Searched refs:uiProgress (Results 1 - 10 of 10) sorted by relevance

/frameworks/av/libvideoeditor/vss/mcs/src/
H A DM4MCS_AudioEffects.c111 if(pProgress->uiProgress > 1000)
113 pProgress->uiProgress = 1000;
125 i32sample *= pProgress->uiProgress;
158 if(pProgress->uiProgress > 1000)
160 pProgress->uiProgress = 1000;
162 pProgress->uiProgress = 1000 - pProgress->uiProgress;
173 i32sample *= pProgress->uiProgress;
H A DM4MCS_API.c2164 pC->uiProgress = 0;
2407 pC->uiProgress = 0;
2815 *pProgress = pC->uiProgress;
2820 *pProgress = pC->uiProgress;
2829 pC->uiProgress = *pProgress;
8642 pProgress.uiProgress =
/frameworks/av/libvideoeditor/vss/mcs/inc/
H A DM4MCS_API.h85 * @note The uiProgress value should be enough for most cases
90 M4OSA_UInt32 uiProgress; /**< Progress of the Effect from 0 to 1000 (one thousand) */ member in struct:__anon297
H A DM4MCS_InternalTypes.h417 M4OSA_UInt8 uiProgress; /**< Progress information saved at each step to be able to member in struct:__anon315
/frameworks/av/libvideoeditor/vss/src/
H A DM4xVSS_internal.c3898 if(pProgress->uiProgress \
3906 *pProgress->uiProgress/(alphaBlendingStruct->m_fadeInTime*10));
3911 else if(pProgress->uiProgress >= (M4OSA_UInt32)(alphaBlendingStruct->\
3912 m_fadeInTime*10) && pProgress->uiProgress < 1000\
3918 else if(pProgress->uiProgress >= 1000 - (M4OSA_UInt32)\
3925 - alphaBlendingStruct->m_end))*(1000 - pProgress->uiProgress)\
4161 //ratio = 16 - (15 * pProgress->uiProgress)/1000;
4162 ratio = 16 - pProgress->uiProgress / 66 ;
4166 //ratio = 1 + (15 * pProgress->uiProgress)/1000;
4167 ratio = 1 + pProgress->uiProgress / 6
[all...]
H A DM4xVSS_API.c5441 M4OSA_UInt8 uiProgress = 0; local
5455 err = M4VSS3GPP_editStep(pVssCtxt, &uiProgress);
5574 uiProgress unless progress would be wrong */
5575 uiProgress = 0;
5622 err = M4VSS3GPP_audioMixingStep(pAudioMixingCtxt, &uiProgress);
5638 uiProgress unless progress would be wrong */
5639 uiProgress = 0;
5730 uiProgress = (xVSS_context->pCallBackCtxt->m_ImageCounter * 100) / (xVSS_context->pCallBackCtxt->m_NbImage -1);
5747 uiProgress unless progress would be wrong */
5748 uiProgress
[all...]
H A DM4VSS3GPP_Edit.c1361 M4OSA_UInt32 uiProgressAudio, uiProgressVideo, uiProgress; local
1408 uiProgress = uiProgressAudio + uiProgressVideo;
1412 uiProgress /= 2;
1416 if( uiProgress > 100 )
1422 *pProgress = (M4OSA_UInt8)uiProgress;
H A DM4VSS3GPP_EditVideo.c1741 extProgress.uiProgress = (M4OSA_UInt32)tmp;
1939 extProgress.uiProgress = (M4OSA_UInt32)tmp;
2161 extProgress.uiProgress = (M4OSA_UInt32)iProgress;
/frameworks/av/libvideoeditor/vss/inc/
H A DM4VSS3GPP_API.h154 * @note The uiProgress value should be enough for most cases
160 M4OSA_UInt32 uiProgress; member in struct:__anon242
/frameworks/av/libvideoeditor/lvpp/
H A DVideoEditorTools.cpp650 if(pProgress->uiProgress < (M4OSA_UInt32)(alphaBlendingStruct->m_fadeInTime*10))
652 alphaBlending = ((M4OSA_Float)(alphaBlendingStruct->m_middle - alphaBlendingStruct->m_start)*pProgress->uiProgress/(alphaBlendingStruct->m_fadeInTime*10));
656 else if(pProgress->uiProgress >= (M4OSA_UInt32)(alphaBlendingStruct->m_fadeInTime*10) && pProgress->uiProgress < 1000 - (M4OSA_UInt32)(alphaBlendingStruct->m_fadeOutTime*10))
660 else if(pProgress->uiProgress >= 1000 - (M4OSA_UInt32)(alphaBlendingStruct->m_fadeOutTime*10))
662 alphaBlending = ((M4OSA_Float)(alphaBlendingStruct->m_middle - alphaBlendingStruct->m_end))*(1000 - pProgress->uiProgress)/(alphaBlendingStruct->m_fadeOutTime*10);
3098 extProgress->uiProgress = (M4OSA_UInt32)( percentageDone * 1000 );

Completed in 196 milliseconds