Searched defs:prim_count (Results 1 - 10 of 10) sorted by relevance
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/ |
H A D | svga_draw_private.h | 109 unsigned prim_count; member in struct:draw_cmd
|
/external/chromium_org/third_party/mesa/src/src/mesa/vbo/ |
H A D | vbo_save_loopback.c | 163 GLuint prim_count, 182 for (i = 0 ; i < prim_count ; i++) { 159 vbo_loopback_vertex_list( struct gl_context *ctx, const GLfloat *buffer, const GLubyte *attrsz, const struct _mesa_prim *prim, GLuint prim_count, GLuint wrap_count, GLuint vertex_size) argument
|
H A D | vbo_exec.h | 93 GLuint prim_count; member in struct:vbo_exec_context::__anon13741
|
H A D | vbo_save.h | 83 GLuint prim_count; member in struct:vbo_save_vertex_list 143 GLuint prim_count, prim_max; member in struct:vbo_save_context 175 GLuint prim_count,
|
/external/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_draw_private.h | 109 unsigned prim_count; member in struct:draw_cmd
|
/external/mesa3d/src/mesa/vbo/ |
H A D | vbo_save_loopback.c | 163 GLuint prim_count, 182 for (i = 0 ; i < prim_count ; i++) { 159 vbo_loopback_vertex_list( struct gl_context *ctx, const GLfloat *buffer, const GLubyte *attrsz, const struct _mesa_prim *prim, GLuint prim_count, GLuint wrap_count, GLuint vertex_size) argument
|
H A D | vbo_exec.h | 93 GLuint prim_count; member in struct:vbo_exec_context::__anon24226
|
H A D | vbo_save.h | 83 GLuint prim_count; member in struct:vbo_save_vertex_list 143 GLuint prim_count, prim_max; member in struct:vbo_save_context 175 GLuint prim_count,
|
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/tgsi/ |
H A D | tgsi_exec.c | 1687 unsigned *prim_count = &mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]; local 1694 ++(*prim_count); 1695 debug_assert((*prim_count * mach->NumOutputs) < mach->MaxGeometryShaderOutputs); 1696 mach->Primitives[*prim_count] = 0;
|
/external/mesa3d/src/gallium/auxiliary/tgsi/ |
H A D | tgsi_exec.c | 1687 unsigned *prim_count = &mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]; local 1694 ++(*prim_count); 1695 debug_assert((*prim_count * mach->NumOutputs) < mach->MaxGeometryShaderOutputs); 1696 mach->Primitives[*prim_count] = 0;
|
Completed in 188 milliseconds