/external/chromium_org/third_party/skia/src/gpu/gl/ |
H A D | GrGLSL_impl.h | 111 inline const char* GrGLSLExpr4::ZerosStr() { 115 inline const char* GrGLSLExpr4::OnesStr() { 119 inline const char* GrGLSLExpr4::CastStr() { 123 inline const char* GrGLSLExpr4::CastIntStr() { 127 inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr1& expr) { 131 inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr4& expr) { 135 inline GrGLSLExpr4 [all...] |
H A D | GrGLSL.h | 84 * later, for example GrGLSLExpr4. 215 class GrGLSLExpr4; 253 friend class GrGLSLExpr<GrGLSLExpr4>; 259 class GrGLSLExpr4 : public GrGLSLExpr<GrGLSLExpr4> { class in inherits:GrGLSLExpr 261 GrGLSLExpr4() function in class:GrGLSLExpr4 264 explicit GrGLSLExpr4(int v) function in class:GrGLSLExpr4 267 GrGLSLExpr4(const char* expr) function in class:GrGLSLExpr4 270 GrGLSLExpr4(const SkString& expr) function in class:GrGLSLExpr4 278 static GrGLSLExpr4 VectorCas 282 GrGLSLExpr4(const char format[], const char in0[]) function in class:GrGLSLExpr4 285 GrGLSLExpr4(const char format[], const char in0[], const char in1[]) function in class:GrGLSLExpr4 [all...] |
H A D | GrGLProgram.cpp | 105 GrGLSLExpr4 inColor = builder->getInputColor(); 115 GrGLSLExpr4 inCoverage = builder->getInputCoverage(); 138 GrGLSLExpr4 coeff(1); 141 coeff = GrGLSLExpr4::VectorCast(GrGLSLExpr1(1) - inColor.a()); 144 coeff = GrGLSLExpr4(1) - inColor; 154 GrGLSLExpr4 fragColor = inColor * inCoverage; 157 GrGLSLExpr4 dstCoeff = GrGLSLExpr4(1) - inCoverage; 159 GrGLSLExpr4 dstContribution = dstCoeff * GrGLSLExpr4(builde [all...] |
H A D | GrGLShaderBuilder.h | 171 const GrGLSLExpr4& getInputColor() const { 174 const GrGLSLExpr4& getInputCoverage() const { 189 GrGLSLExpr4* inOutFSColor) = 0; 233 void setInputColor(const GrGLSLExpr4& inputColor) { fInputColor = inputColor; } 234 void setInputCoverage(const GrGLSLExpr4& inputCoverage) { fInputCoverage = inputCoverage; } 249 GrGLSLExpr4* inOutFSColor); 351 GrGLSLExpr4 fInputColor; 352 GrGLSLExpr4 fInputCoverage; 418 GrGLSLExpr4* inOutFSColor) SK_OVERRIDE; 467 GrGLSLExpr4* inOutFSColo [all...] |
H A D | GrGLSL.cpp | 80 const GrGLSLExpr4& mulFactor) {
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H A D | GrGLShaderBuilder.cpp | 152 fInputColor = GrGLSLExpr4(name); 154 fInputColor = GrGLSLExpr4(1); 156 fInputColor = GrGLSLExpr4(0); 163 fInputCoverage = GrGLSLExpr4(name); 165 fInputCoverage = GrGLSLExpr4(1); 167 fInputCoverage = GrGLSLExpr4(0); 298 fFSCode.append((GrGLSLExpr4(modulation) * GrGLSLExpr4(lookup)).c_str()); 518 GrGLSLExpr4* fsInOutColor) { 521 GrGLSLExpr4 inColo [all...] |
/external/skia/src/gpu/gl/ |
H A D | GrGLSL_impl.h | 111 inline const char* GrGLSLExpr4::ZerosStr() { 115 inline const char* GrGLSLExpr4::OnesStr() { 119 inline const char* GrGLSLExpr4::CastStr() { 123 inline const char* GrGLSLExpr4::CastIntStr() { 127 inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr1& expr) { 131 inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr4& expr) { 135 inline GrGLSLExpr4 [all...] |
H A D | GrGLSL.h | 84 * later, for example GrGLSLExpr4. 215 class GrGLSLExpr4; 253 friend class GrGLSLExpr<GrGLSLExpr4>; 259 class GrGLSLExpr4 : public GrGLSLExpr<GrGLSLExpr4> { class in inherits:GrGLSLExpr 261 GrGLSLExpr4() function in class:GrGLSLExpr4 264 explicit GrGLSLExpr4(int v) function in class:GrGLSLExpr4 267 GrGLSLExpr4(const char* expr) function in class:GrGLSLExpr4 270 GrGLSLExpr4(const SkString& expr) function in class:GrGLSLExpr4 278 static GrGLSLExpr4 VectorCas 282 GrGLSLExpr4(const char format[], const char in0[]) function in class:GrGLSLExpr4 285 GrGLSLExpr4(const char format[], const char in0[], const char in1[]) function in class:GrGLSLExpr4 [all...] |
H A D | GrGLProgram.cpp | 105 GrGLSLExpr4 inColor = builder->getInputColor(); 115 GrGLSLExpr4 inCoverage = builder->getInputCoverage(); 138 GrGLSLExpr4 coeff(1); 141 coeff = GrGLSLExpr4::VectorCast(GrGLSLExpr1(1) - inColor.a()); 144 coeff = GrGLSLExpr4(1) - inColor; 154 GrGLSLExpr4 fragColor = inColor * inCoverage; 157 GrGLSLExpr4 dstCoeff = GrGLSLExpr4(1) - inCoverage; 159 GrGLSLExpr4 dstContribution = dstCoeff * GrGLSLExpr4(builde [all...] |
H A D | GrGLShaderBuilder.h | 171 const GrGLSLExpr4& getInputColor() const { 174 const GrGLSLExpr4& getInputCoverage() const { 189 GrGLSLExpr4* inOutFSColor) = 0; 233 void setInputColor(const GrGLSLExpr4& inputColor) { fInputColor = inputColor; } 234 void setInputCoverage(const GrGLSLExpr4& inputCoverage) { fInputCoverage = inputCoverage; } 249 GrGLSLExpr4* inOutFSColor); 351 GrGLSLExpr4 fInputColor; 352 GrGLSLExpr4 fInputCoverage; 418 GrGLSLExpr4* inOutFSColor) SK_OVERRIDE; 467 GrGLSLExpr4* inOutFSColo [all...] |
H A D | GrGLSL.cpp | 80 const GrGLSLExpr4& mulFactor) {
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H A D | GrGLShaderBuilder.cpp | 152 fInputColor = GrGLSLExpr4(name); 154 fInputColor = GrGLSLExpr4(1); 156 fInputColor = GrGLSLExpr4(0); 163 fInputCoverage = GrGLSLExpr4(name); 165 fInputCoverage = GrGLSLExpr4(1); 167 fInputCoverage = GrGLSLExpr4(0); 298 fFSCode.append((GrGLSLExpr4(modulation) * GrGLSLExpr4(lookup)).c_str()); 518 GrGLSLExpr4* fsInOutColor) { 521 GrGLSLExpr4 inColo [all...] |
/external/chromium_org/third_party/skia/src/gpu/effects/ |
H A D | GrDistanceFieldTextureEffect.cpp | 56 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val")).c_str());
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H A D | GrBezierEffect.cpp | 114 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); 242 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); 386 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
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/external/skia/src/gpu/effects/ |
H A D | GrDistanceFieldTextureEffect.cpp | 56 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val")).c_str());
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H A D | GrBezierEffect.cpp | 114 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); 242 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); 386 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
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/external/chromium_org/third_party/skia/src/effects/ |
H A D | SkBitmapAlphaThresholdShader.cpp | 153 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("color")).c_str());
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H A D | SkColorFilters.cpp | 246 GrGLSLExpr4 filter = 247 color_filter_expression(mode, GrGLSLExpr4(colorFilterColorUniName), GrGLSLExpr4(inputColor));
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/external/skia/src/effects/ |
H A D | SkBitmapAlphaThresholdShader.cpp | 153 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("color")).c_str());
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H A D | SkColorFilters.cpp | 246 GrGLSLExpr4 filter = 247 color_filter_expression(mode, GrGLSLExpr4(colorFilterColorUniName), GrGLSLExpr4(inputColor));
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/external/chromium_org/third_party/skia/src/effects/gradients/ |
H A D | SkGradientShader.cpp | 954 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str()); 978 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str());
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/external/skia/src/effects/gradients/ |
H A D | SkGradientShader.cpp | 954 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str()); 978 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str());
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/external/chromium_org/third_party/skia/src/gpu/ |
H A D | GrOvalRenderer.cpp | 118 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); 250 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); 408 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
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H A D | GrAARectRenderer.cpp | 87 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("coverage")).c_str()); 220 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("coverage")).c_str());
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/external/skia/src/gpu/ |
H A D | GrOvalRenderer.cpp | 118 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); 250 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); 408 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
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