/* * Copyright (c) 2011 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.network; import com.jme3.network.*; import com.jme3.network.serializing.Serializable; import com.jme3.network.serializing.Serializer; /** * A simple test chat server. When SM implements a set * of standard chat classes this can become a lot simpler. * * @version $Revision: 8843 $ * @author Paul Speed */ public class TestChatServer { // Normally these and the initialized method would // be in shared constants or something. public static final String NAME = "Test Chat Server"; public static final int VERSION = 1; public static final int PORT = 5110; public static final int UDP_PORT = 5110; public static void initializeClasses() { // Doing it here means that the client code only needs to // call our initialize. Serializer.registerClass(ChatMessage.class); } public static void main(String... args) throws Exception { initializeClasses(); // Use this to test the client/server name version check Server server = Network.createServer(NAME, VERSION, PORT, UDP_PORT); server.start(); ChatHandler handler = new ChatHandler(); server.addMessageListener(handler, ChatMessage.class); // Keep running basically forever synchronized (NAME) { NAME.wait(); } } private static class ChatHandler implements MessageListener { public ChatHandler() { } public void messageReceived(HostedConnection source, Message m) { if (m instanceof ChatMessage) { // Keep track of the name just in case we // want to know it for some other reason later and it's // a good example of session data source.setAttribute("name", ((ChatMessage) m).getName()); System.out.println("Broadcasting:" + m + " reliable:" + m.isReliable()); // Just rebroadcast... the reliable flag will stay the // same so if it came in on UDP it will go out on that too source.getServer().broadcast(m); } else { System.err.println("Received odd message:" + m); } } } @Serializable public static class ChatMessage extends AbstractMessage { private String name; private String message; public ChatMessage() { } public ChatMessage(String name, String message) { setName(name); setMessage(message); } public void setName(String name) { this.name = name; } public String getName() { return name; } public void setMessage(String s) { this.message = s; } public String getMessage() { return message; } public String toString() { return name + ":" + message; } } }