Searched refs:GL_COLOR_BUFFER_BIT (Results 1 - 25 of 101) sorted by relevance

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/external/chromium_org/gpu/command_buffer/tests/
H A Dgl_chromium_framebuffer_multisample_unittest.cc46 glClear(GL_COLOR_BUFFER_BIT);
132 glClear(GL_COLOR_BUFFER_BIT);
139 glClear(GL_COLOR_BUFFER_BIT);
148 GL_COLOR_BUFFER_BIT,
H A Dgl_unittests.cc31 glClear(GL_COLOR_BUFFER_BIT);
58 glClear(GL_COLOR_BUFFER_BIT);
88 glClear(GL_COLOR_BUFFER_BIT);
H A Dgl_unittests_android.cc53 glClear(GL_COLOR_BUFFER_BIT);
H A Docclusion_query_unittests.cc113 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
131 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
H A Dgl_texture_mailbox_unittests.cc261 glClear(GL_COLOR_BUFFER_BIT);
271 glClear(GL_COLOR_BUFFER_BIT);
326 glClear(GL_COLOR_BUFFER_BIT);
H A Dgl_depth_texture_unittest.cc164 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
179 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
H A Dgl_copy_texture_CHROMIUM_unittest.cc373 glClear(GL_COLOR_BUFFER_BIT);
387 glClear(GL_COLOR_BUFFER_BIT);
469 glClear(GL_COLOR_BUFFER_BIT);
483 glClear(GL_COLOR_BUFFER_BIT);
H A Dgl_pointcoord_unittest.cc120 glClear(GL_COLOR_BUFFER_BIT);
H A Dgl_virtual_contexts_unittests.cc89 glClear(GL_COLOR_BUFFER_BIT);
H A Dgl_readback_unittests.cc62 glClear(GL_COLOR_BUFFER_BIT);
263 glClear(GL_COLOR_BUFFER_BIT);
/external/chromium_org/ppapi/tests/
H A Dtest_graphics_3d.cc55 opengl_es2_->Clear(context.pp_resource(), GL_COLOR_BUFFER_BIT);
83 glClear(GL_COLOR_BUFFER_BIT);
108 glClear(GL_COLOR_BUFFER_BIT);
177 opengl_es2_->Clear(kBadResource, GL_COLOR_BUFFER_BIT);
187 glClear(GL_COLOR_BUFFER_BIT);
194 glClear(GL_COLOR_BUFFER_BIT);
/external/chromium_org/gpu/tools/compositor_model_bench/
H A Dforward_render_model.cc61 glClear(GL_COLOR_BUFFER_BIT);
/external/chromium_org/ppapi/examples/gles2/
H A Dgles2.cc148 gles2_if_->Clear(context_->pp_resource(), GL_COLOR_BUFFER_BIT);
163 gles2_if_->Clear(context_->pp_resource(), GL_COLOR_BUFFER_BIT);
/external/chromium_org/third_party/angle/samples/gles2_book/PostSubBuffer/
H A DPostSubBuffer.c86 glClear ( GL_COLOR_BUFFER_BIT );
142 glClear ( GL_COLOR_BUFFER_BIT );
/external/qemu/distrib/sdl-1.2.15/test/
H A Dtestdyngl.c161 f.glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
173 f.glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/custom/
H A DFECustomFilter.cpp144 m_context->clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
255 m_context->extensions()->blitFramebuffer(0, 0, m_contextSize.width(), m_contextSize.height(), 0, 0, m_contextSize.width(), m_contextSize.height(), GL_COLOR_BUFFER_BIT, GL_NEAREST);
348 m_context->clear(GL_COLOR_BUFFER_BIT);
/external/chromium_org/third_party/angle/samples/gles2_book/Hello_Triangle/
H A DHello_Triangle.c163 glClear ( GL_COLOR_BUFFER_BIT );
/external/chromium_org/third_party/angle/samples/gles2_book/Simple_Texture2D/
H A DSimple_Texture2D.c138 glClear ( GL_COLOR_BUFFER_BIT );
/external/chromium_org/third_party/angle/samples/gles2_book/Simple_VertexShader/
H A DSimple_VertexShader.c132 glClear ( GL_COLOR_BUFFER_BIT );
/external/replicaisland/src/com/replica/replicaisland/
H A DGameRenderer.java101 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
231 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
/external/chromium_org/third_party/angle/samples/angle/Simple_Instancing/
H A DSimple_Instancing.c162 glClear ( GL_COLOR_BUFFER_BIT );
/external/chromium_org/third_party/angle/samples/gles2_book/MultiTexture/
H A DMultiTexture.c145 glClear ( GL_COLOR_BUFFER_BIT );
/external/chromium_org/third_party/angle/samples/gles2_book/Simple_TextureCubemap/
H A DSimple_TextureCubemap.c161 glClear ( GL_COLOR_BUFFER_BIT );
/external/chromium_org/third_party/angle/samples/gles2_book/Stencil_Test/
H A DStencil_Test.c141 glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT );
/external/chromium_org/third_party/angle/samples/gles2_book/TextureWrap/
H A DTextureWrap.c178 glClear ( GL_COLOR_BUFFER_BIT );

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