rsdAllocation.cpp revision 0052f8dcb5ebb5c9205a1d25445629fb5a772380
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsdCore.h" 18#include "rsdAllocation.h" 19 20#include "rsAllocation.h" 21 22#if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB) 23#include "system/window.h" 24#include "ui/Rect.h" 25#include "ui/GraphicBufferMapper.h" 26#endif 27 28#ifdef RS_COMPATIBILITY_LIB 29#include "rsCompatibilityLib.h" 30#else 31#include "rsdFrameBufferObj.h" 32#include "gui/GLConsumer.h" 33#include "gui/CpuConsumer.h" 34#include "gui/Surface.h" 35#include "hardware/gralloc.h" 36 37#include <GLES/gl.h> 38#include <GLES2/gl2.h> 39#include <GLES/glext.h> 40#endif 41 42#ifdef RS_SERVER 43// server requires malloc.h for memalign 44#include <malloc.h> 45#endif 46 47using namespace android; 48using namespace android::renderscript; 49 50 51#ifndef RS_COMPATIBILITY_LIB 52const static GLenum gFaceOrder[] = { 53 GL_TEXTURE_CUBE_MAP_POSITIVE_X, 54 GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 55 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 56 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 57 GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 58 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 59}; 60 61GLenum rsdTypeToGLType(RsDataType t) { 62 switch (t) { 63 case RS_TYPE_UNSIGNED_5_6_5: return GL_UNSIGNED_SHORT_5_6_5; 64 case RS_TYPE_UNSIGNED_5_5_5_1: return GL_UNSIGNED_SHORT_5_5_5_1; 65 case RS_TYPE_UNSIGNED_4_4_4_4: return GL_UNSIGNED_SHORT_4_4_4_4; 66 67 //case RS_TYPE_FLOAT_16: return GL_HALF_FLOAT; 68 case RS_TYPE_FLOAT_32: return GL_FLOAT; 69 case RS_TYPE_UNSIGNED_8: return GL_UNSIGNED_BYTE; 70 case RS_TYPE_UNSIGNED_16: return GL_UNSIGNED_SHORT; 71 case RS_TYPE_SIGNED_8: return GL_BYTE; 72 case RS_TYPE_SIGNED_16: return GL_SHORT; 73 default: break; 74 } 75 return 0; 76} 77 78GLenum rsdKindToGLFormat(RsDataKind k) { 79 switch (k) { 80 case RS_KIND_PIXEL_L: return GL_LUMINANCE; 81 case RS_KIND_PIXEL_A: return GL_ALPHA; 82 case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA; 83 case RS_KIND_PIXEL_RGB: return GL_RGB; 84 case RS_KIND_PIXEL_RGBA: return GL_RGBA; 85 case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16; 86 default: break; 87 } 88 return 0; 89} 90#endif 91 92uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc, 93 uint32_t xoff, uint32_t yoff, uint32_t zoff, 94 uint32_t lod, RsAllocationCubemapFace face) { 95 uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr; 96 ptr += face * alloc->mHal.drvState.faceOffset; 97 ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride; 98 ptr += yoff * alloc->mHal.drvState.lod[lod].stride; 99 ptr += xoff * alloc->mHal.state.elementSizeBytes; 100 return ptr; 101} 102 103 104static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, 105 uint32_t xoff, uint32_t yoff, uint32_t lod, 106 RsAllocationCubemapFace face, uint32_t w, uint32_t h) { 107#ifndef RS_COMPATIBILITY_LIB 108 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 109 110 rsAssert(drv->textureID); 111 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 112 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 113 GLenum t = GL_TEXTURE_2D; 114 if (alloc->mHal.state.hasFaces) { 115 t = gFaceOrder[face]; 116 } 117 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr); 118#endif 119} 120 121 122#ifndef RS_COMPATIBILITY_LIB 123static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) { 124 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 125 126 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 127 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 128 129 uint32_t faceCount = 1; 130 if (alloc->mHal.state.hasFaces) { 131 faceCount = 6; 132 } 133 134 rsdGLCheckError(rsc, "Upload2DTexture 1 "); 135 for (uint32_t face = 0; face < faceCount; face ++) { 136 for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { 137 const uint8_t *p = GetOffsetPtr(alloc, 0, 0, 0, lod, (RsAllocationCubemapFace)face); 138 139 GLenum t = GL_TEXTURE_2D; 140 if (alloc->mHal.state.hasFaces) { 141 t = gFaceOrder[face]; 142 } 143 144 if (isFirstUpload) { 145 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat, 146 alloc->mHal.state.type->getLODDimX(lod), 147 alloc->mHal.state.type->getLODDimY(lod), 148 0, drv->glFormat, drv->glType, p); 149 } else { 150 RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0, 151 alloc->mHal.state.type->getLODDimX(lod), 152 alloc->mHal.state.type->getLODDimY(lod), 153 drv->glFormat, drv->glType, p); 154 } 155 } 156 } 157 158 if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) { 159 RSD_CALL_GL(glGenerateMipmap, drv->glTarget); 160 } 161 rsdGLCheckError(rsc, "Upload2DTexture"); 162} 163#endif 164 165static void UploadToTexture(const Context *rsc, const Allocation *alloc) { 166#ifndef RS_COMPATIBILITY_LIB 167 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 168 169 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { 170 if (!drv->textureID) { 171 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 172 } 173 return; 174 } 175 176 if (!drv->glType || !drv->glFormat) { 177 return; 178 } 179 180 if (!alloc->mHal.drvState.lod[0].mallocPtr) { 181 return; 182 } 183 184 bool isFirstUpload = false; 185 186 if (!drv->textureID) { 187 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 188 isFirstUpload = true; 189 } 190 191 Upload2DTexture(rsc, alloc, isFirstUpload); 192 193 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 194 if (alloc->mHal.drvState.lod[0].mallocPtr) { 195 free(alloc->mHal.drvState.lod[0].mallocPtr); 196 alloc->mHal.drvState.lod[0].mallocPtr = NULL; 197 } 198 } 199 rsdGLCheckError(rsc, "UploadToTexture"); 200#endif 201} 202 203static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { 204#ifndef RS_COMPATIBILITY_LIB 205 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 206 207 if (!drv->glFormat) { 208 return; 209 } 210 211 if (!drv->renderTargetID) { 212 RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID); 213 214 if (!drv->renderTargetID) { 215 // This should generally not happen 216 ALOGE("allocateRenderTarget failed to gen mRenderTargetID"); 217 rsc->dumpDebug(); 218 return; 219 } 220 RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID); 221 RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat, 222 alloc->mHal.drvState.lod[0].dimX, alloc->mHal.drvState.lod[0].dimY); 223 } 224 rsdGLCheckError(rsc, "AllocateRenderTarget"); 225#endif 226} 227 228static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { 229#ifndef RS_COMPATIBILITY_LIB 230 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 231 232 rsAssert(!alloc->mHal.state.type->getDimY()); 233 rsAssert(!alloc->mHal.state.type->getDimZ()); 234 235 //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX; 236 237 if (!drv->bufferID) { 238 RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID); 239 } 240 if (!drv->bufferID) { 241 ALOGE("Upload to buffer object failed"); 242 drv->uploadDeferred = true; 243 return; 244 } 245 RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID); 246 RSD_CALL_GL(glBufferData, drv->glTarget, 247 alloc->mHal.state.type->getPackedSizeBytes(), 248 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); 249 RSD_CALL_GL(glBindBuffer, drv->glTarget, 0); 250 rsdGLCheckError(rsc, "UploadToBufferObject"); 251#endif 252} 253 254 255static size_t DeriveYUVLayout(int yuv, Allocation::Hal::DrvState *state) { 256 // YUV only supports basic 2d 257 // so we can stash the plane pointers in the mipmap levels. 258 size_t uvSize = 0; 259 state->lod[1].dimX = state->lod[0].dimX / 2; 260 state->lod[1].dimY = state->lod[0].dimY / 2; 261 state->lod[2].dimX = state->lod[0].dimX / 2; 262 state->lod[2].dimY = state->lod[0].dimY / 2; 263 state->yuv.shift = 1; 264 state->yuv.step = 1; 265 state->lodCount = 3; 266 267#ifndef RS_SERVER 268 switch(yuv) { 269 case HAL_PIXEL_FORMAT_YV12: 270 state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16); 271 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + 272 (state->lod[0].stride * state->lod[0].dimY); 273 uvSize += state->lod[2].stride * state->lod[2].dimY; 274 275 state->lod[1].stride = state->lod[2].stride; 276 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 277 (state->lod[2].stride * state->lod[2].dimY); 278 uvSize += state->lod[1].stride * state->lod[2].dimY; 279 break; 280 case HAL_PIXEL_FORMAT_YCrCb_420_SP: // NV21 281 //state->lod[1].dimX = state->lod[0].dimX; 282 state->lod[1].stride = state->lod[0].stride; 283 state->lod[2].stride = state->lod[0].stride; 284 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + 285 (state->lod[0].stride * state->lod[0].dimY); 286 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 1; 287 uvSize += state->lod[1].stride * state->lod[1].dimY; 288 state->yuv.step = 2; 289 break; 290#ifndef RS_COMPATIBILITY_LIB 291 case HAL_PIXEL_FORMAT_YCbCr_420_888: 292 // This will be filled in by ioReceive() 293 break; 294#endif 295 default: 296 rsAssert(0); 297 } 298#endif 299 return uvSize; 300} 301 302 303static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, 304 const Type *type, uint8_t *ptr) { 305 alloc->mHal.drvState.lod[0].dimX = type->getDimX(); 306 alloc->mHal.drvState.lod[0].dimY = type->getDimY(); 307 alloc->mHal.drvState.lod[0].dimZ = type->getDimZ(); 308 alloc->mHal.drvState.lod[0].mallocPtr = 0; 309 // Stride needs to be 16-byte aligned too! 310 size_t stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes(); 311 alloc->mHal.drvState.lod[0].stride = rsRound(stride, 16); 312 alloc->mHal.drvState.lodCount = type->getLODCount(); 313 alloc->mHal.drvState.faceCount = type->getDimFaces(); 314 315 size_t offsets[Allocation::MAX_LOD]; 316 memset(offsets, 0, sizeof(offsets)); 317 318 size_t o = alloc->mHal.drvState.lod[0].stride * rsMax(alloc->mHal.drvState.lod[0].dimY, 1u) * 319 rsMax(alloc->mHal.drvState.lod[0].dimZ, 1u); 320 if(alloc->mHal.drvState.lodCount > 1) { 321 uint32_t tx = alloc->mHal.drvState.lod[0].dimX; 322 uint32_t ty = alloc->mHal.drvState.lod[0].dimY; 323 uint32_t tz = alloc->mHal.drvState.lod[0].dimZ; 324 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 325 alloc->mHal.drvState.lod[lod].dimX = tx; 326 alloc->mHal.drvState.lod[lod].dimY = ty; 327 alloc->mHal.drvState.lod[lod].dimZ = tz; 328 alloc->mHal.drvState.lod[lod].stride = 329 rsRound(tx * type->getElementSizeBytes(), 16); 330 offsets[lod] = o; 331 o += alloc->mHal.drvState.lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u); 332 if (tx > 1) tx >>= 1; 333 if (ty > 1) ty >>= 1; 334 if (tz > 1) tz >>= 1; 335 } 336 } else if (alloc->mHal.state.yuv) { 337 o += DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState); 338 339 for (uint32_t ct = 1; ct < alloc->mHal.drvState.lodCount; ct++) { 340 offsets[ct] = (size_t)alloc->mHal.drvState.lod[ct].mallocPtr; 341 } 342 } 343 344 alloc->mHal.drvState.faceOffset = o; 345 346 alloc->mHal.drvState.lod[0].mallocPtr = ptr; 347 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 348 alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod]; 349 } 350 351 size_t allocSize = alloc->mHal.drvState.faceOffset; 352 if(alloc->mHal.drvState.faceCount) { 353 allocSize *= 6; 354 } 355 356 return allocSize; 357} 358 359static uint8_t* allocAlignedMemory(size_t allocSize, bool forceZero) { 360 // We align all allocations to a 16-byte boundary. 361 uint8_t* ptr = (uint8_t *)memalign(16, allocSize); 362 if (!ptr) { 363 return NULL; 364 } 365 if (forceZero) { 366 memset(ptr, 0, allocSize); 367 } 368 return ptr; 369} 370 371bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { 372 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); 373 if (!drv) { 374 return false; 375 } 376 alloc->mHal.drv = drv; 377 378 // Calculate the object size. 379 size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), NULL); 380 381 uint8_t * ptr = NULL; 382 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) { 383 384 } else if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { 385 // Allocation is allocated when the surface is created 386 // in getSurface 387 } else if (alloc->mHal.state.userProvidedPtr != NULL) { 388 // user-provided allocation 389 // limitations: no faces, no LOD, USAGE_SCRIPT or SCRIPT+TEXTURE only 390 if (!(alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED) || 391 alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE))) { 392 ALOGE("Can't use user-allocated buffers if usage is not USAGE_SCRIPT | USAGE_SHARED or USAGE_SCRIPT | USAGE_SHARED | USAGE_GRAPHICS_TEXTURE"); 393 return false; 394 } 395 if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) { 396 ALOGE("User-allocated buffers must not have multiple faces or LODs"); 397 return false; 398 } 399 400 // rows must be 16-byte aligned 401 // validate that here, otherwise fall back to not use the user-backed allocation 402 if (((alloc->getType()->getDimX() * alloc->getType()->getElement()->getSizeBytes()) % 16) != 0) { 403 ALOGV("User-backed allocation failed stride requirement, falling back to separate allocation"); 404 drv->useUserProvidedPtr = false; 405 406 ptr = allocAlignedMemory(allocSize, forceZero); 407 if (!ptr) { 408 alloc->mHal.drv = NULL; 409 free(drv); 410 return false; 411 } 412 413 } else { 414 drv->useUserProvidedPtr = true; 415 ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr; 416 } 417 } else { 418 ptr = allocAlignedMemory(allocSize, forceZero); 419 if (!ptr) { 420 alloc->mHal.drv = NULL; 421 free(drv); 422 return false; 423 } 424 } 425 // Build the pointer tables 426 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr); 427 if(allocSize != verifySize) { 428 rsAssert(!"Size mismatch"); 429 } 430 431#ifndef RS_SERVER 432 drv->glTarget = GL_NONE; 433 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 434 if (alloc->mHal.state.hasFaces) { 435 drv->glTarget = GL_TEXTURE_CUBE_MAP; 436 } else { 437 drv->glTarget = GL_TEXTURE_2D; 438 } 439 } else { 440 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 441 drv->glTarget = GL_ARRAY_BUFFER; 442 } 443 } 444#endif 445 446#ifndef RS_COMPATIBILITY_LIB 447 drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType()); 448 drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind()); 449#else 450 drv->glType = 0; 451 drv->glFormat = 0; 452#endif 453 454 if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) { 455 drv->uploadDeferred = true; 456 } 457 458 459 drv->readBackFBO = NULL; 460 461 // fill out the initial state of the buffer if we couldn't use the user-provided ptr and USAGE_SHARED was accepted 462 if ((alloc->mHal.state.userProvidedPtr != 0) && (drv->useUserProvidedPtr == false)) { 463 rsdAllocationData2D(rsc, alloc, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, alloc->getType()->getDimX(), alloc->getType()->getDimY(), alloc->mHal.state.userProvidedPtr, allocSize, 0); 464 } 465 466 return true; 467} 468 469void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) { 470 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 471 472#ifndef RS_COMPATIBILITY_LIB 473 if (drv->bufferID) { 474 // Causes a SW crash.... 475 //ALOGV(" mBufferID %i", mBufferID); 476 //glDeleteBuffers(1, &mBufferID); 477 //mBufferID = 0; 478 } 479 if (drv->textureID) { 480 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID); 481 drv->textureID = 0; 482 } 483 if (drv->renderTargetID) { 484 RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID); 485 drv->renderTargetID = 0; 486 } 487#endif 488 489 if (alloc->mHal.drvState.lod[0].mallocPtr) { 490 // don't free user-allocated ptrs or IO_OUTPUT buffers 491 if (!(drv->useUserProvidedPtr) && 492 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) && 493 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { 494 free(alloc->mHal.drvState.lod[0].mallocPtr); 495 } 496 alloc->mHal.drvState.lod[0].mallocPtr = NULL; 497 } 498 499#ifndef RS_COMPATIBILITY_LIB 500 if (drv->readBackFBO != NULL) { 501 delete drv->readBackFBO; 502 drv->readBackFBO = NULL; 503 } 504 505 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) && 506 (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 507 508 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 509 ANativeWindow *nw = drv->wndSurface; 510 if (nw) { 511 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 512 mapper.unlock(drv->wndBuffer->handle); 513 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); 514 } 515 } 516#endif 517 518 free(drv); 519 alloc->mHal.drv = NULL; 520} 521 522void rsdAllocationResize(const Context *rsc, const Allocation *alloc, 523 const Type *newType, bool zeroNew) { 524 const uint32_t oldDimX = alloc->mHal.drvState.lod[0].dimX; 525 const uint32_t dimX = newType->getDimX(); 526 527 // can't resize Allocations with user-allocated buffers 528 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { 529 ALOGE("Resize cannot be called on a USAGE_SHARED allocation"); 530 return; 531 } 532 void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr; 533 // Calculate the object size 534 size_t s = AllocationBuildPointerTable(rsc, alloc, newType, NULL); 535 uint8_t *ptr = (uint8_t *)realloc(oldPtr, s); 536 // Build the relative pointer tables. 537 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr); 538 if(s != verifySize) { 539 rsAssert(!"Size mismatch"); 540 } 541 542 543 if (dimX > oldDimX) { 544 size_t stride = alloc->mHal.state.elementSizeBytes; 545 memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX, 546 0, stride * (dimX - oldDimX)); 547 } 548} 549 550static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) { 551#ifndef RS_COMPATIBILITY_LIB 552 if (!alloc->getIsScript()) { 553 return; // nothing to sync 554 } 555 556 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 557 RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer; 558 559 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 560 if (!drv->textureID && !drv->renderTargetID) { 561 return; // nothing was rendered here yet, so nothing to sync 562 } 563 if (drv->readBackFBO == NULL) { 564 drv->readBackFBO = new RsdFrameBufferObj(); 565 drv->readBackFBO->setColorTarget(drv, 0); 566 drv->readBackFBO->setDimensions(alloc->getType()->getDimX(), 567 alloc->getType()->getDimY()); 568 } 569 570 // Bind the framebuffer object so we can read back from it 571 drv->readBackFBO->setActive(rsc); 572 573 // Do the readback 574 RSD_CALL_GL(glReadPixels, 0, 0, alloc->mHal.drvState.lod[0].dimX, 575 alloc->mHal.drvState.lod[0].dimY, 576 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr); 577 578 // Revert framebuffer to its original 579 lastFbo->setActive(rsc); 580#endif 581} 582 583 584void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc, 585 RsAllocationUsageType src) { 586 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 587 588 if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 589 if(!alloc->getIsRenderTarget()) { 590 rsc->setError(RS_ERROR_FATAL_DRIVER, 591 "Attempting to sync allocation from render target, " 592 "for non-render target allocation"); 593 } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) { 594 rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA" 595 "render target"); 596 } else { 597 rsdAllocationSyncFromFBO(rsc, alloc); 598 } 599 return; 600 } 601 602 rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT); 603 604 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 605 UploadToTexture(rsc, alloc); 606 } else { 607 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) && 608 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { 609 AllocateRenderTarget(rsc, alloc); 610 } 611 } 612 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 613 UploadToBufferObject(rsc, alloc); 614 } 615 616 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { 617 // NOP in CPU driver for now 618 } 619 620 drv->uploadDeferred = false; 621} 622 623void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) { 624 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 625 drv->uploadDeferred = true; 626} 627 628#ifndef RS_COMPATIBILITY_LIB 629static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 630 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 631 632 int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer); 633 if (r) { 634 rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer."); 635 return false; 636 } 637 638 // Must lock the whole surface 639 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 640 Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height); 641 642 void *dst = NULL; 643 mapper.lock(drv->wndBuffer->handle, 644 GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN, 645 bounds, &dst); 646 alloc->mHal.drvState.lod[0].mallocPtr = dst; 647 alloc->mHal.drvState.lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes; 648 rsAssert((alloc->mHal.drvState.lod[0].stride & 0xf) == 0); 649 650 return true; 651} 652#endif 653 654void rsdAllocationSetSurface(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 655#ifndef RS_COMPATIBILITY_LIB 656 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 657 ANativeWindow *old = drv->wndSurface; 658 659 if (nw) { 660 nw->incStrong(NULL); 661 } 662 663 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 664 //TODO finish support for render target + script 665 drv->wnd = nw; 666 return; 667 } 668 669 // Cleanup old surface if there is one. 670 if (drv->wndSurface) { 671 ANativeWindow *old = drv->wndSurface; 672 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 673 mapper.unlock(drv->wndBuffer->handle); 674 old->cancelBuffer(old, drv->wndBuffer, -1); 675 drv->wndSurface = NULL; 676 old->decStrong(NULL); 677 } 678 679 if (nw != NULL) { 680 int32_t r; 681 uint32_t flags = 0; 682 683 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 684 flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN; 685 } 686 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 687 flags |= GRALLOC_USAGE_HW_RENDER; 688 } 689 690 r = native_window_set_usage(nw, flags); 691 if (r) { 692 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage."); 693 goto error; 694 } 695 696 r = native_window_set_buffers_dimensions(nw, alloc->mHal.drvState.lod[0].dimX, 697 alloc->mHal.drvState.lod[0].dimY); 698 if (r) { 699 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions."); 700 goto error; 701 } 702 703 int format = 0; 704 const Element *e = alloc->mHal.state.type->getElement(); 705 rsAssert(e->getType() == RS_TYPE_UNSIGNED_8); 706 rsAssert(e->getVectorSize() == 4); 707 rsAssert(e->getKind() == RS_KIND_PIXEL_RGBA); 708 format = PIXEL_FORMAT_RGBA_8888; 709 710 r = native_window_set_buffers_format(nw, format); 711 if (r) { 712 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer format."); 713 goto error; 714 } 715 716 IoGetBuffer(rsc, alloc, nw); 717 drv->wndSurface = nw; 718 } 719 720 return; 721 722 error: 723 724 if (nw) { 725 nw->decStrong(NULL); 726 } 727 728 729#endif 730} 731 732void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) { 733#ifndef RS_COMPATIBILITY_LIB 734 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 735 ANativeWindow *nw = drv->wndSurface; 736 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 737 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 738 RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface); 739 return; 740 } 741 if (nw) { 742 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 743 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 744 mapper.unlock(drv->wndBuffer->handle); 745 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); 746 if (r) { 747 rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer."); 748 return; 749 } 750 751 IoGetBuffer(rsc, alloc, nw); 752 } 753 } else { 754 rsc->setError(RS_ERROR_DRIVER, "Sent IO buffer with no attached surface."); 755 return; 756 } 757#endif 758} 759 760void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) { 761#ifndef RS_COMPATIBILITY_LIB 762 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 763 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 764 drv->surfaceTexture->updateTexImage(); 765 } 766#endif 767} 768 769 770void rsdAllocationData1D(const Context *rsc, const Allocation *alloc, 771 uint32_t xoff, uint32_t lod, size_t count, 772 const void *data, size_t sizeBytes) { 773 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 774 775 const size_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 776 uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 777 size_t size = count * eSize; 778 if (ptr != data) { 779 // Skip the copy if we are the same allocation. This can arise from 780 // our Bitmap optimization, where we share the same storage. 781 if (alloc->mHal.state.hasReferences) { 782 alloc->incRefs(data, count); 783 alloc->decRefs(ptr, count); 784 } 785 memcpy(ptr, data, size); 786 } 787 drv->uploadDeferred = true; 788} 789 790void rsdAllocationData2D(const Context *rsc, const Allocation *alloc, 791 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 792 uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) { 793 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 794 795 size_t eSize = alloc->mHal.state.elementSizeBytes; 796 size_t lineSize = eSize * w; 797 if (!stride) { 798 stride = lineSize; 799 } 800 801 if (alloc->mHal.drvState.lod[0].mallocPtr) { 802 const uint8_t *src = static_cast<const uint8_t *>(data); 803 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 804 if (dst == src) { 805 // Skip the copy if we are the same allocation. This can arise from 806 // our Bitmap optimization, where we share the same storage. 807 drv->uploadDeferred = true; 808 return; 809 } 810 811 for (uint32_t line=yoff; line < (yoff+h); line++) { 812 if (alloc->mHal.state.hasReferences) { 813 alloc->incRefs(src, w); 814 alloc->decRefs(dst, w); 815 } 816 memcpy(dst, src, lineSize); 817 src += stride; 818 dst += alloc->mHal.drvState.lod[lod].stride; 819 } 820 if (alloc->mHal.state.yuv) { 821 size_t clineSize = lineSize; 822 int lod = 1; 823 int maxLod = 2; 824 if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YV12) { 825 maxLod = 3; 826 clineSize >>= 1; 827 } else if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YCrCb_420_SP) { 828 lod = 2; 829 maxLod = 3; 830 } 831 832 while (lod < maxLod) { 833 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 834 835 for (uint32_t line=(yoff >> 1); line < ((yoff+h)>>1); line++) { 836 memcpy(dst, src, clineSize); 837 src += alloc->mHal.drvState.lod[lod].stride; 838 dst += alloc->mHal.drvState.lod[lod].stride; 839 } 840 lod++; 841 } 842 843 } 844 drv->uploadDeferred = true; 845 } else { 846 Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h); 847 } 848} 849 850void rsdAllocationData3D(const Context *rsc, const Allocation *alloc, 851 uint32_t xoff, uint32_t yoff, uint32_t zoff, 852 uint32_t lod, 853 uint32_t w, uint32_t h, uint32_t d, const void *data, 854 size_t sizeBytes, size_t stride) { 855 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 856 857 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 858 uint32_t lineSize = eSize * w; 859 if (!stride) { 860 stride = lineSize; 861 } 862 863 if (alloc->mHal.drvState.lod[0].mallocPtr) { 864 const uint8_t *src = static_cast<const uint8_t *>(data); 865 for (uint32_t z = zoff; z < d; z++) { 866 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, z, lod, 867 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 868 if (dst == src) { 869 // Skip the copy if we are the same allocation. This can arise from 870 // our Bitmap optimization, where we share the same storage. 871 drv->uploadDeferred = true; 872 return; 873 } 874 875 for (uint32_t line=yoff; line < (yoff+h); line++) { 876 if (alloc->mHal.state.hasReferences) { 877 alloc->incRefs(src, w); 878 alloc->decRefs(dst, w); 879 } 880 memcpy(dst, src, lineSize); 881 src += stride; 882 dst += alloc->mHal.drvState.lod[lod].stride; 883 } 884 } 885 drv->uploadDeferred = true; 886 } 887} 888 889void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc, 890 uint32_t xoff, uint32_t lod, size_t count, 891 void *data, size_t sizeBytes) { 892 const size_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 893 const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 894 if (data != ptr) { 895 // Skip the copy if we are the same allocation. This can arise from 896 // our Bitmap optimization, where we share the same storage. 897 memcpy(data, ptr, count * eSize); 898 } 899} 900 901void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc, 902 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 903 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) { 904 size_t eSize = alloc->mHal.state.elementSizeBytes; 905 size_t lineSize = eSize * w; 906 if (!stride) { 907 stride = lineSize; 908 } 909 910 if (alloc->mHal.drvState.lod[0].mallocPtr) { 911 uint8_t *dst = static_cast<uint8_t *>(data); 912 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 913 if (dst == src) { 914 // Skip the copy if we are the same allocation. This can arise from 915 // our Bitmap optimization, where we share the same storage. 916 return; 917 } 918 919 for (uint32_t line=yoff; line < (yoff+h); line++) { 920 memcpy(dst, src, lineSize); 921 dst += stride; 922 src += alloc->mHal.drvState.lod[lod].stride; 923 } 924 } else { 925 ALOGE("Add code to readback from non-script memory"); 926 } 927} 928 929 930void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc, 931 uint32_t xoff, uint32_t yoff, uint32_t zoff, 932 uint32_t lod, 933 uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) { 934 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 935 uint32_t lineSize = eSize * w; 936 if (!stride) { 937 stride = lineSize; 938 } 939 940 if (alloc->mHal.drvState.lod[0].mallocPtr) { 941 uint8_t *dst = static_cast<uint8_t *>(data); 942 for (uint32_t z = zoff; z < d; z++) { 943 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, z, lod, 944 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 945 if (dst == src) { 946 // Skip the copy if we are the same allocation. This can arise from 947 // our Bitmap optimization, where we share the same storage. 948 return; 949 } 950 951 for (uint32_t line=yoff; line < (yoff+h); line++) { 952 memcpy(dst, src, lineSize); 953 dst += stride; 954 src += alloc->mHal.drvState.lod[lod].stride; 955 } 956 } 957 } 958} 959 960void * rsdAllocationLock1D(const android::renderscript::Context *rsc, 961 const android::renderscript::Allocation *alloc) { 962 return alloc->mHal.drvState.lod[0].mallocPtr; 963} 964 965void rsdAllocationUnlock1D(const android::renderscript::Context *rsc, 966 const android::renderscript::Allocation *alloc) { 967 968} 969 970void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc, 971 const android::renderscript::Allocation *dstAlloc, 972 uint32_t dstXoff, uint32_t dstLod, size_t count, 973 const android::renderscript::Allocation *srcAlloc, 974 uint32_t srcXoff, uint32_t srcLod) { 975} 976 977 978void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc, 979 const android::renderscript::Allocation *dstAlloc, 980 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 981 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 982 const android::renderscript::Allocation *srcAlloc, 983 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 984 RsAllocationCubemapFace srcFace) { 985 size_t elementSize = dstAlloc->getType()->getElementSizeBytes(); 986 for (uint32_t i = 0; i < h; i ++) { 987 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, 0, dstLod, dstFace); 988 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, 0, srcLod, srcFace); 989 memcpy(dstPtr, srcPtr, w * elementSize); 990 991 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", 992 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); 993 } 994} 995 996void rsdAllocationData3D_alloc_script(const android::renderscript::Context *rsc, 997 const android::renderscript::Allocation *dstAlloc, 998 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, uint32_t dstLod, 999 uint32_t w, uint32_t h, uint32_t d, 1000 const android::renderscript::Allocation *srcAlloc, 1001 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, uint32_t srcLod) { 1002 uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes(); 1003 for (uint32_t j = 0; j < d; j++) { 1004 for (uint32_t i = 0; i < h; i ++) { 1005 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstZoff + j, 1006 dstLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1007 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcZoff + j, 1008 srcLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1009 memcpy(dstPtr, srcPtr, w * elementSize); 1010 1011 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", 1012 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); 1013 } 1014 } 1015} 1016 1017void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc, 1018 const android::renderscript::Allocation *dstAlloc, 1019 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 1020 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 1021 const android::renderscript::Allocation *srcAlloc, 1022 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 1023 RsAllocationCubemapFace srcFace) { 1024 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { 1025 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " 1026 "yet implemented."); 1027 return; 1028 } 1029 rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, 1030 dstLod, dstFace, w, h, srcAlloc, 1031 srcXoff, srcYoff, srcLod, srcFace); 1032} 1033 1034void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc, 1035 const android::renderscript::Allocation *dstAlloc, 1036 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, 1037 uint32_t dstLod, 1038 uint32_t w, uint32_t h, uint32_t d, 1039 const android::renderscript::Allocation *srcAlloc, 1040 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, 1041 uint32_t srcLod) { 1042 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { 1043 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " 1044 "yet implemented."); 1045 return; 1046 } 1047 rsdAllocationData3D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, dstZoff, 1048 dstLod, w, h, d, srcAlloc, 1049 srcXoff, srcYoff, srcZoff, srcLod); 1050} 1051 1052void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc, 1053 uint32_t x, 1054 const void *data, uint32_t cIdx, size_t sizeBytes) { 1055 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 1056 1057 size_t eSize = alloc->mHal.state.elementSizeBytes; 1058 uint8_t * ptr = GetOffsetPtr(alloc, x, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1059 1060 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 1061 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 1062 1063 if (alloc->mHal.state.hasReferences) { 1064 e->incRefs(data); 1065 e->decRefs(ptr); 1066 } 1067 1068 memcpy(ptr, data, sizeBytes); 1069 drv->uploadDeferred = true; 1070} 1071 1072void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc, 1073 uint32_t x, uint32_t y, 1074 const void *data, uint32_t cIdx, size_t sizeBytes) { 1075 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 1076 1077 size_t eSize = alloc->mHal.state.elementSizeBytes; 1078 uint8_t * ptr = GetOffsetPtr(alloc, x, y, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1079 1080 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 1081 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 1082 1083 if (alloc->mHal.state.hasReferences) { 1084 e->incRefs(data); 1085 e->decRefs(ptr); 1086 } 1087 1088 memcpy(ptr, data, sizeBytes); 1089 drv->uploadDeferred = true; 1090} 1091 1092static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1093 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1094 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1095 1096 for (uint32_t y=0; y < h; y++) { 1097 uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1098 const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2, lod, face); 1099 const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2+1, lod, face); 1100 1101 for (uint32_t x=0; x < w; x++) { 1102 *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]); 1103 oPtr ++; 1104 i1 += 2; 1105 i2 += 2; 1106 } 1107 } 1108} 1109 1110static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1111 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1112 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1113 1114 for (uint32_t y=0; y < h; y++) { 1115 uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1116 const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, 0, lod, face); 1117 const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face); 1118 1119 for (uint32_t x=0; x < w; x++) { 1120 *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]); 1121 oPtr ++; 1122 i1 += 2; 1123 i2 += 2; 1124 } 1125 } 1126} 1127 1128static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1129 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1130 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1131 1132 for (uint32_t y=0; y < h; y++) { 1133 uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1134 const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, 0, lod, face); 1135 const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face); 1136 1137 for (uint32_t x=0; x < w; x++) { 1138 *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f); 1139 oPtr ++; 1140 i1 += 2; 1141 i2 += 2; 1142 } 1143 } 1144} 1145 1146void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) { 1147 if(!alloc->mHal.drvState.lod[0].mallocPtr) { 1148 return; 1149 } 1150 uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1; 1151 for (uint32_t face = 0; face < numFaces; face ++) { 1152 for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) { 1153 switch (alloc->getType()->getElement()->getSizeBits()) { 1154 case 32: 1155 mip8888(alloc, lod, (RsAllocationCubemapFace)face); 1156 break; 1157 case 16: 1158 mip565(alloc, lod, (RsAllocationCubemapFace)face); 1159 break; 1160 case 8: 1161 mip8(alloc, lod, (RsAllocationCubemapFace)face); 1162 break; 1163 } 1164 } 1165 } 1166} 1167 1168uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc, 1169 android::renderscript::Allocation *alloc) 1170{ 1171 return 0; 1172} 1173 1174