Searched refs:window (Results 26 - 50 of 123) sorted by relevance

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/frameworks/av/media/libstagefright/codecs/mp3dec/src/
H A Dpvmp3_mdct_18.h92 void pvmp3_mdct_18(int32 vec[], int32 *history, const int32 *window);
/frameworks/base/libs/androidfw/
H A DCursorWindow.cpp61 CursorWindow* window = new CursorWindow(name, ashmemFd, local
63 result = window->clear();
67 window->mHeader->freeOffset,
68 window->mHeader->numRows,
69 window->mHeader->numColumns,
70 window->mSize, window->mData);
71 *outCursorWindow = window;
74 delete window;
105 CursorWindow* window local
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/frameworks/native/include/android/
H A Dnative_activity.h159 * Focus has changed in this NativeActivity's window. This is often used,
165 * The drawing window for this native activity has been created. You
166 * can use the given native window object to start drawing.
168 void (*onNativeWindowCreated)(ANativeActivity* activity, ANativeWindow* window);
171 * The drawing window for this native activity has been resized. You should
172 * retrieve the new size from the window and ensure that your rendering in
175 void (*onNativeWindowResized)(ANativeActivity* activity, ANativeWindow* window);
178 * The drawing window for this native activity needs to be redrawn. To avoid
181 * drawing their window in its current state.
183 void (*onNativeWindowRedrawNeeded)(ANativeActivity* activity, ANativeWindow* window);
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/frameworks/native/libs/ui/
H A DFramebufferNativeWindow.cpp196 ANativeWindow* window, int interval)
198 framebuffer_device_t* fb = getSelf(window)->fbDev;
220 int FramebufferNativeWindow::dequeueBuffer_DEPRECATED(ANativeWindow* window, argument
224 int result = dequeueBuffer(window, buffer, &fenceFd);
235 int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window, argument
238 FramebufferNativeWindow* self = getSelf(window);
262 int FramebufferNativeWindow::lockBuffer_DEPRECATED(ANativeWindow* window, argument
268 int FramebufferNativeWindow::queueBuffer_DEPRECATED(ANativeWindow* window, argument
271 return queueBuffer(window, buffer, -1);
274 int FramebufferNativeWindow::queueBuffer(ANativeWindow* window, argument
195 setSwapInterval( ANativeWindow* window, int interval) argument
293 query(const ANativeWindow* window, int what, int* value) argument
329 perform(ANativeWindow* window, int operation, ...) argument
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/frameworks/base/core/java/android/database/
H A DAbstractWindowedCursor.java22 * The cursor owns the cursor window it uses. When the cursor is closed,
23 * its window is also closed. Likewise, when the window used by the cursor is
24 * changed, its old window is closed. This policy of strict ownership ensures
27 * Subclasses are responsible for filling the cursor window with data during
28 * {@link #onMove(int, int)}, allocating a new cursor window if necessary.
29 * During {@link #requery()}, the existing cursor window should be cleared and
32 * If the contents of the cursor change or become invalid, the old window must be closed
38 * The cursor window owned by this cursor.
150 * Sets a new cursor window fo
162 setWindow(CursorWindow window) argument
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H A DBulkCursorNative.java64 CursorWindow window = getWindow(startPos);
66 if (window == null) {
70 window.writeToParcel(reply, Parcelable.PARCELABLE_WRITE_RETURN_VALUE);
166 CursorWindow window = null;
168 window = CursorWindow.newFromParcel(reply);
170 return window;
H A DBulkCursorToCursorAdaptor.java47 if (d.window != null) {
48 setWindow(d.window);
79 // Make sure we have the proper window
88 // We tried to get a window and failed
89 Log.e(TAG, "Unable to get window because the remote process is dead");
93 // Couldn't obtain a window, something is wrong
/frameworks/native/opengl/libagl/
H A Dvertex.cpp56 // [x,y,z]window = vpt * ([x,y,z]clip / clip.w)
57 // [w]window = 1/w
62 // and 1/w (window.w) is in [1/zFar, 1/zNear], usually this
71 v->window.w = rw;
72 v->window.x = gglMulAddx(gglMulx(v->clip.x, rw, 16), m[ 0], m[12], 28);
73 v->window.y = gglMulAddx(gglMulx(v->clip.y, rw, 16), m[ 5], m[13], 28);
74 v->window.x = TRI_FROM_FIXED(v->window.x);
75 v->window.y = TRI_FROM_FIXED(v->window
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H A Dprimitives.cpp239 m_dx01 = v1->window.x - v0->window.x;
240 m_dy10 = v0->window.y - v1->window.y;
241 m_dx20 = v0->window.x - v2->window.x;
242 m_dy02 = v2->window.y - v0->window.y;
249 m_dx01 = m_dy02 = v1->window.x - v0->window
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/frameworks/native/services/surfaceflinger/EventLog/
H A DEventLog.cpp34 void EventLog::doLogFrameDurations(const String8& window, argument
38 buffer.writeString8(window);
46 void EventLog::logFrameDurations(const String8& window, argument
48 EventLog::getInstance().doLogFrameDurations(window, durations,
/frameworks/base/core/java/com/android/internal/statusbar/
H A DIStatusBar.aidl41 void setWindowState(int window, int state);
/frameworks/native/opengl/tests/gl_perf/
H A Dgl2_perf.cpp89 EGLNativeWindowType window = android_createDisplaySurface(); local
90 returnValue = EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &myConfig);
98 surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
/frameworks/native/opengl/tests/linetex/
H A Dlinetex.cpp49 EGLNativeWindowType window = android_createDisplaySurface(); local
55 dpy, configAttribs, window, &config);
61 surface = eglCreateWindowSurface(dpy, config, window, NULL);
/frameworks/native/opengl/tests/swapinterval/
H A Dswapinterval.cpp48 EGLNativeWindowType window = android_createDisplaySurface(); local
56 dpy, configAttribs, window, &config);
70 surface = eglCreateWindowSurface(dpy, config, window, NULL);
/frameworks/av/libvideoeditor/lvpp/
H A DPreviewRenderer.h23 #include <system/window.h>
/frameworks/av/media/libstagefright/include/
H A DSoftwareRenderer.h23 #include <system/window.h>
/frameworks/base/policy/src/com/android/internal/policy/impl/
H A DRecentApplicationsDialog.java95 Window window = getWindow();
96 window.requestFeature(Window.FEATURE_NO_TITLE);
97 window.setType(WindowManager.LayoutParams.TYPE_RECENTS_OVERLAY);
98 window.setFlags(WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM,
100 window.setTitle("Recents");
104 final WindowManager.LayoutParams params = window.getAttributes();
107 window.setAttributes(params);
108 window.setFlags(0, WindowManager.LayoutParams.FLAG_DIM_BEHIND);
/frameworks/wilhelm/src/android/
H A DMediaPlayer_to_android.h17 #include <system/window.h>
/frameworks/base/services/java/com/android/server/display/
H A DOverlayDisplayAdapter.java320 // Try to dump the window state.
332 OverlayDisplayWindow window = new OverlayDisplayWindow(getContext(),
335 window.show();
338 mWindow = window;
347 OverlayDisplayWindow window;
349 window = mWindow;
353 if (window != null) {
354 window.dismiss();
/frameworks/native/libs/gui/
H A DSurface.cpp89 int Surface::hook_setSwapInterval(ANativeWindow* window, int interval) { argument
90 Surface* c = getSelf(window);
94 int Surface::hook_dequeueBuffer(ANativeWindow* window, argument
96 Surface* c = getSelf(window);
100 int Surface::hook_cancelBuffer(ANativeWindow* window, argument
102 Surface* c = getSelf(window);
106 int Surface::hook_queueBuffer(ANativeWindow* window, argument
108 Surface* c = getSelf(window);
112 int Surface::hook_dequeueBuffer_DEPRECATED(ANativeWindow* window, argument
114 Surface* c = getSelf(window);
130 hook_cancelBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer) argument
136 hook_lockBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer) argument
142 hook_queueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer) argument
148 hook_query(const ANativeWindow* window, int what, int* value) argument
154 hook_perform(ANativeWindow* window, int operation, ...) argument
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/frameworks/native/opengl/tests/angeles/
H A Dapp-linux.cpp138 EGLNativeWindowType window = android_createDisplaySurface(); local
144 dpy, configAttribs, window, &config);
150 surface = eglCreateWindowSurface(dpy, config, window, NULL);
/frameworks/native/opengl/tests/fillrate/
H A Dfillrate.cpp48 EGLNativeWindowType window = android_createDisplaySurface(); local
54 dpy, configAttribs, window, &config);
60 surface = eglCreateWindowSurface(dpy, config, window, NULL);
/frameworks/native/opengl/tests/textures/
H A Dtextures.cpp45 EGLNativeWindowType window = android_createDisplaySurface(); local
51 dpy, configAttribs, window, &config);
57 surface = eglCreateWindowSurface(dpy, config, window, NULL);
/frameworks/base/media/mca/filterfw/native/core/
H A Dgl_env.h49 virtual bool Equals(const WindowHandle* window) const {
50 return InternalHandle() == window->InternalHandle();
106 // Add a window surface to the environment. The window is passed in as
107 // an opaque window handle.
127 // Looks for a surface with the associated window handle. Returns -1 if no
128 // surface with such a window was found.
/frameworks/base/services/java/com/android/server/wm/
H A DInputMonitor.java38 // Current window with input focus for keys and other non-touch events. May be null.
52 // Array of window handles to provide to the input dispatcher.
65 /* Notifies the window manager about a broken input channel.
84 /* Notifies the window manager about an application that is not responding.
110 // Figure out whether this window is layered above system windows.
171 // Add a window to our list of input windows.
204 // If we are scaling the window, input coordinates need
226 /* Updates the cached window information provided to the input dispatcher. */
235 // Populate the input window list with information about all of the windows that
238 // out to be difficult because only the native code knows for sure which window
432 pauseDispatchingLw(WindowToken window) argument
443 resumeDispatchingLw(WindowToken window) argument
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