/external/chromium_org/third_party/WebKit/Source/modules/mediastream/ |
H A D | SourceInfo.cpp | 70 String SourceInfo::facing() const function in class:WebCore::SourceInfo 72 switch (m_webSourceInfo.facing()) {
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/external/chromium_org/third_party/WebKit/Source/platform/exported/ |
H A D | WebSourceInfo.cpp | 43 WebSourceInfo::VideoFacingMode facing() const { return m_facing; } function in class:blink::FINAL 54 PassRefPtr<WebSourceInfoPrivate> WebSourceInfoPrivate::create(const WebString& id, WebSourceInfo::SourceKind kind, const WebString& label, WebSourceInfo::VideoFacingMode facing) argument 56 return adoptRef(new WebSourceInfoPrivate(id, kind, label, facing)); 59 WebSourceInfoPrivate::WebSourceInfoPrivate(const WebString& id, WebSourceInfo::SourceKind kind, const WebString& label, WebSourceInfo::VideoFacingMode facing) argument 63 , m_facing(facing) 77 void WebSourceInfo::initialize(const WebString& id, WebSourceInfo::SourceKind kind, const WebString& label, WebSourceInfo::VideoFacingMode facing) argument 79 m_private = WebSourceInfoPrivate::create(id, kind, label, facing); 100 WebSourceInfo::VideoFacingMode WebSourceInfo::facing() const function in class:blink::WebSourceInfo 103 return m_private->facing();
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
H A D | sp_quad.h | 66 unsigned facing:1; /**< Front (0) or back (1) facing? */ member in struct:quad_header_input
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H A D | sp_setup.c | 92 int facing; member in struct:setup_context 237 setup->quad[q].input.facing = setup->facing; 359 * To determine whether the primitive is front or back facing we 376 /* We need to know if this is a front or back-facing triangle for: 379 * 0 = front-facing, 1 = back-facing 381 setup->facing = 386 unsigned face = setup->facing == 0 ? PIPE_FACE_FRONT : PIPE_FACE_BACK; 667 setup->coef[fragSlot].a0[0] = setup->facing * [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/swrast_setup/ |
H A D | ss_triangle.c | 112 GLuint facing, 125 if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT) 127 if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK) 131 _swrast_SetFacing(ctx, facing); 108 _swsetup_render_tri(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e2, GLuint facing, swsetup_edge_render_prim_tri render) argument
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H A D | ss_tritmp.h | 31 * facing, compute polygon offset and handle glPolygonMode(). 42 GLuint facing = 0; local 61 facing = (cc < 0.0) ^ ctx->Polygon._FrontBit; 64 mode = facing ? ctx->Polygon.BackMode : ctx->Polygon.FrontMode; 66 if (facing == 1) { 162 _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_point_tri); 169 _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_line_tri); 189 if (facing == 1) {
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/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_quad.h | 66 unsigned facing:1; /**< Front (0) or back (1) facing? */ member in struct:quad_header_input
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H A D | sp_setup.c | 92 int facing; member in struct:setup_context 237 setup->quad[q].input.facing = setup->facing; 359 * To determine whether the primitive is front or back facing we 376 /* We need to know if this is a front or back-facing triangle for: 379 * 0 = front-facing, 1 = back-facing 381 setup->facing = 386 unsigned face = setup->facing == 0 ? PIPE_FACE_FRONT : PIPE_FACE_BACK; 667 setup->coef[fragSlot].a0[0] = setup->facing * [all...] |
/external/mesa3d/src/mesa/swrast_setup/ |
H A D | ss_triangle.c | 112 GLuint facing, 125 if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT) 127 if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK) 131 _swrast_SetFacing(ctx, facing); 108 _swsetup_render_tri(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e2, GLuint facing, swsetup_edge_render_prim_tri render) argument
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H A D | ss_tritmp.h | 31 * facing, compute polygon offset and handle glPolygonMode(). 42 GLuint facing = 0; local 61 facing = (cc < 0.0) ^ ctx->Polygon._FrontBit; 64 mode = facing ? ctx->Polygon.BackMode : ctx->Polygon.FrontMode; 66 if (facing == 1) { 162 _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_point_tri); 169 _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_line_tri); 189 if (facing == 1) {
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
H A D | s_span.h | 126 /** 0 = front-facing span, 1 = back-facing span (for two-sided stencil) */ 127 GLuint facing; member in struct:sw_span 181 (S).facing = 0; \
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H A D | s_context.c | 675 _swrast_SetFacing(struct gl_context *ctx, GLuint facing) argument 677 SWRAST_CONTEXT(ctx)->PointLineFacing = facing; 797 swrast->PointSpan.facing = 0;
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/external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/ |
H A D | t_dd_tritmp.h | 121 GLuint facing = 0; local 140 facing = AREA_IS_CCW( cc ) ^ ctx->Polygon._FrontBit; 143 if (facing) { 158 if (DO_TWOSIDE && facing == 1) { 266 SETUP_STENCIL(facing); 268 UNSET_STENCIL(facing); 279 SETUP_STENCIL(facing); 281 UNSET_STENCIL(facing); 295 SETUP_STENCIL(facing); 297 UNSET_STENCIL(facing); 347 GLuint facing = 0; local [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_span.h | 126 /** 0 = front-facing span, 1 = back-facing span (for two-sided stencil) */ 127 GLuint facing; member in struct:sw_span 181 (S).facing = 0; \
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H A D | s_context.c | 675 _swrast_SetFacing(struct gl_context *ctx, GLuint facing) argument 677 SWRAST_CONTEXT(ctx)->PointLineFacing = facing; 797 swrast->PointSpan.facing = 0;
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/external/mesa3d/src/mesa/tnl_dd/ |
H A D | t_dd_tritmp.h | 121 GLuint facing = 0; local 140 facing = AREA_IS_CCW( cc ) ^ ctx->Polygon._FrontBit; 143 if (facing) { 158 if (DO_TWOSIDE && facing == 1) { 266 SETUP_STENCIL(facing); 268 UNSET_STENCIL(facing); 279 SETUP_STENCIL(facing); 281 UNSET_STENCIL(facing); 295 SETUP_STENCIL(facing); 297 UNSET_STENCIL(facing); 347 GLuint facing = 0; local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
H A D | lp_state_fs.c | 229 LLVMValueRef facing, 329 depth_ptr, facing, 386 depth_ptr, facing, 455 LLVMValueRef facing, 568 depth_ptr_i, facing, 625 depth_ptr_i, facing, 796 LLVMValueRef facing; local 862 arg_types[3] = int32_type; /* facing */ 889 facing = LLVMGetParam(function, 3); 962 facing, 217 generate_fs(struct gallivm_state *gallivm, struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key, LLVMBuilderRef builder, struct lp_type type, LLVMValueRef context_ptr, unsigned i, struct lp_build_interp_soa_context *interp, struct lp_build_sampler_soa *sampler, LLVMValueRef *pmask, LLVMValueRef (*color)[4], LLVMValueRef depth_ptr, LLVMValueRef facing, unsigned partial_mask, LLVMValueRef mask_input, LLVMValueRef counter) argument 442 generate_fs_loop(struct gallivm_state *gallivm, struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key, LLVMBuilderRef builder, struct lp_type type, LLVMValueRef context_ptr, LLVMValueRef num_loop, struct lp_build_interp_soa_context *interp, struct lp_build_sampler_soa *sampler, LLVMValueRef mask_store, LLVMValueRef (*out_color)[4], LLVMValueRef depth_ptr, unsigned depth_bits, LLVMValueRef facing, LLVMValueRef counter) argument [all...] |
H A D | lp_state_setup.c | 66 LLVMValueRef facing; /* boolean */ member in struct:lp_setup_args 172 * Setup the fragment input attribute with the front-facing value. 173 * \param frontface is the triangle front facing? 182 LLVMValueRef a0_0 = args->facing; 185 LLVMValueRef a0 = vec4f(gallivm, a0_0f, zero, zero, zero, "facing"); 218 LLVMValueRef facing = args->facing; local 219 LLVMValueRef front_facing = LLVMBuildICmp(b, LLVMIntEQ, facing, lp_build_const_int32(gallivm, 0), ""); /** need i1 for if condition */ 715 arg_types[3] = LLVMInt32TypeInContext(gallivm->context); /* facing */ 732 args.facing [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_state_fs.c | 229 LLVMValueRef facing, 329 depth_ptr, facing, 386 depth_ptr, facing, 455 LLVMValueRef facing, 568 depth_ptr_i, facing, 625 depth_ptr_i, facing, 796 LLVMValueRef facing; local 862 arg_types[3] = int32_type; /* facing */ 889 facing = LLVMGetParam(function, 3); 962 facing, 217 generate_fs(struct gallivm_state *gallivm, struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key, LLVMBuilderRef builder, struct lp_type type, LLVMValueRef context_ptr, unsigned i, struct lp_build_interp_soa_context *interp, struct lp_build_sampler_soa *sampler, LLVMValueRef *pmask, LLVMValueRef (*color)[4], LLVMValueRef depth_ptr, LLVMValueRef facing, unsigned partial_mask, LLVMValueRef mask_input, LLVMValueRef counter) argument 442 generate_fs_loop(struct gallivm_state *gallivm, struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key, LLVMBuilderRef builder, struct lp_type type, LLVMValueRef context_ptr, LLVMValueRef num_loop, struct lp_build_interp_soa_context *interp, struct lp_build_sampler_soa *sampler, LLVMValueRef mask_store, LLVMValueRef (*out_color)[4], LLVMValueRef depth_ptr, unsigned depth_bits, LLVMValueRef facing, LLVMValueRef counter) argument [all...] |
H A D | lp_state_setup.c | 66 LLVMValueRef facing; /* boolean */ member in struct:lp_setup_args 172 * Setup the fragment input attribute with the front-facing value. 173 * \param frontface is the triangle front facing? 182 LLVMValueRef a0_0 = args->facing; 185 LLVMValueRef a0 = vec4f(gallivm, a0_0f, zero, zero, zero, "facing"); 218 LLVMValueRef facing = args->facing; local 219 LLVMValueRef front_facing = LLVMBuildICmp(b, LLVMIntEQ, facing, lp_build_const_int32(gallivm, 0), ""); /** need i1 for if condition */ 715 arg_types[3] = LLVMInt32TypeInContext(gallivm->context); /* facing */ 732 args.facing [all...] |