Searched defs:renderer (Results 1 - 19 of 19) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
H A DGLExtensions.cpp35 GLubyte const* renderer,
40 mRenderer = (char const*)renderer;
33 initWithGLStrings( GLubyte const* vendor, GLubyte const* renderer, GLubyte const* version, GLubyte const* extensions) argument
/frameworks/av/libvideoeditor/lvpp/
H A DPreviewRenderer.cpp32 PreviewRenderer* renderer = new PreviewRenderer(surface, width, height); local
34 if (renderer->init() != 0) {
35 delete renderer;
39 return renderer;
H A DNativeWindowRenderer.cpp568 RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId) argument
569 : mRenderer(renderer)
H A DVideoEditorPlayer.cpp31 VideoEditorPlayer::VideoEditorPlayer(NativeWindowRenderer* renderer) argument
32 : mPlayer(new PreviewPlayer(renderer)) {
H A DPreviewPlayer.cpp78 PreviewPlayer::PreviewPlayer(NativeWindowRenderer* renderer) argument
89 mNativeWindowRenderer(renderer),
745 ALOGE("Cannot create renderer");
/frameworks/base/libs/hwui/
H A DGammaFontRenderer.cpp43 // Choose the best renderer
59 // Get the renderer properties
96 // Shader-based renderer
100 INIT_LOGD("Creating shader gamma font renderer");
139 // Lookup-based renderer
143 INIT_LOGD("Creating lookup gamma font renderer");
162 // Lookup-based renderer, using 3 different correction tables
166 INIT_LOGD("Creating lookup3 gamma font renderer");
236 FontRenderer* renderer = mRenderers[gamma]; local
237 if (!renderer) {
[all...]
H A DDisplayList.cpp403 void DisplayList::setViewProperties(OpenGLRenderer& renderer, T& handler, argument
410 renderer.translate(mLeft, mTop);
413 renderer.concatMatrix(mStaticMatrix);
415 renderer.concatMatrix(mAnimationMatrix);
419 renderer.translate(mTranslationX, mTranslationY);
421 renderer.concatMatrix(mTransformMatrix);
427 renderer.setOverrideLayerAlpha(mAlpha);
429 renderer.scaleAlpha(mAlpha);
498 * DeferredDisplayState) may be issued directly to the renderer, but complex operations (with custom
503 void DisplayList::iterate(OpenGLRenderer& renderer, argument
[all...]
H A DFontRenderer.h66 TextSetupFunctor(OpenGLRenderer* renderer, float x, float y, bool pureTranslate, argument
68 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
75 OpenGLRenderer* renderer; member in class:android::uirenderer::TextSetupFunctor
H A DLayer.h85 void updateDeferred(OpenGLRenderer* renderer, DisplayList* displayList, argument
87 this->renderer = renderer;
286 OpenGLRenderer* renderer; member in struct:android::uirenderer::Layer
H A DDeferredDisplayList.cpp54 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) = 0;
93 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument
102 renderer.restoreDisplayState(*state);
105 renderer.eventMark(op->name());
108 status |= op->applyDraw(renderer, dirty);
116 renderer.drawScreenSpaceColorRect(bounds.left, bounds.top, bounds.right, bounds.bottom,
263 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument
268 return DrawBatch::replay(renderer, dirty, -1);
272 renderer.setupMergedMultiDraw(mClipSideFlags ? &mClipRect : NULL);
280 renderer
307 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument
329 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument
353 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument
413 addClip(OpenGLRenderer& renderer, ClipOp* op) argument
438 addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount) argument
451 addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) argument
473 addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument
491 addDrawOp(OpenGLRenderer& renderer, DrawOp* op) argument
616 storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op) argument
625 storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument
642 replayBatchList(const Vector<Batch*>& batchList, OpenGLRenderer& renderer, Rect& dirty) argument
655 flush(OpenGLRenderer& renderer, Rect& dirty) argument
[all...]
H A DDisplayList.h70 DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags) argument
71 : mDeferredList(deferredList), mRenderer(renderer), mReplayFlags(replayFlags) {}
78 ReplayStateStruct(OpenGLRenderer& renderer, Rect& dirty, int replayFlags) argument
79 : mRenderer(renderer), mDirty(dirty), mReplayFlags(replayFlags),
460 inline void setViewProperties(OpenGLRenderer& renderer, T& handler, const int level);
463 inline void iterate(OpenGLRenderer& renderer, T& handler, const int level);
H A DDisplayListOp.h95 // default behavior only affects immediate, deferrable state, issue directly to renderer
100 * State operations are applied directly to the renderer, but can cause the deferred drawing op
108 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0;
135 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0;
144 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, argument
148 renderer.restoreDisplayState(*(ops[i].state), true);
149 status |= ops[i].op->applyDraw(renderer, dirty);
164 virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, argument
191 SkPaint* getPaint(OpenGLRenderer& renderer) { argument
192 return renderer
273 applyState(OpenGLRenderer& renderer, int saveCount) const argument
307 applyState(OpenGLRenderer& renderer, int saveCount) const argument
346 applyState(OpenGLRenderer& renderer, int saveCount) const argument
383 applyState(OpenGLRenderer& renderer, int saveCount) const argument
403 applyState(OpenGLRenderer& renderer, int saveCount) const argument
422 applyState(OpenGLRenderer& renderer, int saveCount) const argument
442 applyState(OpenGLRenderer& renderer, int saveCount) const argument
462 applyState(OpenGLRenderer& renderer, int saveCount) const argument
485 applyState(OpenGLRenderer& renderer, int saveCount) const argument
529 applyState(OpenGLRenderer& renderer, int saveCount) const argument
558 applyState(OpenGLRenderer& renderer, int saveCount) const argument
579 applyState(OpenGLRenderer& renderer, int saveCount) const argument
597 applyState(OpenGLRenderer& renderer, int saveCount) const argument
612 applyState(OpenGLRenderer& renderer, int saveCount) const argument
628 applyState(OpenGLRenderer& renderer, int saveCount) const argument
644 applyState(OpenGLRenderer& renderer, int saveCount) const argument
660 applyState(OpenGLRenderer& renderer, int saveCount) const argument
676 applyState(OpenGLRenderer& renderer, int saveCount) const argument
695 applyState(OpenGLRenderer& renderer, int saveCount) const argument
711 applyState(OpenGLRenderer& renderer, int saveCount) const argument
742 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
766 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<OpStatePair>& ops, const Rect& bounds) argument
813 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
847 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
857 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
874 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
887 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
902 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
913 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
927 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
938 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
973 getMesh(OpenGLRenderer& renderer) argument
988 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<OpStatePair>& ops, const Rect& bounds) argument
1062 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1076 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1102 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1130 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1147 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1156 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1172 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1182 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1198 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1220 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1241 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1260 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1291 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1295 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1321 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1331 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1348 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1368 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1394 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1415 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1434 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1456 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1463 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<OpStatePair>& ops, const Rect& bounds) argument
1507 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1544 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1567 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
[all...]
/frameworks/rs/driver/
H A DrsdGL.h46 const uint8_t * renderer; member in struct:RsdGLRec::__anon1614
/frameworks/base/media/java/android/media/
H A DSubtitleController.java321 for (Renderer renderer: mRenderers) {
322 if (renderer.supports(format)) {
323 SubtitleTrack track = renderer.createTrack(format);
388 * renderer
410 * @param renderer a {@link SubtitleController.Renderer} object that adds
413 public void registerRenderer(Renderer renderer) { argument
416 if (!mRenderers.contains(renderer)) {
418 mRenderers.add(renderer);
424 * Subtitle anchor, an object that is able to display a subtitle renderer,
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
H A DBlockingGLTextureView.java47 public void setRenderer(Renderer renderer) { argument
51 mRenderThread = new RenderThread(renderer);
325 public RenderThread(Renderer renderer) { argument
327 mRenderer = renderer;
345 // renderer then
H A DTiledImageView.java180 private void updateScaleIfNecessaryLocked(ImageRendererWrapper renderer) { argument
181 if (renderer == null || renderer.source == null
182 || renderer.scale > 0 || getWidth() == 0) {
185 renderer.scale = Math.min(
186 (float) getWidth() / (float) renderer.source.getImageWidth(),
187 (float) getHeight() / (float) renderer.source.getImageHeight());
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp137 OpenGLRenderer* renderer = new OpenGLRenderer(); local
138 renderer->initProperties();
139 return renderer;
143 OpenGLRenderer* renderer) {
145 delete renderer;
153 OpenGLRenderer* renderer, jint width, jint height) {
154 renderer->setViewport(width, height);
158 OpenGLRenderer* renderer, jboolean opaque) {
159 return renderer->prepare(opaque);
163 OpenGLRenderer* renderer, jin
142 android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
152 android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint width, jint height) argument
157 android_view_GLES20Canvas_prepare(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jboolean opaque) argument
162 android_view_GLES20Canvas_prepareDirty(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, jboolean opaque) argument
168 android_view_GLES20Canvas_finish(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
177 android_view_GLES20Canvas_setName(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring name) argument
188 android_view_GLES20Canvas_setCountOverdrawEnabled(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jboolean enabled) argument
193 android_view_GLES20Canvas_getOverdraw(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
202 android_view_GLES20Canvas_callDrawGLFunction(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument
208 android_view_GLES20Canvas_detachFunctor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument
213 android_view_GLES20Canvas_attachFunctor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument
218 android_view_GLES20Canvas_invokeFunctors(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jobject dirty) argument
245 android_view_GLES20Canvas_save(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint flags) argument
250 android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
255 android_view_GLES20Canvas_restore(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
260 android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint saveCount) argument
269 android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint, jint saveFlags) argument
275 android_view_GLES20Canvas_saveLayerClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPaint* paint, jint saveFlags) argument
282 android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jint alpha, jint saveFlags) argument
288 android_view_GLES20Canvas_saveLayerAlphaClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint alpha, jint saveFlags) argument
299 android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom) argument
304 android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkRegion::Op op) argument
310 android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, SkRegion::Op op) argument
316 android_view_GLES20Canvas_clipPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPath* path, SkRegion::Op op) argument
321 android_view_GLES20Canvas_clipRegion(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkRegion* region, SkRegion::Op op) argument
326 android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jobject rect) argument
340 android_view_GLES20Canvas_translate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat dx, jfloat dy) argument
345 android_view_GLES20Canvas_rotate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat degrees) argument
350 android_view_GLES20Canvas_scale(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument
355 android_view_GLES20Canvas_skew(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument
360 android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument
365 android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument
370 android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument
379 android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jfloat left, jfloat top, SkPaint* paint) argument
388 android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) argument
399 android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, SkMatrix* matrix, SkPaint* paint) argument
408 android_view_GLES20Canvas_drawBitmapData(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jintArray colors, jint offset, jint stride, jfloat left, jfloat top, jint width, jint height, jboolean hasAlpha, SkPaint* paint) argument
433 android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors, jint colorOffset, SkPaint* paint) argument
449 android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, Res_png_9patch* patch, float left, float top, float right, float bottom, SkPaint* paint) argument
458 android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) argument
463 android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument
469 android_view_GLES20Canvas_drawRoundRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat rx, jfloat ry, SkPaint* paint) argument
475 android_view_GLES20Canvas_drawCircle(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat x, jfloat y, jfloat radius, SkPaint* paint) argument
480 android_view_GLES20Canvas_drawOval(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument
486 android_view_GLES20Canvas_drawArc(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, SkPaint* paint) argument
492 android_view_GLES20Canvas_drawRegionAsRects(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) argument
519 android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray rects, jint count, SkPaint* paint) argument
526 android_view_GLES20Canvas_drawPoints(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument
533 android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) argument
538 android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument
549 android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint modifiers) argument
556 android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaShader* shader) argument
561 android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaColorFilter* filter) argument
566 android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) argument
575 android_view_GLES20Canvas_setupPaintFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint clearBits, jint setBits) argument
580 android_view_GLES20Canvas_resetPaintFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
603 renderText(OpenGLRenderer* renderer, const jchar* text, int count, jfloat x, jfloat y, int flags, SkPaint* paint) argument
624 renderTextOnPath(OpenGLRenderer* renderer, const jchar* text, int count, SkPath* path, jfloat hOffset, jfloat vOffset, int flags, SkPaint* paint) argument
638 renderTextRun(OpenGLRenderer* renderer, const jchar* text, jint start, jint count, jint contextCount, jfloat x, jfloat y, int flags, SkPaint* paint) argument
660 android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jfloat x, jfloat y, jint flags, SkPaint* paint) argument
668 android_view_GLES20Canvas_drawText(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jfloat x, jfloat y, jint flags, SkPaint* paint) argument
676 android_view_GLES20Canvas_drawTextArrayOnPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, SkPath* path, jfloat hOffset, jfloat vOffset, jint flags, SkPaint* paint) argument
685 android_view_GLES20Canvas_drawTextOnPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, SkPath* path, jfloat hOffset, jfloat vOffset, jint flags, SkPaint* paint) argument
694 android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jint contextIndex, jint contextCount, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument
704 android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jint contextStart, int contextEnd, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument
716 renderPosText(OpenGLRenderer* renderer, const jchar* text, int count, const jfloat* positions, jint dirFlags, SkPaint* paint) argument
731 android_view_GLES20Canvas_drawPosTextArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jfloatArray pos, SkPaint* paint) argument
743 android_view_GLES20Canvas_drawPosText(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jfloatArray pos, SkPaint* paint) argument
759 android_view_GLES20Canvas_getDisplayList(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer, DisplayList* displayList) argument
769 android_view_GLES20Canvas_resetDisplayListRenderer(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer) argument
774 android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList, jobject dirty, jint flags) argument
786 android_view_GLES20Canvas_outputDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList) argument
795 android_view_GLES20Canvas_interrupt(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
800 android_view_GLES20Canvas_resume(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
808 OpenGLRenderer* renderer = new LayerRenderer(layer); local
905 android_view_GLES20Canvas_updateRenderLayer(JNIEnv* env, jobject clazz, Layer* layer, OpenGLRenderer* renderer, DisplayList* displayList, jint left, jint top, jint right, jint bottom) argument
930 android_view_GLES20Canvas_drawLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer, jfloat x, jfloat y) argument
940 android_view_GLES20Canvas_pushLayerUpdate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer) argument
945 android_view_GLES20Canvas_cancelLayerUpdate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer) argument
950 android_view_GLES20Canvas_clearLayerUpdates(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
955 android_view_GLES20Canvas_flushLayerUpdates(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
[all...]
/frameworks/base/opengl/java/android/opengl/
H A DGLSurfaceView.java54 * <li>Optionally wraps, traces, and/or error-checks the renderer's OpenGL calls.
112 * The renderer is
116 * Once the renderer is set, you can control whether the renderer draws
134 * one relatively easy way to communicate with your renderer is
173 * The renderer only renders
182 * The renderer is called
210 * must call {@link #setRenderer} to register a renderer.
219 * must call {@link #setRenderer} to register a renderer.
257 * the GL object that's passed to the renderer
346 setRenderer(Renderer renderer) argument
[all...]
/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java54 // The native renderer will be destroyed when this object dies.
115 throw new IllegalStateException("Could not create GLES20Canvas renderer");
128 private static native void nResetDisplayListRenderer(int renderer); argument
129 private static native void nDestroyRenderer(int renderer); argument
134 public CanvasFinalizer(int renderer) { argument
135 mRenderer = renderer;
154 private static native void nSetName(int renderer, String name); argument
192 static native void nUpdateRenderLayer(int layerId, int renderer, int displayList, argument
196 private static native void nClearLayerUpdates(int renderer); argument
197 private static native void nFlushLayerUpdates(int renderer); argument
198 nPushLayerUpdate(int renderer, int layer) argument
199 nCancelLayerUpdate(int renderer, int layer) argument
252 nSetViewport(int renderer, int width, int height) argument
264 nPrepare(int renderer, boolean opaque) argument
265 nPrepareDirty(int renderer, int left, int top, int right, int bottom, boolean opaque) argument
273 nFinish(int renderer) argument
293 nSetCountOverdrawEnabled(int renderer, boolean enabled) argument
299 nGetOverdraw(int renderer) argument
310 nCallDrawGLFunction(int renderer, int drawGLFunction) argument
317 nInvokeFunctors(int renderer, Rect dirty) argument
324 nDetachFunctor(int renderer, int functor) argument
331 nAttachFunctor(int renderer, int functor) argument
409 nGetDisplayList(int renderer, int displayList) argument
416 nOutputDisplayList(int renderer, int displayList) argument
424 nDrawDisplayList(int renderer, int displayList, Rect dirty, int flags) argument
438 nDrawLayer(int renderer, int layer, float x, float y) argument
448 nInterrupt(int renderer) argument
449 nResume(int renderer) argument
490 nClipPath(int renderer, int path, int op) argument
497 nClipRect(int renderer, float left, float top, float right, float bottom, int op) argument
510 nClipRect(int renderer, int left, int top, int right, int bottom, int op) argument
545 nClipRegion(int renderer, int region, int op) argument
552 nGetClipBounds(int renderer, Rect bounds) argument
559 nQuickReject(int renderer, float left, float top, float right, float bottom) argument
584 nTranslate(int renderer, float dx, float dy) argument
591 nSkew(int renderer, float sx, float sy) argument
598 nRotate(int renderer, float degrees) argument
605 nScale(int renderer, float sx, float sy) argument
612 nSetMatrix(int renderer, int matrix) argument
620 nGetMatrix(int renderer, int matrix) argument
627 nConcatMatrix(int renderer, int matrix) argument
643 nSave(int renderer, int flags) argument
662 nSaveLayer(int renderer, int paint, int saveFlags) argument
681 nSaveLayer(int renderer, float left, float top, float right, float bottom, int paint, int saveFlags) argument
693 nSaveLayerAlpha(int renderer, int alpha, int saveFlags) argument
704 nSaveLayerAlpha(int renderer, float left, float top, float right, float bottom, int alpha, int saveFlags) argument
712 nRestore(int renderer) argument
719 nRestoreToCount(int renderer, int saveCount) argument
726 nGetSaveCount(int renderer) argument
743 nResetPaintFilter(int renderer) argument
744 nSetupPaintFilter(int renderer, int clearBits, int setBits) argument
767 nDrawArc(int renderer, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, int paint) argument
806 nDrawPatch(int renderer, int bitmap, byte[] buffer, int chunk, float left, float top, float right, float bottom, int paint) argument
822 nDrawBitmap(int renderer, int bitmap, byte[] buffer, float left, float top, int paint) argument
839 nDrawBitmap(int renderer, int bitmap, byte[] buffer, int matrix, int paint) argument
896 nDrawBitmap(int renderer, int bitmap, byte[] buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float left, float top, float right, float bottom, int paint) argument
934 nDrawBitmap(int renderer, int[] colors, int offset, int stride, float x, float y, int width, int height, boolean hasAlpha, int nativePaint) argument
973 nDrawBitmapMesh(int renderer, int bitmap, byte[] buffer, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, int paint) argument
987 nDrawCircle(int renderer, float cx, float cy, float radius, int paint) argument
1000 nDrawColor(int renderer, int color, int mode) argument
1027 nDrawLines(int renderer, float[] points, int offset, int count, int paint) argument
1045 nDrawOval(int renderer, float left, float top, float right, float bottom, int paint) argument
1071 nDrawPath(int renderer, int path, int paint) argument
1072 nDrawRects(int renderer, int region, int paint) argument
1083 nDrawRects(int renderer, float[] rects, int count, int paint) argument
1150 nDrawPoints(int renderer, float[] points, int offset, int count, int paint) argument
1168 nDrawPosText(int renderer, char[] text, int index, int count, float[] pos, int paint) argument
1186 nDrawPosText(int renderer, String text, int start, int end, float[] pos, int paint) argument
1200 nDrawRect(int renderer, float left, float top, float right, float bottom, int paint) argument
1229 nDrawRoundRect(int renderer, float left, float top, float right, float bottom, float rx, float y, int paint) argument
1246 nDrawText(int renderer, char[] text, int index, int count, float x, float y, int bidiFlags, int paint) argument
1286 nDrawText(int renderer, String text, int start, int end, float x, float y, int bidiFlags, int paint) argument
1316 nDrawTextOnPath(int renderer, char[] text, int index, int count, int path, float hOffset, float vOffset, int bidiFlags, int nativePaint) argument
1332 nDrawTextOnPath(int renderer, String text, int start, int end, int path, float hOffset, float vOffset, int bidiFlags, int nativePaint) argument
1354 nDrawTextRun(int renderer, char[] text, int index, int count, int contextIndex, int contextCount, float x, float y, int dir, int nativePaint) argument
1388 nDrawTextRun(int renderer, String text, int start, int end, int contextStart, int contextEnd, float x, float y, int flags, int nativePaint) argument
1469 nSetupShader(int renderer, int shader) argument
1470 nSetupColorFilter(int renderer, int colorFilter) argument
1471 nSetupShadow(int renderer, float radius, float dx, float dy, int color) argument
1474 nResetModifiers(int renderer, int modifiers) argument
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