Searched defs:precision (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/core/java/com/android/internal/widget/
H A DPointerLocationView.java837 public FasterStringBuilder append(float value, int precision) { argument
839 for (int i = 0; i < precision; i++) {
846 if (precision != 0) {
850 append((int) (value * scale), precision);
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp2988 /* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */
3000 GLint *precision = (GLint *) 0; local
3028 _exceptionMessage = "precision == null";
3046 precision = precision_base + precisionOffset;
3052 (GLint *)precision
3069 /* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */
3083 GLint *precision = (GLint *) 0; local
3092 precision = (GLint *)getPointer(_env, precision_buf, &_precisionArray, &_precisionRemaining, &_precisionBufferOffset);
3103 if (precision == NULL) {
3105 precision
[all...]
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java1077 // C function void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
1084 int[] precision,
1088 // C function void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
1094 java.nio.IntBuffer precision
1079 glGetShaderPrecisionFormat( int shadertype, int precisiontype, int[] range, int rangeOffset, int[] precision, int precisionOffset ) argument
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_api.cpp2702 void GLTrace_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) { argument
2726 // copy argument precision
2730 arg_precision->add_intvalue((int)precision);
2735 glContext->hooks->gl.glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
2741 (void *) precision,

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