H A D | android_opengl_GLES20.cpp | 4514 (JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) { 4522 if (!v_ref) { 4534 _remaining = _env->GetArrayLength(v_ref) - offset; 4542 _env->GetPrimitiveArrayCritical(v_ref, (jboolean *)0); 4553 _env->ReleasePrimitiveArrayCritical(v_ref, v_base, 4612 (JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) { 4620 if (!v_ref) { 4632 _remaining = _env->GetArrayLength(v_ref) - offset; 4640 _env->GetPrimitiveArrayCritical(v_ref, (jboolean *)0); 4651 _env->ReleasePrimitiveArrayCritical(v_ref, v_bas 4513 android_glUniform1fv__II_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) argument 4611 android_glUniform1iv__II_3II(JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) argument 4710 android_glUniform2fv__II_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) argument 4809 android_glUniform2iv__II_3II(JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) argument 4909 android_glUniform3fv__II_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) argument 5009 android_glUniform3iv__II_3II(JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) argument 5110 android_glUniform4fv__II_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) argument 5211 android_glUniform4iv__II_3II(JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) argument [all...] |