Searched refs:clipRequired (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp1036 bool clipRequired = false; local
1037 quickRejectNoScissor(rect, &clipRequired); // safely ignore return, should never be rejected
1038 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1624 bool snapOut, bool* clipRequired) {
1638 if (clipRequired) *clipRequired = !clipRect.contains(r);
1657 bool clipRequired = false; local
1658 if (quickRejectNoScissor(left, top, right, bottom, snapOut, &clipRequired)) {
1663 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
3071 bool clipRequired local
1623 quickRejectNoScissor(float left, float top, float right, float bottom, bool snapOut, bool* clipRequired) argument
[all...]
H A DOpenGLRenderer.h268 * Same as quickReject, without the scissor, instead returning clipRequired through pointer.
269 * clipRequired will be only set if not rejected
272 bool snapOut = false, bool* clipRequired = NULL);
273 bool quickRejectNoScissor(const Rect& bounds, bool* clipRequired = NULL) {
275 clipRequired);

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