Lines Matching refs:typeName
310 const char* typeName = NULL;
323 case SH_FLOAT: typeName = "GL_FLOAT"; break;
324 case SH_FLOAT_VEC2: typeName = "GL_FLOAT_VEC2"; break;
325 case SH_FLOAT_VEC3: typeName = "GL_FLOAT_VEC3"; break;
326 case SH_FLOAT_VEC4: typeName = "GL_FLOAT_VEC4"; break;
327 case SH_INT: typeName = "GL_INT"; break;
328 case SH_INT_VEC2: typeName = "GL_INT_VEC2"; break;
329 case SH_INT_VEC3: typeName = "GL_INT_VEC3"; break;
330 case SH_INT_VEC4: typeName = "GL_INT_VEC4"; break;
331 case SH_BOOL: typeName = "GL_BOOL"; break;
332 case SH_BOOL_VEC2: typeName = "GL_BOOL_VEC2"; break;
333 case SH_BOOL_VEC3: typeName = "GL_BOOL_VEC3"; break;
334 case SH_BOOL_VEC4: typeName = "GL_BOOL_VEC4"; break;
335 case SH_FLOAT_MAT2: typeName = "GL_FLOAT_MAT2"; break;
336 case SH_FLOAT_MAT3: typeName = "GL_FLOAT_MAT3"; break;
337 case SH_FLOAT_MAT4: typeName = "GL_FLOAT_MAT4"; break;
338 case SH_SAMPLER_2D: typeName = "GL_SAMPLER_2D"; break;
339 case SH_SAMPLER_CUBE: typeName = "GL_SAMPLER_CUBE"; break;
340 case SH_SAMPLER_EXTERNAL_OES: typeName = "GL_SAMPLER_EXTERNAL_OES"; break;
343 printf("%u: name:%s type:%s size:%d", i, name, typeName, size);