Searched defs:procs (Results 1 - 5 of 5) sorted by relevance
/system/core/libpixelflinger/ |
H A D | clear.cpp | 37 GGLContext& procs = *(GGLContext*)c; local 38 GGL_INIT_PROC(procs, clear); 39 GGL_INIT_PROC(procs, clearColorx); 40 GGL_INIT_PROC(procs, clearDepthx); 41 GGL_INIT_PROC(procs, clearStencil);
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H A D | raster.cpp | 34 GGLContext& procs = *(GGLContext*)c; local 35 GGL_INIT_PROC(procs, copyPixels); 36 GGL_INIT_PROC(procs, rasterPos2x); 37 GGL_INIT_PROC(procs, rasterPos2i); 157 c->procs.activeTexture(c, tmu); 158 c->procs.disable(c, GGL_W_LERP); 171 c->procs.texGeni(c, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); 172 c->procs.texGeni(c, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); 177 c->procs.texCoord2i(c, s0, t0); 178 c->procs [all...] |
H A D | pixelflinger.cpp | 748 GGLContext& procs = *(GGLContext*)c; local 749 GGL_INIT_PROC(procs, scissor); 750 GGL_INIT_PROC(procs, activeTexture); 751 GGL_INIT_PROC(procs, bindTexture); 752 GGL_INIT_PROC(procs, bindTextureLod); 753 GGL_INIT_PROC(procs, colorBuffer); 754 GGL_INIT_PROC(procs, readBuffer); 755 GGL_INIT_PROC(procs, depthBuffer); 756 GGL_INIT_PROC(procs, enable); 757 GGL_INIT_PROC(procs, disabl [all...] |
/system/extras/procrank/ |
H A D | procrank.c | 123 struct proc_info **procs; local 178 procs = calloc(num_procs, sizeof(struct proc_info*)); 179 if (procs == NULL) { 185 procs[i] = malloc(sizeof(struct proc_info)); 186 if (procs[i] == NULL) { 190 procs[i]->pid = pids[i]; 191 pm_memusage_zero(&procs[i]->usage); 200 error = pm_process_usage_flags(proc, &procs[i]->usage, flags_mask, 204 error = pm_process_workingset(proc, &procs[i]->usage, 0); 215 if (ws != WS_RESET && procs[ [all...] |
/system/core/include/private/pixelflinger/ |
H A D | ggl_context.h | 527 GGLContext procs; member in struct:android::context_t
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