Searched defs:vertex (Results 1 - 25 of 99) sorted by relevance

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/external/chromium_org/third_party/mesa/src/src/mesa/vbo/
H A Dvbo_exec_eval.c123 * They alias and override the conventional vertex attributs.
169 GLfloat vertex[4]; local
171 ASSIGN_4V(vertex, 0, 0, 0, 1);
173 _math_horner_bezier_curve(map->Points, vertex, uu,
178 CALL_Vertex4fv(GET_DISPATCH(), ( vertex ));
180 CALL_Vertex3fv(GET_DISPATCH(), ( vertex ));
218 GLfloat vertex[4]; local
220 ASSIGN_4V(vertex, 0, 0, 0, 1);
226 _math_de_casteljau_surf(map->Points, vertex, du, dv, uu, vv,
231 du[0] = du[0]*vertex[
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H A Dvbo_save_draw.c47 * last vertex to the saved state
54 GLfloat vertex[VBO_ATTRIB_MAX * 4]; local
65 data = vertex;
77 data += node->attrsz[0]; /* skip vertex position */
131 * Treat the vertex storage as a VBO, define vertex arrays pointing
166 /* The aliasing of attributes for NV vertex programs has already
167 * occurred. NV vertex programs cannot access material values,
265 /* The vertex store is currently mapped but we're about to replay
268 * We never want to have mapped vertex buffer
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/external/mesa3d/src/mesa/vbo/
H A Dvbo_exec_eval.c123 * They alias and override the conventional vertex attributs.
169 GLfloat vertex[4]; local
171 ASSIGN_4V(vertex, 0, 0, 0, 1);
173 _math_horner_bezier_curve(map->Points, vertex, uu,
178 CALL_Vertex4fv(GET_DISPATCH(), ( vertex ));
180 CALL_Vertex3fv(GET_DISPATCH(), ( vertex ));
218 GLfloat vertex[4]; local
220 ASSIGN_4V(vertex, 0, 0, 0, 1);
226 _math_de_casteljau_surf(map->Points, vertex, du, dv, uu, vv,
231 du[0] = du[0]*vertex[
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H A Dvbo_save_draw.c47 * last vertex to the saved state
54 GLfloat vertex[VBO_ATTRIB_MAX * 4]; local
65 data = vertex;
77 data += node->attrsz[0]; /* skip vertex position */
131 * Treat the vertex storage as a VBO, define vertex arrays pointing
166 /* The aliasing of attributes for NV vertex programs has already
167 * occurred. NV vertex programs cannot access material values,
265 /* The vertex store is currently mapped but we're about to replay
268 * We never want to have mapped vertex buffer
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/external/ceres-solver/internal/ceres/
H A Dgraph.h46 // A weighted undirected graph templated over the vertex ids. Vertex
53 // Add a weighted vertex. If the vertex already exists in the graph,
55 void AddVertex(const Vertex& vertex, double weight) { argument
56 if (vertices_.find(vertex) == vertices_.end()) {
57 vertices_.insert(vertex);
58 edges_[vertex] = HashSet<Vertex>();
60 vertex_weights_[vertex] = weight;
63 // Uses weight = 1.0. If vertex already exists, its weight is set to
65 void AddVertex(const Vertex& vertex) { argument
69 RemoveVertex(const Vertex& vertex) argument
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H A Dgraph_algorithms.h124 // Iterate over vertex_queue. Pick the first white vertex, add it
127 const Vertex& vertex = vertex_queue[i]; local
128 if (vertex_color[vertex] != kWhite) {
132 ordering->push_back(vertex);
133 vertex_color[vertex] = kBlack;
134 const HashSet<Vertex>& neighbors = graph.Neighbors(vertex);
150 const Vertex vertex = *it; local
151 DCHECK(vertex_color[vertex] != kWhite);
152 if (vertex_color[vertex] != kBlack) {
153 ordering->push_back(vertex);
202 const Vertex& vertex = vertex_queue[i]; local
225 const Vertex vertex = *it; local
243 FindConnectedComponent(const Vertex& vertex, HashMap<Vertex, Vertex>* union_find) argument
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/external/chromium_org/third_party/angle/samples/gles2_book/Common/
H A DesShapes.c43 /// \brief Generates geometry for a sphere. Allocates memory for the vertex data and stores
80 int vertex = ( i * (numSlices + 1) + j ) * 3; local
84 (*vertices)[vertex + 0] = radius * sinf ( angleStep * (float)i ) *
86 (*vertices)[vertex + 1] = radius * cosf ( angleStep * (float)i );
87 (*vertices)[vertex + 2] = radius * sinf ( angleStep * (float)i ) *
93 (*normals)[vertex + 0] = (*vertices)[vertex + 0] / radius;
94 (*normals)[vertex + 1] = (*vertices)[vertex + 1] / radius;
95 (*normals)[vertex
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
H A Di915_prim_emit.c42 * Primitive emit to hardware. No support for vertex buffers or any
70 const struct vertex_header *vertex)
80 const float *attrib = vertex->data[j];
69 emit_hw_vertex( struct i915_context *i915, const struct vertex_header *vertex) argument
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
H A Dd3d10tri.cpp31 struct vertex { struct
36 static struct vertex vertices[3] =
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
H A Dd3d11tri.cpp31 struct vertex { struct
36 static struct vertex vertices[3] =
66 // inverse order to make sure the implementation can properly parse the vertex shader signature
/external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/
H A Dfs-fragcoord.c16 struct vertex { struct
21 /* Note: the upper-left vertex is pushed to the left a bit to
24 static struct vertex vertices[] =
59 ve[0].src_offset = Offset(struct vertex, position);
61 ve[1].src_offset = Offset(struct vertex, color);
68 vbuf.stride = sizeof(struct vertex);
H A Dfs-frontface.c14 struct vertex { struct
23 static struct vertex vertices[] =
81 ve[0].src_offset = Offset(struct vertex, position);
83 ve[1].src_offset = Offset(struct vertex, color);
90 vbuf.stride = sizeof(struct vertex);
H A Dfs-write-z.c17 struct vertex { struct
27 static struct vertex vertices[] =
85 ve[0].src_offset = Offset(struct vertex, position);
87 ve[1].src_offset = Offset(struct vertex, color);
94 vbuf.stride = sizeof(struct vertex);
H A Dtri.c14 struct vertex { struct
22 static struct vertex vertices[3] =
47 ve[0].src_offset = Offset(struct vertex, position);
49 ve[1].src_offset = Offset(struct vertex, color);
56 vbuf.stride = sizeof( struct vertex );
H A Docclusion-query.c19 struct vertex { struct
27 static struct vertex obj1_vertices[4] =
50 static struct vertex obj2_vertices[4] =
78 set_vertices(struct vertex *vertices, unsigned bytes)
86 ve[0].src_offset = Offset(struct vertex, position);
88 ve[1].src_offset = Offset(struct vertex, color);
95 vbuf.stride = sizeof(struct vertex);
123 debug_printf("Failed to parse vertex shader\n");
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
H A Dbrw_gs.h84 * Register holding streamed vertex buffer pointers -- see the Sandy
90 struct brw_reg vertex[MAX_GS_VERTS]; member in struct:brw_gs_compile::__anon13501
101 /* Number of registers used to store vertex data */
/external/mesa3d/src/gallium/drivers/i915/
H A Di915_prim_emit.c42 * Primitive emit to hardware. No support for vertex buffers or any
70 const struct vertex_header *vertex)
80 const float *attrib = vertex->data[j];
69 emit_hw_vertex( struct i915_context *i915, const struct vertex_header *vertex) argument
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
H A Dd3d10tri.cpp31 struct vertex { struct
36 static struct vertex vertices[3] =
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
H A Dd3d11tri.cpp31 struct vertex { struct
36 static struct vertex vertices[3] =
66 // inverse order to make sure the implementation can properly parse the vertex shader signature
/external/mesa3d/src/gallium/tests/graw/
H A Dfs-fragcoord.c16 struct vertex { struct
21 /* Note: the upper-left vertex is pushed to the left a bit to
24 static struct vertex vertices[] =
59 ve[0].src_offset = Offset(struct vertex, position);
61 ve[1].src_offset = Offset(struct vertex, color);
68 vbuf.stride = sizeof(struct vertex);
H A Dfs-frontface.c14 struct vertex { struct
23 static struct vertex vertices[] =
81 ve[0].src_offset = Offset(struct vertex, position);
83 ve[1].src_offset = Offset(struct vertex, color);
90 vbuf.stride = sizeof(struct vertex);
H A Dfs-write-z.c17 struct vertex { struct
27 static struct vertex vertices[] =
85 ve[0].src_offset = Offset(struct vertex, position);
87 ve[1].src_offset = Offset(struct vertex, color);
94 vbuf.stride = sizeof(struct vertex);
H A Dtri.c14 struct vertex { struct
22 static struct vertex vertices[3] =
47 ve[0].src_offset = Offset(struct vertex, position);
49 ve[1].src_offset = Offset(struct vertex, color);
56 vbuf.stride = sizeof( struct vertex );
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_gs.h84 * Register holding streamed vertex buffer pointers -- see the Sandy
90 struct brw_reg vertex[MAX_GS_VERTS]; member in struct:brw_gs_compile::__anon23986
101 /* Number of registers used to store vertex data */
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/rbug/
H A Drbug_context.h88 rbug_shader_t vertex; member in struct:rbug_proto_context_draw_rule
113 rbug_shader_t vertex; member in struct:rbug_proto_context_info_reply
155 rbug_shader_t vertex,
174 rbug_shader_t vertex,

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