/external/chromium_org/third_party/skia/src/gpu/ |
H A D | GrAARectRenderer.h | 46 const SkRect& devRect, 59 devRect, useVertexCoverage); 67 const SkRect& devRect, 94 const SkRect& devRect, 42 fillAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, bool useVertexCoverage) argument
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H A D | GrAARectRenderer.cpp | 457 const SkRect& devRect, 482 SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1); 483 inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height()); 486 // Temporarily #if'ed out. We don't want to pass in the devRect but 490 SkRect devRect; 491 combinedMatrix.mapRect(&devRect, rect); 494 set_inset_fan(fan0Pos, vsize, devRect, -SK_ScalarHalf, -SK_ScalarHalf); 495 set_inset_fan(fan1Pos, vsize, devRect, inset, inset); 646 SkRect devRect; local 647 combinedMatrix.mapRect(&devRect, rec 453 geometryFillAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, bool useVertexCoverage) argument 688 SkRect devRect; local 724 strokeAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, const SkStrokeRec* stroke, bool useVertexCoverage) argument [all...] |
/external/skia/src/gpu/ |
H A D | GrAARectRenderer.h | 46 const SkRect& devRect, 59 devRect, useVertexCoverage); 67 const SkRect& devRect, 94 const SkRect& devRect, 42 fillAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, bool useVertexCoverage) argument
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H A D | GrAARectRenderer.cpp | 457 const SkRect& devRect, 482 SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1); 483 inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height()); 486 // Temporarily #if'ed out. We don't want to pass in the devRect but 490 SkRect devRect; 491 combinedMatrix.mapRect(&devRect, rect); 494 set_inset_fan(fan0Pos, vsize, devRect, -SK_ScalarHalf, -SK_ScalarHalf); 495 set_inset_fan(fan1Pos, vsize, devRect, inset, inset); 646 SkRect devRect; local 647 combinedMatrix.mapRect(&devRect, rec 453 geometryFillAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, bool useVertexCoverage) argument 688 SkRect devRect; local 724 strokeAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, const SkStrokeRec* stroke, bool useVertexCoverage) argument [all...] |
/external/chromium_org/third_party/skia/src/gpu/gl/ |
H A D | GrGpuGL_program.cpp | 277 SkIRect* devRect = NULL; local 281 devRect = &devClipBounds; 285 this->flushRenderTarget(devRect);
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/external/skia/src/gpu/gl/ |
H A D | GrGpuGL_program.cpp | 277 SkIRect* devRect = NULL; local 281 devRect = &devClipBounds; 285 this->flushRenderTarget(devRect);
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/external/chromium_org/third_party/skia/src/core/ |
H A D | SkBitmapDevice.cpp | 155 SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height()); local 156 if (!spriteRect.intersect(devRect)) {
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H A D | SkDraw.cpp | 287 SkIRect devRect; local 288 devRect.set(0, 0, fBitmap->width(), fBitmap->height()); 289 if (fBounder && !fBounder->doIRect(devRect)) { 318 SkScan::FillIRect(devRect, *fRC, blitter.get()); 866 SkRect devRect; local 868 // transform rect into devRect 869 matrix.mapPoints(rect_points(devRect), rect_points(rect), 2); 870 devRect.sort(); 872 if (fBounder && !fBounder->doRect(devRect, paint)) { 878 devRect [all...] |
/external/skia/src/core/ |
H A D | SkBitmapDevice.cpp | 155 SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height()); local 156 if (!spriteRect.intersect(devRect)) {
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H A D | SkDraw.cpp | 287 SkIRect devRect; local 288 devRect.set(0, 0, fBitmap->width(), fBitmap->height()); 289 if (fBounder && !fBounder->doIRect(devRect)) { 318 SkScan::FillIRect(devRect, *fRC, blitter.get()); 866 SkRect devRect; local 868 // transform rect into devRect 869 matrix.mapPoints(rect_points(devRect), rect_points(rect), 2); 870 devRect.sort(); 872 if (fBounder && !fBounder->doRect(devRect, paint)) { 878 devRect [all...] |