Searched refs:RS_ERROR_BAD_SHADER (Results 1 - 4 of 4) sorted by relevance

/frameworks/rs/
H A DrsProgram.cpp155 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind allocation");
161 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind allocation");
182 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind texture");
188 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind cubemap to 2d texture slot");
201 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind sampler");
H A DrsProgramFragment.cpp44 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set fixed function emulation color on user program");
49 rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocation is missing");
71 rsc->setError(RS_ERROR_BAD_SHADER, "No texture bound");
H A DrsDefines.h297 RS_ERROR_BAD_SHADER = 1, enumerator in enum:RsError
/frameworks/rs/driver/
H A DrsdShader.cpp473 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available");
494 rsc->setError(RS_ERROR_BAD_SHADER, "Non-texture allocation bound to a shader");
528 rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound");

Completed in 82 milliseconds