Searched defs:intersect (Results 1 - 5 of 5) sorted by relevance
/frameworks/native/libs/ui/ |
H A D | Rect.cpp | 82 bool Rect::intersect(const Rect& with, Rect* result) const { function in class:android::Rect
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H A D | Region.cpp | 308 const Region Region::intersect(const Rect& rhs) const { function in class:android::Region 328 const Region Region::intersect(const Region& rhs) const { function in class:android::Region 374 const Region Region::intersect(const Region& rhs, int dx, int dy) const { function in class:android::Region
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Rect.java | 376 * @return true if the specified rectangle and this rectangle intersect 380 public boolean intersect(int left, int top, int right, int bottom) { method in class:Rect 398 * @return true if the specified rectangle and this rectangle intersect 402 public boolean intersect(Rect r) { method in class:Rect 403 return intersect(r.left, r.top, r.right, r.bottom); 407 * If rectangles a and b intersect, return true and set this rectangle to 414 * @return true iff the two specified rectangles intersect. If they do, set 432 * if either rectangle is empty. To record the intersection, use intersect() 448 * Returns true iff the two specified rectangles intersect. In no event are 450 * use {@link #intersect(Rec [all...] |
H A D | RectF.java | 341 * @return true if the specified rectangle and this rectangle intersect 345 public boolean intersect(float left, float top, float right, float bottom) { method in class:RectF 372 * @return true if the specified rectangle and this rectangle intersect 376 public boolean intersect(RectF r) { method in class:RectF 377 return intersect(r.left, r.top, r.right, r.bottom); 381 * If rectangles a and b intersect, return true and set this rectangle to 388 * @return true iff the two specified rectangles intersect. If they do, set 407 * if either rectangle is empty. To record the intersection, use intersect() 425 * Returns true iff the two specified rectangles intersect. In no event are 427 * use intersect() o [all...] |
/frameworks/base/libs/hwui/ |
H A D | Rect.h | 120 bool intersect(float l, float t, float r, float b) { function in class:android::uirenderer::Rect 130 bool intersect(const Rect& r) { function in class:android::uirenderer::Rect 131 return intersect(r.left, r.top, r.right, r.bottom);
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