Searched defs:ambient (Results 1 - 14 of 14) sorted by relevance

/external/chromium_org/third_party/skia/src/effects/
H A DSkEmbossMask.cpp87 int ambient = light.fAmbient; local
113 int mul = ambient;
H A DSkEmbossMaskFilter.cpp27 SkScalar ambient, SkScalar specular,
30 direction, ambient, specular);
34 SkScalar ambient, SkScalar specular) {
39 // ambient should be 0...1 as a scalar
40 int am = pin2byte(SkScalarToFixed(ambient) >> 8);
164 str->appendf("ambient: %d specular: %d ",
26 CreateEmboss(const SkScalar direction[3], SkScalar ambient, SkScalar specular, SkScalar blurRadius) argument
33 CreateEmboss(SkScalar blurSigma, const SkScalar direction[3], SkScalar ambient, SkScalar specular) argument
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
H A DMTLLoader.java65 protected ColorRGBA ambient = new ColorRGBA(); field in class:MTLLoader
109 ambient.set(ColorRGBA.DarkGray);
141 material.setColor("Ambient", ambient.clone());
206 ambient.set(readColor());
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
H A DMaterialLoader.java63 private ColorRGBA ambient, diffuse, specular, emissive; field in class:MaterialLoader
221 }else if(keyword.equals("ambient")) {
224 ambient = ColorRGBA.White;
226 ambient = readColor(split[1]);
369 if(ambient != null){
370 mat.setColor("Ambient", ambient);
/external/skia/src/effects/
H A DSkEmbossMask.cpp87 int ambient = light.fAmbient; local
113 int mul = ambient;
H A DSkEmbossMaskFilter.cpp27 SkScalar ambient, SkScalar specular,
30 direction, ambient, specular);
34 SkScalar ambient, SkScalar specular) {
39 // ambient should be 0...1 as a scalar
40 int am = pin2byte(SkScalarToFixed(ambient) >> 8);
164 str->appendf("ambient: %d specular: %d ",
26 CreateEmboss(const SkScalar direction[3], SkScalar ambient, SkScalar specular, SkScalar blurRadius) argument
33 CreateEmboss(SkScalar blurSigma, const SkScalar direction[3], SkScalar ambient, SkScalar specular) argument
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
H A DRenderContext.java241 public ColorRGBA ambient; field in class:RenderContext
315 ambient = diffuse = specular = color = null;
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
H A Datlantis.c137 static float ambient[] = {0.2, 0.2, 0.2, 1.0}; local
155 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
H A Datlantis.c137 static float ambient[] = {0.2, 0.2, 0.2, 1.0}; local
155 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
H A Datlantis.c137 static float ambient[] = {0.2, 0.2, 0.2, 1.0}; local
155 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dffvertex_prog.c1185 struct ureg ambient = get_lightprod(p, i, 0, STATE_AMBIENT); local
1216 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0);
1221 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0);
1226 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0);
1232 release_temp(p, ambient);
1240 struct ureg ambient = get_lightprod(p, i, 1, STATE_AMBIENT); local
1277 emit_op3(p, OPCODE_MAD, _bfc0, 0, swizzle1(lit,X), ambient, _bfc0);
1281 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); /**/
1285 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0);
1295 release_temp(p, ambient);
[all...]
/external/mesa3d/src/mesa/main/
H A Dffvertex_prog.c1185 struct ureg ambient = get_lightprod(p, i, 0, STATE_AMBIENT); local
1216 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0);
1221 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0);
1226 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0);
1232 release_temp(p, ambient);
1240 struct ureg ambient = get_lightprod(p, i, 1, STATE_AMBIENT); local
1277 emit_op3(p, OPCODE_MAD, _bfc0, 0, swizzle1(lit,X), ambient, _bfc0);
1281 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); /**/
1285 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0);
1295 release_temp(p, ambient);
[all...]
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/include/
H A Dsvga3d_reg.h1284 float ambient[4]; member in struct:__anon13147
1593 float ambient[4]; member in struct:__anon13170
/external/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_reg.h1284 float ambient[4]; member in struct:__anon23632
1593 float ambient[4]; member in struct:__anon23655

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