Searched defs:resourceMode (Results 1 - 6 of 6) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
H A D | RenderSVGResourceSolidColor.cpp | 43 bool RenderSVGResourceSolidColor::applyResource(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode) argument 49 ASSERT(resourceMode != ApplyToDefaultMode); 57 if (resourceMode & ApplyToFillMode) { 66 if (resourceMode & ApplyToTextMode) 68 } else if (resourceMode & ApplyToStrokeMode) { 77 if (resourceMode & ApplyToTextMode) 84 void RenderSVGResourceSolidColor::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape) argument 87 ASSERT(resourceMode != ApplyToDefaultMode); 89 if (resourceMode & ApplyToFillMode) { 95 if (resourceMode [all...] |
H A D | RenderSVGResourceGradient.cpp | 53 bool RenderSVGResourceGradient::applyResource(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode) argument 58 ASSERT(resourceMode != ApplyToDefaultMode); 88 bool isPaintingText = resourceMode & ApplyToTextMode; 121 context->setTextDrawingMode(resourceMode & ApplyToFillMode ? TextModeFill : TextModeStroke); 126 if (resourceMode & ApplyToFillMode) { 130 } else if (resourceMode & ApplyToStrokeMode) { 141 void RenderSVGResourceGradient::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape) argument 144 ASSERT(resourceMode != ApplyToDefaultMode); 146 if (resourceMode & ApplyToFillMode) { 152 if (resourceMode [all...] |
H A D | RenderSVGResourceMasker.cpp | 59 GraphicsContext*& context, unsigned short resourceMode) 64 ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode); 80 unsigned short resourceMode, const Path*, const RenderSVGShape*) 85 ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode); 58 applyResource(RenderObject* object, RenderStyle*, GraphicsContext*& context, unsigned short resourceMode) argument 79 postApplyResource(RenderObject* object, GraphicsContext*& context, unsigned short resourceMode, const Path*, const RenderSVGShape*) argument
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H A D | RenderSVGResourcePattern.cpp | 54 PatternData* RenderSVGResourcePattern::buildPattern(RenderObject* object, unsigned short resourceMode) argument 121 if (resourceMode & ApplyToTextMode) { 134 bool RenderSVGResourcePattern::applyResource(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode) argument 139 ASSERT(resourceMode != ApplyToDefaultMode); 149 PatternData* patternData = buildPattern(object, resourceMode); 159 if (resourceMode & ApplyToFillMode) { 163 } else if (resourceMode & ApplyToStrokeMode) { 171 if (resourceMode & ApplyToTextMode) { 172 if (resourceMode & ApplyToFillMode) 174 else if (resourceMode 181 postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape) argument [all...] |
H A D | RenderSVGResourceFilter.cpp | 146 bool RenderSVGResourceFilter::applyResource(RenderObject* object, RenderStyle*, GraphicsContext*& context, unsigned short resourceMode) argument 150 ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode); 265 void RenderSVGResourceFilter::postApplyResource(RenderObject* object, GraphicsContext*& context, unsigned short resourceMode, const Path*, const RenderSVGShape*) argument 269 ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode);
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H A D | SVGTextRunRenderingContext.cpp | 123 RenderSVGResourceMode resourceMode = context->textDrawingMode() == TextModeStroke ? ApplyToStrokeMode : ApplyToFillMode; local 157 if (activePaintingResource->applyResource(parentRenderObject, parentRenderObjectStyle, context, resourceMode)) { 161 activePaintingResource->postApplyResource(parentRenderObject, context, resourceMode, &glyphPath, 0);
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