Searched refs:GrGLSLExpr4 (Results 1 - 25 of 28) sorted by relevance

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/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLSL_impl.h111 inline const char* GrGLSLExpr4::ZerosStr() {
115 inline const char* GrGLSLExpr4::OnesStr() {
119 inline const char* GrGLSLExpr4::CastStr() {
123 inline const char* GrGLSLExpr4::CastIntStr() {
127 inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr1& expr) {
131 inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr4& expr) {
135 inline GrGLSLExpr4
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H A DGrGLSL.h84 * later, for example GrGLSLExpr4.
215 class GrGLSLExpr4;
253 friend class GrGLSLExpr<GrGLSLExpr4>;
259 class GrGLSLExpr4 : public GrGLSLExpr<GrGLSLExpr4> { class in inherits:GrGLSLExpr
261 GrGLSLExpr4() function in class:GrGLSLExpr4
264 explicit GrGLSLExpr4(int v) function in class:GrGLSLExpr4
267 GrGLSLExpr4(const char* expr) function in class:GrGLSLExpr4
270 GrGLSLExpr4(const SkString& expr) function in class:GrGLSLExpr4
278 static GrGLSLExpr4 VectorCas
282 GrGLSLExpr4(const char format[], const char in0[]) function in class:GrGLSLExpr4
285 GrGLSLExpr4(const char format[], const char in0[], const char in1[]) function in class:GrGLSLExpr4
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H A DGrGLProgram.cpp105 GrGLSLExpr4 inColor = builder->getInputColor();
115 GrGLSLExpr4 inCoverage = builder->getInputCoverage();
138 GrGLSLExpr4 coeff(1);
141 coeff = GrGLSLExpr4::VectorCast(GrGLSLExpr1(1) - inColor.a());
144 coeff = GrGLSLExpr4(1) - inColor;
154 GrGLSLExpr4 fragColor = inColor * inCoverage;
157 GrGLSLExpr4 dstCoeff = GrGLSLExpr4(1) - inCoverage;
159 GrGLSLExpr4 dstContribution = dstCoeff * GrGLSLExpr4(builde
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H A DGrGLShaderBuilder.h171 const GrGLSLExpr4& getInputColor() const {
174 const GrGLSLExpr4& getInputCoverage() const {
189 GrGLSLExpr4* inOutFSColor) = 0;
233 void setInputColor(const GrGLSLExpr4& inputColor) { fInputColor = inputColor; }
234 void setInputCoverage(const GrGLSLExpr4& inputCoverage) { fInputCoverage = inputCoverage; }
249 GrGLSLExpr4* inOutFSColor);
351 GrGLSLExpr4 fInputColor;
352 GrGLSLExpr4 fInputCoverage;
418 GrGLSLExpr4* inOutFSColor) SK_OVERRIDE;
467 GrGLSLExpr4* inOutFSColo
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H A DGrGLSL.cpp80 const GrGLSLExpr4& mulFactor) {
H A DGrGLShaderBuilder.cpp152 fInputColor = GrGLSLExpr4(name);
154 fInputColor = GrGLSLExpr4(1);
156 fInputColor = GrGLSLExpr4(0);
163 fInputCoverage = GrGLSLExpr4(name);
165 fInputCoverage = GrGLSLExpr4(1);
167 fInputCoverage = GrGLSLExpr4(0);
298 fFSCode.append((GrGLSLExpr4(modulation) * GrGLSLExpr4(lookup)).c_str());
518 GrGLSLExpr4* fsInOutColor) {
521 GrGLSLExpr4 inColo
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/external/skia/src/gpu/gl/
H A DGrGLSL_impl.h111 inline const char* GrGLSLExpr4::ZerosStr() {
115 inline const char* GrGLSLExpr4::OnesStr() {
119 inline const char* GrGLSLExpr4::CastStr() {
123 inline const char* GrGLSLExpr4::CastIntStr() {
127 inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr1& expr) {
131 inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr4& expr) {
135 inline GrGLSLExpr4
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H A DGrGLSL.h84 * later, for example GrGLSLExpr4.
215 class GrGLSLExpr4;
253 friend class GrGLSLExpr<GrGLSLExpr4>;
259 class GrGLSLExpr4 : public GrGLSLExpr<GrGLSLExpr4> { class in inherits:GrGLSLExpr
261 GrGLSLExpr4() function in class:GrGLSLExpr4
264 explicit GrGLSLExpr4(int v) function in class:GrGLSLExpr4
267 GrGLSLExpr4(const char* expr) function in class:GrGLSLExpr4
270 GrGLSLExpr4(const SkString& expr) function in class:GrGLSLExpr4
278 static GrGLSLExpr4 VectorCas
282 GrGLSLExpr4(const char format[], const char in0[]) function in class:GrGLSLExpr4
285 GrGLSLExpr4(const char format[], const char in0[], const char in1[]) function in class:GrGLSLExpr4
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H A DGrGLProgram.cpp105 GrGLSLExpr4 inColor = builder->getInputColor();
115 GrGLSLExpr4 inCoverage = builder->getInputCoverage();
138 GrGLSLExpr4 coeff(1);
141 coeff = GrGLSLExpr4::VectorCast(GrGLSLExpr1(1) - inColor.a());
144 coeff = GrGLSLExpr4(1) - inColor;
154 GrGLSLExpr4 fragColor = inColor * inCoverage;
157 GrGLSLExpr4 dstCoeff = GrGLSLExpr4(1) - inCoverage;
159 GrGLSLExpr4 dstContribution = dstCoeff * GrGLSLExpr4(builde
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H A DGrGLShaderBuilder.h171 const GrGLSLExpr4& getInputColor() const {
174 const GrGLSLExpr4& getInputCoverage() const {
189 GrGLSLExpr4* inOutFSColor) = 0;
233 void setInputColor(const GrGLSLExpr4& inputColor) { fInputColor = inputColor; }
234 void setInputCoverage(const GrGLSLExpr4& inputCoverage) { fInputCoverage = inputCoverage; }
249 GrGLSLExpr4* inOutFSColor);
351 GrGLSLExpr4 fInputColor;
352 GrGLSLExpr4 fInputCoverage;
418 GrGLSLExpr4* inOutFSColor) SK_OVERRIDE;
467 GrGLSLExpr4* inOutFSColo
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H A DGrGLSL.cpp80 const GrGLSLExpr4& mulFactor) {
H A DGrGLShaderBuilder.cpp152 fInputColor = GrGLSLExpr4(name);
154 fInputColor = GrGLSLExpr4(1);
156 fInputColor = GrGLSLExpr4(0);
163 fInputCoverage = GrGLSLExpr4(name);
165 fInputCoverage = GrGLSLExpr4(1);
167 fInputCoverage = GrGLSLExpr4(0);
298 fFSCode.append((GrGLSLExpr4(modulation) * GrGLSLExpr4(lookup)).c_str());
518 GrGLSLExpr4* fsInOutColor) {
521 GrGLSLExpr4 inColo
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/external/chromium_org/third_party/skia/src/gpu/effects/
H A DGrDistanceFieldTextureEffect.cpp56 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val")).c_str());
H A DGrBezierEffect.cpp114 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
242 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
386 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
/external/skia/src/gpu/effects/
H A DGrDistanceFieldTextureEffect.cpp56 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val")).c_str());
H A DGrBezierEffect.cpp114 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
242 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
386 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
/external/chromium_org/third_party/skia/src/effects/
H A DSkBitmapAlphaThresholdShader.cpp153 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("color")).c_str());
H A DSkColorFilters.cpp246 GrGLSLExpr4 filter =
247 color_filter_expression(mode, GrGLSLExpr4(colorFilterColorUniName), GrGLSLExpr4(inputColor));
/external/skia/src/effects/
H A DSkBitmapAlphaThresholdShader.cpp153 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("color")).c_str());
H A DSkColorFilters.cpp246 GrGLSLExpr4 filter =
247 color_filter_expression(mode, GrGLSLExpr4(colorFilterColorUniName), GrGLSLExpr4(inputColor));
/external/chromium_org/third_party/skia/src/effects/gradients/
H A DSkGradientShader.cpp954 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str());
978 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str());
/external/skia/src/effects/gradients/
H A DSkGradientShader.cpp954 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str());
978 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str());
/external/chromium_org/third_party/skia/src/gpu/
H A DGrOvalRenderer.cpp118 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
250 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
408 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
H A DGrAARectRenderer.cpp87 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("coverage")).c_str());
220 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("coverage")).c_str());
/external/skia/src/gpu/
H A DGrOvalRenderer.cpp118 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
250 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
408 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());

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