/frameworks/av/media/libstagefright/codecs/mp3dec/src/ |
H A D | pvmp3_mdct_18.h | 92 void pvmp3_mdct_18(int32 vec[], int32 *history, const int32 *window);
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/frameworks/base/libs/androidfw/ |
H A D | CursorWindow.cpp | 61 CursorWindow* window = new CursorWindow(name, ashmemFd, local 63 result = window->clear(); 67 window->mHeader->freeOffset, 68 window->mHeader->numRows, 69 window->mHeader->numColumns, 70 window->mSize, window->mData); 71 *outCursorWindow = window; 74 delete window; 105 CursorWindow* window local [all...] |
/frameworks/native/include/android/ |
H A D | native_activity.h | 159 * Focus has changed in this NativeActivity's window. This is often used, 165 * The drawing window for this native activity has been created. You 166 * can use the given native window object to start drawing. 168 void (*onNativeWindowCreated)(ANativeActivity* activity, ANativeWindow* window); 171 * The drawing window for this native activity has been resized. You should 172 * retrieve the new size from the window and ensure that your rendering in 175 void (*onNativeWindowResized)(ANativeActivity* activity, ANativeWindow* window); 178 * The drawing window for this native activity needs to be redrawn. To avoid 181 * drawing their window in its current state. 183 void (*onNativeWindowRedrawNeeded)(ANativeActivity* activity, ANativeWindow* window); [all...] |
/frameworks/native/libs/ui/ |
H A D | FramebufferNativeWindow.cpp | 196 ANativeWindow* window, int interval) 198 framebuffer_device_t* fb = getSelf(window)->fbDev; 220 int FramebufferNativeWindow::dequeueBuffer_DEPRECATED(ANativeWindow* window, argument 224 int result = dequeueBuffer(window, buffer, &fenceFd); 235 int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window, argument 238 FramebufferNativeWindow* self = getSelf(window); 262 int FramebufferNativeWindow::lockBuffer_DEPRECATED(ANativeWindow* window, argument 268 int FramebufferNativeWindow::queueBuffer_DEPRECATED(ANativeWindow* window, argument 271 return queueBuffer(window, buffer, -1); 274 int FramebufferNativeWindow::queueBuffer(ANativeWindow* window, argument 195 setSwapInterval( ANativeWindow* window, int interval) argument 293 query(const ANativeWindow* window, int what, int* value) argument 329 perform(ANativeWindow* window, int operation, ...) argument [all...] |
/frameworks/base/core/java/android/database/ |
H A D | AbstractWindowedCursor.java | 22 * The cursor owns the cursor window it uses. When the cursor is closed, 23 * its window is also closed. Likewise, when the window used by the cursor is 24 * changed, its old window is closed. This policy of strict ownership ensures 27 * Subclasses are responsible for filling the cursor window with data during 28 * {@link #onMove(int, int)}, allocating a new cursor window if necessary. 29 * During {@link #requery()}, the existing cursor window should be cleared and 32 * If the contents of the cursor change or become invalid, the old window must be closed 38 * The cursor window owned by this cursor. 150 * Sets a new cursor window fo 162 setWindow(CursorWindow window) argument [all...] |
H A D | BulkCursorNative.java | 64 CursorWindow window = getWindow(startPos); 66 if (window == null) { 70 window.writeToParcel(reply, Parcelable.PARCELABLE_WRITE_RETURN_VALUE); 166 CursorWindow window = null; 168 window = CursorWindow.newFromParcel(reply); 170 return window;
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H A D | BulkCursorToCursorAdaptor.java | 47 if (d.window != null) { 48 setWindow(d.window); 79 // Make sure we have the proper window 88 // We tried to get a window and failed 89 Log.e(TAG, "Unable to get window because the remote process is dead"); 93 // Couldn't obtain a window, something is wrong
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/frameworks/native/opengl/libagl/ |
H A D | vertex.cpp | 56 // [x,y,z]window = vpt * ([x,y,z]clip / clip.w) 57 // [w]window = 1/w 62 // and 1/w (window.w) is in [1/zFar, 1/zNear], usually this 71 v->window.w = rw; 72 v->window.x = gglMulAddx(gglMulx(v->clip.x, rw, 16), m[ 0], m[12], 28); 73 v->window.y = gglMulAddx(gglMulx(v->clip.y, rw, 16), m[ 5], m[13], 28); 74 v->window.x = TRI_FROM_FIXED(v->window.x); 75 v->window.y = TRI_FROM_FIXED(v->window [all...] |
H A D | primitives.cpp | 239 m_dx01 = v1->window.x - v0->window.x; 240 m_dy10 = v0->window.y - v1->window.y; 241 m_dx20 = v0->window.x - v2->window.x; 242 m_dy02 = v2->window.y - v0->window.y; 249 m_dx01 = m_dy02 = v1->window.x - v0->window [all...] |
/frameworks/native/services/surfaceflinger/EventLog/ |
H A D | EventLog.cpp | 34 void EventLog::doLogFrameDurations(const String8& window, argument 38 buffer.writeString8(window); 46 void EventLog::logFrameDurations(const String8& window, argument 48 EventLog::getInstance().doLogFrameDurations(window, durations,
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/frameworks/base/core/java/com/android/internal/statusbar/ |
H A D | IStatusBar.aidl | 41 void setWindowState(int window, int state);
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/frameworks/native/opengl/tests/gl_perf/ |
H A D | gl2_perf.cpp | 89 EGLNativeWindowType window = android_createDisplaySurface();
local 90 returnValue = EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &myConfig); 98 surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
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/frameworks/native/opengl/tests/linetex/ |
H A D | linetex.cpp | 49 EGLNativeWindowType window = android_createDisplaySurface(); local 55 dpy, configAttribs, window, &config); 61 surface = eglCreateWindowSurface(dpy, config, window, NULL);
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/frameworks/native/opengl/tests/swapinterval/ |
H A D | swapinterval.cpp | 48 EGLNativeWindowType window = android_createDisplaySurface(); local 56 dpy, configAttribs, window, &config); 70 surface = eglCreateWindowSurface(dpy, config, window, NULL);
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/frameworks/av/libvideoeditor/lvpp/ |
H A D | PreviewRenderer.h | 23 #include <system/window.h>
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/frameworks/av/media/libstagefright/include/ |
H A D | SoftwareRenderer.h | 23 #include <system/window.h>
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/frameworks/base/policy/src/com/android/internal/policy/impl/ |
H A D | RecentApplicationsDialog.java | 95 Window window = getWindow(); 96 window.requestFeature(Window.FEATURE_NO_TITLE); 97 window.setType(WindowManager.LayoutParams.TYPE_RECENTS_OVERLAY); 98 window.setFlags(WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM, 100 window.setTitle("Recents"); 104 final WindowManager.LayoutParams params = window.getAttributes(); 107 window.setAttributes(params); 108 window.setFlags(0, WindowManager.LayoutParams.FLAG_DIM_BEHIND);
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/frameworks/wilhelm/src/android/ |
H A D | MediaPlayer_to_android.h | 17 #include <system/window.h>
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/frameworks/base/services/java/com/android/server/display/ |
H A D | OverlayDisplayAdapter.java | 320 // Try to dump the window state. 332 OverlayDisplayWindow window = new OverlayDisplayWindow(getContext(), 335 window.show(); 338 mWindow = window; 347 OverlayDisplayWindow window; 349 window = mWindow; 353 if (window != null) { 354 window.dismiss();
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/frameworks/native/libs/gui/ |
H A D | Surface.cpp | 89 int Surface::hook_setSwapInterval(ANativeWindow* window, int interval) { argument 90 Surface* c = getSelf(window); 94 int Surface::hook_dequeueBuffer(ANativeWindow* window, argument 96 Surface* c = getSelf(window); 100 int Surface::hook_cancelBuffer(ANativeWindow* window, argument 102 Surface* c = getSelf(window); 106 int Surface::hook_queueBuffer(ANativeWindow* window, argument 108 Surface* c = getSelf(window); 112 int Surface::hook_dequeueBuffer_DEPRECATED(ANativeWindow* window, argument 114 Surface* c = getSelf(window); 130 hook_cancelBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer) argument 136 hook_lockBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer) argument 142 hook_queueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer) argument 148 hook_query(const ANativeWindow* window, int what, int* value) argument 154 hook_perform(ANativeWindow* window, int operation, ...) argument [all...] |
/frameworks/native/opengl/tests/angeles/ |
H A D | app-linux.cpp | 138 EGLNativeWindowType window = android_createDisplaySurface(); local 144 dpy, configAttribs, window, &config); 150 surface = eglCreateWindowSurface(dpy, config, window, NULL);
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/frameworks/native/opengl/tests/fillrate/ |
H A D | fillrate.cpp | 48 EGLNativeWindowType window = android_createDisplaySurface(); local 54 dpy, configAttribs, window, &config); 60 surface = eglCreateWindowSurface(dpy, config, window, NULL);
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/frameworks/native/opengl/tests/textures/ |
H A D | textures.cpp | 45 EGLNativeWindowType window = android_createDisplaySurface(); local 51 dpy, configAttribs, window, &config); 57 surface = eglCreateWindowSurface(dpy, config, window, NULL);
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/frameworks/base/media/mca/filterfw/native/core/ |
H A D | gl_env.h | 49 virtual bool Equals(const WindowHandle* window) const { 50 return InternalHandle() == window->InternalHandle(); 106 // Add a window surface to the environment. The window is passed in as 107 // an opaque window handle. 127 // Looks for a surface with the associated window handle. Returns -1 if no 128 // surface with such a window was found.
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/frameworks/base/services/java/com/android/server/wm/ |
H A D | InputMonitor.java | 38 // Current window with input focus for keys and other non-touch events. May be null. 52 // Array of window handles to provide to the input dispatcher. 65 /* Notifies the window manager about a broken input channel. 84 /* Notifies the window manager about an application that is not responding. 110 // Figure out whether this window is layered above system windows. 171 // Add a window to our list of input windows. 204 // If we are scaling the window, input coordinates need 226 /* Updates the cached window information provided to the input dispatcher. */ 235 // Populate the input window list with information about all of the windows that 238 // out to be difficult because only the native code knows for sure which window 432 pauseDispatchingLw(WindowToken window) argument 443 resumeDispatchingLw(WindowToken window) argument [all...] |