Lines Matching refs:player
53 /* Objects this application uses: one player and an ouput mix */
54 SLObjectItf player, outputMix;
61 /* Data sinks for the audio player */
65 /* Play, Volume and PrefetchStatus interfaces for the audio player */
86 /* Create Output Mix object to be used by the player */
101 /* Configuration of the player */
122 /* Create the audio player */
123 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
127 /* Realize the player in synchronous mode. */
128 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
131 /* Get the SLPlayItf, SLPrefetchStatusItf and SLMuteSoloItf interfaces for the player */
132 result = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
135 result = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf);
138 result = (*player)->GetInterface(player, SL_IID_MUTESOLO, (void*)&muteSoloItf);
147 /* Start the data prefetching by setting the player to the paused state */
197 (*player)->Destroy(player);