Searched refs:GL_NO_ERROR (Results 1 - 25 of 37) sorted by relevance
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/frameworks/base/libs/hwui/ |
H A D | Image.cpp | 45 GLenum status = GL_NO_ERROR; 46 while ((status = glGetError()) != GL_NO_ERROR) {
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H A D | LayerRenderer.cpp | 241 if (glGetError() != GL_NO_ERROR) { 380 GLenum error = GL_NO_ERROR; 415 if ((error = glGetError()) != GL_NO_ERROR) goto error; 430 if ((error = glGetError()) != GL_NO_ERROR) goto error; 434 if ((error = glGetError()) != GL_NO_ERROR) goto error; 453 if ((error = glGetError()) != GL_NO_ERROR) goto error; 463 if ((error = glGetError()) != GL_NO_ERROR) goto error; 472 if (error != GL_NO_ERROR) {
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H A D | PixelBuffer.cpp | 119 GLenum status = GL_NO_ERROR; 120 while ((status = glGetError()) != GL_NO_ERROR) {
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H A D | Layer.cpp | 95 if (glGetError() != GL_NO_ERROR) { 105 if (glGetError() != GL_NO_ERROR) {
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/frameworks/native/cmds/flatland/ |
H A D | Renderers.cpp | 116 if (glGetError() != GL_NO_ERROR) { 123 if (glGetError() != GL_NO_ERROR) { 134 if (glGetError() != GL_NO_ERROR) {
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H A D | Composers.cpp | 95 if (glGetError() != GL_NO_ERROR) {
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/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTexture_test.cpp | 134 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 203 if (err != GL_NO_ERROR) { 205 while ((err = glGetError()) != GL_NO_ERROR) { 291 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 294 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 296 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 299 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 303 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 344 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 347 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetErro [all...] |
/frameworks/av/media/libstagefright/tests/ |
H A D | SurfaceMediaSource_test.cpp | 141 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 200 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 203 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 205 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 208 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 212 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 257 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 260 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 262 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 298 if (err != GL_NO_ERROR) { [all...] |
/frameworks/base/services/jni/ |
H A D | com_android_server_AssetAtlasService.cpp | 197 if (glGetError() != GL_NO_ERROR) { 206 if (glGetError() != GL_NO_ERROR) {
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLU.java | 37 case GL10.GL_NO_ERROR:
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | GLToolbox.java | 175 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
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/frameworks/native/opengl/tests/angeles/ |
H A D | app-linux.cpp | 108 if (error != GL_NO_ERROR)
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 144 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
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/frameworks/native/opengl/libs/EGL/ |
H A D | trace.cpp | 429 GLenum status = GL_NO_ERROR; \ 431 while ((status = _c->glGetError()) != GL_NO_ERROR) { \
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
H A D | TestLatencyView.java | 218 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | RenderEngine.cpp | 133 if (error == GL_NO_ERROR)
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/frameworks/native/opengl/libagl/ |
H A D | state.cpp | 119 if (c->error == GL_NO_ERROR) 324 // always be called in a loop, until it returns GL_NO_ERROR, 340 return GL_NO_ERROR;
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | GLES10Header.java-if | 137 public static final int GL_NO_ERROR = 0;
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H A D | GLES20Header.java-if | 87 public static final int GL_NO_ERROR = 0;
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 283 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
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/frameworks/native/libs/gui/ |
H A D | GLConsumer.cpp | 438 while ((error = glGetError()) != GL_NO_ERROR) { 457 while ((error = glGetError()) != GL_NO_ERROR) { 635 while ((error = glGetError()) != GL_NO_ERROR) {
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/frameworks/av/libvideoeditor/lvpp/ |
H A D | NativeWindowRenderer.cpp | 31 #define CHECK_GL_ERROR CHECK(GLenum(GL_NO_ERROR) == glGetError())
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | GLTextureViewActivity.java | 341 if (error != GL_NO_ERROR) {
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 430 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
H A D | VideoDumpView.java | 650 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
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