/frameworks/base/sax/java/android/sax/ |
H A D | RootElement.java | 100 int depth = -1; field in class:RootElement.Handler 112 int depth = ++this.depth; 114 if (depth == 0) { 128 if (depth == current.depth + 1) { 183 if (depth == current.depth) { 204 depth--;
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H A D | Children.java | 37 current = new Child(parent, uri, localName, parent.depth + 1, hash); 56 current = new Child(parent, uri, localName, parent.depth + 1, hash); 91 Child(Element parent, String uri, String localName, int depth, argument 93 super(parent, uri, localName, depth);
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H A D | Element.java | 36 final int depth; field in class:Element 48 Element(Element parent, String uri, String localName, int depth) { argument 52 this.depth = depth;
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/frameworks/rs/driver/ |
H A D | rsdFrameBufferObj.h | 34 void setDepthTarget(DrvAllocation *depth) { argument 35 mDepthTarget = depth;
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H A D | rsdFrameBuffer.cpp | 35 DrvAllocation *depth = NULL; local 37 depth = (DrvAllocation *)fb->mHal.state.depthTarget->mHal.drv; 39 if (depth->uploadDeferred) { 44 fbo->setDepthTarget(depth);
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/frameworks/av/media/libstagefright/timedtext/ |
H A D | TextDescriptions.h | 75 Parcel *parcel, int depth); 78 int timeMs, Parcel *parcel, int depth);
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
H A D | MutableFrameFormat.java | 72 public void setDimensions(int width, int height, int depth) { argument 76 dimensions[2] = depth;
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/frameworks/compile/mclinker/lib/LD/ |
H A D | Diagnostic.cpp | 41 unsigned int depth = 0; local 43 if (0 == depth && *pBegin == pVal) 45 if (0 != depth && *pBegin == '}') 46 --depth; 61 ++depth;
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/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/ |
H A D | GL2JNIView.java | 65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { argument 67 init(translucent, depth, stencil); 70 private void init(boolean translucent, int depth, int stencil) { argument 73 new ConfigChooser(8,8,8,8, depth, stencil) : 74 new ConfigChooser(5,6,5,0, depth, stencil)); 112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument 117 mDepthSize = depth;
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/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/ |
H A D | GLPerfView.java | 65 public GLPerfView(Context context, boolean translucent, int depth, int stencil) { argument 67 init(translucent, depth, stencil); 70 private void init(boolean translucent, int depth, int stencil) { argument 73 new ConfigChooser(8,8,8,8, depth, stencil) : 74 new ConfigChooser(5,6,5,0, depth, stencil)); 112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument 117 mDepthSize = depth;
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
H A D | GLDualGL2View.java | 68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { argument 70 init(translucent, depth, stencil); 73 private void init(boolean translucent, int depth, int stencil) { argument 76 new ConfigChooser(8,8,8,8, depth, stencil) : 77 new ConfigChooser(5,6,5,0, depth, stencil)); 115 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument 120 mDepthSize = depth;
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/frameworks/base/samples/training/network-usage/src/com/example/android/networkusage/ |
H A D | StackOverflowXmlParser.java | 150 // Skips tags the parser isn't interested in. Uses depth to handle nested tags. i.e., 152 // finds the matching END_TAG (as indicated by the value of "depth" being 0). 157 int depth = 1; 158 while (depth != 0) { 161 depth--; 164 depth++;
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/frameworks/base/core/java/android/transition/ |
H A D | TransitionInflater.java | 125 int depth = parser.getDepth(); 127 while (((type=parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth) 168 if (parser.getDepth() - 1 > depth && transition != null) { 171 } else if (parser.getDepth() - 1 == depth && transitionSet != null) { 196 int depth = parser.getDepth(); 199 while (((type=parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth) 258 int depth = parser.getDepth(); 261 while (((type=parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth)
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/frameworks/wilhelm/src/itf/ |
H A D | I3DMacroscopic.c | 23 SLmillimeter width, SLmillimeter height, SLmillimeter depth) 29 (0 <= depth) && (depth <= SL_MILLIMETER_MAX))) { 36 thiz->mSize.mDepth = depth; 57 SLmillimeter depth = thiz->mSize.mDepth; local 61 *pDepth = depth; 22 I3DMacroscopic_SetSize(SL3DMacroscopicItf self, SLmillimeter width, SLmillimeter height, SLmillimeter depth) argument
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/binding/ |
H A D | FakeExpandableAdapter.java | 56 final int repeatCount, List<ResourceReference> types, int depth) { 89 createItems(dataBindingItem, depth + 1); 96 private void createItems(DataBindingItem item, int depth) { argument 97 if (depth == 2) { 98 createItems(item, item.getChildren().size(), item.getCount(), mChildrenTypes, depth); 55 createItems(Iterable<DataBindingItem> iterable, final int itemCount, final int repeatCount, List<ResourceReference> types, int depth) argument
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES30.spec | 4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset ) 6 void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels ) 7 void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei offset ) 9 void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ) 10 void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei offset ) 11 void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ) 12 void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei offset ) 66 void glClearBufferfi ( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil ) 109 void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) [all...] |
/frameworks/native/opengl/libagl/ |
H A D | egl.cpp | 171 GGLSurface depth; member in struct:android::egl_surface_t 179 depth.version = sizeof(GGLSurface); 180 depth.data = 0; 181 depth.format = depthFormat; 186 free(depth.data); 390 // allocate a corresponding depth-buffer 393 if (depth.format) { 394 depth.width = width; 395 depth.height = height; 396 depth [all...] |
H A D | matrix.cpp | 386 void matrix_stack_t::init(int depth) { argument 387 stack = new matrixf_t[depth]; 388 ops = new uint8_t[depth]; 389 maxDepth = depth; 390 depth = 0; 402 stack[depth].loadIdentity(); 403 ops[depth] = OP_IDENTITY; 409 stack[depth].load(rhs); 410 ops[depth] = OP_ALL; // TODO: we should look at the matrix 415 stack[depth] [all...] |
/frameworks/base/core/tests/benchmarks/src/com/android/internal/util/ |
H A D | IndentingPrintWriterBenchmark.java | 125 public void dumpDirect(PrintWriter pw, int depth) { argument 126 pw.print(sIndents[depth]); 131 child.dumpDirect(pw, depth + 1);
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/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | LevelListDrawable.java | 96 int depth; 98 && ((depth = parser.getDepth()) >= innerDepth 104 if (depth > innerDepth || !parser.getName().equals("item")) {
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/frameworks/base/core/java/android/view/animation/ |
H A D | AnimationUtils.java | 101 int depth = parser.getDepth(); 103 while (((type=parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth) 178 int depth = parser.getDepth(); 180 while (((type = parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth) 295 int depth = parser.getDepth(); 297 while (((type=parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth)
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/frameworks/av/services/camera/libcameraservice/device3/ |
H A D | Camera3ZslStream.h | 43 Camera3ZslStream(int id, uint32_t width, uint32_t height, int depth);
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/frameworks/rs/java/tests/RsTest/src/com/android/rs/test/ |
H A D | UT_program_store.java | 153 for (int depth = 0; depth <= 1; depth++) { 154 boolean depthMask = (depth == 1);
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/frameworks/base/tools/aapt/ |
H A D | Command.cpp | 397 int depth = 0; local 402 depth--; 403 if (depth < 0) { 411 depth++; 449 int depth = 0; local 453 depth--; 456 if (depth == 0 && tag == serviceTagName) { 461 depth++; 464 if (depth == 1) { 468 } else if (depth 618 int depth = 0; local 675 int depth = 0; local [all...] |
/frameworks/base/core/java/android/os/ |
H A D | Debug.java | 1583 * Return a String describing the calling method and location at a particular stack depth. 1585 * @param depth the depth of stack to return information for. 1586 * @return the String describing the caller at that depth. 1588 private static String getCaller(StackTraceElement callStack[], int depth) { argument 1590 if (4 + depth >= callStack.length) { 1593 StackTraceElement caller = callStack[4 + depth]; 1599 * @param depth the number of levels to return, starting with the immediate caller. 1603 public static String getCallers(final int depth) { argument 1606 for (int i = 0; i < depth; 1618 getCallers(final int start, int depth) argument 1636 getCallers(final int depth, String linePrefix) argument [all...] |