/external/chromium-trace/trace-viewer/third_party/gl-matrix/src/gl-matrix/ |
H A D | vec3.js | 25 * @name vec3 27 var vec3 = {}; 30 * Creates a new, empty vec3 32 * @returns {vec3} a new 3D vector 34 vec3.create = function() { 43 * Creates a new vec3 initialized with values from an existing vector 45 * @param {vec3} a vector to clone 46 * @returns {vec3} a new 3D vector 48 vec3.clone = function(a) { 57 * Creates a new vec3 initialize [all...] |
/external/chromium-trace/trace-viewer/third_party/gl-matrix/dist/ |
H A D | gl-matrix.js | 435 * @param {vec3} out the receiving vector 438 * @returns {vec3} out 610 * @name vec3 613 var vec3 = {}; 616 * Creates a new, empty vec3 618 * @returns {vec3} a new 3D vector 620 vec3.create = function() { 629 * Creates a new vec3 initialized with values from an existing vector 631 * @param {vec3} a vector to clone 632 * @returns {vec3} [all...] |
/external/jmonkeyengine/engine/src/bullet-native/ |
H A D | com_jme3_bullet_collision_shapes_SimplexCollisionShape.cpp | 84 btVector3 vec3 = btVector3(); local 85 jmeBulletUtil::convert(env, vector3, &vec3); 86 btBU_Simplex1to4* simplexShape = new btBU_Simplex1to4(vec1, vec2, vec3); 101 btVector3 vec3 = btVector3(); local 102 jmeBulletUtil::convert(env, vector3, &vec3); 105 btBU_Simplex1to4* simplexShape = new btBU_Simplex1to4(vec1, vec2, vec3, vec4);
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H A D | com_jme3_bullet_joints_HingeJoint.cpp | 215 btVector3 vec3 = btVector3(); local 219 jmeBulletUtil::convert(env, axisA, &vec3); 221 btHingeConstraint* joint = new btHingeConstraint(*bodyA, *bodyB, vec1, vec2, vec3, vec4);
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H A D | com_jme3_bullet_objects_PhysicsVehicle.cpp | 139 btVector3 vec3 = btVector3(); local 142 jmeBulletUtil::convert(env, axle, &vec3); 144 btWheelInfo* info = &vehicle->addWheel(vec1, vec2, vec3, restLength, radius, tune, frontWheel);
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/external/clang/test/Sema/ |
H A D | ext_vector_components.c | 12 float3 vec3; local 25 vec3 = vec4.xyz; // legal, shorten
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/external/eigen/test/eigen2/ |
H A D | eigen2_sparse_solvers.cpp | 47 DenseVector vec2 = vec1, vec3 = vec1; local 54 m2.template marked<LowerTriangular>().solveTriangular(vec3)); 59 m2.template marked<LowerTriangular>().transpose().solveTriangular(vec3)); 64 m2.template marked<UpperTriangular>().solveTriangular(vec3)); 69 m2.template marked<UpperTriangular>().transpose().solveTriangular(vec3));
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H A D | eigen2_geometry.cpp | 414 Vector3 vec3 = Vector3::Random(); local 417 mcross = mat3.colwise().cross(vec3); 418 VERIFY_IS_APPROX(mcross.col(i), mat3.col(i).cross(vec3)); 419 mcross = mat3.rowwise().cross(vec3); 420 VERIFY_IS_APPROX(mcross.row(i), mat3.row(i).cross(vec3));
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H A D | eigen2_geometry_with_eigen2_prefix.cpp | 416 Vector3 vec3 = Vector3::Random(); local 419 mcross = mat3.colwise().cross(vec3); 420 VERIFY_IS_APPROX(mcross.col(i), mat3.col(i).cross(vec3)); 421 mcross = mat3.rowwise().cross(vec3); 422 VERIFY_IS_APPROX(mcross.row(i), mat3.row(i).cross(vec3));
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/external/eigen/test/ |
H A D | sparse_solvers.cpp | 47 DenseVector vec2 = vec1, vec3 = vec1; local 54 m2.template triangularView<Lower>().solve(vec3)); 59 m2.template triangularView<Upper>().solve(vec3)); 61 m2.conjugate().template triangularView<Upper>().solve(vec3)); 67 mm2.conjugate().template triangularView<Upper>().solve(vec3)); 73 m2.transpose().template triangularView<Upper>().solve(vec3)); 78 m2.transpose().template triangularView<Lower>().solve(vec3)); 100 m2.template triangularView<Lower>().solve(vec3));
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H A D | geo_orthomethods.cpp | 45 Vector3 vec3 = Vector3::Random(); local 48 mcross = mat3.colwise().cross(vec3); 49 VERIFY_IS_APPROX(mcross.col(i), mat3.col(i).cross(vec3)); 50 mcross = mat3.rowwise().cross(vec3); 51 VERIFY_IS_APPROX(mcross.row(i), mat3.row(i).cross(vec3)); 92 Vector3 vec3 = Vector3::Random(); local 97 mcross3N = mat3N.colwise().cross(vec3); 98 VERIFY_IS_APPROX(mcross3N.col(i), mat3N.col(i).cross(vec3)); 102 mcrossN3 = matN3.rowwise().cross(vec3); 103 VERIFY_IS_APPROX(mcrossN3.row(i), matN3.row(i).cross(vec3)); [all...] |
/external/clang/test/CodeGen/ |
H A D | init.c | 34 typedef union vec3 { union 37 } vec3; typedef in typeref:union:vec3 38 vec3 f5(vec3 value) { 39 return (vec3) {{
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/external/skia/tests/ |
H A D | Matrix44Test.cpp | 515 SkScalar vec3[3] = { 2, 4, 8 }; local 521 a33.mapHomogeneousPoints(vec3transformed, vec3, 1);
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