Searched defs:REQUIRED_TEXTURE_UNITS_COUNT (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DCaches.h59 #define REQUIRED_TEXTURE_UNITS_COUNT 3 macro
84 // Must define as many texture units as specified by REQUIRED_TEXTURE_UNITS_COUNT
413 GLuint mBoundTextures[REQUIRED_TEXTURE_UNITS_COUNT];

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