Searched refs:depthMin (Results 1 - 5 of 5) sorted by relevance
/frameworks/rs/driver/ |
H A D | rsdProgramStore.cpp | 171 if (rsc->mUserSurfaceConfig.depthMin > 0) {
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H A D | rsdGL.cpp | 211 if (rsc->mUserSurfaceConfig.depthMin > 0) { 213 configAttribsPtr[1] = rsc->mUserSurfaceConfig.depthMin; 294 if (rsc->mUserSurfaceConfig.depthMin <= 0) {
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/frameworks/rs/ |
H A D | rsDefines.h | 90 uint32_t depthMin; member in struct:__anon1640
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/frameworks/base/graphics/java/android/renderscript/ |
H A D | RenderScript.java | 160 int depthMin, int depthPref, 166 int depthMin, int depthPref, 170 alphaMin, alphaPref, depthMin, depthPref, 157 rsnContextCreateGL(int dev, int ver, int sdkVer, int colorMin, int colorPref, int alphaMin, int alphaPref, int depthMin, int depthPref, int stencilMin, int stencilPref, int samplesMin, int samplesPref, float samplesQ, int dpi) argument 163 nContextCreateGL(int dev, int ver, int sdkVer, int colorMin, int colorPref, int alphaMin, int alphaPref, int depthMin, int depthPref, int stencilMin, int stencilPref, int samplesMin, int samplesPref, float samplesQ, int dpi) argument
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/frameworks/base/graphics/jni/ |
H A D | android_renderscript_RenderScript.cpp | 194 int depthMin, int depthPref, 204 sc.depthMin = depthMin; 191 nContextCreateGL(JNIEnv *_env, jobject _this, jint dev, jint ver, jint sdkVer, int colorMin, int colorPref, int alphaMin, int alphaPref, int depthMin, int depthPref, int stencilMin, int stencilPref, int samplesMin, int samplesPref, float samplesQ, int dpi) argument
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Completed in 88 milliseconds