Searched defs:render (Results 1 - 24 of 24) sorted by relevance

/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DRenderDrawable.java44 * Action to render a given Drawable provided through {@link DrawableParams#getDrawable()}.
46 * The class only provides a simple {@link #render()} method, but the full life-cycle of the
58 public Result render() { method in class:RenderDrawable
H A DRenderSessionImpl.java102 * Class implementing the render session.
194 // FIXME: find those out, and possibly add them to the render params
437 * @param freshRender whether the render is a new one and should erase the existing bitmap (in
445 * @see RenderSession#render(long)
447 public Result render(boolean freshRender) { method in class:RenderSessionImpl
741 result = render(false /*freshRender*/);
819 result = render(false /*freshRender*/);
875 result = render(false /*freshRender*/);
1009 return render(false /*freshRender*/);
1181 * @param resources the render resource
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/frameworks/rs/
H A DrsPath.cpp59 void Path::render(Context *rsc) { function in class:Path
H A DrsMesh.cpp172 void Mesh::render(Context *rsc) const { function in class:Mesh
/frameworks/av/media/libstagefright/colorconversion/
H A DSoftwareRenderer.cpp140 void SoftwareRenderer::render( function in class:android::SoftwareRenderer
/frameworks/base/libs/hwui/
H A DLayer.cpp241 void Layer::render() { function in class:android::uirenderer::Layer
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DBidiRenderer.java93 // We break the text into scripts and then select font based on it and then render each of
107 * Render a script run to the right of the bounds passed. Use the preferred font to render as
108 * much as possible. This also implements a fallback mechanism to render characters that cannot
123 render(start, limit, preferredFont, flag, advances, advancesIndex, draw);
128 render(start, canDisplayUpTo, preferredFont, flag, advances, advancesIndex, draw);
139 render(start, start+charCount, font, flag, advances, advancesIndex, draw);
151 render(start, start + charCount, preferredFont, flag, advances, advancesIndex,
161 * @param font The font to render the text with.
163 private void render(int start, int limit, FontInfo font, int flag, float[] advances, method in class:BidiRenderer
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/
H A DBridgeRenderSession.java84 public Result render(long timeout) { method in class:BridgeRenderSession
89 mLastResult = mSession.render(false /*freshRender*/);
/frameworks/native/cmds/flatland/
H A DRenderers.cpp166 virtual bool render(EGLSurface surface) { function in class:android::NoRenderer
H A DMain.cpp341 bool render() { function in class:Layer
342 return mRenderer->render(mSurface);
517 result = mLayers[i].render();
/frameworks/av/media/libmedia/
H A DJetPlayer.cpp96 // create render and playback thread
99 ALOGV("JetPlayer::init(): trying to start render thread");
105 // render thread started, we're ready
106 ALOGV("JetPlayer::init(): render thread(%d) successfully started.", mTid);
109 ALOGE("JetPlayer::init(): failed to start render thread.");
156 int JetPlayer::render() { function in class:android::JetPlayer
162 ALOGV("JetPlayer::render(): entering");
164 // allocate render buffer
172 ALOGV("JetPlayer::render(): render threa
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/frameworks/av/media/libmediaplayerservice/
H A DMidiFile.cpp97 ALOGV(" render thread(%d) started", mTid);
227 // wake up render thread
228 ALOGV(" wakeup render thread");
362 // wait for render thread to exit
438 int MidiFile::render() { function in class:android::MidiFile
444 ALOGV("MidiFile::render");
446 // allocate render buffer
457 ALOGV("render thread(%d) signal", mTid);
464 // nothing to render, wait for client thread to wake us up
467 ALOGV("MidiFile::render
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/frameworks/native/opengl/tests/tritex/
H A Dtritex.cpp31 void render(int quads);
113 render(argc==2 ? atoi(argv[1]) : ITERATIONS);
228 void render(int quads) function
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
H A DBlockingGLTextureView.java54 public void render() { method in class:BlockingGLTextureView
55 mRenderThread.render();
213 * Create an EGL surface we can render into.
253 * Display the current render surface.
361 public void render() { method in class:BlockingGLTextureView.RenderThread
/frameworks/av/libvideoeditor/lvpp/
H A DNativeWindowRenderer.cpp165 render(mThreadRenderInput);
317 void NativeWindowRenderer::render(RenderInput* input) { function in class:android::NativeWindowRenderer
540 ALOGD("new render input %d", mNextTextureId);
553 ALOGD("destroy render input %d", input->mTextureId);
608 void RenderInput::render(MediaBuffer* buffer, uint32_t videoEffect, function in class:android::RenderInput
/frameworks/base/libs/hwui/font/
H A DFont.cpp286 void Font::render(SkPaint* paint, const char *text, uint32_t start, uint32_t len, function in class:android::uirenderer::Font
288 render(paint, text, start, len, numGlyphs, x, y, FRAMEBUFFER, NULL,
292 void Font::render(SkPaint* paint, const char *text, uint32_t start, uint32_t len, function in class:android::uirenderer::Font
349 render(paint, text, start, len, numGlyphs, 0, 0, MEASURE, NULL, 0, 0, bounds, positions);
373 void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len, function in class:android::uirenderer::Font
388 RenderGlyph render = gRenderGlyph[(mode << 1) + !mIdentityTransform]; local
411 (*this.*render)(cachedGlyph, roundf(penX), roundf(penY),
/frameworks/base/media/java/android/media/
H A DMediaCodec.java235 * @param surface Specify a surface on which to render the output of this
513 * video decoder you can optionally render the buffer.
516 * @param render If a valid surface was specified when configuring the codec,
519 public native final void releaseOutputBuffer(int index, boolean render); argument
/frameworks/base/packages/Keyguard/src/com/android/keyguard/
H A DCameraWidgetFrame.java104 render();
216 private void render() { method in class:CameraWidgetFrame
459 // we can't trust the old geometry anymore; force a re-render
/frameworks/av/media/libstagefright/
H A DMediaCodec.cpp320 msg->setInt32("render", true);
1658 int32_t render; local
1659 if (!msg->findInt32("render", &render)) {
1660 render = 0;
1677 if (render && (info->mData == NULL || info->mData->size() != 0)) {
1678 info->mNotify->setInt32("render", true);
1681 mSoftRenderer->render(
H A DAwesomePlayer.cpp103 virtual void render(MediaBuffer *buffer) { function in struct:android::AwesomeLocalRenderer
104 render((const uint8_t *)buffer->data() + buffer->range_offset(),
108 void render(const void *data, size_t size) { function in struct:android::AwesomeLocalRenderer
109 mTarget->render(data, size, NULL);
133 virtual void render(MediaBuffer *buffer) { function in struct:android::AwesomeNativeWindowRenderer
1961 mVideoRenderer->render(mVideoBuffer);
H A DACodec.cpp3436 int32_t render; local
3438 && msg->findInt32("render", &render) && render != 0
/frameworks/base/media/jni/
H A Dandroid_media_MediaCodec.cpp200 status_t JMediaCodec::releaseOutputBuffer(size_t index, bool render) { argument
201 return render
742 JNIEnv *env, jobject thiz, jint index, jboolean render) {
752 status_t err = codec->releaseOutputBuffer(index, render);
741 android_media_MediaCodec_releaseOutputBuffer( JNIEnv *env, jobject thiz, jint index, jboolean render) argument
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java288 render();
601 GLToolbox.checkGlError("Set render variables");
664 private void render() { method in class:ImageShader
/frameworks/native/libs/gui/tests/
H A DSurfaceTexture_test.cpp1994 * virtual void render() {
2032 render();
2039 virtual void render() = 0;
2142 virtual void render() { function in class:android::PT
2161 virtual void render() { function in class:android::PT
2182 virtual void render() { function in class:android::PT
2211 virtual void render() { function in class:android::PT
2241 virtual void render() { function in class:android::PT

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