/external/chromium_org/mojo/apps/js/bindings/gl/ |
H A D | context.h | 39 static void CompileShader(const gin::Arguments& arguments,
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H A D | context.cc | 34 .SetMethod("compileShader", CompileShader) 58 void Context::CompileShader(const gin::Arguments& args, function in class:mojo::js::gl::Context
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/external/chromium_org/gpu/command_buffer/tests/ |
H A D | gl_readback_unittests.cc | 127 static GLuint CompileShader(GLenum type, const char *data) { function in namespace:gpu 180 GLuint vertex_shader = CompileShader(GL_VERTEX_SHADER, vs_source); 190 GLuint fragment_shader = CompileShader(GL_FRAGMENT_SHADER, fs_source);
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/external/chromium_org/native_client_sdk/src/examples/api/graphics_3d/ |
H A D | graphics_3d.cc | 109 GLuint CompileShader(GLenum type, const char* data) { function in namespace:__anon9079 346 frag_shader_ = CompileShader(GL_FRAGMENT_SHADER, kFragShaderSource); 350 vertex_shader_ = CompileShader(GL_VERTEX_SHADER, kVertexShaderSource);
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/external/chromium_org/native_client_sdk/src/gonacl_appengine/src/cube/ |
H A D | cube.cc | 110 GLuint CompileShader(GLenum type, const char* data) { function in namespace:__anon9100 349 frag_shader_ = CompileShader(GL_FRAGMENT_SHADER, kFragShaderSource); 353 vertex_shader_ = CompileShader(GL_VERTEX_SHADER, kVertexShaderSource);
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/external/chromium_org/cc/output/ |
H A D | program_binding.cc | 90 context->CompileShader(shader);
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/external/chromium_org/third_party/skia/src/gpu/gl/angle/ |
H A D | GrGLCreateANGLEInterface.cpp | 57 GET_PROC(CompileShader);
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/external/skia/src/gpu/gl/angle/ |
H A D | GrGLCreateANGLEInterface.cpp | 57 GET_PROC(CompileShader);
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/external/chromium_org/gpu/command_buffer/common/ |
H A D | gles2_cmd_ids_autogen.h | 34 OP(CompileShader) /* 277 */ \
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/external/chromium_org/third_party/skia/src/gpu/gl/mac/ |
H A D | GrGLCreateNativeInterface_mac.cpp | 89 GET_PROC(CompileShader);
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/external/chromium_org/third_party/skia/src/gpu/gl/mesa/ |
H A D | GrGLCreateMesaInterface.cpp | 68 GR_GL_GET_PROC(CompileShader);
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/external/skia/src/gpu/gl/mac/ |
H A D | GrGLCreateNativeInterface_mac.cpp | 89 GET_PROC(CompileShader);
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/external/skia/src/gpu/gl/mesa/ |
H A D | GrGLCreateMesaInterface.cpp | 68 GR_GL_GET_PROC(CompileShader);
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/external/chromium_org/gpu/GLES2/ |
H A D | gl2chromium_autogen.h | 34 #define glCompileShader GLES2_GET_FUN(CompileShader)
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/external/chromium_org/third_party/skia/src/gpu/gl/unix/ |
H A D | GrGLCreateNativeInterface_unix.cpp | 68 GR_GL_GET_PROC(CompileShader);
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/external/chromium_org/third_party/skia/src/gpu/gl/win/ |
H A D | GrGLCreateNativeInterface_win.cpp | 149 WGL_SET_PROC(CompileShader);
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/external/skia/src/gpu/gl/unix/ |
H A D | GrGLCreateNativeInterface_unix.cpp | 68 GR_GL_GET_PROC(CompileShader);
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/external/skia/src/gpu/gl/win/ |
H A D | GrGLCreateNativeInterface_win.cpp | 149 WGL_SET_PROC(CompileShader);
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/external/chromium_org/ppapi/examples/video_capture/ |
H A D | video_capture.cc | 411 gles2_if_->CompileShader(context, shader);
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/external/chromium_org/ppapi/shared_impl/ |
H A D | ppb_opengles2_shared.cc | 186 void CompileShader(PP_Resource context_id, GLuint shader) { function in namespace:ppapi::__anon10227 189 ToGles2Impl(&enter)->CompileShader(shader); 1383 &CompileShader,
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/external/chromium_org/gpu/command_buffer/client/ |
H A D | gles2_interface_stub_impl_autogen.h | 73 void GLES2InterfaceStub::CompileShader(GLuint /* shader */) { function in class:GLES2InterfaceStub
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H A D | gles2_cmd_helper_autogen.h | 178 void CompileShader(GLuint shader) { function 179 gles2::cmds::CompileShader* c = GetCmdSpace<gles2::cmds::CompileShader>();
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H A D | gles2_implementation_unittest_autogen.h | 199 TEST_F(GLES2ImplementationTest, CompileShader) { 201 cmds::CompileShader cmd; 206 gl_->CompileShader(1);
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/external/chromium_org/ppapi/examples/video_decode/ |
H A D | video_decode.cc | 674 gles2_if_->CompileShader(context_->pp_resource(), shader);
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/external/chromium_org/gpu/command_buffer/service/ |
H A D | program_manager_unittest.cc | 1710 EXPECT_CALL(*gl_.get(), CompileShader(shader_id)).Times(1); 1720 EXPECT_CALL(*gl_.get(), CompileShader(shader_id)).Times(0); 1730 EXPECT_CALL(*gl_.get(), CompileShader(shader_id)).Times(1);
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