Lines Matching refs:bone
257 * Add a single bone to be influenced by this animation channel.
264 * Add a single bone to be influenced by this animation channel.
266 public void addBone(Bone bone) {
267 int boneIndex = control.getSkeleton().getBoneIndex(bone);
276 * given bone name and going toward the root bone.
284 * given bone and going toward the root bone.
286 public void addToRootBone(Bone bone) {
287 addBone(bone);
288 while (bone.getParent() != null) {
289 bone = bone.getParent();
290 addBone(bone);
296 * from the given named bone and going toward its children.
304 * from the given bone and going toward its children.
306 public void addFromRootBone(Bone bone) {
307 addBone(bone);
308 if (bone.getChildren() == null)
310 for (Bone childBone : bone.getChildren()) {