Searched refs:vbo (Results 1 - 5 of 5) sorted by relevance
/frameworks/base/media/mca/filterfw/native/core/ |
H A D | shader_program.cpp | 71 vbo(0), 952 const VertexFrame* vbo, 961 if (vbo) { 969 attrib.vbo = vbo->GetVboId(); 1081 } else if (attrib.vbo) { 1083 glBindBuffer(GL_ARRAY_BUFFER, attrib.vbo); 951 SetAttributeValues(ProgramVar var, const VertexFrame* vbo, GLenum type, int components, int stride, int offset, bool normalize) argument
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H A D | shader_program.h | 418 GLuint vbo; member in struct:android::filterfw::ShaderProgram::VertexAttrib
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/frameworks/base/libs/hwui/ |
H A D | OpenGLRenderer.h | 833 * @param vbo The VBO used to draw the mesh 840 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0, 846 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0, 997 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0); 999 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
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H A D | OpenGLRenderer.cpp | 1969 void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) { argument 1971 if (!vertices || vbo) { 1972 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo); 2002 void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) { argument 2004 // If vbo is != 0 we want to treat the vertices parameter as an offset inside 2005 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to 2007 if (!vertices || vbo) { 2008 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo); 3461 drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, float alpha, SkXfermode::Mode mode, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) argument 3486 drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture, float alpha, SkXfermode::Mode mode, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) argument [all...] |
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | ImageShader.java | 111 int vbo){ 118 mVbo = vbo; 405 public void setAttributeValues(String attributeName, int vbo, int type, int components, argument 408 attr.set(normalize, offset, stride, components, type, vbo); 110 set(boolean normalize, int offset, int stride, int components, int type, int vbo) argument
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