Lines Matching refs:outBuffer
202 ANativeWindow_Buffer outBuffer;
203 status_t status = surface->lock(&outBuffer, NULL);
208 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format);
210 outBuffer.width, outBuffer.height, bpr);
211 surfaceBitmap.setPixels(outBuffer.bits);
219 if (outBuffer.width > uint32_t(update.state.icon.bitmap.width())) {
222 outBuffer.width, update.state.icon.bitmap.height(), paint);
224 if (outBuffer.height > uint32_t(update.state.icon.bitmap.height())) {
227 outBuffer.width, outBuffer.height, paint);