/external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/ |
H A D | xm_tri.c | 38 /* Internal swrast includes: 40 #include "swrast/s_context.h" 41 #include "swrast/s_depth.h" 42 #include "swrast/s_triangle.h" 85 #include "swrast/s_tritemp.h" 120 #include "swrast/s_tritemp.h" 155 #include "swrast/s_tritemp.h" 187 #include "swrast/s_tritemp.h" 219 #include "swrast/s_tritemp.h" 250 #include "swrast/s_tritem 1002 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 1145 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
H A D | xm_line.c | 38 /* Internal swrast includes: 40 #include "swrast/s_depth.h" 41 #include "swrast/s_points.h" 42 #include "swrast/s_lines.h" 43 #include "swrast/s_context.h" 87 /* Override the swrast point-selection function. Try to use one of 89 * swrast functions. 95 SWcontext *swrast = SWRAST_CONTEXT(ctx); 99 && swrast->_RasterMask == 0 102 swrast 450 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 536 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
H A D | s_feedback.c | 82 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 84 if (swrast->StippleCounter == 0) 98 swrast->StippleCounter++;
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H A D | s_fog.c | 134 const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx); local 137 ASSERT(swrast->_FogEnabled); 157 if (swrast->_PreferPixelFog) {
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H A D | s_aalinetemp.h | 39 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 45 (void) swrast; 108 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 131 line.span.facing = swrast->PointLineFacing; 165 if (swrast->_InterpMode[attr] == GL_FLAT) { 196 const GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf; 221 swrast->StippleCounter++;
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H A D | s_fragprog.c | 35 * \brief Should swrast use a fragment program? 85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 91 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current, 114 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 140 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current, 217 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 220 struct gl_program_machine *machine = &swrast->FragProgMachine;
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H A D | s_lines.c | 43 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 47 GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf; 54 swrast->StippleCounter++; 206 swrast->Line = lineFunc; \ 211 #define USE(lineFunc) swrast->Line = lineFunc 227 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 236 ASSERT(swrast->Line); 240 || swrast->_FogEnabled
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H A D | s_aatriangle.c | 291 * Examine GL state and set swrast->Triangle to an 297 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 303 || swrast->_FogEnabled
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H A D | s_aatritemp.h | 41 const SWcontext *swrast = SWRAST_CONTEXT(ctx); variable 63 (void) swrast; variable 110 span.facing = area * swrast->_BackfaceSign > 0.0F; 145 if (swrast->_InterpMode[attr] == GL_FLAT) {
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H A D | s_atifragshader.c | 27 #include "swrast/s_atifragshader.h" 28 #include "swrast/s_context.h" 50 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 53 swrast->TextureSample[unit](ctx, _mesa_get_samplerobj(ctx, unit),
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H A D | s_blend.c | 27 * \file swrast/s_blend.c 905 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 913 swrast->BlendFunc = blend_general; 919 swrast->BlendFunc = _mesa_mmx_blend_min; 923 swrast->BlendFunc = blend_min; 929 swrast->BlendFunc = _mesa_mmx_blend_max; 933 swrast->BlendFunc = blend_max; 936 swrast->BlendFunc = blend_general; 942 swrast->BlendFunc = _mesa_mmx_blend_transparency; 948 swrast 998 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
H A D | s_copypix.c | 627 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 633 if (swrast->NewState)
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H A D | s_drawpix.c | 199 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 206 (swrast->_RasterMask & ~CLIP_BIT) || 655 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 674 if (swrast->NewState)
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H A D | s_linetemp.h | 68 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 97 (void) swrast; 271 if (swrast->_InterpMode[attr] == GL_FLAT) { 294 span.facing = swrast->PointLineFacing;
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H A D | s_points.c | 85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 107 span.facing = swrast->PointLineFacing; 245 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 280 span.facing = swrast->PointLineFacing; 365 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 383 span.facing = swrast->PointLineFacing; 454 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 460 SWspan *span = &(swrast->PointSpan); 470 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */ 479 (swrast 544 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
H A D | s_texcombine.c | 58 get_texel_array(SWcontext *swrast, GLuint unit) argument 61 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4 * omp_get_num_threads() + (SWRAST_MAX_WIDTH * 4 * omp_get_thread_num())); 63 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4); 94 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 154 argRGB[term] = get_texel_array(swrast, unit); 202 argRGB[term] = get_texel_array(swrast, srcUnit); 250 argA[term] = get_texel_array(swrast, unit); 292 argA[term] = get_texel_array(swrast, srcUnit); 606 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 610 if (!swrast [all...] |
H A D | s_zoom.c | 134 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 144 if (!swrast->ZoomedArrays) { 146 swrast->ZoomedArrays = (SWspanarrays *) CALLOC(sizeof(SWspanarrays)); 147 if (!swrast->ZoomedArrays) 162 zoomed.array = swrast->ZoomedArrays;
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/external/mesa3d/src/mesa/drivers/x11/ |
H A D | xm_tri.c | 38 /* Internal swrast includes: 40 #include "swrast/s_context.h" 41 #include "swrast/s_depth.h" 42 #include "swrast/s_triangle.h" 85 #include "swrast/s_tritemp.h" 120 #include "swrast/s_tritemp.h" 155 #include "swrast/s_tritemp.h" 187 #include "swrast/s_tritemp.h" 219 #include "swrast/s_tritemp.h" 250 #include "swrast/s_tritem 1002 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 1145 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
H A D | xm_line.c | 38 /* Internal swrast includes: 40 #include "swrast/s_depth.h" 41 #include "swrast/s_points.h" 42 #include "swrast/s_lines.h" 43 #include "swrast/s_context.h" 87 /* Override the swrast point-selection function. Try to use one of 89 * swrast functions. 95 SWcontext *swrast = SWRAST_CONTEXT(ctx); 99 && swrast->_RasterMask == 0 102 swrast 450 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 536 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_feedback.c | 82 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 84 if (swrast->StippleCounter == 0) 98 swrast->StippleCounter++;
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H A D | s_fog.c | 134 const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx); local 137 ASSERT(swrast->_FogEnabled); 157 if (swrast->_PreferPixelFog) {
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H A D | s_aalinetemp.h | 39 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 45 (void) swrast; 108 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 131 line.span.facing = swrast->PointLineFacing; 165 if (swrast->_InterpMode[attr] == GL_FLAT) { 196 const GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf; 221 swrast->StippleCounter++;
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H A D | s_fragprog.c | 35 * \brief Should swrast use a fragment program? 85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 91 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current, 114 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 140 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current, 217 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 220 struct gl_program_machine *machine = &swrast->FragProgMachine;
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H A D | s_lines.c | 43 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 47 GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf; 54 swrast->StippleCounter++; 206 swrast->Line = lineFunc; \ 211 #define USE(lineFunc) swrast->Line = lineFunc 227 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 236 ASSERT(swrast->Line); 240 || swrast->_FogEnabled
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/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
H A D | t_vb_program.c | 43 #include "swrast/s_context.h" 190 * The texture sampling code is in swrast, though it doesn't have any 191 * real dependencies on the rest of swrast. It should probably be 198 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 201 swrast->TextureSample[unit](ctx, _mesa_get_samplerobj(ctx, unit),
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