Searched refs:ST_LOGV (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/libs/gui/
H A DBufferQueue.cpp37 #define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__) macro
88 ST_LOGV("BufferQueue");
101 ST_LOGV("~BufferQueue");
133 ST_LOGV("setTransformHint: %02x", hint);
140 ST_LOGV("setBufferCount: count=%d", bufferCount);
233 ST_LOGV("requestBuffer: slot=%d", slot);
256 ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
462 ST_LOGV("dequeueBuffer: returning slot=%d/%llu buf=%p flags=%#x", *outBuf,
535 ST_LOGV("queueBuffer: slot=%d/%llu time=%#llx crop=[%d,%d,%d,%d] "
613 ST_LOGV("cancelBuffe
[all...]
H A DGLConsumer.cpp50 #define ST_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__) macro
138 ST_LOGV("GLConsumer");
162 ST_LOGV("updateTexImage");
185 ST_LOGV("updateTexImage: no buffers were available");
210 ST_LOGV("releaseTexImage");
234 ST_LOGV("releaseTexImage: (slot=%d, mAttached=%d)", buf, mAttached);
398 ST_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)",
513 ST_LOGV("detachFromContext");
570 ST_LOGV("attachToContext");
620 ST_LOGV("bindUnslottedBuffe
[all...]

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