rsdAllocation.cpp revision 10c9dd709f8b52213c6792961afa9c5de807db5c
1/* 2 * Copyright (C) 2011-2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 18#include "rsdCore.h" 19#include "rsdAllocation.h" 20 21#include "rsAllocation.h" 22 23#include "system/window.h" 24#include "ui/Rect.h" 25#include "ui/GraphicBufferMapper.h" 26 27#ifndef RS_COMPATIBILITY_LIB 28#include "rsdFrameBufferObj.h" 29#include "gui/GLConsumer.h" 30#include "hardware/gralloc.h" 31 32#include <GLES/gl.h> 33#include <GLES2/gl2.h> 34#include <GLES/glext.h> 35#endif 36 37using namespace android; 38using namespace android::renderscript; 39 40 41#ifndef RS_COMPATIBILITY_LIB 42const static GLenum gFaceOrder[] = { 43 GL_TEXTURE_CUBE_MAP_POSITIVE_X, 44 GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 45 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 46 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 47 GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 48 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 49}; 50 51GLenum rsdTypeToGLType(RsDataType t) { 52 switch (t) { 53 case RS_TYPE_UNSIGNED_5_6_5: return GL_UNSIGNED_SHORT_5_6_5; 54 case RS_TYPE_UNSIGNED_5_5_5_1: return GL_UNSIGNED_SHORT_5_5_5_1; 55 case RS_TYPE_UNSIGNED_4_4_4_4: return GL_UNSIGNED_SHORT_4_4_4_4; 56 57 //case RS_TYPE_FLOAT_16: return GL_HALF_FLOAT; 58 case RS_TYPE_FLOAT_32: return GL_FLOAT; 59 case RS_TYPE_UNSIGNED_8: return GL_UNSIGNED_BYTE; 60 case RS_TYPE_UNSIGNED_16: return GL_UNSIGNED_SHORT; 61 case RS_TYPE_SIGNED_8: return GL_BYTE; 62 case RS_TYPE_SIGNED_16: return GL_SHORT; 63 default: break; 64 } 65 return 0; 66} 67 68GLenum rsdKindToGLFormat(RsDataKind k) { 69 switch (k) { 70 case RS_KIND_PIXEL_L: return GL_LUMINANCE; 71 case RS_KIND_PIXEL_A: return GL_ALPHA; 72 case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA; 73 case RS_KIND_PIXEL_RGB: return GL_RGB; 74 case RS_KIND_PIXEL_RGBA: return GL_RGBA; 75 case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16; 76 default: break; 77 } 78 return 0; 79} 80#endif 81 82uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc, 83 uint32_t xoff, uint32_t yoff, uint32_t lod, 84 RsAllocationCubemapFace face) { 85 uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr; 86 ptr += face * alloc->mHal.drvState.faceOffset; 87 ptr += yoff * alloc->mHal.drvState.lod[lod].stride; 88 ptr += xoff * alloc->mHal.state.elementSizeBytes; 89 return ptr; 90} 91 92 93static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, 94 uint32_t xoff, uint32_t yoff, uint32_t lod, 95 RsAllocationCubemapFace face, uint32_t w, uint32_t h) { 96#ifndef RS_COMPATIBILITY_LIB 97 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 98 99 rsAssert(drv->textureID); 100 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 101 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 102 GLenum t = GL_TEXTURE_2D; 103 if (alloc->mHal.state.hasFaces) { 104 t = gFaceOrder[face]; 105 } 106 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr); 107#endif 108} 109 110 111#ifndef RS_COMPATIBILITY_LIB 112static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) { 113 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 114 115 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 116 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 117 118 uint32_t faceCount = 1; 119 if (alloc->mHal.state.hasFaces) { 120 faceCount = 6; 121 } 122 123 rsdGLCheckError(rsc, "Upload2DTexture 1 "); 124 for (uint32_t face = 0; face < faceCount; face ++) { 125 for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { 126 const uint8_t *p = GetOffsetPtr(alloc, 0, 0, lod, (RsAllocationCubemapFace)face); 127 128 GLenum t = GL_TEXTURE_2D; 129 if (alloc->mHal.state.hasFaces) { 130 t = gFaceOrder[face]; 131 } 132 133 if (isFirstUpload) { 134 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat, 135 alloc->mHal.state.type->getLODDimX(lod), 136 alloc->mHal.state.type->getLODDimY(lod), 137 0, drv->glFormat, drv->glType, p); 138 } else { 139 RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0, 140 alloc->mHal.state.type->getLODDimX(lod), 141 alloc->mHal.state.type->getLODDimY(lod), 142 drv->glFormat, drv->glType, p); 143 } 144 } 145 } 146 147 if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) { 148 RSD_CALL_GL(glGenerateMipmap, drv->glTarget); 149 } 150 rsdGLCheckError(rsc, "Upload2DTexture"); 151} 152#endif 153 154static void UploadToTexture(const Context *rsc, const Allocation *alloc) { 155#ifndef RS_COMPATIBILITY_LIB 156 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 157 158 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { 159 if (!drv->textureID) { 160 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 161 } 162 return; 163 } 164 165 if (!drv->glType || !drv->glFormat) { 166 return; 167 } 168 169 if (!alloc->mHal.drvState.lod[0].mallocPtr) { 170 return; 171 } 172 173 bool isFirstUpload = false; 174 175 if (!drv->textureID) { 176 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 177 isFirstUpload = true; 178 } 179 180 Upload2DTexture(rsc, alloc, isFirstUpload); 181 182 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 183 if (alloc->mHal.drvState.lod[0].mallocPtr) { 184 free(alloc->mHal.drvState.lod[0].mallocPtr); 185 alloc->mHal.drvState.lod[0].mallocPtr = NULL; 186 } 187 } 188 rsdGLCheckError(rsc, "UploadToTexture"); 189#endif 190} 191 192static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { 193#ifndef RS_COMPATIBILITY_LIB 194 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 195 196 if (!drv->glFormat) { 197 return; 198 } 199 200 if (!drv->renderTargetID) { 201 RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID); 202 203 if (!drv->renderTargetID) { 204 // This should generally not happen 205 ALOGE("allocateRenderTarget failed to gen mRenderTargetID"); 206 rsc->dumpDebug(); 207 return; 208 } 209 RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID); 210 RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat, 211 alloc->mHal.drvState.lod[0].dimX, alloc->mHal.drvState.lod[0].dimY); 212 } 213 rsdGLCheckError(rsc, "AllocateRenderTarget"); 214#endif 215} 216 217static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { 218#ifndef RS_COMPATIBILITY_LIB 219 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 220 221 rsAssert(!alloc->mHal.state.type->getDimY()); 222 rsAssert(!alloc->mHal.state.type->getDimZ()); 223 224 //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX; 225 226 if (!drv->bufferID) { 227 RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID); 228 } 229 if (!drv->bufferID) { 230 ALOGE("Upload to buffer object failed"); 231 drv->uploadDeferred = true; 232 return; 233 } 234 RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID); 235 RSD_CALL_GL(glBufferData, drv->glTarget, alloc->mHal.state.type->getSizeBytes(), 236 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); 237 RSD_CALL_GL(glBindBuffer, drv->glTarget, 0); 238 rsdGLCheckError(rsc, "UploadToBufferObject"); 239#endif 240} 241 242static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, 243 const Type *type, uint8_t *ptr) { 244 alloc->mHal.drvState.lod[0].dimX = type->getDimX(); 245 alloc->mHal.drvState.lod[0].dimY = type->getDimY(); 246 alloc->mHal.drvState.lod[0].dimZ = type->getDimZ(); 247 alloc->mHal.drvState.lod[0].mallocPtr = 0; 248 alloc->mHal.drvState.lod[0].stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes(); 249 alloc->mHal.drvState.lodCount = type->getLODCount(); 250 alloc->mHal.drvState.faceCount = type->getDimFaces(); 251 252 size_t offsets[Allocation::MAX_LOD]; 253 memset(offsets, 0, sizeof(offsets)); 254 255 size_t o = alloc->mHal.drvState.lod[0].stride * rsMax(alloc->mHal.drvState.lod[0].dimY, 1u) * 256 rsMax(alloc->mHal.drvState.lod[0].dimZ, 1u); 257 if(alloc->mHal.drvState.lodCount > 1) { 258 uint32_t tx = alloc->mHal.drvState.lod[0].dimX; 259 uint32_t ty = alloc->mHal.drvState.lod[0].dimY; 260 uint32_t tz = alloc->mHal.drvState.lod[0].dimZ; 261 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 262 alloc->mHal.drvState.lod[lod].dimX = tx; 263 alloc->mHal.drvState.lod[lod].dimY = ty; 264 alloc->mHal.drvState.lod[lod].dimZ = tz; 265 alloc->mHal.drvState.lod[lod].stride = tx * type->getElementSizeBytes(); 266 offsets[lod] = o; 267 o += alloc->mHal.drvState.lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u); 268 if (tx > 1) tx >>= 1; 269 if (ty > 1) ty >>= 1; 270 if (tz > 1) tz >>= 1; 271 } 272 } 273 alloc->mHal.drvState.faceOffset = o; 274 275 alloc->mHal.drvState.lod[0].mallocPtr = ptr; 276 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 277 alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod]; 278 } 279 280 size_t allocSize = alloc->mHal.drvState.faceOffset; 281 if(alloc->mHal.drvState.faceCount) { 282 allocSize *= 6; 283 } 284 285 return allocSize; 286} 287 288bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { 289 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); 290 if (!drv) { 291 return false; 292 } 293 alloc->mHal.drv = drv; 294 295 // Calculate the object size. 296 size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), NULL); 297 298 uint8_t * ptr = NULL; 299 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) { 300 } else if (alloc->mHal.state.userProvidedPtr != NULL) { 301 // user-provided allocation 302 // limitations: no faces, no LOD, USAGE_SCRIPT only 303 if (alloc->mHal.state.usageFlags != (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED)) { 304 ALOGE("Can't use user-allocated buffers if usage is not USAGE_SCRIPT and USAGE_SHARED"); 305 return false; 306 } 307 if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) { 308 ALOGE("User-allocated buffers must not have multiple faces or LODs"); 309 return false; 310 } 311 ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr; 312 } else { 313 // We align all allocations to a 16-byte boundary. 314 ptr = (uint8_t *)memalign(16, allocSize); 315 if (!ptr) { 316 alloc->mHal.drv = NULL; 317 free(drv); 318 return false; 319 } 320 if (forceZero) { 321 memset(ptr, 0, allocSize); 322 } 323 } 324 // Build the pointer tables 325 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr); 326 if(allocSize != verifySize) { 327 rsAssert(!"Size mismatch"); 328 } 329 330 drv->glTarget = GL_NONE; 331 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 332 if (alloc->mHal.state.hasFaces) { 333 drv->glTarget = GL_TEXTURE_CUBE_MAP; 334 } else { 335 drv->glTarget = GL_TEXTURE_2D; 336 } 337 } else { 338 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 339 drv->glTarget = GL_ARRAY_BUFFER; 340 } 341 } 342 343#ifndef RS_COMPATIBILITY_LIB 344 drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType()); 345 drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind()); 346#else 347 drv->glType = 0; 348 drv->glFormat = 0; 349#endif 350 351 if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) { 352 drv->uploadDeferred = true; 353 } 354 355 356 drv->readBackFBO = NULL; 357 358 return true; 359} 360 361void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) { 362 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 363 364#ifndef RS_COMPATIBILITY_LIB 365 if (drv->bufferID) { 366 // Causes a SW crash.... 367 //ALOGV(" mBufferID %i", mBufferID); 368 //glDeleteBuffers(1, &mBufferID); 369 //mBufferID = 0; 370 } 371 if (drv->textureID) { 372 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID); 373 drv->textureID = 0; 374 } 375 if (drv->renderTargetID) { 376 RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID); 377 drv->renderTargetID = 0; 378 } 379#endif 380 381 if (alloc->mHal.drvState.lod[0].mallocPtr) { 382 // don't free user-allocated ptrs 383 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED)) { 384 free(alloc->mHal.drvState.lod[0].mallocPtr); 385 } 386 alloc->mHal.drvState.lod[0].mallocPtr = NULL; 387 } 388 389#ifndef RS_COMPATIBILITY_LIB 390 if (drv->readBackFBO != NULL) { 391 delete drv->readBackFBO; 392 drv->readBackFBO = NULL; 393 } 394 395 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) && 396 (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 397 398 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 399 ANativeWindow *nw = alloc->mHal.state.wndSurface; 400 401 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 402 mapper.unlock(drv->wndBuffer->handle); 403 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); 404 } 405#endif 406 407 free(drv); 408 alloc->mHal.drv = NULL; 409} 410 411void rsdAllocationResize(const Context *rsc, const Allocation *alloc, 412 const Type *newType, bool zeroNew) { 413 const uint32_t oldDimX = alloc->mHal.drvState.lod[0].dimX; 414 const uint32_t dimX = newType->getDimX(); 415 416 // can't resize Allocations with user-allocated buffers 417 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { 418 ALOGE("Resize cannot be called on a USAGE_SHARED allocation"); 419 return; 420 } 421 void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr; 422 // Calculate the object size 423 size_t s = AllocationBuildPointerTable(rsc, alloc, newType, NULL); 424 uint8_t *ptr = (uint8_t *)realloc(oldPtr, s); 425 // Build the relative pointer tables. 426 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr); 427 if(s != verifySize) { 428 rsAssert(!"Size mismatch"); 429 } 430 431 432 if (dimX > oldDimX) { 433 uint32_t stride = alloc->mHal.state.elementSizeBytes; 434 memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX, 435 0, stride * (dimX - oldDimX)); 436 } 437} 438 439static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) { 440#ifndef RS_COMPATIBILITY_LIB 441 if (!alloc->getIsScript()) { 442 return; // nothing to sync 443 } 444 445 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 446 RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer; 447 448 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 449 if (!drv->textureID && !drv->renderTargetID) { 450 return; // nothing was rendered here yet, so nothing to sync 451 } 452 if (drv->readBackFBO == NULL) { 453 drv->readBackFBO = new RsdFrameBufferObj(); 454 drv->readBackFBO->setColorTarget(drv, 0); 455 drv->readBackFBO->setDimensions(alloc->getType()->getDimX(), 456 alloc->getType()->getDimY()); 457 } 458 459 // Bind the framebuffer object so we can read back from it 460 drv->readBackFBO->setActive(rsc); 461 462 // Do the readback 463 RSD_CALL_GL(glReadPixels, 0, 0, alloc->mHal.drvState.lod[0].dimX, 464 alloc->mHal.drvState.lod[0].dimY, 465 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr); 466 467 // Revert framebuffer to its original 468 lastFbo->setActive(rsc); 469#endif 470} 471 472 473void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc, 474 RsAllocationUsageType src) { 475 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 476 477 if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 478 if(!alloc->getIsRenderTarget()) { 479 rsc->setError(RS_ERROR_FATAL_DRIVER, 480 "Attempting to sync allocation from render target, " 481 "for non-render target allocation"); 482 } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) { 483 rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA" 484 "render target"); 485 } else { 486 rsdAllocationSyncFromFBO(rsc, alloc); 487 } 488 return; 489 } 490 491 rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT); 492 493 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 494 UploadToTexture(rsc, alloc); 495 } else { 496 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) && 497 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { 498 AllocateRenderTarget(rsc, alloc); 499 } 500 } 501 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 502 UploadToBufferObject(rsc, alloc); 503 } 504 505 drv->uploadDeferred = false; 506} 507 508void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) { 509 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 510 drv->uploadDeferred = true; 511} 512 513int32_t rsdAllocationInitSurfaceTexture(const Context *rsc, const Allocation *alloc) { 514#ifndef RS_COMPATIBILITY_LIB 515 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 516 UploadToTexture(rsc, alloc); 517 return drv->textureID; 518#else 519 return 0; 520#endif 521} 522 523#ifndef RS_COMPATIBILITY_LIB 524static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 525 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 526 527 int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer); 528 if (r) { 529 rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer."); 530 return false; 531 } 532 533 // Must lock the whole surface 534 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 535 Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height); 536 537 void *dst = NULL; 538 mapper.lock(drv->wndBuffer->handle, 539 GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN, 540 bounds, &dst); 541 alloc->mHal.drvState.lod[0].mallocPtr = dst; 542 alloc->mHal.drvState.lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes; 543 544 return true; 545} 546#endif 547 548void rsdAllocationSetSurfaceTexture(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 549#ifndef RS_COMPATIBILITY_LIB 550 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 551 552 //ALOGE("rsdAllocationSetSurfaceTexture %p %p", alloc, nw); 553 554 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 555 //TODO finish support for render target + script 556 drv->wnd = nw; 557 return; 558 } 559 560 561 // Cleanup old surface if there is one. 562 if (alloc->mHal.state.wndSurface) { 563 ANativeWindow *old = alloc->mHal.state.wndSurface; 564 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 565 mapper.unlock(drv->wndBuffer->handle); 566 old->queueBuffer(old, drv->wndBuffer, -1); 567 } 568 569 if (nw != NULL) { 570 int32_t r; 571 uint32_t flags = 0; 572 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 573 flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN; 574 } 575 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 576 flags |= GRALLOC_USAGE_HW_RENDER; 577 } 578 579 r = native_window_set_usage(nw, flags); 580 if (r) { 581 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage."); 582 return; 583 } 584 585 r = native_window_set_buffers_dimensions(nw, alloc->mHal.drvState.lod[0].dimX, 586 alloc->mHal.drvState.lod[0].dimY); 587 if (r) { 588 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions."); 589 return; 590 } 591 592 r = native_window_set_buffer_count(nw, 3); 593 if (r) { 594 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer count."); 595 return; 596 } 597 598 IoGetBuffer(rsc, alloc, nw); 599 } 600#endif 601} 602 603void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) { 604#ifndef RS_COMPATIBILITY_LIB 605 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 606 ANativeWindow *nw = alloc->mHal.state.wndSurface; 607 608 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 609 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 610 RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface); 611 return; 612 } 613 614 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 615 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 616 mapper.unlock(drv->wndBuffer->handle); 617 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); 618 if (r) { 619 rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer."); 620 return; 621 } 622 623 IoGetBuffer(rsc, alloc, nw); 624 } 625#endif 626} 627 628void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) { 629#ifndef RS_COMPATIBILITY_LIB 630 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 631 alloc->mHal.state.surfaceTexture->updateTexImage(); 632#endif 633} 634 635 636void rsdAllocationData1D(const Context *rsc, const Allocation *alloc, 637 uint32_t xoff, uint32_t lod, uint32_t count, 638 const void *data, size_t sizeBytes) { 639 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 640 641 const uint32_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 642 uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 643 uint32_t size = count * eSize; 644 645 if (ptr != data) { 646 // Skip the copy if we are the same allocation. This can arise from 647 // our Bitmap optimization, where we share the same storage. 648 if (alloc->mHal.state.hasReferences) { 649 alloc->incRefs(data, count); 650 alloc->decRefs(ptr, count); 651 } 652 memcpy(ptr, data, size); 653 } 654 drv->uploadDeferred = true; 655} 656 657void rsdAllocationData2D(const Context *rsc, const Allocation *alloc, 658 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 659 uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) { 660 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 661 662 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 663 uint32_t lineSize = eSize * w; 664 if (!stride) { 665 stride = lineSize; 666 } 667 668 if (alloc->mHal.drvState.lod[0].mallocPtr) { 669 const uint8_t *src = static_cast<const uint8_t *>(data); 670 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, lod, face); 671 if (dst == src) { 672 // Skip the copy if we are the same allocation. This can arise from 673 // our Bitmap optimization, where we share the same storage. 674 drv->uploadDeferred = true; 675 return; 676 } 677 678 for (uint32_t line=yoff; line < (yoff+h); line++) { 679 if (alloc->mHal.state.hasReferences) { 680 alloc->incRefs(src, w); 681 alloc->decRefs(dst, w); 682 } 683 memcpy(dst, src, lineSize); 684 src += stride; 685 dst += alloc->mHal.drvState.lod[lod].stride; 686 } 687 drv->uploadDeferred = true; 688 } else { 689 Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h); 690 } 691} 692 693void rsdAllocationData3D(const Context *rsc, const Allocation *alloc, 694 uint32_t xoff, uint32_t yoff, uint32_t zoff, 695 uint32_t lod, RsAllocationCubemapFace face, 696 uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes) { 697 698} 699 700void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc, 701 uint32_t xoff, uint32_t lod, uint32_t count, 702 void *data, size_t sizeBytes) { 703 const uint32_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 704 const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 705 if (data != ptr) { 706 // Skip the copy if we are the same allocation. This can arise from 707 // our Bitmap optimization, where we share the same storage. 708 memcpy(data, ptr, count * eSize); 709 } 710} 711 712void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc, 713 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 714 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) { 715 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 716 uint32_t lineSize = eSize * w; 717 if (!stride) { 718 stride = lineSize; 719 } 720 721 if (alloc->mHal.drvState.lod[0].mallocPtr) { 722 uint8_t *dst = static_cast<uint8_t *>(data); 723 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, lod, face); 724 if (dst == src) { 725 // Skip the copy if we are the same allocation. This can arise from 726 // our Bitmap optimization, where we share the same storage. 727 return; 728 } 729 730 for (uint32_t line=yoff; line < (yoff+h); line++) { 731 memcpy(dst, src, lineSize); 732 dst += stride; 733 src += alloc->mHal.drvState.lod[lod].stride; 734 } 735 } else { 736 ALOGE("Add code to readback from non-script memory"); 737 } 738} 739 740 741void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc, 742 uint32_t xoff, uint32_t yoff, uint32_t zoff, 743 uint32_t lod, RsAllocationCubemapFace face, 744 uint32_t w, uint32_t h, uint32_t d, void *data, uint32_t sizeBytes) { 745 746} 747 748void * rsdAllocationLock1D(const android::renderscript::Context *rsc, 749 const android::renderscript::Allocation *alloc) { 750 return alloc->mHal.drvState.lod[0].mallocPtr; 751} 752 753void rsdAllocationUnlock1D(const android::renderscript::Context *rsc, 754 const android::renderscript::Allocation *alloc) { 755 756} 757 758void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc, 759 const android::renderscript::Allocation *dstAlloc, 760 uint32_t dstXoff, uint32_t dstLod, uint32_t count, 761 const android::renderscript::Allocation *srcAlloc, 762 uint32_t srcXoff, uint32_t srcLod) { 763} 764 765 766void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc, 767 const android::renderscript::Allocation *dstAlloc, 768 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 769 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 770 const android::renderscript::Allocation *srcAlloc, 771 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 772 RsAllocationCubemapFace srcFace) { 773 uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes(); 774 for (uint32_t i = 0; i < h; i ++) { 775 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstLod, dstFace); 776 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcLod, srcFace); 777 memcpy(dstPtr, srcPtr, w * elementSize); 778 779 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", 780 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); 781 } 782} 783 784void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc, 785 const android::renderscript::Allocation *dstAlloc, 786 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 787 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 788 const android::renderscript::Allocation *srcAlloc, 789 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 790 RsAllocationCubemapFace srcFace) { 791 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { 792 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " 793 "yet implemented."); 794 return; 795 } 796 rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, 797 dstLod, dstFace, w, h, srcAlloc, 798 srcXoff, srcYoff, srcLod, srcFace); 799} 800 801void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc, 802 const android::renderscript::Allocation *dstAlloc, 803 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, 804 uint32_t dstLod, RsAllocationCubemapFace dstFace, 805 uint32_t w, uint32_t h, uint32_t d, 806 const android::renderscript::Allocation *srcAlloc, 807 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, 808 uint32_t srcLod, RsAllocationCubemapFace srcFace) { 809} 810 811void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc, 812 uint32_t x, 813 const void *data, uint32_t cIdx, uint32_t sizeBytes) { 814 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 815 816 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 817 uint8_t * ptr = GetOffsetPtr(alloc, x, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 818 819 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 820 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 821 822 if (alloc->mHal.state.hasReferences) { 823 e->incRefs(data); 824 e->decRefs(ptr); 825 } 826 827 memcpy(ptr, data, sizeBytes); 828 drv->uploadDeferred = true; 829} 830 831void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc, 832 uint32_t x, uint32_t y, 833 const void *data, uint32_t cIdx, uint32_t sizeBytes) { 834 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 835 836 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 837 uint8_t * ptr = GetOffsetPtr(alloc, x, y, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 838 839 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 840 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 841 842 if (alloc->mHal.state.hasReferences) { 843 e->incRefs(data); 844 e->decRefs(ptr); 845 } 846 847 memcpy(ptr, data, sizeBytes); 848 drv->uploadDeferred = true; 849} 850 851static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 852 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 853 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 854 855 for (uint32_t y=0; y < h; y++) { 856 uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, lod + 1, face); 857 const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, y*2, lod, face); 858 const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, y*2+1, lod, face); 859 860 for (uint32_t x=0; x < w; x++) { 861 *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]); 862 oPtr ++; 863 i1 += 2; 864 i2 += 2; 865 } 866 } 867} 868 869static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 870 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 871 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 872 873 for (uint32_t y=0; y < h; y++) { 874 uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, lod + 1, face); 875 const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, lod, face); 876 const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, lod, face); 877 878 for (uint32_t x=0; x < w; x++) { 879 *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]); 880 oPtr ++; 881 i1 += 2; 882 i2 += 2; 883 } 884 } 885} 886 887static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 888 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 889 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 890 891 for (uint32_t y=0; y < h; y++) { 892 uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, lod + 1, face); 893 const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, lod, face); 894 const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, lod, face); 895 896 for (uint32_t x=0; x < w; x++) { 897 *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f); 898 oPtr ++; 899 i1 += 2; 900 i2 += 2; 901 } 902 } 903} 904 905void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) { 906 if(!alloc->mHal.drvState.lod[0].mallocPtr) { 907 return; 908 } 909 uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1; 910 for (uint32_t face = 0; face < numFaces; face ++) { 911 for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) { 912 switch (alloc->getType()->getElement()->getSizeBits()) { 913 case 32: 914 mip8888(alloc, lod, (RsAllocationCubemapFace)face); 915 break; 916 case 16: 917 mip565(alloc, lod, (RsAllocationCubemapFace)face); 918 break; 919 case 8: 920 mip8(alloc, lod, (RsAllocationCubemapFace)face); 921 break; 922 } 923 } 924 } 925} 926 927 928