Searched refs:pixelShader (Results 1 - 12 of 12) sorted by relevance
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 118 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 119 if (pixelShader == 0) { 127 GLES20.glAttachShader(program, pixelShader);
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
H A D | gl_code.cpp | 69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); local 70 if (!pixelShader) { 78 glAttachShader(program, pixelShader);
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/frameworks/native/opengl/tests/gldual/jni/ |
H A D | gl_code.cpp | 69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); local 70 if (!pixelShader) { 78 glAttachShader(program, pixelShader);
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
H A D | TestLatencyView.java | 192 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 193 if (pixelShader == 0) { 201 GLES20.glAttachShader(program, pixelShader); 202 checkGlError("glAttachShader pixelShader");
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/frameworks/native/opengl/tests/gl2_basic/ |
H A D | gl2_basic.cpp | 108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); local 109 if (!pixelShader) { 117 glAttachShader(program, pixelShader);
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/frameworks/native/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 71 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); local 72 if (!pixelShader) { 80 glAttachShader(program, pixelShader);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 257 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 258 if (pixelShader == 0) { 266 GLES20.glAttachShader(program, pixelShader);
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 404 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 405 if (pixelShader == 0) { 413 GLES20.glAttachShader(program, pixelShader);
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); local 109 if (!pixelShader) { 117 glAttachShader(program, pixelShader);
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 124 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); local 125 if (!pixelShader) { 133 glAttachShader(program, pixelShader);
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
H A D | VideoDumpView.java | 624 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 625 if (pixelShader == 0) { 633 GLES20.glAttachShader(program, pixelShader);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | ImageShader.java | 710 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 711 if (pixelShader == 0) { 720 GLES20.glAttachShader(program, pixelShader); 734 GLES20.glDeleteShader(pixelShader);
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