/frameworks/native/services/surfaceflinger/ |
H A D | SurfaceFlingerConsumer.h | 30 SurfaceFlingerConsumer(const sp<BufferQueue>& bq, uint32_t tex) argument 31 : GLConsumer(bq, tex, GLConsumer::TEXTURE_EXTERNAL, false)
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/frameworks/native/libs/gui/tests/ |
H A D | Surface_test.cpp | 91 sp<BufferQueue> bq = new BufferQueue(); local 92 sp<CpuConsumer> consumer = new CpuConsumer(bq, 1); 95 ASSERT_EQ(NO_ERROR, sf->captureScreen(display, bq, 124 ASSERT_EQ(NO_ERROR, sf->captureScreen(display, bq, 139 sp<BufferQueue> bq = new BufferQueue(); local 140 sp<BufferItemConsumer> c = new BufferItemConsumer(bq, 142 sp<Surface> s = new Surface(bq);
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H A D | SurfaceTextureClient_test.cpp | 46 sp<BufferQueue> bq = new BufferQueue(); local 47 mST = new GLConsumer(bq, 123); 48 mSTC = new Surface(bq); 714 sp<BufferQueue> bq = new BufferQueue(); local 715 sp<GLConsumer> st(new GLConsumer(bq, i)); 716 sp<Surface> stc(new Surface(bq));
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/frameworks/base/core/jni/android/graphics/ |
H A D | SurfaceTexture.cpp | 69 const sp<BufferQueue>& bq) 73 if (bq.get()) { 74 bq->incStrong((void*)SurfaceTexture_setBufferQueue); 79 env->SetIntField(thiz, fields.bufferQueue, (int)bq.get()); 232 sp<BufferQueue> bq = new BufferQueue(); local 235 bq->disableAsyncBuffer(); 236 bq->setDefaultMaxBufferCount(1); 239 sp<GLConsumer> surfaceTexture(new GLConsumer(bq, texName, GL_TEXTURE_EXTERNAL_OES, true, true)); 246 SurfaceTexture_setBufferQueue(env, thiz, bq); 68 SurfaceTexture_setBufferQueue(JNIEnv* env, jobject thiz, const sp<BufferQueue>& bq) argument
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/frameworks/native/include/gui/ |
H A D | BufferItemConsumer.h | 56 BufferItemConsumer(const sp<BufferQueue>& bq, uint32_t consumerUsage,
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H A D | CpuConsumer.h | 69 CpuConsumer(const sp<IGraphicBufferConsumer>& bq,
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H A D | GLConsumer.h | 84 GLConsumer(const sp<IGraphicBufferConsumer>& bq,
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/frameworks/rs/ |
H A D | rsGrallocConsumer.h | 47 GrallocConsumer(Allocation *, const sp<IGraphicBufferConsumer>& bq);
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H A D | rsGrallocConsumer.cpp | 33 GrallocConsumer::GrallocConsumer(Allocation *a, const sp<IGraphicBufferConsumer>& bq) : argument 34 ConsumerBase(bq, true) 45 bq->setDefaultBufferFormat(a->mHal.state.yuv);
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/frameworks/native/opengl/tests/EGLTest/ |
H A D | EGL_test.cpp | 109 sp<BufferQueue> bq = new BufferQueue(); local 110 bq->consumerConnect(new DummyConsumer, false); 111 sp<Surface> mSTC = new Surface(static_cast<sp<IGraphicBufferProducer> >( bq));
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/frameworks/native/libs/gui/ |
H A D | BufferItemConsumer.cpp | 32 BufferItemConsumer::BufferItemConsumer(const sp<BufferQueue>& bq, argument 34 ConsumerBase(bq, controlledByApp)
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H A D | CpuConsumer.cpp | 33 CpuConsumer::CpuConsumer(const sp<IGraphicBufferConsumer>& bq, argument 35 ConsumerBase(bq, controlledByApp),
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/frameworks/av/services/camera/libcameraservice/device3/ |
H A D | Camera3InputStream.cpp | 208 sp<BufferQueue> bq = new BufferQueue(); local 209 mConsumer = new BufferItemConsumer(bq, camera3_stream::usage,
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H A D | Camera3ZslStream.cpp | 118 sp<BufferQueue> bq = new BufferQueue(); local 119 mProducer = new RingBufferConsumer(bq, GRALLOC_USAGE_HW_CAMERA_ZSL, depth); 120 mConsumer = new Surface(bq);
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/frameworks/av/services/camera/libcameraservice/api1/client2/ |
H A D | JpegProcessor.cpp | 86 sp<BufferQueue> bq = new BufferQueue(); local 87 mCaptureConsumer = new CpuConsumer(bq, 1); 90 mCaptureWindow = new Surface(bq);
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H A D | CallbackProcessor.cpp | 113 sp<BufferQueue> bq = new BufferQueue(); local 114 mCallbackConsumer = new CpuConsumer(bq, kCallbackHeapCount); 117 mCallbackWindow = new Surface(bq);
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H A D | ZslProcessor.cpp | 131 sp<BufferQueue> bq = new BufferQueue(); local 132 mZslConsumer = new BufferItemConsumer(bq, 137 mZslWindow = new Surface(bq);
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/frameworks/av/camera/ |
H A D | ProCamera.cpp | 252 sp<BufferQueue> bq = new BufferQueue(); 253 sp<CpuConsumer> cc = new CpuConsumer(bq, heapCount/*, synchronousMode*/); 256 sp<Surface> stc = new Surface(bq);
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/frameworks/base/media/mca/filterfw/native/core/ |
H A D | gl_env.cpp | 165 sp<BufferQueue> bq = new BufferQueue(); local 166 surfaceTexture_ = new GLConsumer(bq, 0); 167 window_ = new Surface(static_cast<sp<IGraphicBufferProducer> >(bq));
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | VirtualDisplaySurface.h | 76 const sp<BufferQueue>& bq,
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H A D | VirtualDisplaySurface.cpp | 50 const sp<BufferQueue>& bq, 52 : ConsumerBase(bq), 62 mSource[SOURCE_SCRATCH] = bq; 48 VirtualDisplaySurface(HWComposer& hwc, int32_t dispId, const sp<IGraphicBufferProducer>& sink, const sp<BufferQueue>& bq, const String8& name) argument
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/frameworks/base/media/jni/ |
H A D | android_media_ImageReader.cpp | 89 void setBufferQueue(const sp<BufferQueue>& bq) { mBufferQueue = bq; } argument 616 sp<BufferQueue> bq = new BufferQueue(); local 617 sp<CpuConsumer> consumer = new CpuConsumer(bq, maxImages, 632 ctx->setBufferQueue(bq); 796 BufferQueue* bq = ImageReader_getBufferQueue(env, thiz); local 797 if (bq == NULL) { 803 return android_view_Surface_createFromIGraphicBufferProducer(env, bq);
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/frameworks/av/libvideoeditor/lvpp/ |
H A D | NativeWindowRenderer.cpp | 571 sp<BufferQueue> bq = new BufferQueue(); local 572 mST = new GLConsumer(bq, mTextureId); 573 mSTC = new Surface(bq);
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/frameworks/native/cmds/flatland/ |
H A D | GLHelper.cpp | 204 sp<BufferQueue> bq = new BufferQueue(mGraphicBufferAlloc); local 205 sp<GLConsumer> glc = new GLConsumer(bq, name, 211 sp<ANativeWindow> anw = new Surface(bq);
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/frameworks/av/cmds/stagefright/ |
H A D | stagefright.cpp | 941 sp<BufferQueue> bq = new BufferQueue(); local 942 sp<GLConsumer> texture = new GLConsumer(bq, 0 /* tex */); 943 gSurface = new Surface(bq);
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