Searched defs:replay (Results 1 - 23 of 23) sorted by relevance

/external/chromium_org/tools/ipc_fuzzer/replay/
H A Dreplay.cc6 #include "tools/ipc_fuzzer/replay/replay_process.h"
9 ipc_fuzzer::ReplayProcess replay; local
10 if (!replay.Initialize(argc, argv))
13 replay.OpenChannel();
15 if (!replay.OpenTestcase())
18 replay.Run();
/external/smack/src/org/jivesoftware/smackx/entitycaps/cache/
H A DEntityCapsPersistentCache.java32 void replay() throws IOException; method in interface:EntityCapsPersistentCache
H A DSimpleDirectoryPersistentCache.java100 public void replay() throws IOException { method in class:SimpleDirectoryPersistentCache
/external/easymock/src/org/easymock/
H A DIMocksControl.java65 * Switches the control from record mode to replay mode.
67 void replay(); method in interface:IMocksControl
H A DMockControl.java113 * Switches the mock object from record state to replay state. For more
117 * if the mock object already is in replay state.
119 public void replay() { method in class:MockControl
120 ctrl.replay();
141 * if the mock object is in replay state, if no method was
158 * if the mock object is in replay state or if no method was
179 * if the mock object is in replay state, if no method was
196 * if the mock object is in replay state, if no method was
215 * if the mock object is in replay state or if no method was
238 * if the mock object is in replay stat
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H A DEasyMock.java1540 * objects) to replay mode. For details, see the EasyMock documentation.
1545 public static void replay(Object... mocks) { method in class:EasyMock
1547 getControl(mock).replay();
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
H A DGraphicsContextRecorder.cpp157 PassOwnPtr<ImageBuffer> GraphicsContextSnapshot::replay(unsigned fromStep, unsigned toStep) const function in class:WebCore::GraphicsContextSnapshot
/external/easymock/src/org/easymock/internal/
H A DIMocksControlState.java52 void replay(); method in interface:IMocksControlState
H A DMocksControl.java95 public void replay() { method in class:MocksControl
97 state.replay();
H A DRecordState.java81 public void replay() { method in class:RecordState
H A DReplayState.java75 public void replay() { method in class:ReplayState
159 "This method must not be called in replay state."));
/external/guava/guava-tests/test/com/google/common/testing/
H A DEquivalenceTesterTest.java82 equivalenceMock.replay();
99 equivalenceMock.replay();
127 equivalenceMock.replay();
149 equivalenceMock.replay();
171 equivalenceMock.replay();
228 void replay() { method in class:EquivalenceTesterTest.MockEquivalence
/external/srtp/
H A DMakefile82 replay = crypto/replay/rdb.o crypto/replay/rdbx.o \ macro
83 crypto/replay/ut_sim.o
96 cryptobj = $(ciphers) $(hashes) $(math) $(stat) $(kernel) $(replay)
/external/guava/guava-tests/test/com/google/common/collect/
H A DConcurrentHashMultisetTest.java61 replay();
71 replay();
79 replay();
89 replay();
99 replay();
111 replay();
123 replay();
165 replay();
176 replay();
184 replay();
553 private void replay() { method in class:ConcurrentHashMultisetTest
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/external/android-mock/src/com/google/android/testing/mocking/
H A DAndroidMock.java52 * AndroidMock.replay(mockObject); assertEquals(42, mockObject.foo(0));
245 * will be expected during the replay phase, and with which parameters. Parameters may be
990 * replay mode, the mocked method call will accept any {@code Object} that is an instance of
993 * this matcher during the replay phase.
1013 * During replay mode, the mocked method will accept any {@code non-null String} which contains
1033 * replay mode, the mocked method will accept any {@code boolean} that matches both of the
1057 * Expects a {@code byte} parameter that matches both of the provided expectations. During replay
1082 * Expects a {@code char} parameter that matches both of the provided expectations. During replay
1108 * replay mode, the mocked method will accept any {@code double} that matches both of the provided
1133 * replay mod
2459 public static void replay(Object... mocks) { method in class:AndroidMock
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/external/chromium_org/chrome/browser/resources/file_manager/foreground/js/image_editor/
H A Dcommands.js218 var replay = function(index) {
220 self.doExecute_(self.undo_[index], {}, replay.bind(null, index + 1));
226 replay(0);
/external/iproute2/ip/
H A Dxfrm_state.c65 fprintf(stderr, " [ replay-window SIZE ] [ replay-seq SEQ ] [ replay-oseq SEQ ]\n");
244 struct xfrm_replay_state replay; local
259 memset(&replay, 0, sizeof(replay));
284 } else if (strcmp(*argv, "replay-window") == 0) {
287 invarg("\"replay-window\" value is invalid", *argv);
288 } else if (strcmp(*argv, "replay-seq") == 0) {
290 if (get_u32(&replay
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/external/chromium_org/third_party/WebKit/Source/core/inspector/
H A DInjectedScriptCanvasModuleSource.js504 replay: function(replayableCall, cache)
508 var resource = replayableResult.replay(cache);
513 var replayObject = ReplayableResource.replay(replayableCall.replayableResource(), cache);
515 return ReplayableResource.replay(obj, cache);
523 console.assert(typeof replayFunction === "function", "Expected a function to replay");
527 var resource = replayableResult.replay(cache);
654 replay: function(cache)
657 return call.replay(this, cache);
682 * Resource object (thus, no history to replay it later).
903 replay
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/external/chromium_org/third_party/icu/source/common/
H A Ducnv.c810 * converting a replay buffer will not result in a replay.
811 * This is because a replay is necessary only after the _continuation_ of a
812 * partial match failed, but a replay buffer is converted as a whole.
814 * but there will not be a continuation _during_ the replay which could fail.
817 * recursively in a way that causes another replay to be stored, but that
835 UChar replay[UCNV_EXT_MAX_UCHARS]; local
871 * We need to "replay" them from a temporary buffer and convert them first.
878 uprv_memcpy(replay, cnv->preFromU, -cnv->preFromULength*U_SIZEOF_UCHAR);
879 pArgs->source=replay;
1280 char replay[UCNV_EXT_MAX_BYTES]; local
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/external/icu4c/common/
H A Ducnv.c812 * converting a replay buffer will not result in a replay.
813 * This is because a replay is necessary only after the _continuation_ of a
814 * partial match failed, but a replay buffer is converted as a whole.
816 * but there will not be a continuation _during_ the replay which could fail.
819 * recursively in a way that causes another replay to be stored, but that
837 UChar replay[UCNV_EXT_MAX_UCHARS]; local
873 * We need to "replay" them from a temporary buffer and convert them first.
880 uprv_memcpy(replay, cnv->preFromU, -cnv->preFromULength*U_SIZEOF_UCHAR);
881 pArgs->source=replay;
1282 char replay[UCNV_EXT_MAX_BYTES]; local
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/external/iproute2/include/linux/
H A Dxfrm.h119 __u32 replay; member in struct:xfrm_stats
254 XFRM_AE_RTHR=1, /* replay threshold*/
255 XFRM_AE_RVAL=2, /* replay value */
258 XFRM_AE_CR=16, /* Event cause is replay update */
/external/kernel-headers/original/linux/
H A Dinput.h1088 * @replay: scheduling of the effect (struct ff_replay)
1109 struct ff_replay replay; member in struct:ff_effect
/external/antlr/antlr-3.4/runtime/ActionScript/project/lib/
H A DFlexAntTasks.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/adobe/ com/adobe/ac/ com/adobe/ac/ant/ ...

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