Lines Matching defs:left
46 status_t LayerRenderer::prepareDirty(float left, float top, float right, float bottom,
55 Rect dirty(left, top, right, bottom);
56 if (dirty.isEmpty() || (dirty.left <= 0 && dirty.top <= 0 &&
62 android::Rect r(dirty.left, dirty.top, dirty.right, dirty.bottom);
67 return OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque);
70 status_t LayerRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
81 return OpenGLRenderer::clear(left, top, right, bottom, opaque);
171 const float u1 = r->left * texX;
176 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
178 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);