Searched defs:Border (Results 1 - 5 of 5) sorted by relevance

/external/chromium_org/ui/views/
H A Dborder.h25 // Border class.
29 // view->set_border(Border::CreateSolidBorder(1, SkColorSetRGB(25, 25, 112));
41 class VIEWS_EXPORT Border { class in namespace:views
43 Border();
44 virtual ~Border();
48 static Border* CreateSolidBorder(int thickness, SkColor color);
52 static Border* CreateEmptyBorder(int top, int left, int bottom, int right);
56 static Border* CreateSolidSidedBorder(int top,
62 // Creates a Border from the specified Painter. The border owns the painter,
63 // thus the painter is deleted when the Border i
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H A Dborder.cc18 class SidedSolidBorder : public Border {
22 // Overridden from Border:
75 class EmptyBorder : public Border {
80 // Overridden from Border:
97 class BorderPainter : public Border {
107 // Overridden from Border:
129 Border::Border() { function in class:views::Border
132 Border::~Border() {
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/external/libvpx/libvpx/vp8/decoder/
H A Ddecodframe.c310 unsigned int Border; local
316 Border = ybf->border;
318 src_ptr1 = ybf->y_buffer - Border;
319 dest_ptr1 = src_ptr1 - (Border * plane_stride);
321 for (i = 0; i < (int)Border; i++)
332 Border /= 2;
333 src_ptr1 = ybf->u_buffer - Border;
334 dest_ptr1 = src_ptr1 - (Border * plane_stride);
336 for (i = 0; i < (int)(Border); i++)
346 src_ptr1 = ybf->v_buffer - Border;
362 unsigned int Border; local
425 unsigned int Border; local
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/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dmtypes.h1198 GLuint Border; /**< 0 or 1 */ member in struct:gl_texture_image
1199 GLuint Width; /**< = 2^WidthLog2 + 2*Border */
1200 GLuint Height; /**< = 2^HeightLog2 + 2*Border */
1201 GLuint Depth; /**< = 2^DepthLog2 + 2*Border */
1202 GLuint Width2; /**< = Width - 2*Border */
1203 GLuint Height2; /**< = Height - 2*Border */
1204 GLuint Depth2; /**< = Depth - 2*Border */
/external/mesa3d/src/mesa/main/
H A Dmtypes.h1198 GLuint Border; /**< 0 or 1 */ member in struct:gl_texture_image
1199 GLuint Width; /**< = 2^WidthLog2 + 2*Border */
1200 GLuint Height; /**< = 2^HeightLog2 + 2*Border */
1201 GLuint Depth; /**< = 2^DepthLog2 + 2*Border */
1202 GLuint Width2; /**< = Width - 2*Border */
1203 GLuint Height2; /**< = Height - 2*Border */
1204 GLuint Depth2; /**< = Depth - 2*Border */

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