
1499a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase
1500f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
150170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy// Drawing commands
150270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
150370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
150454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::setupDraw(bool clear) {
15058a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    // TODO: It would be best if we could do this before quickReject()
15068a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    //       changes the scissor test state
150754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (clear) clearLayerRegions();
15088ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Make sure setScissor & setStencil happen at the beginning of
15098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // this method
1510b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik    if (mDirtyClip) {
1511b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        if (mCaches.scissorEnabled) {
1512b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik            setScissorFromClip();
1513b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        }
15148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setStencilFromClip();
151570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
15163ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
151770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.reset();
15183ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
151970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = false;
152070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = false;
152170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = mColorR = mColorG = mColorB = 0.0f;
152270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTextureUnit = 0;
152370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = true;
15243ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
15253ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // Enable debug highlight when what we're about to draw is tested against
15263ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // the stencil buffer and if stencil highlight debugging is on
15273ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
15283ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
15293ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.stencil.isTestEnabled();
153070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
153170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
153270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
153370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasTexture = true;
153470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
153570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
153670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1537ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1538ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasTexture = true;
1539ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasColors = true;
1540ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
1541ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1542ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1543aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawWithExternalTexture() {
1544aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mDescription.hasExternalTexture = true;
1545aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1546aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
154715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawNoTexture() {
1548ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
154915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
155015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1551710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikvoid OpenGLRenderer::setupDrawAA() {
155299585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase    mDescription.isAA = true;
15535b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
15545b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
1555ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPoint(float pointSize) {
1556ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.isPoint = true;
1557ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.pointSize = pointSize;
1558ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1559ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
15608d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawColor(int color, int alpha) {
15618d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    mColorA = alpha / 255.0f;
1562886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1563886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1564886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
156570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
156670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
156770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
156870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
156986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
157086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorA = alpha / 255.0f;
1571886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1572886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1573886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
157486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorSet = true;
157586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
157686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy}
157786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy
15784121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
15794121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->describe(mDescription, paint);
15804121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
15814121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
158270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
158370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = a;
158470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorR = r;
158570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorG = g;
158670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorB = b;
158770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
158870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(r, g, b, a);
158970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
159070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
159170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShader() {
1592c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1593c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->describe(mDescription, mExtensions);
159470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
159570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
159670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
159770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilter() {
1598c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1599c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
160070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
160170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
160270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1603f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guyvoid OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1604f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    if (mColorSet && mode == SkXfermode::kClear_Mode) {
1605f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorA = 1.0f;
1606f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorR = mColorG = mColorB = 0.0f;
160754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        mSetShaderColor = mDescription.modulate = true;
1608f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    }
1609f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy}
1610f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy
161170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
1612f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1613f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1614f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1615c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool blend = (mColorSet && mColorA < 1.0f) ||
1616c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1617c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
161870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
161970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
162070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
1621f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1622f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1623f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1624c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    blend |= (mColorSet && mColorA < 1.0f) ||
1625c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1626c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1627c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
162870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
162970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
163070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawProgram() {
163170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    useProgram(mCaches.programCache.get(mDescription));
163270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
163370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
163470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
163570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = false;
163670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
163770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
163870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
163970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform) {
164070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mModelView.loadTranslate(left, top, 0.0f);
164170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreTransform) {
16423b753829ae858d424fe109f714745379a6daf455Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
16433b753829ae858d424fe109f714745379a6daf455Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
164470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1645c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
164670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
164770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
164870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
164970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
16508a5cc92a150bae38ec43732d941b38bb381fe153Chet Haasevoid OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
16513b753829ae858d424fe109f714745379a6daf455Romain Guy    mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
16528d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
16538d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
165470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
165570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform, bool ignoreModelView) {
165670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreModelView) {
165770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadTranslate(left, top, 0.0f);
165870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.scale(right - left, bottom - top, 1.0f);
165970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
166070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadIdentity();
166170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
166286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    bool dirty = right - left > 0.0f && bottom - top > 0.0f;
166386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    if (!ignoreTransform) {
16643b753829ae858d424fe109f714745379a6daf455Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
166586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) {
16663b753829ae858d424fe109f714745379a6daf455Romain Guy            dirtyLayer(left, top, right, bottom, currentTransform());
166786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        }
166886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    } else {
1669c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
167086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
167186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    }
167270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
167370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1674ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPointUniforms() {
1675ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int slot = mCaches.currentProgram->getUniform("pointSize");
1676ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glUniform1f(slot, mDescription.pointSize);
1677ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1678ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
167970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorUniforms() {
1680c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
168170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
168270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
168370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
168470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
168586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawPureColorUniforms() {
16865536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    if (mSetShaderColor) {
168786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
16885536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    }
16895536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy}
16905536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy
169170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
1692c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
169370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (ignoreTransform) {
16943b753829ae858d424fe109f714745379a6daf455Romain Guy            mModelView.loadInverse(currentTransform());
169570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        }
1696c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1697c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                mModelView, *mSnapshot, &mTextureUnit);
169870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
169970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
170070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17018d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawShaderIdentityUniforms() {
1702c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1703c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1704c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                mat4::identity(), *mSnapshot, &mTextureUnit);
17058d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
17068d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
17078d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
170870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilterUniforms() {
1709c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1710c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
171170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
171270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
171370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17144121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGammaUniforms() {
17154121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
17164121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
17174121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
171870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawSimpleMesh() {
1719f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.bindMeshBuffer();
1720cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, 0);
172115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
172270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
172370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
172470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawTexture(GLuint texture) {
172570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bindTexture(texture);
17262d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
172715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
172870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
172970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1730aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1731aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    bindExternalTexture(texture);
17322d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
173315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
1734aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1735aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
17368f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransform() {
17378f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    mDescription.hasTextureTransform = true;
17388f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy}
17398f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
17408f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
1741aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1742aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            GL_FALSE, &transform.data[0]);
1743aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1744aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
174570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1746f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = false;
174770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!vertices) {
1748f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
174970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1750f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.unbindMeshBuffer();
175170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1752d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy
1753cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
175415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1755cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
175615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    }
175715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
175815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
175915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
176015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1761ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1762ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool force = mCaches.unbindMeshBuffer();
1763ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    GLsizei stride = sizeof(ColorTextureVertex);
1764ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1765ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.bindPositionVertexPointer(force, vertices, stride);
1766ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1767ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1768ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1769ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
1770ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
1771ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glEnableVertexAttribArray(slot);
1772ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1773ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1774ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1775ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.unbindIndicesBuffer();
1776ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1777ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
177815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords) {
177915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    bool force = mCaches.unbindMeshBuffer();
1780cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
178115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1782cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
17838d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
178470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
178570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17865b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haasevoid OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
1787f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.unbindMeshBuffer();
1788cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
178915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
17905b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
17915b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
179270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::finishDrawTexture() {
179370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
179470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
179570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
1796f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Drawing
1797f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1798f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1799ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikstatus_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1800ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int32_t replayFlags) {
18010fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // All the usual checks and setup operations (quickReject, setupDraw, etc.)
18020fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // will be performed by the display list itself
180304c9d8c2ffd028c35c750bac0a4a7b79e48059b5Romain Guy    if (displayList && displayList->isRenderable()) {
18040f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
1805ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1806ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            displayList->replay(replayStruct, 0);
1807ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            return replayStruct.mDrawGlStatus;
1808c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1809c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1810c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        DeferredDisplayList deferredList;
1811ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        DeferStateStruct deferStruct(deferredList, *this, replayFlags);
1812ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        displayList->defer(deferStruct, 0);
1813ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return deferredList.flush(*this, dirty);
18140fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    }
18157b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
18166554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return DrawGlInfo::kStatusDone;
18170fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy}
18180fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy
1819c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikvoid OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
1820ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    if (displayList) {
18217031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy        displayList->output(1);
1822ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    }
1823ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase}
1824ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase
1825a168d7372132d6c87835878794b6ed43d0d282fdRomain Guyvoid OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1826a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    int alpha;
1827a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    SkXfermode::Mode mode;
1828a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
1829a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1830886b275e529e44a59c54b933453d9bc902973178Romain Guy    int color = paint != NULL ? paint->getColor() : 0;
1831886b275e529e44a59c54b933453d9bc902973178Romain Guy
1832a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float x = left;
1833a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float y = top;
1834a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1835886b275e529e44a59c54b933453d9bc902973178Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1836886b275e529e44a59c54b933453d9bc902973178Romain Guy
1837a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    bool ignoreTransform = false;
18383b753829ae858d424fe109f714745379a6daf455Romain Guy    if (currentTransform().isPureTranslate()) {
18393b753829ae858d424fe109f714745379a6daf455Romain Guy        x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
18403b753829ae858d424fe109f714745379a6daf455Romain Guy        y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
1841a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        ignoreTransform = true;
1842a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1843886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(GL_NEAREST, true);
1844886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1845886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(FILTER(paint), true);
18465b7a3150a6dbf193b371854b66fa654937633d3aRomain Guy    }
1847e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
1848886b275e529e44a59c54b933453d9bc902973178Romain Guy    drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
1849886b275e529e44a59c54b933453d9bc902973178Romain Guy            paint != NULL, color, alpha, mode, (GLvoid*) NULL,
1850886b275e529e44a59c54b933453d9bc902973178Romain Guy            (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
1851a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy}
1852a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1853486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
18546926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float right = left + bitmap->width();
18556926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float bottom = top + bitmap->height();
18566926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
18576926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
1858486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
18596926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
18606926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1861a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
18628164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1863486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
186422158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
186522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
1866211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1867a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawAlphaBitmap(texture, left, top, paint);
1868a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    } else {
1869a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
1870a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    }
1871486590963e2207d68eebd6944fec70d50d41116aChet Haase
1872486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
18738ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
18748ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
1875486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
1876f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
1877f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    const mat4 transform(*matrix);
1878f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    transform.mapRect(r);
1879f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
18806926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(r.left, r.top, r.right, r.bottom)) {
1881486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
18826926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
18836926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1884a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
18858164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1886486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
188722158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
188822158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
18895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // This could be done in a cheaper way, all we need is pass the matrix
18905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // to the vertex shader. The save/restore is a bit overkill.
18915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    save(SkCanvas::kMatrix_SaveFlag);
18925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    concatMatrix(matrix);
1893886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1894886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
1895886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1896886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
1897886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
18985b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    restore();
1899486590963e2207d68eebd6944fec70d50d41116aChet Haase
1900486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1901f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy}
1902f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
1903486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
1904e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float right = left + bitmap->width();
1905e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float bottom = top + bitmap->height();
1906e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1907e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    if (quickReject(left, top, right, bottom)) {
1908486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
1909e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    }
1910e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1911e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    mCaches.activeTexture(0);
1912e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    Texture* texture = mCaches.textureCache.getTransient(bitmap);
1913e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const AutoTexture autoCleanup(texture);
1914e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1915886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1916886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, left, top, paint);
1917886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1918886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
1919886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
1920486590963e2207d68eebd6944fec70d50d41116aChet Haase
1921486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1922e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy}
1923e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1924486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
19255a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        float* vertices, int* colors, SkPaint* paint) {
19265a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    if (!vertices || mSnapshot->isIgnored()) {
1927486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
19285a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
19295a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1930b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float left = FLT_MAX;
1931b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float top = FLT_MAX;
1932b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float right = FLT_MIN;
1933b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float bottom = FLT_MIN;
1934b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1935a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const uint32_t count = meshWidth * meshHeight * 6;
1936b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1937ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex mesh[count];
1938ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex* vertex = mesh;
1939ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1940ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool cleanupColors = false;
1941ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!colors) {
1942ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
1943ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        colors = new int[colorsCount];
1944ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        memset(colors, 0xff, colorsCount * sizeof(int));
1945ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        cleanupColors = true;
1946ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1947a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
19485a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    for (int32_t y = 0; y < meshHeight; y++) {
19495a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        for (int32_t x = 0; x < meshWidth; x++) {
19505a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            uint32_t i = (y * (meshWidth + 1) + x) * 2;
19515a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
19525a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u1 = float(x) / meshWidth;
19535a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u2 = float(x + 1) / meshWidth;
19545a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v1 = float(y) / meshHeight;
19555a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v2 = float(y + 1) / meshHeight;
19565a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
19575a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ax = i + (meshWidth + 1) * 2;
19585a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ay = ax + 1;
19595a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int bx = i;
19605a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int by = bx + 1;
19615a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cx = i + 2;
19625a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cy = cx + 1;
19635a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dx = i + (meshWidth + 1) * 2 + 2;
19645a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dy = dx + 1;
19655a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1966ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
1967ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
1968ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
19695a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1970ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
1971ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
1972ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
1973b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1974a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
1975a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
1976a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
1977a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
19785a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        }
19795a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
19805a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1981a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (quickReject(left, top, right, bottom)) {
1982ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
1983a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy        return DrawGlInfo::kStatusDone;
1984a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    }
1985a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1986a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    mCaches.activeTexture(0);
1987a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1988ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!texture) {
1989ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
1990ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        return DrawGlInfo::kStatusDone;
1991ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1992a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const AutoTexture autoCleanup(texture);
1993a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1994a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1995a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setFilter(FILTER(paint), true);
1996a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1997a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    int alpha;
1998a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    SkXfermode::Mode mode;
1999a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2000a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2001ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    float a = alpha / 255.0f;
2002ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2003a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (hasLayer()) {
20043b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
2005b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    }
2006b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2007ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDraw();
2008ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawWithTextureAndColor();
2009ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColor(a, a, a, a);
2010ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilter();
2011ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawBlending(true, mode, false);
2012ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawProgram();
2013ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawDirtyRegionsDisabled();
2014ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2015ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawTexture(texture->id);
2016ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawPureColorUniforms();
2017ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilterUniforms();
2018ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2019ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2020ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    glDrawArrays(GL_TRIANGLES, 0, count);
2021ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2022ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    finishDrawTexture();
2023ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2024ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
2025ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
2026ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glDisableVertexAttribArray(slot);
2027ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2028ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2029ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (cleanupColors) delete[] colors;
2030486590963e2207d68eebd6944fec70d50d41116aChet Haase
2031486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
20325a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy}
20335a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2034486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
20358ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float srcLeft, float srcTop, float srcRight, float srcBottom,
20368ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float dstLeft, float dstTop, float dstRight, float dstBottom,
20375c13d89c1332fcc499379b9064b891187b75ca32Chet Haase         SkPaint* paint) {
20386926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
2039486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
20406926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
20416926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2042a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
20438164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2044486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
204522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
20468ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
20478ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float width = texture->width;
20488ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float height = texture->height;
2049c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
20506816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u1 = fmax(0.0f, srcLeft / width);
20516816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v1 = fmax(0.0f, srcTop / height);
20526816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u2 = fmin(1.0f, srcRight / width);
20536816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v2 = fmin(1.0f, srcBottom / height);
2054c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
205503750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
20568ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(u1, v1, u2, v2);
20578ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
205803750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    int alpha;
205903750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    SkXfermode::Mode mode;
206003750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
206103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy
2062d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2063d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
2064886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2065886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
20666620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
2067886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2068886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Apply a scale transform on the canvas only when a shader is in use
2069886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Skia handles the ratio between the dst and src rects as a scale factor
2070886b275e529e44a59c54b933453d9bc902973178Romain Guy    // when a shader is set
2071c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool useScaleTransform = mDrawModifiers.mShader && scaled;
2072886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool ignoreTransform = false;
2073b50149825fae95b2918bcf67b2ddb773b9797068Romain Guy
20743b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
20753b753829ae858d424fe109f714745379a6daf455Romain Guy        float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
20763b753829ae858d424fe109f714745379a6daf455Romain Guy        float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
2077886b275e529e44a59c54b933453d9bc902973178Romain Guy
2078886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = x + (dstRight - dstLeft);
2079886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = y + (dstBottom - dstTop);
2080886b275e529e44a59c54b933453d9bc902973178Romain Guy
2081886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = x;
2082886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = y;
2083886b275e529e44a59c54b933453d9bc902973178Romain Guy
2084886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2085886b275e529e44a59c54b933453d9bc902973178Romain Guy        ignoreTransform = true;
20866620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
2087d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
2088886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2089886b275e529e44a59c54b933453d9bc902973178Romain Guy
2090886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2091886b275e529e44a59c54b933453d9bc902973178Romain Guy        save(SkCanvas::kMatrix_SaveFlag);
2092886b275e529e44a59c54b933453d9bc902973178Romain Guy        translate(dstLeft, dstTop);
2093886b275e529e44a59c54b933453d9bc902973178Romain Guy        scale(scaleX, scaleY);
2094886b275e529e44a59c54b933453d9bc902973178Romain Guy
2095886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = 0.0f;
2096886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = 0.0f;
2097886b275e529e44a59c54b933453d9bc902973178Romain Guy
2098886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = srcRight - srcLeft;
2099886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = srcBottom - srcTop;
2100886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2101886b275e529e44a59c54b933453d9bc902973178Romain Guy
2102886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2103886b275e529e44a59c54b933453d9bc902973178Romain Guy        int color = paint ? paint->getColor() : 0;
2104886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2105886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, paint != NULL, color, alpha, mode,
2106886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2107886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2108886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2109886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2110886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, alpha / 255.0f, mode, texture->blend,
2111886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2112886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2113886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2114886b275e529e44a59c54b933453d9bc902973178Romain Guy
2115886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2116886b275e529e44a59c54b933453d9bc902973178Romain Guy        restore();
21176620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
21188ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
21198ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
2120486590963e2207d68eebd6944fec70d50d41116aChet Haase
2121486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2122ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}
2123ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
2124486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
21254bb942083a0d4db746adf95349108dd8ef842e32Romain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
21265c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        float left, float top, float right, float bottom, SkPaint* paint) {
2127be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    int alpha;
2128be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    SkXfermode::Mode mode;
2129be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, &alpha, &mode);
2130be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2131be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    return drawPatch(bitmap, xDivs, yDivs, colors, width, height, numColors,
2132be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            left, top, right, bottom, alpha, mode);
2133be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy}
2134be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2135be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guystatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2136be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2137be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode) {
21386926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
2139486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
21406926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
21416926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2142be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    alpha *= mSnapshot->alpha;
2143be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
21442728f961614a385df1f056fc24803a9f65c90fabRomain Guy    const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
21454bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
2146f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
2147211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
2148a4adcf0239039eb8f005be252409901c41b28839Romain Guy        mCaches.activeTexture(0);
2149a4adcf0239039eb8f005be252409901c41b28839Romain Guy        Texture* texture = mCaches.textureCache.get(bitmap);
2150a4adcf0239039eb8f005be252409901c41b28839Romain Guy        if (!texture) return DrawGlInfo::kStatusDone;
2151a4adcf0239039eb8f005be252409901c41b28839Romain Guy        const AutoTexture autoCleanup(texture);
2152a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setWrap(GL_CLAMP_TO_EDGE, true);
2153a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setFilter(GL_LINEAR, true);
2154a4adcf0239039eb8f005be252409901c41b28839Romain Guy
21553b753829ae858d424fe109f714745379a6daf455Romain Guy        const bool pureTranslate = currentTransform().isPureTranslate();
21565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Mark the current layer dirty where we are going to draw the patch
21578168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy        if (hasLayer() && mesh->hasEmptyQuads) {
21583b753829ae858d424fe109f714745379a6daf455Romain Guy            const float offsetX = left + currentTransform().getTranslateX();
21593b753829ae858d424fe109f714745379a6daf455Romain Guy            const float offsetY = top + currentTransform().getTranslateY();
21605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const size_t count = mesh->quads.size();
21615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            for (size_t i = 0; i < count; i++) {
21628ab4079ca27e36e5c584495bcd71b573598ac021Romain Guy                const Rect& bounds = mesh->quads.itemAt(i);
2163211370fd943cf26905001b38b8b1791851b26adcRomain Guy                if (CC_LIKELY(pureTranslate)) {
2164c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2165c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2166c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
21676620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                } else {
2168c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(left + bounds.left, top + bounds.top,
21693b753829ae858d424fe109f714745379a6daf455Romain Guy                            left + bounds.right, top + bounds.bottom, currentTransform());
21706620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                }
21715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
21725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
21735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2174211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(pureTranslate)) {
21753b753829ae858d424fe109f714745379a6daf455Romain Guy            const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
21763b753829ae858d424fe109f714745379a6daf455Romain Guy            const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
21776620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
21786620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(x, y, x + right - left, y + bottom - top, texture->id, alpha / 255.0f,
21796620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
21806620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
21816620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
21826620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        } else {
21836620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
21846620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
21856620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
21866620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
21876620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        }
2188054dc1840941665e32036f9523df51720ad069c8Romain Guy    }
2189486590963e2207d68eebd6944fec70d50d41116aChet Haase
2190486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2191f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
2192f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
219365cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
219465cd612face362d054a85d0f7e5881c59cd523beChris Craik        bool useOffset) {
2195bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (!vertexBuffer.getSize()) {
2196bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik        // no vertices to draw
219765cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDone;
2198bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    }
2199bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik
220065cd612face362d054a85d0f7e5881c59cd523beChris Craik    int color = paint->getColor();
220165cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
220265cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool isAA = paint->isAntiAlias();
220365cd612face362d054a85d0f7e5881c59cd523beChris Craik
2204710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDraw();
2205710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawNoTexture();
2206710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) setupDrawAA();
2207710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2208710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilter();
2209710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShader();
2210710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawBlending(isAA, mode);
2211710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawProgram();
221265cd612face362d054a85d0f7e5881c59cd523beChris Craik    setupDrawModelViewIdentity(useOffset);
2213710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorUniforms();
2214710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilterUniforms();
2215710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShaderIdentityUniforms();
2216858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2217710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    void* vertices = vertexBuffer.getBuffer();
2218710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    bool force = mCaches.unbindMeshBuffer();
2219cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
2220710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.resetTexCoordsVertexPointer();
2221710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.unbindIndicesBuffer();
22226ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2223710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    int alphaSlot = -1;
2224710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
2225710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2226710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
22276ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2228710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        // TODO: avoid enable/disable in back to back uses of the alpha attribute
22296ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glEnableVertexAttribArray(alphaSlot);
22306ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
2231710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
22326ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2233710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
22347b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2235710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
22366ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glDisableVertexAttribArray(alphaSlot);
223704299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    }
223865cd612face362d054a85d0f7e5881c59cd523beChris Craik
223965cd612face362d054a85d0f7e5881c59cd523beChris Craik    return DrawGlInfo::kStatusDrew;
2240858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase}
2241858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2242858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase/**
224365cd612face362d054a85d0f7e5881c59cd523beChris Craik * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
224465cd612face362d054a85d0f7e5881c59cd523beChris Craik * that of AA lines in the drawLines() function.  We expand the convex path by a half pixel in
224565cd612face362d054a85d0f7e5881c59cd523beChris Craik * screen space in all directions. However, instead of using a fragment shader to compute the
224665cd612face362d054a85d0f7e5881c59cd523beChris Craik * translucency of the color from its position, we simply use a varying parameter to define how far
224765cd612face362d054a85d0f7e5881c59cd523beChris Craik * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
224865cd612face362d054a85d0f7e5881c59cd523beChris Craik *
224965cd612face362d054a85d0f7e5881c59cd523beChris Craik * Doesn't yet support joins, caps, or path effects.
225099ecdc480dd4f9b550b2a62ea39f77845a4fec49Chet Haase */
225165cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
225265cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer vertexBuffer;
225365cd612face362d054a85d0f7e5881c59cd523beChris Craik    // TODO: try clipping large paths to viewport
225465cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
22557b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
225665cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds = path.getBounds();
225765cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::expandBoundsForStroke(bounds, paint, false);
22583b753829ae858d424fe109f714745379a6daf455Romain Guy    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
22597b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
226065cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(vertexBuffer, paint);
226165cd612face362d054a85d0f7e5881c59cd523beChris Craik}
22627b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
226365cd612face362d054a85d0f7e5881c59cd523beChris Craik/**
226465cd612face362d054a85d0f7e5881c59cd523beChris Craik * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
226565cd612face362d054a85d0f7e5881c59cd523beChris Craik * and additional geometry for defining an alpha slope perimeter.
226665cd612face362d054a85d0f7e5881c59cd523beChris Craik *
226765cd612face362d054a85d0f7e5881c59cd523beChris Craik * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
226865cd612face362d054a85d0f7e5881c59cd523beChris Craik * unexpected results, and may vary between hardware devices. Previously we used a varying-base
226965cd612face362d054a85d0f7e5881c59cd523beChris Craik * in-shader alpha region, but found it to be taxing on some GPUs.
227065cd612face362d054a85d0f7e5881c59cd523beChris Craik *
227165cd612face362d054a85d0f7e5881c59cd523beChris Craik * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
227265cd612face362d054a85d0f7e5881c59cd523beChris Craik * memory transfer by removing need for degenerate vertices.
227365cd612face362d054a85d0f7e5881c59cd523beChris Craik */
227465cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
227565cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
22767b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
227765cd612face362d054a85d0f7e5881c59cd523beChris Craik    count &= ~0x3; // round down to nearest four
22787b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
227965cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer buffer;
228065cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds;
228165cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
2282d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2283d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2284d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy        return DrawGlInfo::kStatusDone;
2285d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    }
2286d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
22873b753829ae858d424fe109f714745379a6daf455Romain Guy    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2288486590963e2207d68eebd6944fec70d50d41116aChet Haase
228965cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool useOffset = !paint->isAntiAlias();
229065cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(buffer, paint, useOffset);
22915b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
22925b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
2293486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2294486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2295ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2296ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: The paint's cap style defines whether the points are square or circular
2297ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: Handle AA for round points
2298ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
22995b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    // A stroke width of 0 has a special meaning in Skia:
2300ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // it draws an unscaled 1px point
23018a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    float strokeWidth = paint->getStrokeWidth();
2302ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    const bool isHairLine = paint->getStrokeWidth() == 0.0f;
23038a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    if (isHairLine) {
23048a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        // Now that we know it's hairline, we can set the effective width, to be used later
23058a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        strokeWidth = 1.0f;
23068a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    }
23078a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    const float halfWidth = strokeWidth / 2;
2308d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2309ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int alpha;
2310ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    SkXfermode::Mode mode;
2311ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2312ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2313ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int verticesCount = count >> 1;
2314ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int generatedVerticesCount = 0;
2315ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2316ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex pointsData[verticesCount];
2317ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex* vertex = &pointsData[0];
2318ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
231904299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // TODO: We should optimize this method to not generate vertices for points
232004299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // that lie outside of the clip.
232104299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    mCaches.enableScissor();
232204299385c681140239b0dc31d9780d087d2b4d7cRomain Guy
2323ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDraw();
232415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
23258a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawPoint(strokeWidth);
2326ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColor(paint->getColor(), alpha);
2327ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilter();
2328ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShader();
2329ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawBlending(mode);
2330ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawProgram();
23318a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawModelViewIdentity(true);
2332ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorUniforms();
2333ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilterUniforms();
2334ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawPointUniforms();
2335ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShaderIdentityUniforms();
2336ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawMesh(vertex);
2337ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2338ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    for (int i = 0; i < count; i += 2) {
2339ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2340ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        generatedVerticesCount++;
23417b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
23428a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float left = points[i] - halfWidth;
23438a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float right = points[i] + halfWidth;
23448a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float top = points[i + 1] - halfWidth;
23458a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float bottom = points [i + 1] + halfWidth;
23467b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
23473b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
2348ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
2349ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2350ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
2351486590963e2207d68eebd6944fec70d50d41116aChet Haase
2352486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2353ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
2354ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2355486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
2356e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy    // No need to check against the clip, we fill the clip region
2357486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2358e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
2359ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    Rect& clip(*mSnapshot->clipRect);
2360ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    clip.snapToPixelBoundaries();
236170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
23623d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy    drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
2363486590963e2207d68eebd6944fec70d50d41116aChet Haase
2364486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2365c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
23669d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2367486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2368486590963e2207d68eebd6944fec70d50d41116aChet Haase        SkPaint* paint) {
2369486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
237001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const AutoTexture autoCleanup(texture);
237101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
237201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float x = left + texture->left - texture->offset;
237301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float y = top + texture->top - texture->offset;
237401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
237501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2376486590963e2207d68eebd6944fec70d50d41116aChet Haase
2377486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
237801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
237901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2380486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
2381710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        float rx, float ry, SkPaint* p) {
2382cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2383710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2384710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
238501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2386cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2387710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2388710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.roundRectShapeCache.getRoundRect(
2389710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                right - left, bottom - top, rx, ry, p);
2390710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2391710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2392710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2393710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2394710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2395cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2396cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = p->getStrokeWidth() / 2;
2397cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(outset, outset);
2398cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rx += outset;
2399cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        ry += outset;
2400cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2401710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addRoundRect(rect, rx, ry);
240265cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2403c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
240401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2405710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikstatus_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
2406cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2407cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik            x + radius, y + radius, p)) {
2408710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2409710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2410cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2411710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2412710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.circleShapeCache.getCircle(radius, p);
2413710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(x - radius, y - radius, texture, p);
2414710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2415710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2416710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2417cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2418cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2419cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
2420cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius);
2421cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
242265cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2423c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
242401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2425486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
2426710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPaint* p) {
2427cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2428710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2429710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
243001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2431cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2432710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2433710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.ovalShapeCache.getOval(right - left, bottom - top, p);
2434710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2435710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2436710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2437710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2438710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2439cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2440cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2441cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2442710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addOval(rect);
244365cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2444c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
2445c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
2446486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
2447780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
2448780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2449780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return DrawGlInfo::kStatusDone;
2450780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
24518b2f5267f16c295f12faab810527cd6311997e34Romain Guy
24528b2f5267f16c295f12faab810527cd6311997e34Romain Guy    if (fabs(sweepAngle) >= 360.0f) {
2453780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawOval(left, top, right, bottom, p);
24548b2f5267f16c295f12faab810527cd6311997e34Romain Guy    }
24558b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2456780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
245765cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
2458780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        mCaches.activeTexture(0);
2459780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        const PathTexture* texture = mCaches.arcShapeCache.getArc(right - left, bottom - top,
2460780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik                startAngle, sweepAngle, useCenter, p);
2461780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawShape(left, top, texture, p);
2462780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2463780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2464780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2465780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2466780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2467780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2468780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2469780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkPath path;
2470780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2471780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.moveTo(rect.centerX(), rect.centerY());
2472780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2473780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2474780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2475780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.close();
2476780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
247765cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
24788b2f5267f16c295f12faab810527cd6311997e34Romain Guy}
24798b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2480cf8675ee176a375f873792684d38a47f78348dffRomain Guy// See SkPaintDefaults.h
2481cf8675ee176a375f873792684d38a47f78348dffRomain Guy#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2482cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2483486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
2484cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2485486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
24866926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
24876926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2488710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (p->getStyle() != SkPaint::kFill_Style) {
2489cf8675ee176a375f873792684d38a47f78348dffRomain Guy        // only fill style is supported by drawConvexPath, since others have to handle joins
2490cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2491cf8675ee176a375f873792684d38a47f78348dffRomain Guy                p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2492cf8675ee176a375f873792684d38a47f78348dffRomain Guy            mCaches.activeTexture(0);
2493cf8675ee176a375f873792684d38a47f78348dffRomain Guy            const PathTexture* texture =
2494cf8675ee176a375f873792684d38a47f78348dffRomain Guy                    mCaches.rectShapeCache.getRect(right - left, bottom - top, p);
2495cf8675ee176a375f873792684d38a47f78348dffRomain Guy            return drawShape(left, top, texture, p);
2496cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2497cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2498cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkPath path;
2499cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2500cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2501cf8675ee176a375f873792684d38a47f78348dffRomain Guy            rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2502cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2503cf8675ee176a375f873792684d38a47f78348dffRomain Guy        path.addRect(rect);
250465cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2505026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    }
2506026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
25073b753829ae858d424fe109f714745379a6daf455Romain Guy    if (p->isAntiAlias() && !currentTransform().isSimple()) {
2508710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPath path;
2509710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        path.addRect(left, top, right, bottom);
251065cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2511858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    } else {
2512710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
251365cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDrew;
2514858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    }
2515c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
25169d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2517416a847633680d94efb926837efdc18726d54918Raph Levienvoid OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2518416a847633680d94efb926837efdc18726d54918Raph Levien        const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2519416a847633680d94efb926837efdc18726d54918Raph Levien        float x, float y) {
2520416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.activeTexture(0);
2521416a847633680d94efb926837efdc18726d54918Raph Levien
2522416a847633680d94efb926837efdc18726d54918Raph Levien    // NOTE: The drop shadow will not perform gamma correction
2523416a847633680d94efb926837efdc18726d54918Raph Levien    //       if shader-based correction is enabled
2524416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2525416a847633680d94efb926837efdc18726d54918Raph Levien    const ShadowTexture* shadow = mCaches.dropShadowCache.get(
2526c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
2527416a847633680d94efb926837efdc18726d54918Raph Levien    const AutoTexture autoCleanup(shadow);
2528416a847633680d94efb926837efdc18726d54918Raph Levien
2529c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2530c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
2531416a847633680d94efb926837efdc18726d54918Raph Levien
2532c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2533c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int shadowColor = mDrawModifiers.mShadowColor;
2534c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
2535416a847633680d94efb926837efdc18726d54918Raph Levien        shadowColor = 0xffffffff;
2536416a847633680d94efb926837efdc18726d54918Raph Levien    }
2537416a847633680d94efb926837efdc18726d54918Raph Levien
2538416a847633680d94efb926837efdc18726d54918Raph Levien    setupDraw();
2539416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawWithTexture(true);
2540416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2541416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilter();
2542416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShader();
2543416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawBlending(true, mode);
2544416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawProgram();
2545416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2546416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawTexture(shadow->id);
2547416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawPureColorUniforms();
2548416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilterUniforms();
2549416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShaderUniforms();
2550416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2551416a847633680d94efb926837efdc18726d54918Raph Levien
2552416a847633680d94efb926837efdc18726d54918Raph Levien    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2553416a847633680d94efb926837efdc18726d54918Raph Levien}
2554416a847633680d94efb926837efdc18726d54918Raph Levien
2555768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guybool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2556768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2557768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2558768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy}
2559768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy
2560486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
2561eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy        const float* positions, SkPaint* paint) {
2562768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2563486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2564eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy    }
2565eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2566671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // NOTE: Skia does not support perspective transform on drawPosText yet
25673b753829ae858d424fe109f714745379a6daf455Romain Guy    if (!currentTransform().isSimple()) {
2568486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2569671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2570671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2571671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float x = 0.0f;
2572671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float y = 0.0f;
25733b753829ae858d424fe109f714745379a6daf455Romain Guy    const bool pureTranslate = currentTransform().isPureTranslate();
2574671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate) {
25753b753829ae858d424fe109f714745379a6daf455Romain Guy        x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
25763b753829ae858d424fe109f714745379a6daf455Romain Guy        y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
2577671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2578671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2579b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2580c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
2581671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2582671d6cf460531825a321edb200523d0faa7792c9Romain Guy    int alpha;
2583671d6cf460531825a321edb200523d0faa7792c9Romain Guy    SkXfermode::Mode mode;
2584671d6cf460531825a321edb200523d0faa7792c9Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2585671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2586c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2587e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2588e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy                alpha, mode, 0.0f, 0.0f);
2589416a847633680d94efb926837efdc18726d54918Raph Levien    }
2590416a847633680d94efb926837efdc18726d54918Raph Levien
2591671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // Pick the appropriate texture filtering
25923b753829ae858d424fe109f714745379a6daf455Romain Guy    bool linearFilter = currentTransform().changesBounds();
2593671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate && !linearFilter) {
2594671d6cf460531825a321edb200523d0faa7792c9Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2595671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2596671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2597671d6cf460531825a321edb200523d0faa7792c9Romain Guy    mCaches.activeTexture(0);
2598671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDraw();
25994121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
2600671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawDirtyRegionsDisabled();
2601671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawWithTexture(true);
2602671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
2603671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawColorFilter();
2604671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawShader();
2605671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawBlending(true, mode);
2606671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawProgram();
2607671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawModelView(x, y, x, y, pureTranslate, true);
2608671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawTexture(fontRenderer.getTexture(linearFilter));
2609671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawPureColorUniforms();
2610671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawColorFilterUniforms();
2611671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawShaderUniforms(pureTranslate);
26124121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
2613671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2614671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2615671d6cf460531825a321edb200523d0faa7792c9Romain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2616671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2617211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2618671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2619671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2620671d6cf460531825a321edb200523d0faa7792c9Romain Guy            positions, hasActiveLayer ? &bounds : NULL)) {
2621671d6cf460531825a321edb200523d0faa7792c9Romain Guy        if (hasActiveLayer) {
2622671d6cf460531825a321edb200523d0faa7792c9Romain Guy            if (!pureTranslate) {
26233b753829ae858d424fe109f714745379a6daf455Romain Guy                currentTransform().mapRect(bounds);
2624671d6cf460531825a321edb200523d0faa7792c9Romain Guy            }
2625671d6cf460531825a321edb200523d0faa7792c9Romain Guy            dirtyLayerUnchecked(bounds, getRegion());
2626671d6cf460531825a321edb200523d0faa7792c9Romain Guy        }
2627671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2628486590963e2207d68eebd6944fec70d50d41116aChet Haase
2629486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2630eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy}
2631eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2632624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guymat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2633624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    mat4 fontTransform;
2634624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    if (CC_LIKELY(transform.isPureTranslate())) {
2635624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        fontTransform = mat4::identity();
2636624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    } else {
2637624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (CC_UNLIKELY(transform.isPerspective())) {
2638b09f1471262c3e629daacbc319bcefc2d621a484Romain Guy            fontTransform = mat4::identity();
2639624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        } else {
2640624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            float sx, sy;
2641624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            currentTransform().decomposeScale(sx, sy);
2642624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            fontTransform.loadScale(sx, sy, 1.0f);
2643624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        }
2644624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    }
2645624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    return fontTransform;
2646624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy}
2647624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2648c25259519f1b74bb62a2b051b74537f073436b5cRomain Guystatus_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
2649996e57c84368058be793897ebc355b917a59abc2Raph Levien        float x, float y, const float* positions, SkPaint* paint, float length) {
2650768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2651486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2652e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2653e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2654a1cff5043d0fbd78fcf9c48e7658e56a5b0c2de3Chet Haase    if (length < 0.0f) length = paint->measureText(text, bytesCount);
2655e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    switch (paint->getTextAlign()) {
2656e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kCenter_Align:
2657e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length / 2.0f;
2658e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2659e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kRight_Align:
2660e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length;
2661e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2662e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        default:
2663e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2664e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2665e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2666cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    SkPaint::FontMetrics metrics;
2667cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    paint->getFontMetrics(&metrics, 0.0f);
266833f6beb10f98e8ba96250e284876d607055d278dRomain Guy    if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
2669486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2670cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    }
2671cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy
26723a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldX = x;
26733a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldY = y;
2674624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2675624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const mat4& transform = currentTransform();
2676624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const bool pureTranslate = transform.isPureTranslate();
2677c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2678211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(pureTranslate)) {
2679624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2680624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        y = (int) floorf(y + transform.getTranslateY() + 0.5f);
26816620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
26826620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
268386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    int alpha;
268486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    SkXfermode::Mode mode;
268586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
26869d13fe25f4f10b25776b1dc5c858f9ebb0b28b30Romain Guy
2687c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2688c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2689c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2690c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        fontRenderer.setFont(paint, mat4::identity());
2691c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2692c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                alpha, mode, oldX, oldY);
26931e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    }
26941e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
269519d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy    const bool hasActiveLayer = hasLayer();
269619d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy
2697624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // We only pass a partial transform to the font renderer. That partial
2698624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix defines how glyphs are rasterized. Typically we want glyphs
2699624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // to be rasterized at their final size on screen, which means the partial
2700624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix needs to take the scale factor into account.
2701624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // When a partial matrix is used to transform glyphs during rasterization,
2702624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated with the inverse transform (in the case of scale,
2703624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated at 1.0 / scale for instance.) This allows us to
2704624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // apply the full transform matrix at draw time in the vertex shader.
2705624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // Applying the full matrix in the shader is the easiest way to handle
2706624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // rotation and perspective and allows us to always generated quads in the
2707624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // font renderer which greatly simplifies the code, clipping in particular.
2708624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    mat4 fontTransform = findBestFontTransform(transform);
27093b753829ae858d424fe109f714745379a6daf455Romain Guy    fontRenderer.setFont(paint, fontTransform);
2710c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
27116620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    // Pick the appropriate texture filtering
2712a4adcf0239039eb8f005be252409901c41b28839Romain Guy    bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
27135b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
271416c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // The font renderer will always use texture unit 0
2715a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
271686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDraw();
27174121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
271886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawDirtyRegionsDisabled();
271986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawWithTexture(true);
272086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
272186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawColorFilter();
272286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawShader();
272386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawBlending(true, mode);
272486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawProgram();
2725624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    setupDrawModelView(x, y, x, y, pureTranslate, true);
272616c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // See comment above; the font renderer must use texture unit 0
272716c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // assert(mTextureUnit == 0)
272886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawTexture(fontRenderer.getTexture(linearFilter));
272986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
273086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawColorFilterUniforms();
2731624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    setupDrawShaderUniforms(pureTranslate);
27324121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
273306f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
2734624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // TODO: Implement better clipping for scaled/rotated text
2735624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
27365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
27375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2738996e57c84368058be793897ebc355b917a59abc2Raph Levien    bool status;
2739a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
27408b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        SkPaint paintCopy(*paint);
27418b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        paintCopy.setTextAlign(SkPaint::kLeft_Align);
27428b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
2743a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy                positions, hasActiveLayer ? &bounds : NULL);
2744996e57c84368058be793897ebc355b917a59abc2Raph Levien    } else {
27458b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2746a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy                positions, hasActiveLayer ? &bounds : NULL);
2747996e57c84368058be793897ebc355b917a59abc2Raph Levien    }
27484ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
27494ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy    if (status && hasActiveLayer) {
2750624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (!pureTranslate) {
2751624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            transform.mapRect(bounds);
2752a4adcf0239039eb8f005be252409901c41b28839Romain Guy        }
27534ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
27545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
2755694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
27563a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
2757486590963e2207d68eebd6944fec70d50d41116aChet Haase
2758486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2759694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}
2760694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2761486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
2762325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy        float hOffset, float vOffset, SkPaint* paint) {
2763768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2764486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
276503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    }
276603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
2767b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2768c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
276903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
277003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    int alpha;
277103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    SkXfermode::Mode mode;
277203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
277303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
277403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    mCaches.activeTexture(0);
277503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDraw();
27764121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
277703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawDirtyRegionsDisabled();
277803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawWithTexture(true);
277903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
278003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilter();
278103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawShader();
278203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawBlending(true, mode);
278303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawProgram();
27849777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
278503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawTexture(fontRenderer.getTexture(true));
278603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawPureColorUniforms();
278703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilterUniforms();
27889777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawShaderUniforms(false);
27894121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
27909777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
27919777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const Rect* clip = &mSnapshot->getLocalClip();
27929777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
279303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
27949777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const bool hasActiveLayer = hasLayer();
27959777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
27969777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
27979777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
27989777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        if (hasActiveLayer) {
27993b753829ae858d424fe109f714745379a6daf455Romain Guy            currentTransform().mapRect(bounds);
28009777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            dirtyLayerUnchecked(bounds, getRegion());
28019777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        }
28029777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    }
2803486590963e2207d68eebd6944fec70d50d41116aChet Haase
2804486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2805325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy}
2806325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy
2807486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
2808486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2809dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
2810a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
28117fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2812fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    const PathTexture* texture = mCaches.pathCache.get(path, paint);
2813486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
281422158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
28157fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
28168b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float x = texture->left - texture->offset;
28178b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float y = texture->top - texture->offset;
28188b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
281901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2820486590963e2207d68eebd6944fec70d50d41116aChet Haase
2821486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
28227fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy}
28237fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2824a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craikstatus_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
282535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (!layer) {
2826486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
28276c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
28286c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2829b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    mat4* transform = NULL;
2830b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (layer->isTextureLayer()) {
2831b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        transform = &layer->getTransform();
2832b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (!transform->isIdentity()) {
2833b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            save(0);
28343b753829ae858d424fe109f714745379a6daf455Romain Guy            currentTransform().multiply(*transform);
2835b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
2836b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2837b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
283835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect transformed;
283935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect clip;
284035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    const bool rejected = quickRejectNoScissor(x, y,
284135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy            x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
28424ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
284335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (rejected) {
2844b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (transform && !transform->isIdentity()) {
2845b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            restore();
2846b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
284735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return DrawGlInfo::kStatusDone;
284835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
284935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
28505bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    updateLayer(layer, true);
28512bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
285287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
2853a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
28546c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2855211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
2856c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
2857c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = layer->getColorFilter();
2858e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
2859c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        if (layer->region.isRect()) {
286040667676e542a9daeafeac9904c30004e8706fd3Romain Guy            composeLayerRect(layer, layer->regionRect);
2861c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        } else if (layer->mesh) {
2862a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik            const float a = layer->getAlpha() / 255.0f * mSnapshot->alpha;
2863c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDraw();
2864c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawWithTexture();
28658168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy            setupDrawColor(a, a, a, a);
2866c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilter();
28679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
2868c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawProgram();
2869c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawPureColorUniforms();
2870c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilterUniforms();
28719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawTexture(layer->getTexture());
28723b753829ae858d424fe109f714745379a6daf455Romain Guy            if (CC_LIKELY(currentTransform().isPureTranslate())) {
28733b753829ae858d424fe109f714745379a6daf455Romain Guy                int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
28743b753829ae858d424fe109f714745379a6daf455Romain Guy                int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
28759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2876d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_NEAREST);
28774ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                setupDrawModelViewTranslate(tx, ty,
28784ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                        tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
28799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            } else {
2880d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_LINEAR);
28819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                setupDrawModelViewTranslate(x, y,
28829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        x + layer->layer.getWidth(), y + layer->layer.getHeight());
28839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
2884c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
2885c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
2886c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            glDrawElements(GL_TRIANGLES, layer->meshElementCount,
2887c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy                    GL_UNSIGNED_SHORT, layer->meshIndices);
2888c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
2889c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            finishDrawTexture();
28903a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
28913a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
28923a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            drawRegionRects(layer->region);
28933a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
2894c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        }
28954ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
2896c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = oldFilter;
2897e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
28985bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        if (layer->debugDrawUpdate) {
28995bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy            layer->debugDrawUpdate = false;
29004ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy            drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
29014ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                    0x7f00ff00, SkXfermode::kSrcOver_Mode);
29024ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        }
2903f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
2904486590963e2207d68eebd6944fec70d50d41116aChet Haase
2905b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (transform && !transform->isIdentity()) {
2906b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        restore();
2907b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2908b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
2909486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
29106c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
29116c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
29126926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
2913d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy// Shaders
2914d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
2915d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
2916d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guyvoid OpenGLRenderer::resetShader() {
2917c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = NULL;
291806f96e2652e4855b6520ad9dd70583677605b79aRomain Guy}
291906f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
292006f96e2652e4855b6520ad9dd70583677605b79aRomain Guyvoid OpenGLRenderer::setupShader(SkiaShader* shader) {
2921c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = shader;
2922c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
2923c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
292406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    }
29257fac2e18339f765320d759e8d4c090f92431959eRomain Guy}
29267fac2e18339f765320d759e8d4c090f92431959eRomain Guy
2927d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
2928db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy// Color filters
2929db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
2930db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2931db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::resetColorFilter() {
2932c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = NULL;
2933db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
2934db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2935db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
2936c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = filter;
2937db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
2938db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2939db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
29401e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy// Drop shadow
29411e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
29421e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
29431e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::resetShadow() {
2944c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = false;
29451e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
29461e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
29471e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
2948c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = true;
2949c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowRadius = radius;
2950c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDx = dx;
2951c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDy = dy;
2952c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowColor = color;
29531e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
29541e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
29551e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
29565ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy// Draw filters
29575ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
29585ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29595ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::resetPaintFilter() {
2960c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = false;
29615ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
29625ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29635ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
2964c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = true;
2965c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
2966c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
29675ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
29685ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
2969a08f95cfeca7217f9c533b03663bf0dceedd259aChris CraikSkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
2970758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
2971758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy        return paint;
2972758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    }
29735ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29745ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    uint32_t flags = paint->getFlags();
29755ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29765ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mFilteredPaint = *paint;
2977c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
2978c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            mDrawModifiers.mPaintFilterSetBits);
29795ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29805ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    return &mFilteredPaint;
29815ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
29825ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29835ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
29846926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy// Drawing implementation
29856926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
29866926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
298701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guyvoid OpenGLRenderer::drawPathTexture(const PathTexture* texture,
298801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        float x, float y, SkPaint* paint) {
298901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    if (quickReject(x, y, x + texture->width, y + texture->height)) {
299001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        return;
299101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    }
299201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
299301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    int alpha;
299401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    SkXfermode::Mode mode;
299501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
299601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
299701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDraw();
299801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawWithTexture(true);
299901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
300001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilter();
300101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShader();
300201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawBlending(true, mode);
300301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawProgram();
300401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawModelView(x, y, x + texture->width, y + texture->height);
300501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawTexture(texture->id);
300601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawPureColorUniforms();
300701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilterUniforms();
300801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShaderUniforms();
300901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
301001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
301101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
301201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
301301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    finishDrawTexture();
301401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
301501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
3016f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy// Same values used by Skia
30170a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdStrikeThru_Offset   (-6.0f / 21.0f)
30180a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Offset    (1.0f / 9.0f)
30190a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Thickness (1.0f / 18.0f)
30200a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
30210a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guyvoid OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
30220a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float x, float y, SkPaint* paint) {
30230a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    // Handle underline and strike-through
30240a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    uint32_t flags = paint->getFlags();
30250a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
3026726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy        SkPaint paintCopy(*paint);
30270a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float underlineWidth = length;
30280a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        // If length is > 0.0f, we already measured the text for the text alignment
30290a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        if (length <= 0.0f) {
3030726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            underlineWidth = paintCopy.measureText(text, bytesCount);
30310a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
30320a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3033211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(underlineWidth > 0.0f)) {
3034726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            const float textSize = paintCopy.getTextSize();
3035f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
30360a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
30378b4072d3fb9bb49d774d97689a065204beca1752Raph Levien            const float left = x;
30380a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float top = 0.0f;
3039e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3040f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            int linesCount = 0;
3041f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3042f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3043f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy
3044f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const int pointsCount = 4 * linesCount;
3045e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            float points[pointsCount];
3046e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            int currentPoint = 0;
30470a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
30480a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) {
30490a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdUnderline_Offset;
3050e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3051e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3052e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3053e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
30540a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
30550a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
30560a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) {
30570a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdStrikeThru_Offset;
3058e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3059e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3060e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3061e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
30620a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
3063e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3064726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            paintCopy.setStrokeWidth(strokeWidth);
3065e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3066726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            drawLines(&points[0], pointsCount, &paintCopy);
30670a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
30680a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    }
30690a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy}
30700a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3071672433d90fab7383cd28beac9d4485b566a90940Romain Guystatus_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3072672433d90fab7383cd28beac9d4485b566a90940Romain Guy    if (mSnapshot->isIgnored()) {
3073672433d90fab7383cd28beac9d4485b566a90940Romain Guy        return DrawGlInfo::kStatusDone;
3074672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3075672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3076735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    int color = paint->getColor();
3077735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    // If a shader is set, preserve only the alpha
3078c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3079735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        color |= 0x00ffffff;
3080735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    }
3081735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3082735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3083735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    return drawColorRects(rects, count, color, mode);
3084735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
3085735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3086735738c4ddf3229caa5f6e634bf591953ac29944Romain Guystatus_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
30873bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
30883b753829ae858d424fe109f714745379a6daf455Romain Guy    if (count == 0) {
30893b753829ae858d424fe109f714745379a6daf455Romain Guy        return DrawGlInfo::kStatusDone;
30903b753829ae858d424fe109f714745379a6daf455Romain Guy    }
3091735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3092672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float left = FLT_MAX;
3093672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float top = FLT_MAX;
3094672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float right = FLT_MIN;
3095672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float bottom = FLT_MIN;
3096672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3097672433d90fab7383cd28beac9d4485b566a90940Romain Guy    int vertexCount = 0;
3098672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex mesh[count * 6];
3099672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex* vertex = mesh;
3100672433d90fab7383cd28beac9d4485b566a90940Romain Guy
31012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    for (int index = 0; index < count; index += 4) {
3102672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float l = rects[index + 0];
3103672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float t = rects[index + 1];
3104672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float r = rects[index + 2];
3105672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float b = rects[index + 3];
3106672433d90fab7383cd28beac9d4485b566a90940Romain Guy
31073b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
31083b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, t);
31093b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
31103b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
31113b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
31123b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, b);
3113672433d90fab7383cd28beac9d4485b566a90940Romain Guy
31143b753829ae858d424fe109f714745379a6daf455Romain Guy        vertexCount += 6;
3115672433d90fab7383cd28beac9d4485b566a90940Romain Guy
31163b753829ae858d424fe109f714745379a6daf455Romain Guy        left = fminf(left, l);
31173b753829ae858d424fe109f714745379a6daf455Romain Guy        top = fminf(top, t);
31183b753829ae858d424fe109f714745379a6daf455Romain Guy        right = fmaxf(right, r);
31193b753829ae858d424fe109f714745379a6daf455Romain Guy        bottom = fmaxf(bottom, b);
3120672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3121672433d90fab7383cd28beac9d4485b566a90940Romain Guy
31223b753829ae858d424fe109f714745379a6daf455Romain Guy    if (clip && quickReject(left, top, right, bottom)) {
3123a362c69d6cdf448107e5a539f77df73937141870Romain Guy        return DrawGlInfo::kStatusDone;
3124a362c69d6cdf448107e5a539f77df73937141870Romain Guy    }
3125672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3126672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDraw();
3127672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawNoTexture();
3128672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3129672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShader();
3130672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilter();
3131672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawBlending(mode);
3132672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawProgram();
3133672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawDirtyRegionsDisabled();
3134735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
3135672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorUniforms();
3136672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShaderUniforms();
3137672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilterUniforms();
3138672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3139672433d90fab7383cd28beac9d4485b566a90940Romain Guy
31408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (dirty && hasLayer()) {
31413b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
3142672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3143672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3144672433d90fab7383cd28beac9d4485b566a90940Romain Guy    glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3145672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3146672433d90fab7383cd28beac9d4485b566a90940Romain Guy    return DrawGlInfo::kStatusDrew;
3147672433d90fab7383cd28beac9d4485b566a90940Romain Guy}
3148672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3149026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
31501c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy        int color, SkXfermode::Mode mode, bool ignoreTransform) {
3151d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    // If a shader is set, preserve only the alpha
3152c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3153d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        color |= 0x00ffffff;
3154d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    }
3155d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
315670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
315715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
31589c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
315970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShader();
316070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
316170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(mode);
316270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
316370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
316470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorUniforms();
316570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShaderUniforms(ignoreTransform);
316670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
316770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawSimpleMesh();
3168c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
3169c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3170c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy}
3171c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
317282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
31738164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy        Texture* texture, SkPaint* paint) {
317482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    int alpha;
317582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    SkXfermode::Mode mode;
317682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
317782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3178d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
31798164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy
31803b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().isPureTranslate())) {
31813b753829ae858d424fe109f714745379a6daf455Romain Guy        const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
31823b753829ae858d424fe109f714745379a6daf455Romain Guy        const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
31836620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
3184d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(GL_NEAREST, true);
31856620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
31866620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                alpha / 255.0f, mode, texture->blend, (GLvoid*) NULL,
31876620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true);
31886620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
3189d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
31906620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
31916620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
31926620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                GL_TRIANGLE_STRIP, gMeshCount);
31936620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
319485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy}
319585bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3196bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
3197a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3198a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
319903750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy            (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
3200f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
3201f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
3202f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guyvoid OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
3203a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
32046820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
32055b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
32068694230ff25fa0a60e480d424843e56b718f0516Romain Guy
320770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
320870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawWithTexture();
320970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
321070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
321170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(blend, mode, swapSrcDst);
321270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
3213886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
32145b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (!ignoreScale) {
321570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelView(left, top, right, bottom, ignoreTransform);
321603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    } else {
321770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3218db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    }
3219886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
322086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
322170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
322270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawMesh(vertices, texCoords, vbo);
3223db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
32246820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
322570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
322670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    finishDrawTexture();
322782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy}
322882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3229886b275e529e44a59c54b933453d9bc902973178Romain Guyvoid OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3230886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3231886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3232886b275e529e44a59c54b933453d9bc902973178Romain Guy        bool ignoreTransform, bool dirty) {
3233886b275e529e44a59c54b933453d9bc902973178Romain Guy
3234886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDraw();
3235886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawWithTexture(true);
3236886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (hasColor) {
3237886b275e529e44a59c54b933453d9bc902973178Romain Guy        setupDrawAlpha8Color(color, alpha);
3238886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
3239886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilter();
3240886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShader();
3241886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawBlending(true, mode);
3242886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawProgram();
3243886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
3244886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
3245886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
3246886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawPureColorUniforms();
3247886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilterUniforms();
3248886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShaderUniforms();
3249886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawMesh(vertices, texCoords);
3250886b275e529e44a59c54b933453d9bc902973178Romain Guy
3251886b275e529e44a59c54b933453d9bc902973178Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
3252886b275e529e44a59c54b933453d9bc902973178Romain Guy
3253886b275e529e44a59c54b933453d9bc902973178Romain Guy    finishDrawTexture();
3254886b275e529e44a59c54b933453d9bc902973178Romain Guy}
3255886b275e529e44a59c54b933453d9bc902973178Romain Guy
3256a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyvoid OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
3257f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        ProgramDescription& description, bool swapSrcDst) {
325882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    blend = blend || mode != SkXfermode::kSrcOver_Mode;
3259c189ef53220059acf2adedc92ac4ac7e6a993e6bRomain Guy
326082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    if (blend) {
326182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // These blend modes are not supported by OpenGL directly and have
326282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // to be implemented using shaders. Since the shader will perform
326382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // the blending, turn blending off here
326482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // If the blend mode cannot be implemented using shaders, fall
326582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // back to the default SrcOver blend mode instead
326633fa1f774c8e7289fd7c39fbc2c65b9361f2c2c4Romain Guy        if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
32673bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
3268a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy                description.framebufferMode = mode;
3269f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                description.swapSrcDst = swapSrcDst;
3270a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
327182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                if (mCaches.blend) {
327282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    glDisable(GL_BLEND);
327382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    mCaches.blend = false;
327482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                }
327582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
327682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                return;
327782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            } else {
327882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                mode = SkXfermode::kSrcOver_Mode;
3279a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            }
328082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
328182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
328282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (!mCaches.blend) {
328382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glEnable(GL_BLEND);
328482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
328582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
328682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
328782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
328882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
328982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
329082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glBlendFunc(sourceMode, destMode);
329182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastSrcMode = sourceMode;
329282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastDstMode = destMode;
329382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        }
3294fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else if (mCaches.blend) {
329582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        glDisable(GL_BLEND);
329682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    }
3297fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCaches.blend = blend;
3298bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
3299bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
3300889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guybool OpenGLRenderer::useProgram(Program* program) {
3301d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    if (!program->isInUse()) {
3302fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
3303d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        program->use();
3304fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mCaches.currentProgram = program;
33056926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy        return false;
3306260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
33076926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    return true;
3308260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy}
3309260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
3310026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
3311ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex* v = &mMeshVertices[0];
331282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v1);
331382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v1);
331482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v2);
331582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v2);
33168ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
33178ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
33185c13d89c1332fcc499379b9064b891187b75ca32Chet Haasevoid OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
3319be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, alpha,  mode);
3320db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase    *alpha *= mSnapshot->alpha;
3321026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy}
3322026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
33239d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
3324e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
3325