Lines Matching defs:rootPoint

361         Vector3f rootPoint = new Vector3f();

377 rootPoint.set(0, this.getHeightmapHeight(s,i), 0);
385 averageNormalsTangents(null, rootPoint, leftPoint, bottomPoint, rightPoint, normal, tangent, binormal);
391 averageNormalsTangents(topPoint, rootPoint, leftPoint, bottomPoint, rightPoint,normal, tangent, binormal);
404 averageNormalsTangents(topPoint, rootPoint, leftPoint, null, rightPoint, normal, tangent, binormal);
409 averageNormalsTangents(topPoint, rootPoint, leftPoint, bottomPoint, rightPoint, normal, tangent, binormal);
421 averageNormalsTangents(topPoint, rootPoint, leftPoint, bottomPoint, rightPoint, normal, tangent, binormal);
430 rootPoint.set(0, this.getHeightmapHeight(0,i), 0);
438 averageNormalsTangents(null, rootPoint, leftPoint, bottomPoint, rightPoint, normal, tangent, binormal);
444 averageNormalsTangents(topPoint, rootPoint, leftPoint, bottomPoint, rightPoint, normal, tangent, binormal);
457 averageNormalsTangents(topPoint, rootPoint, leftPoint, null, rightPoint, normal, tangent, binormal);
463 averageNormalsTangents(topPoint, rootPoint, leftPoint, bottomPoint, rightPoint, normal, tangent, binormal);
476 averageNormalsTangents(topPoint, rootPoint, leftPoint, bottomPoint, rightPoint, normal, tangent, binormal);
485 rootPoint.set(0, this.getHeightmapHeight(i,0), 0);
499 averageNormalsTangents(topPoint, rootPoint, leftPoint, bottomPoint, rightPoint, normal, tangent, binormal);
509 rootPoint.set(0, this.getHeightmapHeight(i,s), 0);
523 averageNormalsTangents(topPoint, rootPoint, leftPoint, bottomPoint, rightPoint, normal, tangent, binormal);
534 Vector3f rootPoint,
546 n1.set(calculateNormal(topPoint.mult(scale), rootPoint.mult(scale), leftPoint.mult(scale)));
550 n2.set(calculateNormal(leftPoint.mult(scale), rootPoint.mult(scale), bottomPoint.mult(scale)));
554 n3.set(calculateNormal(bottomPoint.mult(scale), rootPoint.mult(scale), rightPoint.mult(scale)));
558 n4.set(calculateNormal(rightPoint.mult(scale), rootPoint.mult(scale), topPoint.mult(scale)));
562 // LODGeomap.calculateTangent(new Vector3f[]{rootPoint.mult(scale),rightPoint.mult(scale),bottomPoint.mult(scale)}, new Vector2f[]{rootTex,rightTex,bottomTex}, tangent, binormal);
570 private Vector3f calculateNormal(Vector3f firstPoint, Vector3f rootPoint, Vector3f secondPoint) {
572 normal.set(firstPoint).subtractLocal(rootPoint)
573 .crossLocal(secondPoint.subtract(rootPoint)).normalizeLocal();