Searched refs:VG_TRUE (Results 1 - 25 of 36) sorted by relevance

12

/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
H A Dpolygon.c91 poly->dirty = VG_TRUE;
103 poly->dirty = VG_TRUE;
124 poly->dirty = VG_TRUE;
157 p->dirty = VG_TRUE;
173 p->dirty = VG_TRUE;
H A Dasm_fill.h627 VG_TRUE, 2, 5, 0, 1, 0, 5},
629 VG_TRUE, 2, 5, 0, 1, 0, 5},
631 VG_TRUE, 3, 4, 0, 1, 0, 5},
639 VG_TRUE, 0, 0, 3, 1, 0, 2},
641 VG_TRUE, 0, 0, 3, 1, 0, 2},
643 VG_TRUE, 0, 0, 3, 1, 0, 2}
660 #define BLEND_ASM_INFO(id, func) { (id), (func), VG_TRUE, 3, 1, 2, 1, 0, 5 }
676 VG_TRUE, 0, 0, 1, 1, 0, 2}
H A Dpath.c204 path->dirty = VG_TRUE;
205 path->dirty_stroke = VG_TRUE;
268 p->dirty = VG_TRUE;
269 p->dirty_stroke = VG_TRUE;
668 p->dirty = VG_TRUE;
669 p->dirty_stroke = VG_TRUE;
888 return VG_TRUE;
899 return VG_TRUE;
915 dst->dirty = VG_TRUE;
916 dst->dirty_stroke = VG_TRUE;
[all...]
H A Dtext.c182 VG_TRUE, glyphOrigin, escapement);
209 vg_advance_glyph(ctx, glyph, 0.0f, 0.0f, VG_TRUE);
H A Drenderer.c133 * Return VG_TRUE if the renderer can use the resource as the asked bindings.
614 return VG_TRUE;
687 return VG_TRUE;
703 renderer_quad_pos(renderer, x, y, x + w, y + h, VG_TRUE);
763 return VG_TRUE;
813 return VG_TRUE;
829 renderer_quad_pos(renderer, x, y, x + width, y + height, VG_TRUE);
905 renderer->u.filter.use_sampler = VG_TRUE;
920 return VG_TRUE;
1019 manual_two_sides = VG_TRUE;
[all...]
H A Dshader.c142 advanced_blending = VG_TRUE;
229 return VG_TRUE;
H A Darc.c124 return VG_TRUE;
161 return VG_TRUE;
195 return VG_TRUE;
316 return VG_TRUE;
540 found = VG_TRUE;
H A Dmatrix.h294 return VG_TRUE;
349 return VG_TRUE;
391 return VG_TRUE;
H A Dstroker.c383 return VG_TRUE;
877 VGboolean first = VG_TRUE;
901 return VG_TRUE;
1013 return VG_TRUE;
1199 done = VG_TRUE;
1216 has_move_to = VG_TRUE;
H A Dvg_context.h186 return (ptr == aligned) ? VG_TRUE : VG_FALSE;
H A Dmask.c92 return VG_TRUE;
472 mask_using_texture(layer->sampler_view, VG_TRUE, operation,
H A Dvg_context.c428 return VG_TRUE;
533 return VG_TRUE;
H A Dshaders_cache.c152 declare_input = VG_TRUE;
/external/mesa3d/src/gallium/state_trackers/vega/
H A Dpolygon.c91 poly->dirty = VG_TRUE;
103 poly->dirty = VG_TRUE;
124 poly->dirty = VG_TRUE;
157 p->dirty = VG_TRUE;
173 p->dirty = VG_TRUE;
H A Dasm_fill.h627 VG_TRUE, 2, 5, 0, 1, 0, 5},
629 VG_TRUE, 2, 5, 0, 1, 0, 5},
631 VG_TRUE, 3, 4, 0, 1, 0, 5},
639 VG_TRUE, 0, 0, 3, 1, 0, 2},
641 VG_TRUE, 0, 0, 3, 1, 0, 2},
643 VG_TRUE, 0, 0, 3, 1, 0, 2}
660 #define BLEND_ASM_INFO(id, func) { (id), (func), VG_TRUE, 3, 1, 2, 1, 0, 5 }
676 VG_TRUE, 0, 0, 1, 1, 0, 2}
H A Dpath.c204 path->dirty = VG_TRUE;
205 path->dirty_stroke = VG_TRUE;
268 p->dirty = VG_TRUE;
269 p->dirty_stroke = VG_TRUE;
668 p->dirty = VG_TRUE;
669 p->dirty_stroke = VG_TRUE;
888 return VG_TRUE;
899 return VG_TRUE;
915 dst->dirty = VG_TRUE;
916 dst->dirty_stroke = VG_TRUE;
[all...]
H A Dtext.c182 VG_TRUE, glyphOrigin, escapement);
209 vg_advance_glyph(ctx, glyph, 0.0f, 0.0f, VG_TRUE);
H A Drenderer.c133 * Return VG_TRUE if the renderer can use the resource as the asked bindings.
614 return VG_TRUE;
687 return VG_TRUE;
703 renderer_quad_pos(renderer, x, y, x + w, y + h, VG_TRUE);
763 return VG_TRUE;
813 return VG_TRUE;
829 renderer_quad_pos(renderer, x, y, x + width, y + height, VG_TRUE);
905 renderer->u.filter.use_sampler = VG_TRUE;
920 return VG_TRUE;
1019 manual_two_sides = VG_TRUE;
[all...]
H A Dshader.c142 advanced_blending = VG_TRUE;
229 return VG_TRUE;
H A Darc.c124 return VG_TRUE;
161 return VG_TRUE;
195 return VG_TRUE;
316 return VG_TRUE;
540 found = VG_TRUE;
H A Dmatrix.h294 return VG_TRUE;
349 return VG_TRUE;
391 return VG_TRUE;
H A Dstroker.c383 return VG_TRUE;
877 VGboolean first = VG_TRUE;
901 return VG_TRUE;
1013 return VG_TRUE;
1199 done = VG_TRUE;
1216 has_move_to = VG_TRUE;
H A Dvg_context.h186 return (ptr == aligned) ? VG_TRUE : VG_FALSE;
H A Dmask.c92 return VG_TRUE;
472 mask_using_texture(layer->sampler_view, VG_TRUE, operation,
H A Dvg_context.c428 return VG_TRUE;
533 return VG_TRUE;

Completed in 692 milliseconds

12