Searched refs:kMedium_FilterLevel (Results 1 - 15 of 15) sorted by relevance
/external/chromium_org/third_party/skia/src/effects/ |
H A D | SkBitmapSource.cpp | 72 SkPaint::kNone_FilterLevel : SkPaint::kMedium_FilterLevel);
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/external/skia/src/effects/ |
H A D | SkBitmapSource.cpp | 72 SkPaint::kNone_FilterLevel : SkPaint::kMedium_FilterLevel);
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/external/skia/gm/ |
H A D | downsamplebitmap.cpp | 202 DEF_GM( return new DownsampleBitmapTextGM(72, SkPaint::kMedium_FilterLevel); ) 203 DEF_GM( return new DownsampleBitmapCheckerboardGM(512,256, SkPaint::kMedium_FilterLevel); ) 204 DEF_GM( return new DownsampleBitmapImageGM("mandrill_512.png", SkPaint::kMedium_FilterLevel); )
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H A D | tilemodes_scaled.cpp | 105 SkPaint::kMedium_FilterLevel,
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/external/chromium_org/third_party/skia/src/core/ |
H A D | SkBitmapProcShader.cpp | 382 case SkPaint::kMedium_FilterLevel: 398 paintFilterLevel = SkPaint::kMedium_FilterLevel;
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H A D | SkBitmapProcState.cpp | 245 fFilterLevel = SkPaint::kMedium_FilterLevel; 248 SkASSERT(SkPaint::kMedium_FilterLevel == fFilterLevel);
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/external/skia/src/core/ |
H A D | SkBitmapProcShader.cpp | 382 case SkPaint::kMedium_FilterLevel: 398 paintFilterLevel = SkPaint::kMedium_FilterLevel;
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H A D | SkBitmapProcState.cpp | 245 fFilterLevel = SkPaint::kMedium_FilterLevel; 248 SkASSERT(SkPaint::kMedium_FilterLevel == fFilterLevel);
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/external/skia/tests/ |
H A D | PaintTest.cpp | 123 SkPaint::kMedium_FilterLevel,
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H A D | DrawBitmapRectTest.cpp | 62 SkPaint::kMedium_FilterLevel,
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/external/chromium_org/third_party/skia/include/core/ |
H A D | SkPaint.h | 290 kMedium_FilterLevel, enumerator in enum:SkPaint::FilterLevel
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/external/skia/bench/ |
H A D | BitmapBench.cpp | 259 SkPaint::kMedium_FilterLevel,
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/external/skia/include/core/ |
H A D | SkPaint.h | 290 kMedium_FilterLevel, enumerator in enum:SkPaint::FilterLevel
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/external/chromium_org/third_party/skia/src/gpu/ |
H A D | SkGpuDevice.cpp | 1205 case SkPaint::kMedium_FilterLevel:
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/external/skia/src/gpu/ |
H A D | SkGpuDevice.cpp | 1205 case SkPaint::kMedium_FilterLevel:
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